Shape of the World Will Be Fully-Formed Early in 2018
Described by developer Hollow Tree Games as a "blissful, exploratory way to get pleasantly lost"
More info:
Watch the Environment Grow Around You in Shape of the World – January 16, 2016
Kickstarter Campaign Launched for Shape of the World – June 9, 2015
In the first-person exploration game Shape of the World, you’ll find yourself in surreal environments that react to your presence. You’ll embark on a stunning journey during which you’ll feel lost not only because you don’t know where you are, but because this psychedelically colorful world doesn’t feel or behave the way you think it should.
The game is meant to be relaxing and soothing. You’re supposed to be lost! There will be no monsters, no scores to achieve and no time-limits to meet. Your experiences will be tied to the choices you make as you explore. You’ll be interacting with evolving landscapes, flourishing plants and graceful creatures.
Developer Hollow Tree Games has secured the publishing services of Plug In Digital and Seaven Studio and is working on finishing/polishing up Shape of the World. Look for the game early in 2018 for Windows, PS4 and Xbox One.
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