RED ALERT

Before you even start up the stairs target the head of the armored trooper on the landing above and to the right. He plunges
to a horrible death. Climb up and jump over to the landing he was on then make a running jump to grab the next platform and
pull up. Now head up the stairs and turn right and as you start up another set get ready to grab as the stairs
collapse and you grab onto what’s left. Climb down to the bottom of the stairs (which now form a ladder) and find the alcove
n the left which has Rose 34. Now jump back to the stairs and finish your climb to the top.

Continue forward making a standing jump to the next platform followed by a running leap to land on the one after that. Start
up the next flight of stairs and just as you hear the explosion jump forward to land on the ledge above. You should be able
to find a section of crumbling wall that you can kick down revealing a narrow passage you can crawl through. A camera pans to
show you a guard above when you exit the passage. Stand under the floor above and jump up and grab the handle to pull down the
hatch then climb up and target the guard with your HK and blast away until he’s dead.

Climb up on the nearby crates to get HK and Grappling ammo then talk with Zip who thinks you should
investigate the next corridor a little more closely. Using the infrared mode of your goggles you easily spot the series of
lasers blocking your way. Watch them to learn the pattern. It goes on-off-on and then off for a longer duration which is when
you make your move. If you would rather not have to keep taking the glasses off each time before advancing you do have the
option to use your scope and shoot the valve at the far end of the passage. This will flood the corridor with steam showing
you the approximate location of the beams. Note: This is not as precise as the goggles.
Once you get through this tricky hallway you can climb some boxes around the corner and get the Medkit from the top. Continue
toward the elevator and it will open releasing a guard. Kill him quickly then enter the car and use the panel to go to the
next floor. Watch out for another attacker as you exit the elevator. When he is dead you can go through the blue door on the
left.


You are now about to go for another rose, but if you fail the only way to try again is to reload your game so save now.
Take the HK ammo and press the button to start the shooting range target practice. Your goal is to shoot every target before it
reaches the first white line. If even one gets past you may as well reload unless you aren’t going for secrets. When you
successfully complete the first target shoot another gallery opens to the right of this door. Enter and take more HK ammo
and save again before repeating the same exercise. This one is a bit harder and poison gas spills into the room when you
are done. Quickly head up the ramp and into the armory on the left where you can collect a Medkit, HK ammo, and
Rose 35. Note: This armory is only unlocked if you successfully complete both shooting exercises.

Now enter the right armory and get more HK ammo and the Grappling Gun from the weapon rack. Kill
the guard who shows up then approach the door to the next area. Search this area carefully for the Grappling Gun ammo on the
ledge to the right then enter the next large room. Walk toward the crates in the left corner with your weapon drawn and when
the guard peeks out blast him. Now use your Grappling Gun and aim for the vent in the ceiling. The target will turn green
when you are aimed correctly. Jump up to the highest box and get the HK ammo from the top.

Make a running leap to grab the rope then swing back and forth until you can launch toward the opposite wall and grab onto the
damaged section of wall. Shimmy along the damaged area until you can pull up into the opening. Save your game before sliding
down to the next passage where a pair of Armored Troopers are already on their way. Duck into the entrance on your left and
use your HK to take them out with headshots as they appear around the corner. Continue forward and ride the elevator back up.
Take out another guard hiding behind some crates near the lasers.

Make your way back through the lasers and then drop through the floor hatch and head back to the stairs outside. Use the
Grappling Gun on the stairs above (1) to attach a rope then jump to the rope and swing to the opening (2) on the other side. As soon as
you release the rope and land in on the ramp jump again to grab the next ledge above the burning fire. Crouch and roll forward to the
right to drop down on a crate then jump to the next crate and use your HK to snipe the guard below. Don’t miss or he will activate
a ceiling turret and you will die.

Climb down the crates and pull the switch to open the door then grab the Medkit and go through. Head to the elevator and press the
button to call it. Ride to the next floor and save your game. A pair of guards drop down through the ceiling and open fire.
Kill them swiftly to avoid lots of damage. Make a note of the door with the triangle-shaped lock. This is the FINAL EXIT for the
entire game. Locate the talk stack of boxes with the hatch above them then run and jump to the rope that will allow you to swing
to the top of these boxes. Jump and grab to open the hatch revealing a sniper. To make things worse another guard appears below.
Kill them both then enter the new tunnel.

Continue forward toward the switch and a trapdoor opens sending you into a tunnel below. Head toward the opening in the floor with
the ladder leading up and drop down. Remember this ladder – it’s your final escape route later on. Drop down and follow
the path that isn’t guarded by lasers (forward – right – right) to reach a low crawlspace then crawl through. Climb up into the
upper vent and head to the end where the cover opens automatically. Drop down onto the crate to the right and collect some more
HK ammo and save your game. This HK ammo will continue to reappear if you run out.

WARNING! DO NOT SAVE/RESTORE YOUR GAME at anytime while in this room or you will trigger a bug that prevents you from completing the
game.
A Cyborg is circling your crate and he is very difficult to beat. Your weapons are not powerful enough to kill him so look around the
room and locate the valve. Drop to the floor and shoot at the Cyborg while evading his attacks. Take careful aim as you must hit him
many times. You can run around the room or snipe at him from the top of the crate. Pretty soon his endoskeleton will start to show
and after a few more shots he will start to spark. Now target that red valve wheel under the vent you dropped out of to flood the
room with water. The electrical damage combine with the water on the floor destroys this menace but it also electrifies the water
preventing you from walking on the floor.

You now need to get to the upper walkway. Here is the best hint in this entire walkthrough. Rather than jumping to all those crazy
sloped vents to get to the top simply position yourself on the right edge of the box (1) and jump toward the far side of the vent where you
entered this room. Don’t press grab. As soon as you start the jump angle hard to the left and you will land on the metal ledge
behind this vent. Get the Grappling Gun ammo then climb to the top of the vent and use the Grappling Gun on the ceiling. Use the rope
to swing across to the opposite opening and press the button to drain the water from the floor.

Swing back to the vent and make your way down to the floor and get the Medkit and the Key Bit from the Cyborg.
Draining the water has sealed the vent shaft so get back on the box and repeat the curved jump to the left so you can swing back and
press the switch again to open the vent. This also replaces the water on the floor so don’t step in it. Swing back to the vent then
hang from the front edge and drop to grab and pull up into the shaft. Enter the vent and go through until you reach the passage that
is no longer protected by lasers. Another tough encounter lies ahead so save your game.

A helicopter is firing a very deadly chain gun at you as you sprint down this passage. Stray bullets explode the canisters knocking
large chunks of the floor away. Keep your distance from these blasts and jump the pits. As you start down the long hall make a note
of the door to the left as you pass. This is where you will be returning to in a moment. When you reach the lounge at the other end
of this long hall go around the corner to the left and enter the bar. No time for a drink. The helicopter opens fire so take cover
behind the bar and make your way to the end where you find a button you can press to open a door. The door seems broke but another
door has also opened back in the previous corridor so make a dash back to that hall. When go back through the lounge you will smack
into another Cyborg. Run past him quickly.
WARNING! DO NOT SAVE/RESTORE YOUR GAME after pressing this button until AFTER you have trapped the Cyborg (see next paragraph) or you will
trigger a bug that prevents you from completing the game.

Several new holes have been blasted into the floor. Some even contain Medkits but unless you fall in on accident it’s not worth the
effort to go for these on purpose. Jump these holes and dodge the helicopter gunfire. The Cyborg is in hot pursuit so try not to
miss any jumps. The original entrance is now blocked with lasers so turn right and SPRINT down the new passage. You will come to a grate
showing a room with a switch below. Quickly go to the end then go left, left, and left a third time to reach that small room. If your
timing was perfect (and you didn’t save any new games) you should be able to see the Cyborg overhead on the grate. Flip the switch to
seal him in the room at the end of the hall. If for any reason the Cyborg doesn’t get locked in you will need to reload and try again.
If you do trap him then you may now save, but I still recommend using a different slot.


Leave this small room and turn left to follow the passage entering the door on the left at the end. You are now in a room filled
with a green toxic gas. You will hold your breath so you will see your O2 meter. If this is drained you will start losing health
until you die. HINT: Crouch and crawl on the floor to avoid the vapor and refill your O2 meter. Move forward into the next
room then go through the door on the left and jump onto the box to pull a lever. Turn to exit this room and look to the left corner to find
the small crawlspace with Rose 36 – the final secret! Crawling in to get this should also fill your O2 meter.

Head back through the door and return to the first room where guards will attack. They have gas masks so don’t even try to fight
them. Quickly go to the other door on the right that is now unlocked and enter the room where you can see the Cyborg through a glass wall.
Jump on the box and pull the lever in this room to pump the gas from your area into the Cyborg’s room. When he goes down you can pull the
lever again to reverse the airflow. Make your way back to the room where you flipped the switch to trap him in the first place and flip the
switch to open up the doors.

You can now enter the room with the Cyborg and get the Key Bit. Combine these two items to create the
Helipad Access Key. Head down the passage toward the helicopter and turn right. The lasers are now off so
enter and turn right then left and jump up to grab and pull into the shaft. Turn and jump to the ladder that I told you to remember
earlier and climb the ladder to reach the large room from earlier. Head to the other side and use the new access card to open the door.
Run through to end this level and the game.
CONGRATULATIONS!!!
You’ve completed all four adventures and hopefully found all 36 secrets.
Enjoy the items in the Special Features Menu.
I’ll be seeing you for Lara’s next adventure in 2001.
SECRET AREA INDEX


Here are some links to the text above that will assist you in locating the 36 Golden Roses scattered through the various
levels. There are 9 roses in each chapter and finding them all unlocks one of the special features. If you manage to obtain
all three-dozen roses you will unlock ALL the items in the Special Features menu plus earn the respect of Lara and myself. Some
of these roses are hard to find and even harder to get. Good luck!
ROME
SPEAR OF DESTINY
BLACK ISLE
VCI HEADQUARTERS
CHEATS and CODES

Playstation Cheats
Unlimited ammunition and key level items:
Highlight the large medkit at the inventory screen.
Hold L1 + L2 + R1 + R2 + Down and press
to exit the inventory screen.
Note: In the PAL version of the game, highlight the Timex-TMX at the inventory screen.
Hold L1 + L2 + R1 + R2 + Down and press
.
Unlimited medkits, ammunition, and flares:
Highlight the small medkit at the inventory screen.
Hold L1 + L2 + R1 + R2 + Up and press
to exit the inventory screen.
Note: In the PAL version of the game, highlight the Timex-TMX at the inventory screen.
Hold L1 + L2 + R1 + R2 + Up and press
.
Special Features:
Highlight the small medkit at the inventory screen.
Hold L1 + L2 + R1 + R2 + Down +
and press
to exit the inventory screen.
Quit the current game. A “Special Features” option will be unlocked at the main menu.
Highlight the Timex-TMX at the inventory screen.
Hold L1 + L2 + R1 + R2 + Down +
, press
.
View FMV sequences:
Press R2 + Select at the main menu.
Black Isle level:
Highlight the “New Game” option at the main menu, then hold Up + L2 and press
.
Russian Base level:
Highlight the “New Game” option at the main menu, then hold Up + L1 and press
.
Tower Block level:
Highlight the “New Game” option at the main menu, then hold Up + R1 and press
.
Dreamcast Cheats
Black Isle level:
Highlight the “New Game” option at the main menu, then hold L + R and press LEFT.
Russian Base level:
Highlight the “New Game” option at the main menu, then hold L + R and press DOWN.
Tower Block level:
Highlight the “New Game” option at the main menu, then hold L + R and press RIGHT.
Unlock Special Features:
Press START anytime during game then highlight the Timex-TMX and press
until Secrets show 36/36.
PC Cheats
None Available at this time.
Tomb Raider Chronicles PC Trainer
Run this trainer to setup hotkeys you can press during the game for unlimited ammo, flares, and medkits.
You MUST leave the trainer running while playing TRC for it to work.
Note: This only gives you ammo for weapons you have already found or started with.
[Download the Trainer] – 112kb
