Just Adventure original
Gabriel Knight 3: Blood of the Sacred, Blood of the Damned Walkthrough
Day 3, 7 am
Playing as: Grace
Gabe’s
Room: LOOK at and READ manuscript. Grace will take a look at it.
PICK UP Gabe’s
bike keys from table
Hotel Hall: * Use GLASS on Buchelli’s door–hear sleeping
fx
* Use GLASS on Buthane’s door–hear shower fx
* Use GLASS on Mosely’s
door–hear sleeping fx
* Use MOSELY’S ROOM KEY on Mosely’s door to open it.**
Mosely’s
Room:
Thoroughly SEARCH room. Must SEARCH bed and closet before Grace will
touch the clothes pile. MOVE on clothes pile to uncover and pick up coordinate
device.**
Hotel Dining Room:
* TALK to Lady Howard and Estelle
Museum:
* Use WALLET on postcards to buy 3 postcards: The Poussin and the 2 Teniers**
* TALK to Madame Girard and ask about the ENVELOPE
Tour Magdala Top: TALK
to the Abbe
Moped Courtyard: NOTE: Emilio’s bike is not here (he can’t be
found this first part of the time block)
* PICK UP binoculars from Lady Howard
& Estelle’s bike
* DRIVE Gabe’s bike or use KEYS on it
C. de Blanchefort:
* Larry is here using binocs. Can’t talk to him.
L’Ermitage:
Enter L’Ermitage
with coordinate device in inventory to get msg about using it (also try entering
before getting coordinate device to get different msg)**
Find and PICK UP
note in cave
Use COORDINATE FIXING DEVICE on Grace while here**
On Coordinate
fixing device interface, move until numbers on interface match coordinates from
center of circle on map in SIDNEY. (if you didn’t write these down before, you
can go back to SIDNEY and write them down now)**
Use SHOVEL to dig at the
‘x’ marked spot
Use Tenier’s "St Anthony and St Paul" on rock
outcropping or cave to get Grace to compare the two
Click POINT_UP verb on
CAVE. Grace will comment that in the Tenier’s painting, St. Paul is pointing up,
towards Cardou.
Hotel Gabe’s Room:
Use SIDNEY
SIDNEY: From the
main screen select ADD DATA and scan in the 3 postcards
Do a SEARCH on SOLOMON
and follow all hyperlinks (this follows up on the clue note from L’Ermitage).
LEO:
PUT THE L’ERMITAGE TO POUSSIN’S TOMB LINE ON MAP
Go to the ANALYZE screen
and open the Poussin postcard file**
Select START ANALYSIS: Sidney finds hidden
geometry and words**
Select VIEW WORDS and save off ‘et in arcadia’ phrase
to file**
Select VIEW GEOMETRY from Graphic pull-down. SIDNEY finds hexagram**
SAVE SHAPE to save off hexagram (it’s under the graphic pull-down)**
Open
the Tenier’s ‘Temptation of St. Anthony’ postcard file
Select START ANALYSIS–nothing
is found
Open the Tenier’s ‘St. Anthony and St. Paul’ postcard file
Select START ANALYSIS: Sidney finds hidden geometry and words
Select VIEW
GEOMETRY from Graphic pull-down. SIDNEY finds square. (this is just confirmation)
Select VIEW WORDS and get hint about the temple of Solomon
Select ENTER POINTS
at enter one point at the center of circle (L’Ermitage) and the other at Poussin’s
Tomb
Select START ANALYSIS to draw the line between the two points
Put
L’Ermitage/Poussin’s Tomb on map –AKA- DONE_LEO (Mid Time Block Change)
Hotel
Dining Room: TALK to Mosely
TALK to Buchelli
L’Homme Mort:
* TALK
to Buthane
Hotel Dining Room: TALK to Mosely again to get Buthane dialogue
Hotel
Hall:
* Use GLASS at Lady Howard & Estelle’s room–they’re in there
* Use GLASS at Emilio’s room–hear writing fx
SIDNEY:
VIRGO: Put temple
walls on map
Do a SEARCH on subject ST. VINCENT and follow all links
Do
a SEARCH on subject TEMPLE OF SOLOMON and follow all links. The FLOOR PLAN entry
will trigger SIDNEY to send off e-mail to get a copy of the floor plan.**
Go to ANALYZE screen and open the map file
Select ENTER POINTS and enter four
points: one at the top of the grid at the 4th line; one at the top of the grid
at the 6th line; one at the bottom of the grid at the 4th line; one at the bottom
of the grid at the 6th line. This basically forms a 2-grid-square-wide rectangle
right down the middle of the grid.**
Select ANALYZE to analyze points entered.
The temple walls will be drawn. (You can also draw the lines one at a time by
entering top and bottom points for one line.)**
LIBRA: Put hexagram on map
Do a SEARCH on subject SOUL and follow all links
Do a SEARCH on subject HEXAGRAM
and follow all links
Do a SEARCH on subject SEAL and follow all links
Go to ANALYZE screen and open map file
Select USE SHAPES and choose the hexagram**
Use the sizing options under graphics to size the hexagram to fit just inside
the circle**
Rotate the hexagram so that one arm is at the intersection of
the meridian, the sunrise line, at the Poussin Tomb/L’Ermitage line. This will
lock the hexagram.**
Time block change occurs on entering R25 with all required
activities done.
Day 3, 10 am
Playing as: Gabriel
Hotel
Hall: Gabe’s in a scene with Mosely at time block start–but also watch Jean and
Maid enter Wilkes’ room.
After Mosely leaves, ENTER Wilkes’ room –OR—try
just walking near door to overhear (Also try skipping this and going down to Lobby.
When Jean comes down in a few minutes you can ask him about Wilkes.)
Wilkes’
Room: Scene will automatically play with Jean and Maid and put you back in hall
Hotel
Hall: Use GLASS on Buchelli’s door any time during time block–hear Buchelli writing
Use GLASS on Buthane’s door except when she’s in Mosely’s room or hall–she’s
in there
Supply Closet: TALK to Roxanne about Wilkes until she lets you
into Wilkes’ room
Wilkes’ room: Search room & bathroom. You won’t be
able to find anything but will get some hint msgs.
Mosely’s Room: Talk to
Mosely about GRACE
Hotel Gabe’s Room: ENTERING this room before finding
Wilkes OR talking to Larry about manuscript, and Grace is sitting on the couch
reading the bloodline manuscript.
Lobby: TALK to Jean about Wilkes
RLC
Church: You can try knocking on the Abbe’s office door and he’ll tell you he’s
too busy to see you. In the cemetery, his office window is closed and the blind
is drawn.
Valley Roads: Go to L’Homme Mort
L’Homme Mort: LOOK at the
footprint that’s near the rocks at the back end of the room. This will take you
to …**
Wilkes’ Dead Place: Examine Wilkes’s body
PICK UP letter from
Wilkes’ pocket
READ letter in inventory
Find blood pool and examine it
Wen’s
Site: TALK to Lady Howard and Estelle
Wen’s Site Parking:
You should
be able to take Lady Howard & Estelle’s license plate number now if you don’t
have it already
Poussin’s Tomb: TALK to Emilio
You should be able to
take Emilio’s license plate number now if you don’t have it already
Either
found Wilkes’s Body or talked to Larry about Manuscript but not both (Mid Time
Block Change #1)
Hotel Hall
* Try to OPEN Gabe’s door. This will cause
a scene with Mosely exiting Gabe’s room.
Hotel Gabe’s Room: Grace is in
the shower.
SIDNEY: Can do ADD DATA to put Larry’s fingerprint into SIDNEY
if you have it (from 2,2am) and add anything else you have lingering in inventory,
such as license plate numbers.
Larry’s House EXT
KNOCK on door to enter.**
(Also try talking to Larry before finding Wilkes, then going back to RLC)
Larry’s
Study: * TALK to Larry about all topics: manuscript, Montreaux, etc.**
Found
Wilkes’ Body AND Talked to Larry about Manuscript (Mid Time Block Change #2)
Hotel Hall
* Try to OPEN Gabe’s door. This will cause a scene with Madeline
and Gabe in the hall. Follow Madeline with camera and watch Buchelli spy on her.
Hotel Gabe’s Room:
* TALK to Grace about Wilkes and all manuscript
topics. This ends the time block.**
Day 3, 12 pm
Playing as: Grace
Hotel
Hall: First time you enter hall: you can move the camera and watch Buchelli sneak
from Buthane’s room to his own with a newspaper
Use GLASS on Emilio’s door:
he’s in there and will be until the temple divisions are put on the map
Use
GLASS on Buchelli’s door: he’s in there and will be until you get clue note #3
(at Le Bec)
SIDNEY:
SCORPIO: Put temple divisions on map
Go into
EMAIL and read the new e-mail from SIDNEY re: new temple diagram file
Go to
the FILES area and double click on the Temple of Solomon file to bring it up.
It’s a long rectangle broken into 3 parts with the middle part twice as large
as the top and bottom part.
Go to the ANALYZE screen and open the map file
Mark the horizontal divisions of the temple by placing two lines across the temple
width. ENTER POINTS at the following intersections: The 3rd horizontal grid line
from the north and the 4th and 6th vertical gridlines (temple walls). Select START
ANALYSIS to draw that horizon division line. Then ENTER POINTS at the 7th horizontal
grid line from the north and the 4th and 6th vertical gridlines (temple walls).
Select START ANALYSIS to draw that horizontal division line.**
NOTE: The 3
divisions of the temple will be automatically named "Holy of Holies",
"Sanctuary", and "Porch"
Put the site on map
ENTER
A POINT at the center of the "Holy of Holies" square (grid lines will
mark this exactly). This marks ‘the site.’ Grace can now go to Mt. Cardou
from Blanchefort parking**
The coordinates for ‘the site’ are automatically
written down in inventory.
Hotel Lobby:
ENTER dining room to overhear
Lady Howard and Estelle conversation Re: Egyptian artifacts
Hotel Dining
Room: TALK to Lady Howard and Estelle
NOTE: Buthane is here, too, but Grace
won’t talk to her
Valley Roads: Go to the new site ‘Back of Mt. Cardou’
(NE arm of hexagram)
Back of Mt. Cardou: PICK UP clue note from fence and
read it**
Should be able to LOOK at and THINK about the C. de Serres tower
from here
Valley Roads: Go to the new site ‘Le Bec’ (SW arm of hexagram)
Le
Bec: PICK UP Wilkes’ handkerchief
PICK UP clue note from cave entrance and
read it**
Use COORDINATE DEVICE to mark spot of hexagram point on ground
Use SHOVEL to try to dig there. Grace finds nothing.
Rennes-le-Bains: Enter
bar and TALK with Mosely and Gabe
Valley Roads: * Go to Blanchefort parking
Blanchefort
Parking: You can now go up the path to Mount Cardou
Mount Cardou Front ‘the
site’: Use coordinate fixing device to mark the exact lat/long of the site
Use SHOVEL to try digging there. Grace finds nothing.
PICK UP note and read
it**
LOOK at and THINK about Tour Magdala in view
Have the note from ‘the
site’ in inventory (clue note #3) (Mid Time Block Change)
(NOTE: If you go
back to RLC at this point and use the GLASS on Buchelli’s door, no one’s in there.
There’s also no one in the dining room. Buchelli’s bike is gone from the Moped
courtyard)
Blanchefort parking:
Go up to C. de Blanchefort
Blanchefort:
Use Binocs and check out the road near the big orange rock to see Buchelli’s bike.
This makes the orange rock become an active hot spot on the map. **
Big
Orange Rock: Weave back into the rocks to find the freshly dug dirt
Use SHOVEL
on dirt to dig up manuscript
PICK UP manuscript
Use FINGERPRINT KIT on
manuscript. This should create 3 new inventory item fingerprint cards marked ‘manuscript
1-3′.
ALSO TRY: Not getting the manuscript as Grace and digging it up next
time block as Gabe.
Wen’s Site: * TALK to Lady Howard and Estelle
Tour
Magdala: * Buthane is here now. TALK to Buthane.
Hotel Lobby: First time
coming here after getting the note at ‘the site’, you’ll see scene between
Jean and Prince James**
WALK CLOSE to Prince James and Jean to hear dialogue**
Prince James will automatically talk to Grace on his way out**
Emilio is also
now in the lobby. TALK to Emilio.
Hotel Hall:
* Use GLASS on Buchelli’s
door after seeing his bike at the orange rock–he’s packing
Sidney
* Scan
in all prints from the bloodline manuscript
* Under the SUSPECTS area, do
a MATCH ANALYSIS for each print from bloodline manuscript to find the owner.
OPHIUCHUS:
Solve the ‘et in arcadia ego’ anagram.
If you haven’t done so already,
ADD DATA of the ‘sum’ note from Poussin’s Tomb (if you don’t have the note,
you can go back and click NOTEPAD on the doodle in the dirt to get it.)
Go
to the Translate screen and Translate the ‘SUM’ file from Latin to English
(it means ‘I AM’)
On the Translate screen, open the ‘Et in Arcadia
Ego’ file. Translate from Latin to English. SIDNEY will ask if you want to add
text. Select YES and type in SUM. It will translate the complete phrase and add
‘sum’ to your Et in Arcadia Ego file. **
Go to ANALYZE and open the Et
in Arcadia Ego file. Select START ANALYSIS. SIDNEY will suggest an ANAGRAM.
Select the ANAGRAM function
On the Anagram screen, build the phrase: Arcam
dei tango (I touch the tomb of God). SIDNEY will then search for a match for the
remaining four letters and complete the phrase with "IESU". **
(NOTE: You can also try to do the anagram before putting the ‘sum’ on ‘Et
in Arcadia Ego’ but won’t be able to get a complete result.)
SAGITTARIUS:
Put the red serpent on the map.
GO to the ANALYZE screen and open the map
file
Select ENTER POINTS
Enter a point at the serpent’s head, tail, and
somewhere in the middle (the serpent shape on the map matches the one at the top
of the LSR paper–and its tail ends near Serres.)**
Select START ANALYSIS
to draw the serpent**
Hotel Gabe’s Room: Putting the red serpent on map
will end time block if this is the last action. NOTE: You should not be able to
put the serpent on the map until all other it. Also try putting the red serpent
on the map before you see Buchelli at the orange rock–in that case, you have
to return to r25 to end time block.
Day 3, 3 pm
Playing as: Gabriel
WATCH
Denouement scene and answer pop-up questions.**
TRY: Answering the questions
in different ways–will change points and ending of denouement.
Hotel Gabe’s
Room: TALK to Grace about SIDNEY, case. If she didn’t dig up the manuscript at
3,12pm you can ask her where it is.
Hotel Hall: Use GLASS on Buchelli, Madeline,
Mosely, and Emilio’s doors–they’re all in their rooms.
Big Orange Rock:
If you didn’t dig up manuscript at 3,12pm have Gabe dig it up now. NOTE: Since
the denouement is over, Gabe will not be able to fingerprint the manuscript (voice-over
disallow).
Hotel Gabe’s Room: If Gabe just dug up the manuscript you can
tell Grace about it.
Villa Bethania EXT: KNOCK on VB door to see Prince
James. (Also try entering before Gabe has manuscript–you won’t be able to).**
TALK to Prince James about all topics. (Topics Manuscript, Negotiations, and Priory
Treasure only are required**)
Tour Magdala: TALK to the Abbe about all topics
Wen’s
Site: TALK to Estelle
Wen’s Site Parking: Gabe can get Estelle’s fingerprints
off her water bottle on the bike. (Also try getting them next time block in the
Moped Courtyard).
SIDNEY: Gabe can scan in Estelle’s fingerprint if he took
it –OR- have Grace get it off the bottle next time block
C. de Serras
EXT: CLIMB the gate**
C. de Serras Courtyard: WALK UP to door of main house.
Should run into bartender and be taken to cellar by Montreaux.**
After cellar
scene, OPEN garage door.**
C. de Serras Garage: Look around
INSPECT
on bats on ceiling**
This ends the time block.
Day 3, 6 pm
Playing
as: Grace
Hotel Hall: * Use GLASS on Lady Howard’s door and you’ll hear
a bath running
* Use GLASS on Emilio’s door and he’s in there
Hotel
Lobby * TALK to Simone and ask her about Gabriel
Hotel Dining Room: TALK
to Mosely, Buthane, Buchelli (eating together)
Moped Courtyard: If Gabe
didn’t take and scan in Estelle’s fingerprint last time block, Grace can use the
FINGERPRINT KIT on the water bottle on Estelle’s moped now
SIDNEY: If Gabe
didn’t do it last time block, ADD DATA of Estelle’s fingerprint now and link it
to her name in the SUSPECTS area
If you didn’t use fingerprint kit before
on LSR –or- haven’t scanned in unknown LSR fingerprint, do so now
Under
suspects try to FIND MATCH with unknown fingerprint from ‘Le Serpent Rouge’
envelope. It will match it to Estelle.
READ e-mail from SIDNEY re: the symbols
from Serres
Hotel Lobby: * TALK to Estelle
Note: To get the optimal
result (taken to Estelle’s room) you need to have done two things: you need to
have overheard the conversation between Estelle and Lady Howard in the dining
room at 3,12pm AND you need to have matched the LSR print with Estelle’s. Try
not doing either or both of these to get different responses.
Hotel Hall:
Either upon exiting Estelle’s room or when the timer for Emilio to leave expires,
Emilio will leave his room and will walk to the Cemetery. Follow Emilio.**
(NOTE: You can also pick him up in various rooms between the hall and cemetery)
RLC
Cemetery: HIDE behind tomb and watch Emilio & Mesmi’s meeting**
You can
follow as Emilio returns to his hotel room
Hotel Hall: KNOCK on Emilio’s
Door**
Emilio’s Room: Watch ‘Emilio’s Story’ scene: ends time block
Day
3, 9 pm
Playing as: Gabriel
Watch ‘Making a Plan’ scene
Temple Porch: Use Radio to ask Grace about Latin words over doors
To solve
this puzzle you must: jump on every stone with a sword ONCE and ONLY ONCE, ending
up at the sword stone that’s in front of the door with the CIRCLE on it. You MAY
NOT step on any SKULLS.**
(NOTE: There are multiple solutions to this)
Temple
Circle Chamber: Watch the circle spin and jump onto a tile that will take you
just in front of the pendulum as it meets the wall
GRAB the pendulum**
DROP over the table**
Place the INFINITY symbols, the EGG, and the POMEGRANDE
onto the scale. This will cause the door to open.**
Temple Hexagram Chamber:
Use Radio to ask Grace about Latin on Solomon statue & various places inside
hexagram room
PICK UP the leather glove**
Use LEATHER GLOVE on bowl of
fire to grab stone**
Place STONE in the hand of the DEMON figure**
In
next set of niches, step on both mirrors and SELECT the one in which Gabe looks
old**
Select the YIN/YANG symbol**
Go out the open door into the veil
chamber**
Temple Veil Chamber:
Meet up with Mosely and Mesmi
Choose
the bridge that’s invisible (Also try other one to see death.)**
The ‘bridge
puzzle’ consists of seeing glints on invisible stones and then stepping on that
stone**
Once on the other side, the vampires will emerge and Gabe will go
into the Holy of Holies on his own
Temple Holy of Holies:
Use Radio
to ask Grace about the demon
Gabe will be thrown into a fight with a demon.
You want to keep thrusting at the demon with the knife, trying various parts of
his body. When you pass the sarcophagus, CLIMB ONTO it, then use the DAGGER on
the demon’s THROAT.**
Drink the holy coff-fay
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