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Gabriel Knight 3: Blood of the Sacred, Blood of the Damned

by Will Garroutte 34 sections about 44 minutes to read

Day 3, 2 am (this is in ME as 2,2am)


Playing as: Gabriel

Hotel Hall: Exit hotel and drive bike to leave town

Blanchefort parking

Walk up to the bottom of Blanchefort and then down to Larry’s House EXT

Larry’s House EXT: Sneak on study window

Watch Larry exit the house and walk off the screen–this opens a new exit. EXIT behind Larry.

Larry’s Hiding Place: Follow Larry, but don’t let him see you

HIDE behind large rock/hill near where Larry is digging

Watch Larry bury manuscript, then leave

After Larry leaves, use SHOVEL on the dirt pile to get manuscript

NOTE: Also try not following Larry to his hiding place. Eventually, he’ll return to his house and go back inside. You can still find the manuscript by locating the dirt pile.

Inventory:

Use FINGERPRINT KIT on manuscript to get Larry’s fingerprint

Blanchefort Parking: When you return to your bike, you’ll see a black sedan drive by. Click FOLLOW on it and Gabe will try but will lose them (get points for trying)

L’Homme Mort: TALK to Mosely, then he’ll leave

Hotel Hall: Once you go up and try to OPEN your door, time block will end


Day 3, 7 am


Playing as: Grace

Gabe’s Room: LOOK at and READ manuscript. Grace will take a look at it.

PICK UP Gabe’s bike keys from table

Hotel Hall: * Use GLASS on Buchelli’s door–hear sleeping fx

Use GLASS on Buthane’s door–hear shower fx

Use GLASS on Mosely’s door–hear sleeping fx

Use MOSELY’S ROOM KEY on Mosely’s door to open it.**

Mosely’s Room:

Thoroughly SEARCH room. Must SEARCH bed and closet before Grace will touch the clothes pile. MOVE on clothes pile to uncover and pick up coordinate device.

Hotel Dining Room:

TALK to Lady Howard and Estelle

Museum:

Use WALLET on postcards to buy 3 postcards: The Poussin and the 2 Teniers

TALK to Madame Girard and ask about the ENVELOPE

Tour Magdala Top: TALK to the Abbe

Moped Courtyard: NOTE: Emilio’s bike is not here (he can’t be found this first part of the time block)

PICK UP binoculars from Lady Howard & Estelle’s bike

DRIVE Gabe’s bike or use KEYS on it

C. de Blanchefort:

Larry is here using binocs. Can’t talk to him.

L’Ermitage:

Enter L’Ermitage with coordinate device in inventory to get msg about using it (also try entering before getting coordinate device to get different msg)

Find and PICK UP note in cave

Use COORDINATE FIXING DEVICE on Grace while here

On Coordinate fixing device interface, move until numbers on interface match coordinates from center of circle on map in SIDNEY. (if you didn’t write these down before, you can go back to SIDNEY and write them down now)

Use SHOVEL to dig at the ‘x’ marked spot

Use Tenier’s "St Anthony and St Paul" on rock outcropping or cave to get Grace to compare the two

Click POINT_UP verb on CAVE. Grace will comment that in the Tenier’s painting, St. Paul is pointing up, towards Cardou.

Hotel Gabe’s Room:

Use SIDNEY

SIDNEY: From the main screen select ADD DATA and scan in the 3 postcards

Do a SEARCH on SOLOMON and follow all hyperlinks (this follows up on the clue note from L’Ermitage).

LEO:

PUT THE L’ERMITAGE TO POUSSIN’S TOMB LINE ON MAP

Go to the ANALYZE screen and open the Poussin postcard file

Select START ANALYSIS: Sidney finds hidden geometry and words

Select VIEW WORDS and save off ‘et in arcadia’ phrase to file

Select VIEW GEOMETRY from Graphic pull-down. SIDNEY finds hexagram

SAVE SHAPE to save off hexagram (it’s under the graphic pull-down)

Open the Tenier’s ‘Temptation of St. Anthony’ postcard file

Select START ANALYSIS–nothing is found

Open the Tenier’s ‘St. Anthony and St. Paul’ postcard file

Select START ANALYSIS: Sidney finds hidden geometry and words

Select VIEW GEOMETRY from Graphic pull-down. SIDNEY finds square. (this is just confirmation)

Select VIEW WORDS and get hint about the temple of Solomon

Select ENTER POINTS at enter one point at the center of circle (L’Ermitage) and the other at Poussin’s Tomb

Select START ANALYSIS to draw the line between the two points

Put L’Ermitage/Poussin’s Tomb on map -AKA- DONE_LEO (Mid Time Block Change)

Hotel Dining Room: TALK to Mosely

TALK to Buchelli

L’Homme Mort:

TALK to Buthane

Hotel Dining Room: TALK to Mosely again to get Buthane dialogue

Hotel Hall:

Use GLASS at Lady Howard & Estelle’s room–they’re in there

Use GLASS at Emilio’s room–hear writing fx

SIDNEY:

VIRGO: Put temple walls on map

Do a SEARCH on subject ST. VINCENT and follow all links

Do a SEARCH on subject TEMPLE OF SOLOMON and follow all links. The FLOOR PLAN entry will trigger SIDNEY to send off e-mail to get a copy of the floor plan.

Go to ANALYZE screen and open the map file

Select ENTER POINTS and enter four points: one at the top of the grid at the 4th line; one at the top of the grid at the 6th line; one at the bottom of the grid at the 4th line; one at the bottom of the grid at the 6th line. This basically forms a 2-grid-square-wide rectangle right down the middle of the grid.

Select ANALYZE to analyze points entered. The temple walls will be drawn. (You can also draw the lines one at a time by entering top and bottom points for one line.)

LIBRA: Put hexagram on map

Do a SEARCH on subject SOUL and follow all links

Do a SEARCH on subject HEXAGRAM and follow all links

Do a SEARCH on subject SEAL and follow all links

Go to ANALYZE screen and open map file

Select USE SHAPES and choose the hexagram

Use the sizing options under graphics to size the hexagram to fit just inside the circle

Rotate the hexagram so that one arm is at the intersection of the meridian, the sunrise line, at the Poussin Tomb/L’Ermitage line. This will lock the hexagram.

Time block change occurs on entering R25 with all required activities done.


Day 3, 10 am


Playing as: Gabriel

Hotel Hall: Gabe’s in a scene with Mosely at time block start–but also watch Jean and Maid enter Wilkes’ room.

After Mosely leaves, ENTER Wilkes’ room –OR-try just walking near door to overhear (Also try skipping this and going down to Lobby. When Jean comes down in a few minutes you can ask him about Wilkes.)

Wilkes’ Room: Scene will automatically play with Jean and Maid and put you back in hall

Hotel Hall: Use GLASS on Buchelli’s door any time during time block–hear Buchelli writing

Use GLASS on Buthane’s door except when she’s in Mosely’s room or hall–she’s in there

Supply Closet: TALK to Roxanne about Wilkes until she lets you into Wilkes’ room

Wilkes’ room: Search room & bathroom. You won’t be able to find anything but will get some hint msgs.

Mosely’s Room: Talk to Mosely about GRACE

Hotel Gabe’s Room: ENTERING this room before finding Wilkes OR talking to Larry about manuscript, and Grace is sitting on the couch reading the bloodline manuscript.

Lobby: TALK to Jean about Wilkes

RLC Church: You can try knocking on the Abbe’s office door and he’ll tell you he’s too busy to see you. In the cemetery, his office window is closed and the blind is drawn.

Valley Roads: Go to L’Homme Mort

L’Homme Mort: LOOK at the footprint that’s near the rocks at the back end of the room. This will take you to …

Wilkes’ Dead Place: Examine Wilkes’s body

PICK UP letter from Wilkes’ pocket

READ letter in inventory

Find blood pool and examine it

Wen’s Site: TALK to Lady Howard and Estelle

Wen’s Site Parking:

You should be able to take Lady Howard & Estelle’s license plate number now if you don’t have it already

Poussin’s Tomb: TALK to Emilio

You should be able to take Emilio’s license plate number now if you don’t have it already

Either found Wilkes’s Body or talked to Larry about Manuscript but not both (Mid Time Block Change #1)

Hotel Hall

Try to OPEN Gabe’s door. This will cause a scene with Mosely exiting Gabe’s room.

Hotel Gabe’s Room: Grace is in the shower.

SIDNEY: Can do ADD DATA to put Larry’s fingerprint into SIDNEY if you have it (from 2,2am) and add anything else you have lingering in inventory, such as license plate numbers.

Larry’s House EXT

KNOCK on door to enter.

(Also try talking to Larry before finding Wilkes, then going back to RLC)

Larry’s Study: TALK to Larry about all topics

Found Wilkes’ Body AND Talked to Larry about Manuscript (Mid Time Block Change #2)

Hotel Hall

Try to OPEN Gabe’s door. This will cause a scene with Madeline and Gabe in the hall. Follow Madeline with camera and watch Buchelli spy on her.

Hotel Gabe’s Room:

TALK to Grace about Wilkes and all manuscript topics. This ends the time block.


Day 3, 12 pm


Playing as: Grace

Hotel Hall: First time you enter hall: you can move the camera and watch Buchelli sneak from Buthane’s room to his own with a newspaper

Use GLASS on Emilio’s door: he’s in there and will be until the temple divisions are put on the map

Use GLASS on Buchelli’s door: he’s in there and will be until you get clue note #3 (at Le Bec)

SIDNEY:

SCORPIO: Put temple divisions on map

Go into EMAIL and read the new e-mail from SIDNEY re: new temple diagram file

Go to the FILES area and double click on the Temple of Solomon file to bring it up. It’s a long rectangle broken into 3 parts with the middle part twice as large as the top and bottom part.

Go to the ANALYZE screen and open the map file

Mark the horizontal divisions of the temple by placing two lines across the temple width. ENTER POINTS at the following intersections: The 3rd horizontal grid line from the north and the 4th and 6th vertical gridlines (temple walls). Select START ANALYSIS to draw that horizon division line. Then ENTER POINTS at the 7th horizontal grid line from the north and the 4th and 6th vertical gridlines (temple walls). Select START ANALYSIS to draw that horizontal division line.

NOTE: The 3 divisions of the temple will be automatically named "Holy of Holies", "Sanctuary", and "Porch"

Put the site on map

ENTER A POINT at the center of the "Holy of Holies" square (grid lines will mark this exactly). This marks ‘the site.’ Grace can now go to Mt. Cardou from Blanchefort parking

The coordinates for ‘the site’ are automatically written down in inventory.

Hotel Lobby:

ENTER dining room to overhear Lady Howard and Estelle conversation Re: Egyptian artifacts

Hotel Dining Room: TALK to Lady Howard and Estelle

NOTE: Buthane is here, too, but Grace won’t talk to her

Valley Roads: Go to the new site ‘Back of Mt. Cardou’ (NE arm of hexagram)

Back of Mt. Cardou: PICK UP clue note from fence and read it

Should be able to LOOK at and THINK about the C. de Serres tower from here

Valley Roads: Go to the new site ‘Le Bec’ (SW arm of hexagram)

Le Bec: PICK UP Wilkes’ handkerchief

PICK UP clue note from cave entrance and read it

Use COORDINATE DEVICE to mark spot of hexagram point on ground

Use SHOVEL to try to dig there. Grace finds nothing.

Rennes-le-Bains: Enter bar and TALK with Mosely and Gabe

Valley Roads: Go to Blanchefort parking

Blanchefort Parking: You can now go up the path to Mount Cardou

Mount Cardou Front ‘the site’: Use coordinate fixing device to mark the exact lat/long of the site

Use SHOVEL to try digging there. Grace finds nothing.

PICK UP note and read it

LOOK at and THINK about Tour Magdala in view

Have the note from ‘the site’ in inventory (clue note #3) (Mid Time Block Change)

(NOTE: If you go back to RLC at this point and use the GLASS on Buchelli’s door, no one’s in there. There’s also no one in the dining room. Buchelli’s bike is gone from the Moped courtyard)

Blanchefort parking:

Go up to C. de Blanchefort

Blanchefort: Use Binocs and check out the road near the big orange rock to see Buchelli’s bike. This makes the orange rock become an active hot spot on the map.

Big Orange Rock: Weave back into the rocks to find the freshly dug dirt

Use SHOVEL on dirt to dig up manuscript

PICK UP manuscript

Use FINGERPRINT KIT on manuscript. This should create 3 new inventory item fingerprint cards marked ‘manuscript 1-3’.

ALSO TRY: Not getting the manuscript as Grace and digging it up next time block as Gabe.

Wen’s Site: TALK to Lady Howard and Estelle

Tour Magdala: Buthane is here now. TALK to Buthane.

Hotel Lobby: First time coming here after getting the note at ‘the site’, you’ll see scene between Jean and Prince James

WALK CLOSE to Prince James and Jean to hear dialogue

Prince James will automatically talk to Grace on his way out

Emilio is also now in the lobby. TALK to Emilio.

Hotel Hall:

Use GLASS on Buchelli’s door after seeing his bike at the orange rock–he’s packing

Sidney:

Scan in all prints from the bloodline manuscript

Under the SUSPECTS area, do a MATCH ANALYSIS for each print from bloodline manuscript to find the owner.

OPHIUCHUS: Solve the ‘et in arcadia ego’ anagram.

If you haven’t done so already, ADD DATA of the ‘sum’ note from Poussin’s Tomb (if you don’t have the note, you can go back and click NOTEPAD on the doodle in the dirt to get it.)

Go to the Translate screen and Translate the ‘SUM’ file from Latin to English (it means ‘I AM’)

On the Translate screen, open the ‘Et in Arcadia Ego’ file. Translate from Latin to English. SIDNEY will ask if you want to add text. Select YES and type in SUM. It will translate the complete phrase and add ‘sum’ to your Et in Arcadia Ego file.

Go to ANALYZE and open the Et in Arcadia Ego file. Select START ANALYSIS. SIDNEY will suggest an ANAGRAM.

Select the ANAGRAM function

On the Anagram screen, build the phrase: Arcam dei tango (I touch the tomb of God). SIDNEY will then search for a match for the remaining four letters and complete the phrase with "IESU".

(NOTE: You can also try to do the anagram before putting the ‘sum’ on ‘Et in Arcadia Ego’ but won’t be able to get a complete result.)

SAGITTARIUS: Put the red serpent on the map.

GO to the ANALYZE screen and open the map file

Select ENTER POINTS

Enter a point at the serpent’s head, tail, and somewhere in the middle (the serpent shape on the map matches the one at the top of the LSR paper–and its tail ends near Serres.)

Select START ANALYSIS to draw the serpent

Hotel Gabe’s Room: Putting the red serpent on map will end time block if this is the last action. NOTE: You should not be able to put the serpent on the map until all other it. Also try putting the red serpent on the map before you see Buchelli at the orange rock–in that case, you have to return to r25 to end time block.


Day 3, 3 pm


Playing as: Gabriel

WATCH Denouement scene and answer pop-up questions.

TRY: Answering the questions in different ways–will change points and ending of denouement.

Hotel Gabe’s Room: TALK to Grace about SIDNEY, case. If she didn’t dig up the manuscript at 3,12pm you can ask her where it is.

Hotel Hall: Use GLASS on Buchelli, Madeline, Mosely, and Emilio’s doors–they’re all in their rooms.

Big Orange Rock:

If you didn’t dig up manuscript at 3,12pm have Gabe dig it up now. NOTE: Since the denouement is over, Gabe will not be able to fingerprint the manuscript (voice-over disallow).

Hotel Gabe’s Room: If Gabe just dug up the manuscript you can tell Grace about it.

Villa Bethania EXT: KNOCK on VB door to see Prince James. (Also try entering before Gabe has manuscript–you won’t be able to).

TALK to Prince James about all topics.

Tour Magdala: TALK to the Abbe about all topics

Wen’s Site: TALK to Estelle

Wen’s Site Parking: Gabe can get Estelle’s fingerprints off her water bottle on the bike. (Also try getting them next time block in the Moped Courtyard).

SIDNEY: Gabe can scan in Estelle’s fingerprint if he took it -OR- have Grace get it off the bottle next time block

C. de Serras EXT: CLIMB the gate

C. de Serras Courtyard: WALK UP to door of main house. Should run into bartender and be taken to cellar by Montreaux.

After cellar scene, OPEN garage door.

C. de Serras Garage: Look around

INSPECT on bats on ceiling

This ends the time block.


Day 3, 6 pm


Playing as: Grace

Hotel Hall: Use GLASS on Lady Howard’s door and you’ll hear a bath running

Use GLASS on Emilio’s door and he’s in there

Hotel Lobby TALK to Simone and ask her about Gabriel

Hotel Dining Room: TALK to Mosely, Buthane, Buchelli (eating together)

Moped Courtyard: If Gabe didn’t take and scan in Estelle’s fingerprint last time block, Grace can use the FINGERPRINT KIT on the water bottle on Estelle’s moped now

SIDNEY: If Gabe didn’t do it last time block, ADD DATA of Estelle’s fingerprint now and link it to her name in the SUSPECTS area

If you didn’t use fingerprint kit before on LSR -or- haven’t scanned in unknown LSR fingerprint, do so now

Under suspects try to FIND MATCH with unknown fingerprint from ‘Le Serpent Rouge’ envelope. It will match it to Estelle.

READ e-mail from SIDNEY re: the symbols from Serres

Hotel Lobby: TALK to Estelle

Note: To get the optimal result (taken to Estelle’s room) you need to have done two things: you need to have overheard the conversation between Estelle and Lady Howard in the dining room at 3,12pm AND you need to have matched the LSR print with Estelle’s. Try not doing either or both of these to get different responses.

Hotel Hall: Either upon exiting Estelle’s room or when the timer for Emilio to leave expires, Emilio will leave his room and will walk to the Cemetery. Follow Emilio.

(NOTE: You can also pick him up in various rooms between the hall and cemetery)

RLC Cemetery: HIDE behind tomb and watch Emilio & Mesmi’s meeting

You can follow as Emilio returns to his hotel room

Hotel Hall: KNOCK on Emilio’s Door

Emilio’s Room: Watch ‘Emilio’s Story’ scene: ends time block


Day 3, 9 pm


Playing as: Gabriel

Watch ‘Making a Plan’ scene

Temple Porch: Use Radio to ask Grace about Latin words over doors

To solve this puzzle you must: jump on every stone with a sword ONCE and ONLY ONCE, ending up at the sword stone that’s in front of the door with the CIRCLE on it. You MAY NOT step on any SKULLS.

(NOTE: There are multiple solutions to this) You must make your jumps like you’re a knight in a game of chess. For those who don’t know how to play chess, they move in an L looking thing (i.e. 2 up and 1 left)

Temple Circle Chamber: Watch the circle spin and jump onto a tile that will take you just in front of the pendulum as it meets the wall

GRAB the pendulum

DROP over the table

Place the INFINITY symbols, the EGG, and the POMEGRANDE onto the scale. This will cause the door to open.

Temple Hexagram Chamber:

Use Radio to ask Grace about Latin on Solomon statue & various places inside hexagram room

PICK UP the leather glove

Use LEATHER GLOVE on bowl of fire to grab stone

Place STONE in the hand of the DEMON figure

In next set of niches, step on both mirrors and SELECT the one in which Gabe looks old

Select the YIN/YANG symbol

Go out the open door into the veil chamber

Temple Veil Chamber:

Meet up with Mosely and Mesmi

Choose the bridge that’s invisible (Also try other one to see death.)

The ‘bridge puzzle’ consists of seeing glints on invisible stones and then stepping on that stone

Once on the other side, the vampires will emerge and Gabe will go into the Holy of Holies on his own

Temple Holy of Holies:

Use Radio to ask Grace about the demon

Gabe will be thrown into a fight with a demon. You want to keep thrusting at the demon with the knife, trying various parts of his body. When you pass the sarcophagus, CLIMB ONTO it, then use the DAGGER on the demon’s THROAT.

Congratualtions! You’ve completed Gabriel Knight 3. Hope you had as much fun playing it as I did. Send any questions or comments to

Other guides for Gabriel Knight 3: Blood of the Sacred, Blood of the Damned