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ZED: A Kickstarer-Funded Journey into Beautiful and Unpredictable Dreamworlds

ZED: A Kickstarer-Funded Journey into Beautiful and Unpredictable Dreamworlds

ZED: A Kickstarer-Funded Journey into Beautiful and Unpredictable Dreamworlds

Explore the imagination of a dying man, and interact with dreamscapes and a kaleidescope of memories in this surreal, Myst-like adventure

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ZED is a first-person, Myst-like adventure in which a dying man — referred to as the Dreamer — seeks to piece together his memories, which he wants to pass down to his granddaughter. He needs your help to do this, as his memories are incomplete, fragmented and rapidly fading.

You will explore the Dreamer’s mind and enter his dreams, represented by eccentric coastlines, mechanized landscapes and secretive forests — all of which can shift in an instant. As you solve puzzles, you’ll learn his story, uncover the truth about his past and discover his final masterpiece. You’ll come to understand the meaning of ZED, the realms of which flicker between reality and fiction.

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The driving force behind ZED is artist Chuck Carter, Founder and Creative Director of developer Eagre Games. In the past, he’s helped develop Myst, the Command and Conquer and Red Alert franchises, Marvel Ultimate Alliance 2, Nox, Pacman World Rally, Kyrandia and many other games. He’s joined by a dedicated team of artists, programmers, musicians, writers, and industry professionals.

Chuck Carter: In order to optimize our game and our developmental process we have chosen to use Unreal Engine 4. This powerful development tool allows us to quickly iterate and create the game worlds of ZED. This enables us to bring new team members on seamlessly and integrate new game elements with little hassle while keeping our design and development costs at a minimum. This will allow us to make ZED an affordable game for fans while not compromising visual or design integrity.

The plan is to release ZED this month (March) for Windows, Mac and Linux. It will support both HTC Vive and Oculus Rift.

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Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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