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Black Dahlia – Cheats

by Crash part 2 of 3 14 sections about 41 minutes to read

ELIZABETH SHORT

Main Goals : Try to
prevent the murder of Elizabeth Short

Q : Where can I track Dick Winslow ?
A : Try to find Matt
Collins. He’s the one that contact Dick for the last time. The
clue to find Collins is in his trunk. Open the trunk and move the
tray. Take out his letter. Read about his girlfriend’s (Elizabeth
Short) address. Hmmm… Los Angeles.

Q : Where is Dick’s compartment ?
A : After you discover
Dick’s cigar on the ashtray, you know that Dick is in the train
somewhere. Get up and walk to the cabin’s door. Turn around and
read the passenger log. Notice the name of Matt Collins at shift
2 table 4 (hmmm… strange. Isn’t he already dead !! Dick must
use this name). Go all the way through 3-4 cabin to the caboose.
Ask the conductor about Matt Collins. He told you that ‘Collins’
doesn’t want to be disturb.

Q : How can I see the passenger list
?

A : Trick the conductor
first. Go back to the baggage room. At the middle section, turn
left and raise the red suitcase. Try to pull the calling rope.
Turn around and move to the door. On the right shelf, there’s a
string. Take it up. Go back again to the location of the red
suitcase. Raise it again and then use the string to tie up the
suitcase and the calling rope.Quickly turn around and run outside
the baggage room (to the sleeper direction, not the caboose).When
the captain pass you, quickly go to the caboose. Open the drawer.
Now you could look at the list.

Note : You could take the
blue print from behind the door in baggage room. It will save
lots of your time for moving inside the train.

Q : Where is Dick’s cabin ?
A : It’s on the fourth
cabin from the dining room. His room number is 7. Check out his
dresser and trash bin. Oh noooo …. he puts a drug on the paper.
When you wake up, Dick has changed the train in Chicago and
you’ll meet Alice (she’s a cute girl).

Q: What should I do now ?
A : Talk to the conductor
about Collins. He told you that Collins has left his baggage in
the baggage cabin.

Q : Which one is Dick’s ?
A : You can read it’s
number from a list on the right shelf, near the door to the
sleeper cabin. The trunk is at the middle section, the big one.

Q : How can I open this trunk ?
A : Here is the sequence.
Move the small pin (1) and (8) to holes (5) and (7). Then flip
(2) over. Open the trunk, and you’ll find ……. NOTHING. What’s
happened here ? There must be something here. Maybe, there’s a
secret panel here. OK try this one. Close the trunk again. Then
flip back the hatch (2) and (6). Move the large pin from (7) to
the hole at (6). Push up the small lid from (9) to (6). Move the
small pin from (5) to hole at (9). Move the handle (10) to the
holes (3) and (4). Then move the holder (11) to the hole (5) and
(7). Finally move the handle from (3) and (4) to its holder again
at (6). That’s it. You’ll find another part of the rune again.

Author’s note : After
this, you could go back again to the diner cabin and meet the
lovely Alice. Dick has move one step ahead you. There’s nothing
you can do now, so talk a little bit with Alice and start the
possible romance relationship. Finally, the train arrive at L.A.
I hope Jim hasn’t late yet……. The killer is running loose
….. The only possible lead is only Collins letter and
Elizabeth’s photo……. Insert CD 6.

Author’s special note :
Save your game here !!!

Q : Where should I begin the
investigation ?

A : Call the police
station. Tell Detective Maxwell to meet you at Gabe’s diner (it’s
the building that viewable from your hotel window. Go there and
tell him about Winslow and Elizabeth. He needs a hard evidence
before he could help you. Hmm… that’s Alice again. She’s really
cute …. Is it a coincidence or ….

Q : Where can I find that evidence ?
A : Start from the train
station, remember Dick’s package !!?? Go to outgoing window and
ask about it. Ooopps, wrong window, you should ask the incoming
window. Go there and ask. Man …. this guy is bugging me off. He
asked for that stupid package receipt.

Q : Where can I get that receipt ?
A : Trick him. Browse the
ashtray near the outgoing window. You’ll find an empty box. Go to
outgoing window and send the box to HERE. Use the express
delivery. Go to the next window and show the receipt. Shoot …..
the package hasn’t arrived yet because of the system ??!!! This
is a quite funny videoclip (the best one so far). Ok, you could
come back later.

Q : Where can I find Elizabeth Short
?

A : Visit the Boarding
House. Talk to Mrs. Underhill about her. That’s not a good
impression about Short. Get her letter from the top drawer of her
nightstand. Read a hotel ad. inside the bottom drawer of her
nightstand. Hmm… maybe this place is worthy enough to check.
Open her walking closet and search her overcoat. You’ll see an
advertisement about a movie star agent. You could check under her
bed though and find nothing. Visit Biltmore hotel and show
Elizabeth’s photo to the bartender. She’s not here yet. Maybe
later …..

Q : What now ?
A : Check back the
package at Train Station. Oh maaan …. ABC Moving has taken the
package now. Get their phone number and get back to your hotel
again. Call them and ask for their address. Go to the warehouse.

Author’s Special Note :
The reason for telling you to save your game earlier is to avoid
this major bug in the game. Sometime the clerk won’t give you the
package at the Train Station. There are 2 ways to avoid it :
follow exactly the step I’ve told you from arriving in LA until
receiving the package or (maybe) use the world map in LA area
instead doors to access other places.

Q : Which one is Dick’s file ?
A : This is a little bit
tricky. The clue is separated in 2 places. First, the list inside
the drawer of the desk. It mentions about the driver who took the
package, the dates, and the clients who want the package. The
second clue is inside the note on the wall. It said : "Every ID start with the initial of driver, end
with number of the week of the year following number of the day
of the week. And before that is the name of the client and the
driving zone
". From the list you know that Steve
Owen who took the package from the Union Station and deliver it
to AKP on 1/10. From the note you know that Steve Owen always
want to drive in zone I. So the package number is : SOIAKP52.

Q : I couldn’t enter the movie
studio, they want me to show the pass. What should I do ?

A : Don’t bother for that
now. You’ll come to the studio later on. Just go back to Biltmore
Hotel and meet Elizabeth Short (Lizzy). Ask her about Black
Dahlia. Insert CD 8.

Author’s note : At last
you meet Elizabeth Short. She’s not the kind of girl you’ve ever
think of. What a pity, she’s too young too die. Dick Winslow will
trick you and make you leave her. That’s a big mistake because at
the following day the police have found her mutilated and killed
by the Torso Killer.The killer has stiked again and the worst
thing is he tricked you to do that. Now the chasing become
personal ……

THE FINAL ACT

Main Goal : Capture the
Torso Killer once and for all …..

Q : Where can I find Lizzy ?
A : Try to bribe the
bartender at the Biltmore hotel. Don’t bribe him too much. Insult
him to make him told you about Lizzy’s room number. It is room
number 201.

Q : How can I get into Lizzy’s room ?
A : Open the window to
the balcony. Get out through it. Look at the top of Lizzy’s
window. Move it down a little bit. Push the wooden plank that
blocked the window. Now, open the window and get in.

Q : In Collin’s letter, Lizzy mention
about locker key. Where can I find it ?

A : If you look at the
mirror on the dresser, you’ll notice a little room on the top of
the door. The locker key is hidden there.

Q : What is her locker number ?
A : Again that Collin’s
letter will help you in this matter. Lizzy has told him about
"surefire way to remember the
locker number
". Look at the phone booth near
the locker at the Union Station. E.S. is equal to #37. The locker
number is 37 (it’s on the left array). Inside you’ll find a
receipt to Wellington Antiques.

Note : Before you go to
Wellington Antiques, you could check back to your hotel room and
find Detective Maxwell there. Through this scene you’ll know that
Lizzy has been murdered. He’ll accuse you on her death. Luckily,
Alice save you in the nicked time by giving a very good excuse.
She even promise to give you a passcard to Movie Studio later.

Q : How can I solve this cane puzzle
?

A : From your previous
experiment, you’ve already known who the Scribe, Herald and The
Sergeant of Arm is The only one that you haven’t known is
Landulph. Dr. Einstentad should be the Landulph or leader. Use
his rune symbol (look inside your notebook) to open the cane
head. Inside you’ll find a treasure map.

Q : Now what ?
A : Go back to your hotel
room and find the passcard lying on your pillow. Use that card to
enter the Movie Studio. Check out the big trunk on the right.
From a Delivery Requisition, you’ll know that Al King, the
producer, has a relationship with Dick Winslow. Talk to Alice
there. She’ll help you one more time by setting the meeting with
Al King. Go to his house now.

Q : Where is the clue for Dick
Winslow ?

A : Search the trash can.
You’ll find a torned telegrams, gloves, important newspaper clip
(it will reveal new place called Cemetary), and a stick.
Rearrange them until they become 2 separate telegrams. Look at
this picture below to help you.The telegram will tells you about
Dick’s favourite place, the Shooting Lodge.

Q : Where is this Shooting
Lodge
that is mentioned in the telegram ?
A : There are 3 things
that will give you clues for this problem : the treasure map,
Winslow’s note, and the telescope chart. Here is how to solve it.
Go to Cemetary first. On the wall you’ll see a Saturn picture
(just like the brand name of the Telescope in Al’s house) with
some puzzle inside. This puzzle will tells you the number 27. Then search the vase on the
left corner. You’ll find Winslow’s clue. Again, on the Saturn’s
picture on the top right corner, you’ll see number 165. The note
tells you to multiply the number with 100. It gives you another
number : 16500. Go back to Al King’s house. Ask Alice on how to
use the telescope. She told you to use the 2 buttons below the
telescope. Now look at the map on the wall. Use your Treasure map
here. Put the treasure map on the map so the half
"cross" on the right corner superimpose the compass
direction on bottom right corner of the big map. Now, look at the
position of the binocular picture on top left corner. It should
notes at the number 250. Now look up the telescope chart and look
at the angle section for height 250 and distance 16500. It should
point to the angle 0.5.
That’s all the number you’ll need for the telescope. Now use the
buttons below the telescope. Set it into 27 and 0.5 then use the
telescope. When you match up the arrow on the axis, you’ll see
DICK.

Q : How can I get out from this
burned building ?

A : After you take out
the picture on the wooden ladder, there’s no way out for you. To
open the secret way out, you’ll have to do this quickly. Open all
the jack box inside all the locker there (the sequence is not
important). There are 3 locker there, but after you open all the
jack box in the first 2 lockers, the third locker will have key
inside. Get it.

Q : I’ve got the note from Alice,
where could I find her ?

A : You can find
her in Al King’s house. You can read all the writings on the wall
if you want to. The important thing is the camcoder on the table
in the living room. Turn it on and watch the cruel movie on how
Dick has butchered Al King.

Q : Where is Alice, I couldn’t find
her anywhere in the house ?

A : You have to find a
secret way first. See that cuckoo clock on the wall. It’s the key
to the secret hiding place.

Q: How can I solve the Cuckoo puzzle
?

A : The answer is inside
the movie you’ve seen earlier. In the begining part, notice that
the clock on the background pointed at 4:55, that’s the key to
solve the puzzle. Turn the hand into 5 o’clock. When the dancer
comes out turn it back 5 minutes to 4:55. Insert CD 1.

Author’s Final Note :
After this, you could see one of the best ending on computer
games so far (it reminds me of the ending in Gabriel Knight 2). I
don’t want to spoil your fun. See and judge by yourself. Anyway,
help Alice and see what happens after that. There are 3 ways to
finish this game : shoot Dick, shoot the Black Dahlia, or do
nothing. All lead to an interesting ending movie.


OBJECT LIST

DISC ONE

LOCATION EXACT
LOCATION
OBJECT’S NAME
Your office On the ceiling lamp Bag of Runes
. . Parchment sheet
. Under the note inside the right desk
drawer
Revolver
. Inside the revolver’s holder Drawer key
. Inside locked drawer on the bookshelf Scrap note
. . Message to Strauss
. Inside middle drawer Newspaper clipping
. . Nazi Propaganda
. Above the filing cabinet COI propaganda
Merylo’s office Inside the mug shot book Finster’s stationery
Sullivan’s office Talk with him The Black List
Your office After calling Dr. Strauss Helen’s message

DISC TWO

LOCATION EXACT
LOCATION
OBJECT’S NAME
Raven club Under the desk Holy card
The Mission Inside the briefcase, under the right
folder
Ernie’s photo
The museum Ask Helen about the runes Helen’s note
Louie’s loft The sniper’s death body Matches

DISC THREE

LOCATION EXACT
LOCATION
OBJECT’S NAME
Your office On the desk Newspaper
Louie’s Loft On the floor, near the stove Small brush
. Under the center floor board Lockbox
. Inside the lockbox Lockbox key
. . Signet ring
. Inside the locked cabinet The Fang of Wolves
Hotel Cleveland On the food tray, below the napkin Knife
Joseph’s room Inside the clay pot on the small table Room key and picture
. Inside the locked wardrobe Raven Room invitation
. . Letters, telegram, and CD
FBI office Dick’s hidden wallsafe Winslow security pass
. . Pensky casefile
Your office Inside the book "A Pictorical
History"
Raven’s feather

DISC FOUR

LOCATION EXACT
LOCATION
OBJECT’S NAME
Raven Room On the dining table Dish
. On the trolley The tray of glasses
. Hidden inside the round table Dragon Wisdom Book
Office Automatically Letter from Cassandra
Psychic parlour Ask Cassandra or on the table Astrology book
Merylo’s office Automatically Invitation
Sartini’s house The hidden compartment Pensky’s letter
. . Sartini’s notes and money

DISC FIVE

LOCATION EXACT
LOCATION
OBJECT’S NAME
Raven Room Inside the wardrobe Talisman
. On the table beside the wardrobe Left candlestick

DISC SIX

LOCATION EXACT
LOCATION
OBJECT’S NAME
Europe Inside one of the safe Black Dahlia

DISC FIVE

LOCATION EXACT
LOCATION
OBJECT’S NAME
Austrian catacomb Wooden box beside altar Artifact
. Herald’s sarchopagus Ancient writings

DISC SEVEN

LOCATION EXACT
LOCATION
OBJECT’S NAME
Europe – U.S. Airbase Inside Collins’ trunk Letter and photo
Train to L.A. On the table Ashtray (Dick’s cigar)
. Baggage left shelf String
. Baggage room (middle) Red Suitcase
Dick’s compartment Trash Ruined letter
. Drawer Drugged letter
Baggage cabin Baggage room (middle) Dick’s trunk

DISC SIX

LOCATION EXACT
LOCATION
OBJECT’S NAME
LA – Train Station Ashtray Empty Box
. Outgoing locket Receipt
Boarding House Top right drawer (Nightstand) E.S. Letter
. Bottom drawer (Nightstand) Biltmore Hotel Ad.
. Walking closet – Overcoat Movie agent ad.

DISC EIGHT

LOCATION EXACT
LOCATION
OBJECT’S NAME
Biltmore Hotel Lizzy’s room, top of the door Locker key
Union Station Inside locker #37 Receipt
Wellington Antiques . Cane
Hotel room On the pillow Studio pass
Cane Inside it’s head Treasure map
Al King’s house Inside the trash can Torned telegrams
Cemetary Inside the vase on the left corner Winslow’s clue

THE CHEAT CODES

These are the cheat codes for all the puzzles in the game. To
activate the cheat code, just type the words while in puzzle
screen.

  • Stained glass puzzle : LEADHEAD
  • Lockbox puzzle : LOGHOUSE
  • Turnkey puzzle (Louie’s loft dresser) : TURNKEY
  • The seal puzzle : RINGDING
  • Raven room circular table puzzle : ARTHUR
  • Winslow’s safe : MASTERLOCK
  • Dream – Archway puzzle : CANCAN
  • Raven Room door : TRIANGLE
  • Pressure gauge puzzle : PRESSURE
  • Pressure-lock puzzle : BARBELL
  • Candlestick puzzle : NIMBLE
  • Europe’s catacomb – Sun/Planet : SUNSPOT
  • Europe – Pressure Lever puzzle : LADYBUG
  • Europe – Multiple Key puzzle : KEYPUNCH
  • Europe – Gear puzzle : GEAROIL
  • Catacomb – Stone Pieces puzzle : ROCK33
  • Catacomb – Slider puzzle : BLOCKHEAD
  • Catacomb – Pillars puzzle : TEMPLE
  • Catacomb – Bags of Rune puzzle : GEMSTONE
  • Train – Trunk puzzle : BOXTOP
  • LA – Cane Puzzle : CANDYCANE
  • LA – Telegram puzzle : TELEPORT
  • LA – Telescope puzzle : PEEPER
  • LA – Cuckoo puzzle : BONGO

EASTER EGGS

Here is the list of easter eggs that can be found inside the
game :

  • Click on Jim while using the telephone while in Pearson’s
    hotel room in Los Angeles instead of choosing one of the
    names to call. You’ll see a funny clip.
  • Hold down and drag your left mouse button to the edge.
    Jim will spin as fast as he could.
  • In ABC warehouse, start to examining the files one after
    another. You’ll see funny clip after you look into 10
    files or so.

BUGS & PATCHES

Here is the list of the bugs that I found while playing the
game, some has been repaired with the patches :

  • Don’t pick up the Astrology book on the table while in
    Cassandra house (Psychic Parlour), it will make the
    screen turn to black. Instead, ask her to look at the
    book.
  • Sometime the clerk at the Union Station won’t give you
    the package.
  • The bag of Runes puzzle : sometime the runes won’t move
  • The Cuckoo puzzle at the final disc : sometimes you don’t
    have to solve that
  • Game crash while clicking the broom at Louie’s loft,
    superimpose the treasure map at Al King’s house, etc
  • Few trouble with Sound Blaster AWE64 (Sound trouble)

All of these bugs has been repaired by a patch from the Technical
Support
site at Take 2 Interactive.

Parts of this guide

One guide by Crash, in 3 parts. They read in order, and the part you are on is marked.

  1. Cheats
  2. Cheats
  3. Hints

Other guides for Black Dahlia

Walkthroughs 1

Hints and cheats 4