Unsolved Crimes Review
The flow of the game is as follows: You see a murky cut scene involving a new murder. Then you are given the case, presented with the bare facts and a few suspects. You then scour the crime scene looking for evidence, study the files on the suspects and begin cracking the case. Progress on each case is done in the form of a series of “queries” that require you to analyze the information you have gathered.
To mix things up, there’s a sort of meta-case that kicks in about a third of the way through the game. It involves a kidnapping and successfully serves to add some variety to the game play.
The game suffers just a bit from a questionable localization: Though the game is clearly set in the US, the translation is clearly by someone who’s familiarity with English is British, rather than American. All in all, I was surprised by how enjoyable Unsolved Crimes was to play. While I want to be careful not to oversell this modest game, the fact is that it can be a fun little package of murder to carry around with you.
This review is copyright Ray Ivey and Just Adventure and may not be republished elsewhere without the express written consent of the author. Republication of said review must also contain a link back to Just Adventure. |


