Review: Nancy Drew: Stay Tuned for Danger — Part 2

Nancy Drew: Stay Tuned for Danger

Developer/Publisher:
Her Interactive

Release Date: November 1999
Platform:


By Harriet Gurganus

   

The name of Nancy Drew brings back some very warm and tender memories
from my childhood. My Aunt Dorothy, schoolteacher that she was, believed that
reading was Godly and that books were to modern man what the Rosetta Stone was
to the ancients. All holidays and birthdays were rewarded with books of one variety
or another, wrapped in softly colored paper and finished with a hand-tied bow.
One year, there would be books on geography; another year, they would be about
animals or perhaps history. And then I discovered Nancy Drew, and mystery fiction
became a passion that I still enjoy.

Therefore, I was thrilled when I heard
that Her Interactive had plans to resurrect Nancy Drew and make her the star of
a series of adventure games for the computer. The titles for the games in the
series are Secrets Can Kill, released in the fall of 1999, Stay Tuned
for Danger,
released in the winter of 1999, and The Haunted Mansion, still
to be released. The concept was for these games to appeal to girls, ages ten and
up. Well, I am certainly on the up-side of ten and I have enjoyed every minute
of Stay Tuned for Danger. Actually, I consider these games to be ageless
and genderless. Anyone who is looking for a fun time at the PC will find it here.

Playing
as Nancy Drew, you will travel to New York City and arrive at the home of your
friend, Mattie Jensen. She is the female lead actor in the most popular soap opera
on afternoon TV. She is very concerned because there have been threats against
the life of Rick Arlen, the male lead actor in the same show. Someone has even
sent him poisoned candy. He is not taking the threats seriously, but Mattie is.
To complicate matters, at one time Mattie and Rick had a close and personal relationship.
But then Rick has had a close and personal relationship with many women–married
and single. Maybe the threats are a hoax. Maybe they are from a jealous husband.
They could even be from one of Rick’s jilted love interests.

After a brief
meeting with Mattie at her apartment, you will travel by taxicab to World Wide
Broadcasting Company, where the program is shot and produced. The travel sequences
are simple and are reminiscent of those found in the Sherlock Holmes games, The
Serrated Scalpel
and The Rose Tattoo. In these games, when you discover
a clue, a new address (related to the clue) appears on your map.

When you
arrive at the studio, you explore until you are comfortable with your surroundings
and the floor plan, then you go to Mattie’s dressing room. After you and Mattie
chat, she will leave you to go to the sound stage to begin her acting day. This
will give you the opportunity to look around her dressing room. Remember that
you are a detective. Examine everything. Among other things, you see magazine
and newspaper articles about the show. There seem to be rumors that Rick is planning
to leave the show. Could his potential exit be behind the threats? Or is it his
habitual womanizing? Or is he making the threats himself for publicity purposes?
The possibilities are staggering.

When you meet Rick, you will clearly understand
why someone would want to murder him. First of all, he is a terrible male chauvinist.
His ego is as big as Mount Rushmore, and he preens like the epitome of a pretty
boy. He is the kind of cad that you love to hate. Even the actor who does Rick’s
voice-overs has him pegged. He plays Rick as a pompous and egotistical bore. When
Rick leaves for the sound stage, look around his dressing room also.

Later
that same day you are present when an overhead light falls perilously close to
Rick during the filming of a show segment. Now it is clear that the death threats
are real and that Rick is the target of an evil and demented person.

You
will meet many other characters in this game. Some will be peculiar enough to
make you think that they are the potential murderer, and some are just flighty
and silly. There are a number of red herrings in Stay Tuned for Danger, and
they serve to round out the story nicely.

I don’t want to tell you much
more about the plot. You should discover these little delights yourself. But the
following comments on some aspects of this adventure might interest you or be
of assistance.

  • You may choose from three levels of play: junior
    detective, senior detective, or master detective. I played through at the senior
    detective level and had little trouble.
  • Pick up everything that is not
    nailed down. You may need it to solve a problem or use it in an emergency. Your
    cursor will highlight these goodies and look like a magnifying-glass. It will
    turn red around the edges when it hits a hot spot.
  • The magnifying-glass
    will turn blue around the edges as you tour your environment and allow you to
    explore in a 360-degree orbit in many places.
  • You will find a telephone
    in the foyer at Mattie Jensen’s house. Several names and numbers appear for your
    use. This is the place to go if you are homesick and want to talk to your boyfriend,
    Ned. He may also be able to help you focus on important clues and information.
  • The
    phone numbers for Bess Marvin and George Fayne, your good friends, are also available.
    Bess and George will always be happy to hear from you, and they are filled with
    admiration for Rick and Mattie and are up on all of the latest industry gossip
    that they will be thrilled to share with you. Some of their tales may help to
    point you in the right direction.
  • Whenever you pass through the foyer,
    you should look for notes or mail on the table or look for packages on the chair.
  • There
    are certain game actions and scenes that must take place in the daytime and others
    that require the dark of night. You may change your environment from day to night
    by touching the correct hot spot in the foyer at Mattie’s house.

The
voice-overs for Mattie Jensen and Nancy Drew are good. Rick sounds as obnoxious
as he is supposed to, and the heavy New York City accent used by a TV interviewer
is overdone but priceless.

The puzzles fit nicely into the plot and don’t
appear patched in to fill space as they do in so many games. They are blended
into the story in a believable manner. The gameplay is point-and-click, which
works well for this story.

I enjoyed the graphics. The colors are soft and
inviting, and the drawings are crisp and precise. The characters are realistic
3D models with pleasant features, reasonable facial expressions, and smooth body
motions.

My only complaint about Nancy Drew: Stay Tuned for Danger deals
with the number of save-game slots. There are far too few of them. You can overwrite
previous saves, but this may cause you a problem further along in the game if
you have missed a clue and have to go back to an earlier scene.

Overall,
I found this game enjoyable, refreshing and fun. Her Interactive has produced
a quality product that they should be proud of. I look forward to next game in
the series, The Haunted Mansion, and I hope that they will decide to add
more to the series.

Final Grade: B

If you liked this game,
Read: Nancy Drew book series; Agatha Christie’s Miss Marple book series;
Murder She Wrote book series
Watch: Murder She Wrote
Play: Laura Bow: Dagger of Amon Ra; Laura Bow: Colonel’s Bequest; Nancy
Drew: Secrets Can Kill

System Requirements:

Windows 95/98
166 MHz Pentium processor
16 MB RAM
42 MB available
hard disk space
16-bit color graphics video card
8x CD-ROM drive
16-bit
Windows-compatible stereo sound card
Mouse and speakers

Harriet Gurganus

Harriet Gurganus

Hey there. I hate to admit this but I am a "tiny" bit older than most of the Just Adventure crew. But the "JA children" are very nice to me, they speak loudly to me so that I can hear them, they type in large fonts so that I can read them, and they stopped throwing things at me when I slipped on that darn tomato. I am the grandmother of the team (3 grandsons) and I love every minute of it. I love playing computer games (90% adventure/10% strategy), writing about adventure games, exploring the Internet, and most things that are computer related. I have written articles for several other websites but my home is at JA. I live on the coast of North Carolina with my husband, our dog (Thomas) and our three cats.