|
Preview Boyz
|
|
From Poland, the country
that gave us Detalion’s Schizm games, Pope
John Paul
and my grandparents, we are proud to announce yet another comedic,
cartoon adventure – Boyz
Don’t Cry.
Boyz Don’t
Cry is an old school, 2D comedy adventure. The
game is based on the Polish crime/comedy cult movie Guys
Don’t
Cry (sort of a Polish version of Pulp Fiction)
directed by Olaf
Lubaszenko and is
scheduled for completion sometime in September.
The developers – L’Art
– are very popular in parts of Europe and now hope to attract a
North American publisher.
This talented team comprised of 25 people, previously did localizations
for such games as Myst III, Nocturne, Hopkins
FBI and numerous others.
Recently, they have become known for such games as Ski
Jumping 2004: Polish Eagle which
has sold over 200,000 units. Now they are channeling their talents
into an adventure game that is, to put it mildly, offbeat.
While Boyz
Don’t Cry is movie-based, the game occur after
the events of the movie, so don’t be surprised if some of your
favorite characters thought to be dead are resurrected. The heroes
of Boyz Don’t Cry are actually two gangsters – Fred and
SuPearMan. Though Fred died in the film, God has seen fit to give
him a second chance to live a new life based on love and respect,
but it seems Fred has other ideas about his resurrection. Now, this
dastardly duo are involved in a secret mission that will soon find
them involved with drug dealers, beautiful women and the leader of
the underbelly of the underworld, The Guy With the Beard.
In all, the game will
feature 50 different speaking characters, each one fully animated
with over five hours of recorded dialogue;
almost 50 hand-drawn locations and a full musical score. The interface
will employ familiar time-honored icons: the ‘eye’ to
look at objects, a ‘mouth’ to speak to other characters,
an ‘arm’ to take inventory items and ‘boots’ to
walk to other locations. The inventory will allow the player to combine
items or use them individually to solve puzzles and the game has
been created from scratch especially for this game.
One interesting innovation is that instead of cut-scenes, colorful
comic-book pages will be used as transitions between levels. The
artwork is stunning and perfectly conveys the whimsical, criminal
atmosphere.
If the developer’s
website is any indication, this is truly one game with an off-kilter,
eccentric sense of humor and should
be embraced by fans of Monkey Island and similar games. But it may
be a different matter to convince a North American publisher that
there is still a viable market for a 2D comedy, adventure game.
We’ll have more
on Boyz
Don’t
Cry soon, but in the meantime visit the official
game site for some fun reading
and game related screensavers and wallpaper. This is definitely a
game that would be a perfect fit for a company like GotGame Entertainment
or Tri-Synergy.



