Just Adventure original
Phoenix Wright 2: Justice for All Walkthrough
---------------------------------------------------------------------- PART 4-1: TRIAL [ PW2841 ] ---------------------------------------------------------------------- Date: 12/30 Time: 9:41am Location: District Court, Defendant Lobby No. 5 Do the usual with the conversation. Seems like everyone from the circus except Ben/ Trilo is here. You also reveal that Acro is the most likely candidate for killing the Ringmaster. Note also that in today's trial, your usual style of incessantly pressing the witness will not work anymore. In another words, you can only rely on evidence to get past Acro and to the truth. Of course, you can still press when you've substantial proof. Otherwise, a wrong move can result in the end of the trial, and the conviction of Max. ---------------------------------------------------------------------- Date: 12/30 Time: 10:00am Location: District Court, Courtroom No. 2 Do the usual, get ready for lies. ---------------------------------------------------------------------- ACRO'S TESTIMONY: WHAT YOU WITNESSED [ PW28A1 ] ---------------------------------------------------------------------- It was just after 10:00pm, and Acro was resting in bed. Around that time, he heard a large "THUMP" noise from outside the window. A few moments later, he saw someone flying right by his window. It was Max - even though he only saw him from behind, but that's who the figure looked to him. Acro thought he was dreaming when he saw that. ---------------------------------------------------------------------- ACRO'S CROSS-EXAMINATION: WHAT YOU WITNESSED [ PW28A1 ] ---------------------------------------------------------------------- Press when Acro says that he could only see Max from behind. He will explain that there was enough light for him to see the silhouette outside his window. He also mentions that he saw the silk hat and the cloak clearly, but didn't see the white roses as he only saw the figure's back. When given the chance, tell the Judge that "there is a contradiction" to Acro's statement. You would need to present the Silk Hat to subtantiate your claim - the hat was found at the crime scene, so how could Acro have seen it on the flying figure? The Judge will now ask what would could Acro to commit perjury in court. The answer is obvious: "Acro is the real culprit." Go through the conversation as both Acro and Franziska doubt your claims - Acro is wheelchair-bound. How could he do murder in this fashion, if he could even murder anyone at all? Franziska even has a doctor's note to confirm that Acro is unable to stand on his own! The Judge will now ask whether Acro has an accomplice. Reply "of course he didn't" - you're quite adamant that Acro did this all by himself. Map-pointing time now, as the Judge asks you to point out the location of Acro during the crime. Point to the room that says "Acro (3F)" - it appears that Acro managed to commit the murder without leaving his room. Franziska then points out that Max was clearly spotted at the crime scene. Acro also challenges you to explain how he killed the Ringmaster. Select "present evidence" when the Judge asks for it. Now, you only have one chance, so do this right - present the Max G. Bust photo. The bust is rather large, and very very heavy as well - heavy enough to guarantee a certain death, especially when dropped from above. Franziska will object, and say that it's impossible for Acro to wheel a wheelchair with something so heavy. You reply, however, that Acro used to be an acrobat. As such, he should have more than enough upper body strength to carry like as heavy as the Max G. Bust. Franziska will now argue that the physical health of Acro is of importance to the case. As a result, you will face more testimony even when you vehemently object to it. ---------------------------------------------------------------------- ACRO'S TESTIMONY: ACRO'S PHYSICAL STATE [ PW28A2 ] ---------------------------------------------------------------------- Acro admits that he could have lifted something the size of that bust. He has a strong upper body strength from working as an acrobat, and his injured legs would not affect it. However, lifting the bust and looking out of the window would have been impossible. There's no way he could have exerted that kind of force on his lower body. As such, that makes it impossible for him to have known the location of the Ringmaster. ---------------------------------------------------------------------- ACRO'S CROSS-EXAMINATION: ACRO'S PHYSICAL STATE [ PW28A2 ] ---------------------------------------------------------------------- Present the Wooden Box when Acro says that it would been impossible for him to know the location of the Ringmaster - Acro already knows the location of the Ringmaster's head beforehand with the help of this box. You further explain by showing the Crime Photo to the Judge - the victim was found hunced over the box. Who placed the box there? When Ben/ Trilo saw the Ringmaster (disguised as Max), he didn't see him holding the box. This means that the box was already placed there at the crime scene ahead of the meeting time. The Crime Photo also shows another interesting point - why is the Ringmaster hunching over the box? Could it be that he was trying to LIFT THE BOX? The moment that the bust was dropped down from above was exactly the same moment that the Ringmaster was trying to lift the box. In another words, as long as the bust was dropped to the designated spot at the designated time, it would almost certainly hit the head of the Ringmaster, spot on. The Judge will, as usual, ask who actually placed the box at the crime scene. You will reply that it was Acro. You also add that he must have connected the box to a rope, and then lowered it down to the scene. Franziska then gives you the customary whipping, before arguing that the Ringmaster's head could have been anywhere when he lifted the box. You will then explain the special quality of this box - "the weight". Weighing at 20lb, just to lift it up would have required someone to squat down to do so. The box is also very large, and has carrying handles on either side. This means that regardless of who is liftig the box, his or her head would be in approximately the same place. Acro then throws a question at you - do you remember the original location of this bust? Select "I remember". You confirm that it was originally found on the table in the cafeteria. Acro then explains that he could not have leave the lodging house on his own, which makes it impossible for him to get the bust from the cafeteria to his room. You will now be asked to show how Acro managed to bring the bust up to his room. Present Money the Monkey - this bugger loves shiny objects of any size, and the bust has some shiny cards on it! Money must have stolen the bust back to Acro's room on his own accord. Watch now as Franziska tells the Judge that she hasn't found this bust yet, as her search for the murder weapon was fruitless. Maya then tells you that perhaps this bust was the murder weapon, but it was used by accident - Acro may have saw Money's load of stolen items, and decided to go ahead with his plan to murder. You've now proven that Acro is more than capable of being the killer. However, Franziska still doesn't give up. She will then remind you of Moe's testimony - he saw Max at the crime scene. The Judge will now ask who could be the person that Moe saw? Present the Max G. Bust photo again - Moe said that he saw Max's silhouette, but he didn't actually see Max himself. It was entirely possible for that who he saw wasn't a human-being at all. Franziska now argues that the silhoutte that Moe saw was wearing a cloak. You then reply that it's possible to attach a cloak to a bust. Or, most possibly, the cloak actually got tangled onto the bust when they come into contact. The Judge then asks you who was the person who put the cloak onto the bust. Present Russell's profile - you will explain this in a moment. There's only one possible explanation to this whole mess. Firstly, Acro used a rope to lower the wooden box onto the crime scene. Then, he attached that rope to the bust, and dangled the bust out of his bedroom window, directly above the wooden box. At the same time, the Ringmaster left his room, and went to the scene wearing Max's disguise - he may have done so to prevent anyone from recognizing him. He was spotted at the entrance of the lodging house by Ben/ Trilo, however, When he finally arrived at the scene, he bent over to lift the box. That's when Acro took the chance, and released the rope. At the very instant that the bust hit the Ringmaster, however, his silk hat fell to the ground, and his cloak got tangled onto the bust! The result was that the body of the bust was covered by the cloak, resulting in a silhoutte that looked like Max, which Moe witnessed! Acro, having completed the crime, naturally went about pulling up the murder weapon - he must have no idea that Moe saw the bust being raised with the cloak dangling on it, especially when he was in his wheelchair. As a result, Moe saw the silhoutte "flew" away. Talk about a coincidence! Franziska will now ask you for proof to substantiate your explantion. Present the Silk Hat - Moe was adamant that he saw the silhoutte "flew away" with the hat on. If your explanation is true, however, what Moe saw must be correct, because the "hat" that he saw on the flying silhoutte was none other than the one on the bust! Franziska still doesn't give up. She brings up Ben/ Trilo's testimony about the white roses on "Max's" chest that night, but Moe said that there was no white roses. You will then explain that if the cloak was snagged onto the front of the bust, the whites roses would end up on the back of the bust. As the roses were covered, it's only logical that Moe didn't see them. And yet, Franziska still doesn't give up! She now demands a motive for Acro to kill the Ringmaster, whom he has a high level of respect and gratitude for. Why would Acro want to kill the Ringmaster? You will go into this after the recess. Save your game as usual. ---------------------------------------------------------------------- PART 4-2: TRIAL [ PW2842 ] ---------------------------------------------------------------------- Date: 12/30 Time: 2:17pm Location: District Court, Defendant Lobby No. 5 Gumshoe secretly brings you the last evidence of the game - the scarf from yesterday. That's about all during this break, apart from some rather suggestive conversations with Gumshoe. Check the records to find that the scarf is stained with Bat's blood and a small amount of pepper. ---------------------------------------------------------------------- Date: 12/30 Time: 2:27am Location: District Court, Courtroom No. 2 Final battle for this case. Let's go. ---------------------------------------------------------------------- ACRO'S TESTIMONY: ABOUT THE RINGMASTER [ PW28A3 ] ---------------------------------------------------------------------- When Acro and Bat were little, they were abandoned by their parents. That's when the Ringmaster took them in. Acro became an acrobat at about nine years old. His sole purpose in life is to find a way to repay the Ringmaster. ---------------------------------------------------------------------- ACRO'S CROSS-EXAMINATION: ABOUT THE RINGMASTER [ PW28A3 ] ---------------------------------------------------------------------- Now, you don't really need to cross-examine Acro, since you believe that Acro has no motive to kill the Ringmaster. When asked by the Judge, select "no need to question him now". You tell the Judge that you already know the answer as to why Acro killed the Ringmaster, however, and the Judge will ask whether you can explain Acro's motive. Select "I can't provide one" - Acro had no reason to kill the Ringmaster at all. In fact, the Ringmaster wasn't his intended target! As expected, Franziska will ask you to provide proof of who Acro was planning to kill instead. Present Regina's profile - Acro was trying to kill Regina all this while. Franziska will now ask for evidence to support your claim. Present the Note from the bulletin board - Acro put this into Regina's pocket while she was serving breakfast to him on the day of the crime. His intention was to lure Regina to the crime scene, so that he could execute his plan of killing her. Regina didn't believe the note was hers though, and pinned it onto the bulletin board. The Ringmaster saw that note, and decided to take Regina's place that night instead. Acro has earlier mentioned in his testimony that it was impossible for him to lift the bust and look down his window at the same time. As such, he has mistaken the person arriving at the scene as Regina, and released the bust down to kill the Ringmaster instead. It was all a very sad turn of events. Your explanation will eventually lead to the accident from six months ago. Select "I know all about it" when asked, and Franziska will ask for a conclusive evidence. When the Judge asks you to present this evidence, present the Seasoning Bottle - it contains pepper, and it was found locked inside the wooden box at the scene. This was the conclusive evidence to pin Regina as a "murderer". The crowd could not believe that a seasoning bottle could be a murder weapon. Franziska then asks you to point out who did Regina actually "killed". Present Bat's profile - even though he's technically not dead, to Acro, he might as well have been. The events leading to the "accident" will unfold. Franziska then bringsup the point that Leon the Lion was tamed, and even if Regina commanded him to attack Bat, he wouldn't. Basically, she's aruging that the case was not an attempted murder. Maya will then ask whether the incident from six months ago is an accident. Reply "it was more than that". Soon, you will have to present the Scarf to substantiate your claim - pepper was liberally applied onto it. Watch now as the Judge sneezes uncontrollably - this is when Franziska somehow helps you with your defense by mentioning the "smile" on Leon's face during that fateful day. Apparently, Leon didn't mean to bite Bat at all. Instead, he was teased by the pepper, and he SNEEZED. Since Regina was the one who applied the pepper onto the scarf, which eventually led to Bat's incident, Acro would have a strong motive for revenge. Despite your very convincing explanation, Acro is as cool as ever. He will now throw you one final challenge - where is the murder weapon? When given the chance to search his room for the weapon, decline. Instead, choose "see how things work out first" - Franziska has earlier mentioned that she has searched Acro's room to no avail, so there is no point in doing so again. Your decision to see how things work out first will lead to a familiar Phoenix Wright moment. The Judge is ready to close the case, etc., and suddenly someone throws in a "Hold it!". This time, it's Maya. This will eventually lead to a chance for you to tell the Judge where exactly is the weapon now. Tell him that it's "somewhere in this courtroom". Ignore the crowd's reaction, and then tell the Judge that, in fact, the weapon is right in the "witness chair" when given the chance to do so - during Franziska's search, Arco has no choice but to hide the bust away quickly, so he left it under his wheelchair in the moment of urgency. Acro will finally give up, and admit to killing the Ringmaster by mistake. It was all a very case, but watch as the usually calm Acro goes down in tears for what he has done - he's still a very lovable character to me, he's just unfortunate, I think. Regina didn't mean to kill Bat. She was just trying to tease Bat, because he has earlier teased her into sneezing by pepper. It was all a lovey-dovey kind of pranks that you do to people you like. Unfortunately, Bat wore that scarf, which was meant as a joke, when he offered to put his mouth into Leon's mouth. Very sad. Anyhow, Max Galactica verdict: "Not Guilty". NOTE: I wrote the whole of Part 4-2 in the office as I was doing over- time. Please pardon me if this portion is rather brief. ---------------------------------------------------------------------- Date: 12/30 Time: 4:27pm Location: District Court, Defendant Lobby No. 6 Two more decisions to make here. Watch the ending for this episode, and Regina will ask whether Acro will still want to take revenge on her. Tell her "I don't think so". She will then ask for proof, so present Bat's profile - he wants to wait for Bat to open his eyes again. Regina will now promise to stay by Bat's side until he wakes up as well (I really hope he does). As for the fate of the Berry Big Circus, Moe will offer to take over the role of Ringmaster. Max, seeing Moe's determination, finally clears up their misunderstandings and offers to stay on to help fulfil Moe's dream. At least, there is a slightly happier tone to this ending. As the episode closes, watch the surprise introduction of prosector Miles Edgeworth. He's on the phone with Gumshoe, and, amazingly, he seems to be providing Gumshoe will leads as to how to solve this case (and perhaps the ones earlier). He is confident that if the opportunites created by Gumshoe arise, you will definitely be able to capitalize on them to gain victory. Expect to see Edgeworth very soon in the next episode. ---------------------------------------------------------------------- TURNABOUT BIG TOP: END ---------------------------------------------------------------------- ====================================================================== 9. EPISODE FOUR: FAREWELL, MY TURNABOUT [ PW2900 ] ====================================================================== This would be one of the most intriguing cases of the entire Phoenix Wright series. The ending will come as a shocker for the uninitiated. ---------------------------------------------------------------------- CASE FILE [ PW29CF ] ---------------------------------------------------------------------- Defendant: Matt Engarde Victim: Juan Corrida Prosecutor: Franziska von Karma (planned), Miles Edgeworth Other Characters: Judge, Dick Gumshoe, Will Powers, Wendy Oldbag, Lotta Hart, Adrian Andrews, Celeste Inpax, Director Hotti, John Doe/ Shelly de Killer Background: The Grand Prix event from the earlier episode makes a comeback, as a series of funny-looking characters slug it out to win the honor of "Heroes of Heroes". The Steel Samurai theme plays, but an improved version of him, namely, the Nickel Samurai, takes the throne while beating his nearest rival, the Jammin' Ninja. ---------------------------------------------------------------------- PART 1-1: INVESTIGATION [ PW2911 ] ---------------------------------------------------------------------- Date: 3/20 Time: 7:42pm Location: Gatewater Hotel, Viola Hall If you've played the first game, you should be familiar with the Gatewater Hotel. You're attending the Grand Prix with Maya and Pearl, at the invitation of a certain Will Powers. You may find him familiar - he was the actor for the Steel Samurai, predecessor of the Nickel Samurai. He was also the defendant of a murder case that you solved a year ago, in the previous game. During the conversation, Maya comments that something is strange, as the Jammin' Ninja didn't have his signature bright red guitar with him. Nevertheless, this was soon forgotten, as Maya reminds you of the imminent post-ceremony show. Powers also mentions about a press conference after the show - apparently, the Nickel Samurai has called for a press conference to confess about something. Talk to Powers if you want to find out more about him, and the Nickel Samurai. You will come across the name Matt Engarde - he's the current actor for the Nickel Samurai. You can also find out more about the Jammin' Ninja. Powers explains that the Nickel Samurai and the Jammin' Ninja are from Global Studios and Worldwide Studios respectively, and there is a fierce competition between them. Apparently, the two actors don't get along well with each other. Go to the Hallway now. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Hallway There is some time to go before the show begins, so examine this area to pass time. Some points of interest: Juan Corrida's room, Matt Engarde's Room, the bear, the toilet sign, etc. Nothing major here at the moment. Once you're done, go back to the Viola Hall. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Viola Hall You, or rather, Maya expresses an interest to go to the press conference. Powers will pass you the tickets to the conference. This will be added to your Court Record. Check the records if you want - you will also find a glossy photo of the Nickel Samurai in your possession. You can now go to the Hotel Lobby. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Hotel Lobby Just when Maya and Pearl are getting ready for the stage show, the PA announces that it will be cancelled due to unforseen circumstances. The police told you to stay at where you are, so listen to them. It seems like something is not right. Powers and you decide to find out what's wrong, but you will be stop by a woman. If you have played the previous game, you will find this woman very, very familiar. In fact, you have taken her on in court before during the trial of Powers. Yes, she's none other than Ms. Wendy Oldbag. However, you won't recognize her immediately though, since she's in an astronaut suit. But the non-stop chatter convinces you that it's her, and before you know it, she has taken off her, er, head gear. Check out the cool sequence of her shooting a ray gun towards the end of her introduction - it's really funny. As usual, when you get the prompt, talk to her. Ask about herself to find that she has been laid off by Global Studios after the Steel Samurai trial from a year ago. She's currently working for the hotel as a security personnel. Ask "what happened", and she will tell you that another one of those "incidents" has happened again. This will prompt Maya to suggest to use the bathroom as an excuse to check things out. You agree, somewhat unwillingly. Examine this area if you want, but you should go back to the Viola Hall now. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Viola Hall You find nothing here, and decide to move on. Before you leave, however, a Bellboy appears, and inform Maya that someone is asking for her on the phone. She goes off to take the call. Go to the Hallway now. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Hallway Oh my God, it's Lotta Hart, again! Looks like she's having some issues with Detective Gumshoe, who is doing his usual round of investigation here. Gumshoe reveals that a murder has been committed, and he doesn't want any one to mess around this area. Lotta runs away for her own investigation soon, and you will get the chance to talk to Gumshoe. Ask "what happened", and he will reveal that the Nickel Samurai is under the suspicion of killing the Jammin' Ninja. Ask about "Lotta Hart", and Gumshoe will say that Lotta has been loitering near the room of the Jammin' Ninja, supposedly hot on the trail of some scoop. Remember this comment, and it will prove to be important later. Now, ask about "the victim". You will find out that the actor who plays the Jammin' Ninja is a certain Juan Corrida. Sounds familiar? That's because you've just seen the name on one of the doors in this area earlier. Corrida has been enjoying a smooth career, until the emergence of Matt Engarde (another name that you saw earlier), who plays the Nickel Samurai. Show Engarde's profile to Gumshoe, and he will confirm that Engarde has just been arrested for the murder of Corrida. This opens up an option to ask about "arrested?". Gumshoe refuses to divuldge more infomration about this arrest though. You should go back to the lobby now. ---------------------------------------------------------------------- Date: 3/20 Time: ??? Location: Gatewater Hotel, Hotel Lobby You will Powers here once again. After you tell him about the bad news, he gives you a Radio Transceiver. It is, apparently, given to him by the Bellboy you met earlier. Anyhow, talk to him to find out more about "Matt and Juan". Nothing really important, except this cements what you had already know about the two of them being at loggerheads. Ask about the "press conference", and Powers will reveal that Engarde's plan was to wear the Nickel Samurai costume and give the press conference. Hmm, why? Pearl now asks a very good question - where is Maya? She was away to take a phone call, but she has been gone, like, forever. This is when the transceiver beeps. A mysterious voice on the other end greets, and brings you the bad news - Maya has been abducted! With Maya as a hostage, the kidknapper demands his ransom - he wants you to take on the Engarde case, and become his defense attorney. In fact, he demands a complete acquittal of Engarde, because he believes that Engarde was set up. The kidnapper then throws in an even more difficult request - he wants you to get the not guilty verdict in ONE trial day. Well, if you've played Phoenix Wright games, you would know that this isn't exactly possible. Anyway, the kidnapper signs off as "de Killer", which is, in itself, a great clue. You decide to inform Gumshoe about this occurence, and he replies with some sense, for once - if the kidnapper's request is for a complete acquittal of Engarde, this means that he's obviously the killer. Gumshoe then reveals that the police have found many evidence for this case, so much so that he feels that something is wrong. It's almost as if someone planted the evidence there to set up Engarde. Anyway, it looks like you've no choice but to adhere to "de Killer's" request. ---------------------------------------------------------------------- Date: ??? Time: ??? Location: ??? Maya finds herself in some sort of a wine cellar. A man then enters the room - damn, it's the Bellboy! He identifies himself as "De Killer", and assures Maya that he is not planning to kill her. He then makes a call to you... ... and the above was what was happening at Maya's end when your transceiver beeped earlier. ---------------------------------------------------------------------- Date: 3/21 Time: 8:11am Location: Wright & Co. Law Offices A day has passed, and you should really go to the Detention Center to meet up your new client, Engarde. ---------------------------------------------------------------------- Date: 3/21 Time: 8:57am Location: Detention Center, Visitor's Room Engarde mistakes you for an insurance salesman, but you quickly explain your purpose here. Talk to him about "Matt Engarde", but he replies that his autobiography would be out soon, and his publisher has advised him not to reveal any personal matters. Ask "what happened", and once again, he turns evasive. He does, however, claims his innocence. Present the Press Conference Ticket, and he reveals that he has no idea about the conference. Huh? Anyway, show him the Radio Transceiver. Go through the long conversation until he finally agrees to let you represent him in court. Ask about "Matt Engarde" again. this opens an option to talk about "the victim'. You would really need to know more about Engarde's relationship with Corrida, so ask him that. He explains that he has already beaten Corrida in terms of viewership and the Grand Prix victory, so he would have no reason to kill him. Ask "what happened" now. He replies that after the award presentation, he went back to his room. He was still in his costume because he has to attend the post-ceremony stage show. When he was about to leave his room, he heard some commotion - Corrida was already dead by then. It was then that Gumshoe showed up and arrested him. This opens up another option to talk about "the charge of murder". The police found a button from the Jammin' Ninja's costume on Engarde, which was caught in the pleats of his samurai pants. He is convinced that someone had planted the button there to frame him. Pearl then asks you to use the Magatama to find out whether Engarde is indeed innocent. There is no need to present it, as the process is automatic this time. Engarde swears that he didn't kill Corrida, and guess what? No Psyche-Lock. This concludes Part 1-1 of this episode. Save your game. ---------------------------------------------------------------------- PART 1-2: INVESTIGATION [ PW2912 ] ---------------------------------------------------------------------- Date: 3/21 Time: 11:34am Location: Wright & Co. Law Offices Nothing to do here, so go back to the hotel lobby. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Hotel Lobby You will find Oldbag here again. Ask about "the victim", and she will tell you her affections for Corrida. She also seems to have an issue with Lotta. Not exactly important, but fun to see how she has gotten over the death of Jack Hammer from a year ago, especially if you've played the previous game. Ask "what happened", and she will claim that she saw the most important moment of the night. This opens up an option to talk about "what you witnessed". Unfortunately, this one is guarded by no less than FOUR Psyche-Locks. She wants a present from you before she would talk. Go to the Hallway now. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Hallway Lotta is still snooping around here. It seems that she has lost her $700, or rather, $1,600 camera. Ask about this "camera", and she will tell you more about it. Most importantly, she reveals that she lost the camera after the murder happened last night. She took a lotta (sorry, couldn't resist) of shots, but she couldn't remember exactly what she took. In any case, she couldn't get anything for her scoop. Lotta's Camera added to Court Record. Talk about "what happened" now. She replies that she has been hanging around in this area for quite some time because of a big scoop. You can now ask about this "big scoop". This is when she will show you a series of two Psyche-Locks. Seriously, why does everyone seem to have something to hide? Anyhow, you can now enter Engarde's Hotel Room. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Engarde's Hotel Room Babe alert! You will find Adrian Andrews here. Ask about her relation to Engarde, and she will reveal that she is, indeed, Engarde's manager. Ask about the "night of the murder", and she will tell you that she had dinner with Engarde before the award ceremony in this very room. When the show was started, she went to the Viola Hall. She then went to help with the preparations in the lobby. When it was time for the post-ceremony show, she called for Engarde. She then visited Corrida, and promptly found his dead body. Examine the plate on the table - you will find something weird about this plate, but you can't tell now. No worries, you will find out later. Present Corrida's profile to Andrews now. This opens up an option to ask about the "motive for murder". When you try to ask about this, however, she shoves four Psyche-Locks into your face. Will this ever end! You should now head across to Corrida's Hotel Room. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Corrida's Hotel Room Crime scene, so expect to see Gumshoe here. He's very cooperative today, because of the Maya situation. He gives you a map of the hotel as an opening gift. Hotel Guidemap added to Court Record. Ask Gumshoe about the "cause of death". The autopsy report isn't out yet, but he will show you a picture of Corrida, dead on a chair with a knife stuck in his chest. There were fingerprints on the knife as well, so the police are working hard to match the prints now - they are pretty sure they long to Engarde though. Crime Photo added to Court Record. Ask about the "reason for arrest". Apparently, Corrida retaliated valiantly during the incident, and dropped a button as a result. The button was found on Engarde. Moreover, there was a witness who saw the incident, and she's none other than Oldbag - looks like you will see her in court, real soon. Gumshoe also mentions about something at the crime scene that was a little off. This is the cue for you to examine the room. Pan to the right side of the room, and check out the opened guitar case on the floor. There wasn't any guitar, but you will get to add the case to the Court Record because it's wet, and wet only on top of the lid. Guitar Case added to Court Record. Examine the dressing table on the right to find a wine glass with tomato juice in it. It's strange though - everything else is scattered all over the floor, but this wine glass is intact. Wine Glass added to Court Record. This glass should be the "off" thing that Gumshoe mentions. Present it to Gumshoe. He explains that Franziska noticed about this glass during her time here. And then, the familiar beep occurs, and Franziska appears out of no where. After some deliberation, which includes her whipping Gumshoe heavily, she leaves, but not before leaving a piece of paper behind on the coffee table. Examine this piece of paper to find Corrida's autograph on it. He addresses it to a certain "Wendy". Hmm, you may have use for this. Autograph added to the Court Record. Go to the Viola Hall now. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Viola Hall Powers is still around. Ask about the Nickel Samurai and Jammin' Ninga TV shows if you want - no, I mean, do it, because they are funny. Present Andrews profile to him next. He reveals that a rumor is circulating about her. Ask him about this "gossip on Adrian", and he will hand over a magazine clipping - it seems that Corrida has been having a relationship with a rival's manager, who is reported as a certain Ms. A.A. Adrian Andrews, perhaps? Magazine Clipping added to Court Record. Time to break Lotta's Psyche-Locks. Go back to the Hallway. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Hallway With Lotta, you know that you will need something juicy. She is now a tabloid photojournalist, isn't she? Go talk to her again, and start the Psyche-Lock process with the Magatama on her "Big Scoop". You suggest that she was actually looking for a scandal involving Corrida. Present Andrews' profile - Ms. A.A. in the magazine clipping is most likely to be her. One lock crushed. Lotta will then ask you to prove your suggestion. Show her the Magazine Clipping - this breaks the second lock. You can now talk to her about "Big Scoop". She admits that she was here to get some real proof that A.A. is indeed Adrian Andrews. In fact, she has already written the spicy story, but the paper that she wrote the story on was gone - it was inside the case of her $1,600 camera. If you remember, the camera was stolen. This information will be updated to the Camera in your Court Record. You can also take on Oldbag's Psyche-Locks now. Go to the lobby to look for her. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Hotel Lobby Initiate the Psyche-Lock process as usual. Give Oldbag the Autograph when given the chance - with the name "Wendy" on it, Oldbag will think that it was signed specially for her. She really wants this, so if you give it to her, all FOUR of her Psyche-Locks will break at one go! Talk about infactuation! You can now ask about "what you witnessed". Oldbag claims that she saw Engarde coming out of Corrida's room that night. It was about 10 minutes before the body was found. She was on her way to the toilet (remember the toilet sign at the Hallway?) when she witnessed this. She has provided this information to the police, and she will be in court tomorrow to testify. She seems to have some hatred towards Engarde though - this opens up an option to ask about "Engarde's Past". Do so, and Oldbag will claim that Engarde created a scandal that plagued Corrida - yes, it's that scandal about Andrews. Oldbag is convinced that Engarde has purposefully shoved Andrews into the path of Corrida, so as to create a scandal that has proved to dragged Corrida's reputation through the mud. You're curious as to how she got an information like this, but you won't get anything now. So, go to the Criminal Affairs Dept to see Gumshoe now. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Police Station, Criminal Affairs Dept. Gumshoe tells you about the "airtight evidence" and "airtight testimony". These are not mandatory, but at least they summarize the situation pretty well for you. Present the Magazine Clipping now. Gumshoe reveals that a woman called Celeste Inpax committed suicde two years ago. Inpax was Corrida's manager, and was also Andrews' mentor. This opens up an option to ask about "Celeste Inpax". Before Gumshoe can tell you more about Inpax, Franziska arrives at the scene. She sacks Gumshoe on the spot for continuously helping you. But then, as the situation looks bad for Gumshoe, a familiar voice interrupts the proceedings. Miles Edgeworth! Looks like Gumshoe is safe, but more importantly, you can talk to Edgeworth for more information. Ask about "tomorrow's trial", and he will say that you lack a certain truth to win this case alone. He will also offer his assistance. Ask about the "proof of von Karma's blood", and you will confront him about his sudden departure. You feel that he has left because he has lost to you, thus losing the creed of "perfection" that runs in the von Karma's school of prosecution. This opens up an option as Edgeworth asks "why stand in court?". You reply that you want to defend, and save the lives of your clients. He then replies that you've more to learn - this is a major clue with regards to the truth of this case, but you won't know it until later, of course. Anyway, since he offered his assistance, present Inpax's profile to him. He will reveal that there is one riddle left unsolved in her suicide - her suicide note went missing, and was never found. Ask about this "missing suicide note". Edgeworth explains that Inpax's death was definitely a suicide, but they just couldn't find the note. The police then suspected that someone had hidden it. They also found traces of ink on Inpax's right index finger, suggesting that she did write something before she died - most likely to be a suicide note. Edgeworth also reveals that the police suspected Corrida of hiding the suicide note, since he was the one who found her body. After this conversation, he hands over Inpax's Suicide Report, which promptly gets into your Court Record. Show this report to him, and he will show you another suicide report - this one is an "attempted suicide" from none other than Adrian Andrews! Edgeworth then says that Andrews has a certain secret that she has been trying to hide - her "co-dependency". Ask about "co-dependency", and Edgeworth will explain that Andrews attempted suicide a few days after Inpax's death. Apparently, she has been highly dependent on Inpax, and has "lost her will to live" after Inpax's suicide. Edgeworth then reveals that Andrews is someone who needs to find a pillar of strength to rely on. Without someone to guide her, she feels uneasy and cannot go through life herself. This conversation nets the Attempted Suicide Report. You should return to Engarde's Hotel Room for Andrews now. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Engarde's Hotel Room Andrews is talking to Franziska at the moment. After the usual banter with her, you can initiate the Psyche-Lock process on Andrews to find out the "motive for murder". Andrews claims that she has never been good at being intimate with another person. Show her the Magazine Clipping when she says this - the article details a relationship between Corrida and her. She dismisses the article though. But you will get another chance. Present Inpax's profile at the next prompt - she must have gotten close to Corrida for investigate Inpax's suicide. One lock crushed. Andrews now argues that there wasn't any thing wrong with the suicide, but you've another ace up your sleeve. Present Inpax's Suicide Report - the suicide note was never found, so there IS something wrong with the suicide after all. The police suspects that Corrida has hidden the note, but they don't know why. Second lock crushed. More lies from Andrews, but when she says that she doesn't care about what goes on in other people's lives, show her the Attempted Suicide Report. Another lock crushed. You explain that with these facts in place, it appears that Andrews looks more likely to have a motive to kill Corrida than Engarde. This will break the last lock. Phew! Ask about the "motive for murder" now. Andrews will finally admit to her insecurities. She also explain that Corrida has hidden Inpax's suicide note after her death, so she got close to Corrida in an attempt to retrieve the note. She also adds that she would never have killed Corrida over the note. At the end of this conversation, you promise to keep her attempted suicide a secret. Before you leave, Pearl notices that Andrews has been playing with a card when she talked to you. Andrews explains that this card appeared in her handbag suddenly. On the card is a picture of a seashell. Nothing comes out of this though, so don't worry about it for now. You should return to your hallway now. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Gatewater Hotel, Hallway Lotta is gone. Anyhow, you feel that you've gotten enough evidence for today, and decide to go back to the office. ---------------------------------------------------------------------- Date: 3/21 Time: ??? Location: Wright & Co. Law Offices You explain to Pearl that Andrews has a motive to kill Corrida, especially when she was the first to discover the body. Before you can go on, the radio transceiver beeps again. It's the kidnapper again - looks like he has kept his promise of not going anywhere close to Maya, so much so that he didn't even give her any food! This is when Mia returns through Pearls' body. Apparently, Mia has gotten a message from Maya, so quickly talk to her. Seems that Maya has channeled Mia's spirit during her stay in the wine cellar, and Mia got to find out info about the place. Clever. However, Mia has no idea how the kidnapper looks like. This brings us back to Maya... ---------------------------------------------------------------------- Date: ??? Time: ??? Location: ??? ... another "controlling Maya" situation. Examine the white card on the ground to find that it is, in fact, a similar card that Andrews was playing with when you talked to her - of course, you wouldn't know it now. Examine the door now, and Maya will unlock the door with the card. Will she be able to escape? Stay tune! Save your game now.