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Dracula: Origin

by MaGtRo about 57 minutes to read

Dracula: Origin


by
Frogwares

Walkthrough by
MaGtRo   May 2008

Gameplay:   
Dracula Origin is a point and click game. The main
menu has: New, Save, Controls, Credits, Resume, Load, Options and Exit Game.

The Controls menu has
configuration options for keyboard keys. The Options menu has Video, Graphics,
Sound and Games Setup selections. The Video setup has resolution, color depth,
vertical sync, antialiasing, anisotropic filtering and gamma options. The
Graphics setup has graphics detail, texture quality, normal mapping quality and shadows options. The Sound setup has master,
voice, music, effects and ambient volume options. The Game setup has subtitles
and
mouse sensitivity options.

ESC key accesses the
main menu during gameplay. The space bar shows all the hotspots in the game
screen.
Double click on an exit changes the screen faster to the next scene.

During gameplay, right
click of mouse accesses the journal and inventory. The items has inventory
collected during the game. Dialogues have the discussion done during the game.
Documents are paper collected and Reports have notes of evidences or important
information gathered during gameplay.


Professor Van
Helsing’s home:

Professor Van Helsing
is in his office. He talks about the weapons used against vampires. Aside for
sunlight; folklore, legends and books have mentioned that garlic, their
reflection in mirrors, running water and silver bullets can be used to stop
vampires. His weapons that are decisive are crucifix, holy water and wooden
stake.

Maria, the lodger
knocks on the door and inquires about Prof. Helsing. She inserts a letter and
newspaper under the door.

The letter is from
Jonathan Harker
. It is a sad letter to be read only if ‘a grievous
destiny, worse even than death has put an end to my existence’. Under the
guise of a librarian, he penetrated Castle Dracula. During the interview, he
showed Dracula a picture of his betrothed, Mina. Count Dracula has shown
interest at Mina and has been absent
for three days while he writes the letter.

Right click the game
screen and access the documents to read the letter and the newspaper.

The News Times
Thursday, September 8, 1898
reports the death of Gerrit Melford and his
wife. He was alleged to have killed her after a visit of a man dressed in black
during his absence. A black bird was seen flying out of the home in New Kent
Road towards the direction of the National Gallery. A cry, struggle and a shot were
heard. Mrs. Melford has a wound on her neck. The newspaper refers to another
incident similar to this reported in Tuesday edition.

London

Mina’s apartment:   
Automatically be at Mina’s apartment.

Talk to Mina and find
out that her servant’s sister died. Today’s newspaper has the report of the
murder of the servant’s sister.

Take The
Courier, Thursday, September 8, 1898
from the chair. Read about the
chambermaid’s corpse found at the banks of the Thames by Southwark Bridge.
There was an incision on her neck. Few trollops were seen going towards the
Tate Art Gallery.

Take the Daily Big
Mirror, Thursday, September 8, 1898
from the table on the left. Read about
Sarah MacAllistair’s corpse found at the intersection of Tottenham Court and
Euston Road. There are 2 wounds on her neck. A stranger was seen jumping to
the roof towards St. George’s Cathedral.


Find the newspaper
referred by today’s News Times:

Take the pile of
newspaper at other end of the table.

Today is Thursday,
September 8 and the referred newspaper was on Tuesday.

Select-click on the
News Times newspaper with the date September 6 (691898).

Read the News
Times, Tuesday, September 6, 1898
. It mentions the lucky escape of Ethel
Basingstroke when she was assaulted at the exit of St. George’s Church by a
man dressed in black. Touching her cross saved her. The assailant changed
into a winged demon that flew towards the direction of Victoria Station.

Pickup and look at Jonathan Harker’s framed
picture on the table.

Go to bottom screen. Open the curtain to see
Harker’s map of London.


Find the direction where the aggressor fled:

Based on the newspaper records of where the assaults
took place and the witnesses’ statement of the direction where the aggressor
went, draw lines to see where the aggressor fled.

Check the newspaper items in the documents.

Click to pick up the red pencil at bottom of screen.
If you need to check the documents, click on the items frame at bottom left.
Click the dragon arrow to exit the map.

Based on News Times
Thursday, September 8, 1898 concerning the Melford assault; click-hold the
pencil on the circle at the Station close to New Kent Road and move to click-release
on the circle of the National Gallery.

Based on The
Courier, Thursday, September 8, 1898 concerning the Jenny’s sister’s assault;
click-hold the pencil on the circle at Southwark Bridge and move it to
click-release on the circle of the Tate Art Gallery.

Based on  Daily Big
Mirror, Thursday, September 8, 1898 concerning Sarah MacAllister’s assault;
click-hold the pencil on the circle at Tottenham Court and Euston Road and
move it to click-release on the circle of the St. George’s Cathedral.

Based on  News
Times, Tuesday, September 6, 1898 concerning Ethel Basingstroke’s assault,
click-hold the pencil on the circle at St. George’s Church and move it to
click-release on the circle of the Victoria Station.

Click on the circle where the lines intersected –
Godalming Manor next to Bloomsbury Cemetery.

Mina returns to the room. Van Helsing asks Mina to
hang a dozen garlic bulbs on the windows and not let anyone in.

Godalming Manor:    Click on
the door and Van Helsing talks to Hendrik, the ‘butler’ of the manor. Hendrik
was told by his master to kill the flies that bothers his sleep and that he can eat
them.

Bloomsbury Cemetery:    Enter
the cemetery left of the manor.

Note and click on the urn by the Rest in peace sign
at left. Check the locked tool shed on the right.

Paul Long:    Go forward to
top path and talk to the grave digger, Paul Long. He is digging the grave using his hands.

Open the tool shed:   

The hints left by the boss are that the combination
to the lock is the ages of J B Lemon and his wife, marked on the mausoleum,
near the north stairs across the entrance. Another clue is to flip the numbers found – 6
makes 9.

Check the empty bottles on the coffin. Take the scraper in front of the grave.

Go back to the gate of the cemetery at right. Right across the gate, click at right of the screen
by the plant to go right.

Go down the stairs, go across to the other side and
up the other set of stairs.

Climb the stairs and see the mausoleum beside the
stairs.

Look close at the framed engravings on the side of
the mausoleum.

Use the scraper to clean the writing until Van Helsing reads the dates and it is entered in documents.
Perfect!

Go back to the tool shed beside the gate of the
cemetery via around the cemetery or down-around the big mausoleum at the lower part
below the stairs.

Click the hand icon on the lock and see a close up
the lock puzzle.

Based on the dates: J B Lemon – 1703-1772, he died
at 69 years of age. Suzy Lemon – 1722-1790, died at 68 years old.

That makes 6968. Using the flip the numbers hint by the boss,
the code is
9698.

Enter 9698 on the lock and then click on the button
at right. Open.

Tool Shed:    Enter the tool
shed.   Look around at the different items: cloakroom and storeroom.

Take the spade and the iron bar right
of the door. Take the lantern from the table.

Other entrance to the manor:   
Go back to the Long, the gravedigger. Talk to Long about the Godalming Manor.

Learn about other entrance to the manor. The former
watchman said that there’s a tunnel between the cemetery and manor.

Learn that the watchman is dead and buried in the
mausoleum with 2 monks on the gate. He has a book in there that mentions about the tunnel passage.

Watchman’s mausoleum:    Go
back to the right and then right again across the gate to go down to the
watchman’s mausoleum.

Go around to the other side beside the other stairs
and see the gate to the mausoleum framed by 2 monks.

Look at the monks and the gate.

Inscription:    Try to get in
the gate. There is an inscription on the ground but it is
dark.

Select the iron bar in inventory. Right click to see
the iron bar at top right.

Click the grate to use the iron bar on the grate of
the gate and get an opening.

Use or click-hold-drop the matches on the lantern to
get a lit lantern.

In inventory, combine or click-hold-drop the shovel
with the lit lantern to get sconce. Right click to see the selected
sconce at top right and ready for use.

Click the opening to see the sconce inserted through
the gate.

Click the inscription to read-copy it.

Open the mausoleum gate:    
Using the inscription’s poem, let us open the gate.


Poem from the crypt:

But in order to move him, you must first sever


the stone heart of the celestial henchmen right
there


Up high to down low you will go;

The blood of the eyelids will flow.


The angels can be done in any order.


First Angel:   

Move away from the gate and go to the top path (not
the stairs). See a martyred angel.

Look close and see demons and faithfuls surrounding
a saint.

Read the inscription at the bottom. When the saint sacrifices himself to redeem our
sins, the demons drink his blood and the pure cry on him
.

Click on the squares in front of the surrounding
figures.

Select cup (drink) for the demons and teardrop (cry) for the faithful.
The demons are hoofed, winged, beaked, has long fingers, has long tongue, has
fangs and has tail.

Then click on the saint at top left. If done correctly, hear gears moving. There,
perfect
.


Second Angel:   

Climb the stairs at right. Go to bottom screen. See
a bent weeping angel at the corner.

Look close and see a scale weighing the demons on
the left pan.

St. Peter’s judgment is copied in the
documents.

Deduce the weight of the demons based on the
inscription.

3 wrathful sinners = 300 years (100 each).

Conceited sinner = 300 years

Envious one (half of 300 + 300 of above sinners) = 300
years

Gluttonous (half of 300 + 300 of above sinners) = 300
years

Miser (2 times of the wrathful sinners 600 + 25) =
625 years

These totals = 1825 years.

Place 1825 total weights on the right pan:
click on one 5, two 10’s, one 100, 200, 500 and 1000.

Click on the right pan at the bottom of the weights. If done correctly, hear
gears moving. There, perfect.


Third Angel:   

Go to the
right. Take a black veil on top of the cross at bottom left.

See a
chained angel. Look close and see the puzzle.

See demons
tempting the faithful and the sinners.

Read the inscription at the bottom. Only the
pious and the pure have eternal salvation and nothing to fear.

Click on the
head of the sinners that succumbed to temptation: Gluttonous one, woman with
raised skirt, woman beating a child, man holding a bag of coins and woman
being carried on a pallet.

Click on the sword at top left. If done correctly,
hear gears moving. There, perfect.


Fourth Angel:   

Go down, pass the gravedigger, pass the gate and on
to the next corner.

See a chained angel. Look close at the angel and see
the puzzle of animal figures.

Read the inscription at the bottom. The demon
is everywhere in the eye of the spider, the serpent, the toad and the wolves.

Click on the
eyes of the spider, the snake, the toad and the wolves: the wolf under the
spider, the wolf attacking the horse and the howling wolf. The dogs that might
be confused with wolves have collars. (Thanks, Mordack.)

Click on the wolf at top right. If done correctly,
hear gears moving. There, perfect.

The mausoleum of the watchman must now be open. Go back left to the gate of the cemetery.

Flies:    Click on the urn
that is beside the Rest in peace sign. See flies over it.

Use the black veil taken from the cross on the flies
and get a net with few flies.

Inside the Watchman Mausoleum:   
Go back down to the Watchman Mausoleum.

Enter the now open mausoleum.

Take the book from the crypt from the top of
the coffin.

Read the book in documents. Learn about Lord
Godalming’s secret passage.

It is at the northeast angle between a tomb without
a cover and a large Gothic cross.

Secret Tunnel:    Go up the
stairs close to the mausoleum gate.

Go to the top path. See a tomb with no cover and the
cross at the corner.

In between those 2 markers is the tomb with a small
cross on top.

Use the iron bar on the cover of the tomb. The
secret passage is revealed.

Godalming Manor:    Enter the
secret passage.

Door:    Click on the door and
see the door lock.

The object of the lock puzzle is to move all the
left button to the right side.

Click on each button to find out which button moves
other buttons.

With all the buttons on the left side, click on the
top and the bottom buttons only.

Cellar:    The secret passage
is hidden behind shelves in the cellar. Look around and see large traps.

Check the vise on the worktable. Take nails
in a box on the worktable. Take the pot-glass bowl under the worktable
and the pliers on the base of the pillar left of the worktable. Check
the axe used recently on the right.

Go to bottom of screen and look around. Take the
saw
on the stairs.

Climb up and through the large trap door.

Kitchen:    Go through the
door and be at the kitchen.

See Hendrik eating and catching his dinner of
bugs.

Look at the items on the table and the state of the
kitchen. Take the file from the floor and the wooden spoon from
the table.

Try to go through the door.

To keep Hendrik occupied, combine the flies caught
at the cemetery and the glass bowl to get a bowl of flies.

Click the bowl of flies on Hendrik. Bon appetit!

Go through the door now.

Bottom Hallway:    Go to the
bottom of the screen to the front door. Take a cane from the umbrella
stand left of the door.

Salon:    Go through the door
across the kitchen.

Check the safe that we don’t have info on and the
covered mirror.

Go to bottom screen. Check the windows, the painting
of Lady Godalming (she must be from New Orleans) and take pieces of wood
from the floor.

Exit the room and climb the stairs until the top
floor.

Lady Godalming’s bedroom:   
Enter the door on the left.

Take and read the brown message from the Lady’s
chamber
on the floor left of the small table with candlestick left of the
door. It mentions one of the torches.

Take the spool of thread in front of the
armoire.

Go to the bottom screen and see the state of the
bedroom. Look around and find out that Hendrik sleeps here.

Take the tape measure on the floor at the foot of
the bed and the hammer-mallet under the boarded window.

Top
Hallway
:    Exit the room and go to the bottom screen.
There’s a locked room that Van Helsing feels has a big secret.

Library:    Enter the room
across the hallway from the Lady’s bedroom. Look around the clutter.
Check the book on the escritoire left of the door. Check the panel right of
door that is similar to
the one below in the salon.

Go to right screen and look at the floor. Check the
items in the box on top of the table at right of room.

Take the writing papers beside the box.

Safe in Godalming Manor:   

Library – Go to the metal plate on the wall right
of the door.

Look close and see Greek words etched on the plate.
Below the words are raised bars.

Click on inventory icon and take paper. Use paper on
the metal plate in close up view.

Move the paper to the bottom part over the raised
bars and click.

See that the paper now have holes that correspond
to the raised bars.

Salon – Exit the library and go down to the
salon. Look at the metal plate left of the door.

Look close and see Greek words etched on the plate.
Below the words are raised bars and under the bars are 12 dials.

Click on inventory icon and take paper. Use paper on
the metal plate in close up view.

Move the paper to the bottom part over the raised
bars and then click.

See that the paper now have holes that corresponds
to the raised bars.

Un-highlight the holed paper in inventory.

Library:    Go back upstairs
and enter the library.

Use the paper with holes from the salon on the
metal plate.

Move the holed paper over the words and see that
certain letters are seen through the holes – N E N S SE E. Click to enter the
letters in reports.

Un-highlight the holed paper in inventory.

Salon:    Go back downstairs
and enter the salon.

Use the other paper with holes from the library on the
metal plate.

Move the holed paper over the words and see that
certain letters are seen through the holes – SE E N SE N SE. Click to enter
the letters in reports. Exit and if not done yet, un-highlight the paper in items.

The code for the safe is the combination of the 2
set of letters obtained. Turn the dials to the compass directions (N for
north, S for south and SE for Southeast) noted:    SE E N SE N
SE N E N S SE E.

Use the compass direction  for N as top line,
SE as bottom right line and S as bottom line.

The safe opens. Take the key.

Landing:    Exit the room and
climb the stairs to the landing.

Check the candlestick on the wall and see that it is
loose. This must be the one mentioned in the message from the Lady’s chambers.

Use the pliers on the candlestick and it falls on
the floor.

Secret panel:    Look close at
the panel and see 4 metal plates.

Van Helsing states to make a key for it. Click on a
metal plate and the need to measure the depth of the holes is said by Van
Helsing.

Make a measuring tool:   
Using the items taken from the Lady’s bedroom and kitchen, combine in
inventory: spool of thread, measuring tape and wooden spoon to get
measuring instrument
.

Use the picked up measuring instrument on all 4
metal plates of the secret panel to get the measurement of the key to be made: 10, 8, 12, 5 cms.
The measurement should be entered in documents.

Make a key:    Go down to the
cellar below the kitchen.

Click on the vise on the worktable to get a close
look at the items needed to make the key.

See that the file, nails, hammer and saw that were
picked up earlier are on the
right side. Below the measuring tape are dowels. The main constructing area is
above the measuring tape.

Cut and fit the dowels:   
Take a dark brown dowel from bottom of screen.

Place-click dowel below the measuring tape.

Use the saw and cut the dowel to size 10 (one of the 4
measurements) taken from the secret passage. Do this by clicking the tip of
the saw on the line below the correct number.

Take the 10 cm dowel and click the tip on the top
right hole of the dowel above the tape.

Do this to cut  8, 12 and 5 cms dowels and fit them from
top to bottom under the 10 cm fitted one.

Now the wide light colored dowel. Take the wide tan
colored dowel below the tape and place it under the tape.

Use the saw on the tip of any number until Van
Helsing cuts the dowel. My cut was done on 5 cm mark.

Place the wide dowel on the large hole on the left
of the setup above the tape.

Trim the dowels:    Take the
file and click it on all the dowels to trim the ends.

Secure the dowels:    Take nails
and click on the opposite side of a dowel (see picture below).

Use the hammer on the nails to hold the dowels in
place to get a makeshift wooden key. Now, will this work?

Go back to the landing and use the makeshift wooden
key on the panel.

Automatically enter the secret passage. Climb the
stairs. See a hole on the floor with stakes.

Use the key taken from the salon safe on the lock of
the door at top of the stairs.

Dracula’s room:    Look
around.

Click on the coffin, covered mirror, his portrait
and the book on the table under the portrait.

See a book with a jeweled pentagram.

Check the open window and realize that Dracula has
left.

Go left and see a locked door. This must be the
locked door at end of hallway on the top floor.

Look at the picture above the door of Castle
Dracula.

Check the book case and click on the bloody book on
the middle shelf at extreme right.

Read the page of blood stained book. The diagram is
similar to the lock of the book under Dracula’s portrait.

Open Dracula’s book:    Go to
the book under Dracula’s portrait.

The blood stained book page shows that the inner
triangles have symbols and the outer triangles have text. The jewels are all
on the tip of the inner triangles.

The red jewel at the bottom of the page  and
exiting out of the book resets the puzzle.

Show the symbols on the small inner triangles:   

Click on one of the small triangles and then another
one. See that they interchange their positions.

If the small triangles are in the correct place, a
symbol appears.

The object of this part of the puzzle is to show all
the symbols.

There are several solutions to this puzzle. One of them before touching the puzzle is (labeling
the small triangles from top right going clockwise A-E):

Click on the bat at top of the circle to show the symbol in D.

Click on A and C. Click on bat.

Click on B and E. Click on bat.

All the small triangles should have a symbol now.

Show the symbols on the large outer triangles:   

Click on one of the large triangles (or the ruby
close to the triangle) and then another triangle. See that they interchange their
positions.

If the large triangles are in the correct place, a
text appears.

The object of this part of the puzzle is to show all
the text.

There are several solutions to this puzzle.

Labeling the large outer triangles 1-5, starting at
top going clockwise:

Solution 1:    Click on 1 and
2. Click on bat.

Click on 1 and 4 triangle or the ruby. Click on bat.

Click on 3 and 5. Click on bat.

Click on 1 and 5. Click on bat.

Solution 2:    Click on 4 and
5. Click on bat.

Click on 3 and 4. Click on bat.

Click on 1 and 2. Click on bat.

Click on 1 and 4. Click on bat.

All the outer triangles should have a text now.

Place the jewels to tip of the triangles:

Click the black jewel, see where they can go and
then click at top right tip.

Click red jewel and then click bottom right tip.

Click white jewel and then bottom left tip.

Click blue jewel and then bottom tip.

Click white jewel and then click top left tip.

Click green jewel and then click bottom left tip.

Click on bat.

Read Dracula’s book and learn how he came to
be this way. Learn about Irina, the love of his life, the battle, the slaughter, the suicide, the
possibility of her ‘return’ and Mina. He is searching for the Demononicon of
Wliwggi in Cairo.

Hendrik is heard walking the top level hallway
towards this room. Exit
through the secret passage (door with swords).

Mina’s apartment:   
Automatically be at Mina’s apartment.

Look at the basket of garlic on the floor by the
table.

Check Mina’s door. Van Helsing feels a presence.

Use the crucifix on the door of Mina’s bedroom.

See Mina already bitten by Count Dracula. Dracula
flies off as a bat.

Van Helsing sent a telegram to Seward MD,
Director of Carfax Sanatorium
asking for his help with Mina and his
crusade against the vampires.

Seward reports about Mina’s condition.

Go to bottom screen and click on the map on the wall
to reveal the European map.

Click on Cairo at bottom right. There, perfect!

Cairo

Market place:    Try to talk to any of the men.

Mustapha:    Go forward and enter the market place.

Look at the sign on top of the building at right or above the camels.

Go forward to the path in front of the camels.

Talk to Mustapha. Rent a room and find out where the museum is located.

Go right to the corner and click on the sign on the post of the camel stand.

Go bottom right to the museum

Cairo Museum:    Look at the shelves and items by the
door.

Go to the bottom screen. Talk to the man sitting by the desk.

He the assistant director was left in charge by the absence of the Director of
the museum.

He is busy. Offer to help to look for items he wants collected.

Item collection:    Check documents for the list of
the artifacts
. Find out what is a deben.

He gives a  coiled copper deben and a scribe’s stylus. Take the Giza
pyramids
paper on the desk.