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Roon Sehv Review

Roon Sehv Review

Roon Sehv Review

A nice little adventure game set in the Myst universe with advanced puzzles. And it’s free.

Category: Review
Written by: Bob Washburne on February 4, 2019
Genre: Point-and-Click Adventure
Developed by: Babel Studio
Release Date: 2015
Platforms: Windows

Roon Sehv is a nice little point-and-click adventure game set in the Myst universe. It can be downloaded for free and… most of you just left to download the game, didn’t you? Oh well, for the two of you still reading, it was made by Denis Martin who is currently working on the remake of Myha.

It is obviously worth the price, but is it worth your time? I believe it is.

The graphics are nice and navigation is in a 3D open world. Movement was smooth on my old laptop and I was never disoriented. The sounds and ambiance are pleasant.

But where Roon Sehv shines is in the puzzles. They are of the logical kind – there is no inventory – and they are for the advanced player. The puzzles are fair – all the clues you need are there – but you will have to find them. Did you notice that one candle is slightly different from the others? Did you notice that the picture frame has a slight bulge on one side? Can you count in D’ni?

The game play is linear – you must solve each puzzle in turn in order to reveal/activate the next one. There are no multiple worlds.

Where the game is a little weak is in the story – there really isn’t much of one. You are exploring an old enclave which is in need of maintenance, but there is no explanation of who you are, why you are there or even how you got there. There are pages of a diary laid out (on display?) all over which tell a simple story of a scholar living during the last days of D’ni, but it really doesn’t go anywhere.

And finally you solve the last puzzle and… the game ends. You are left with every question you had when you started.

Bottom line? Don’t come with any great expectation for a story or of learning any new about D’ni, and enjoy a challenging, but very well-engineered puzzle palace.

Grade: B

+ Nice graphics
+ Open world exploration
+ Logical puzzles
+ IT’S FREE!
+/- Linear play through
+/- Advanced difficulty puzzles
Weak story line
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Bob Washburne

Bob Washburne

I have been playing adventure games since 1979 when I played "Adventure" on the DEC PDP minicomputer at work. The first adventure game I ever purchased was "Zork 1" for CP/M. I can remember the introduction of the IBM PC. I remember the invention of the microcomputer (actually, it was discovered rather than invented). I remember the invention of the minicomputer. Yes, I am an old fart. I have written 80 reviews and articles for JustAdventure starting with my review of "Bioscopia" in February of 2004. I currently own more adventure games than I will ever be able to play, let alone review. And I want more!

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