
Thimbleweed Park is Set to Arrive in Q1 2017
Have a look at some new screens, a trailer and details concerning the Kickstarted point-and-click adventure from Terrible Toybox/Ron Gilbert and Gary Winnick





The Latest Thimbleweed Park Trailer and Screenshots – August 18, 2016
Thimbleweed Park is a dark comedy/mystery. But whatever you think it is at first glance, Ron Gilbert and Gary Winnick guarantee it’s not what you’re expecting.
The game is deceptively big. We’ve only been show “the tip of the iceberg.” The screenshots accompanying this article are brand new.
The puzzles are in, the text is written and the bugs are fixed…mostly. The remainder of December will be spent recording 16,000 lines of dialog.
Thimbleweed Park will initially be released on Xbox One, Windows, Mac and Linux. A few months later, it will arrive on mobile. Here is a look at Thimbleweed Park on the iPhone:
For those unfamiliar with the game and story, here’s a recap:
In a town like Thimbleweed Park a dead body is the least of your problems.
Lost along a dusty stretch of highway, this proud town once boasted an opulent hotel, a vibrant business district, and the state’s largest pillow factory, but now stinks of a desperate longing to be what it once was.
A body has been found in the river, bloated and pixelated from the decay of a death come too soon. Agents Ray and Reyes arrive and are immediately suspicious of each other’s intentions, then a couple of pigeons show up and start talking about the signals and it only gets weirder from there.
A cursed clown, a bitter heiress, and the ghost of pillow salesmen join the story and add their own complications.
Play and switch between all five characters as you explore the vast, strange, and manipulative world of Thimbleweed Park while unraveling a dark and humorous neo-noir mystery.
Solve puzzles dreamed up by the brains of Ron Gilbert and Gary Winnick, creators of the original point & click adventure game, Maniac Mansion.
Look for Thimbleweed Park to appear early in 2017. For further info, have a look at the Development Blog.
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