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I Can’t Escape: Darkness – Teaser, Screens, Info, Original Game Jam Version Playthrough Video

I Can't Escape: Darkness - Teaser, Screens, Info, Original Game Jam Version Playthrough Video

I Can’t Escape: Darkness – Teaser, Screens, Info, Original Game Jam Version Playthrough Video

The bravest explorer will reach the deepest depths, discover the darkest secrets and most likely still be devoured by darkness. Can you really escape?


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I Can’t Escape: Darkness is Announced – September 9, 2014

Original Game Jam Version Playthrough

From indie developer Fancy Fish Games, I Can’t Escape: Darkness is a quicksand trap for the senses. The more you listen and look for clues, the deeper you fall into a damp, living dungeon.
Your odds of escape are slim, and when you fail, the dungeon will change before you try again. Fend off the Darkness with whatever light you can find; once your light burns out, the Darkness will consume you.

Harken back to 2013, when the free, one-month Game Jam experiment I Can’t Escape became a hit with players. Post-release feedback as well as features that were left on the cutting room floor have been woven into I Can’t Escape: Darkness.

The mood of suspense and desperation has been heightened to a terrifying degree in I Can’t Escape: Darkness. Players will find themselves in a musty, dimly-lit dungeon and instinctively feel the need to escape. From a first-person perspective, the atmosphere is immediately immersive and makes players uneasy. The visuals are disturbing, and the soundscape offers absolutely no comfort. To make matters worse, players will usually find themselves falling deeper into despair the more they try to escape.

The full release of I Can’t Escape: Darkness for PC, Mac and Linux will be available in January 2015. However, Fancy Fish Games intends to offer a playable early access version in October, in time for Halloween.

The dungeon is procedurally generated for each game; each experience is different and new. The dungeon is also organic and alive.
While death is almost certain, players usually experience it at their deepest involvement, pushing them to restart immediately. The haunted dungeon is dripping with atmosphere; players are encouraged to wear headphones and play in the dark to experience the full soundscape and visual immersion.

Note: I Can’t Escape: Darkness is not recommended for people who suffer from claustrophobia or fear of the dark.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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