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Caffeine Demo Version 9.1 Released by Incandescent Imaging

Caffeine Demo Version 9.1 Released by Incandescent Imaging

Bug fixes have been implemented; improvements and features have been added


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Caffeine Development Log – July 29, 2014
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This latest demo of the sci-fi horror title Caffeine acts as a visual showcase and provides a taste of the game’s atmosphere, music and setting. It’s based on a demo that was shown at AVCon 2014 in Adelaide, Australia.

The demo is non-linear and incorporates physics-based interaction. Head-bobbing and crouching have been implemented, bugs have been fixed, new assets have been added and materials have been tweaked. Oculus DK2 head tracking should work.

The demo is 64-bit only and can be downloaded here.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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