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InSomnia Reaches Kickstarter Goal Ahead of Schedule

InSomnia Reaches Kickstarter Goal Ahead of Schedule

InSomnia Reaches Kickstarter Goal Ahead of Schedule

Stretch goals have now kicked in; a playable tech demo is available on the Kickstarter page


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InSomnia Video, Screens, Info – July 8, 2014

Visit the Kickstarter page

Studio MONO is pleased to announce that the funding goal for its atmospheric dieselpunk RPG InSomnia has been met and exceeded a week early.

Anatoliy Necrasov, lead developer at Studio MONO: “The team and I are very happy with the continued support from our backers. To reach our inital funding target at this stage is amazing and we’re now extremely excited about the possiblity of reaching further stretch goals. This is such great news and we are all very proud of this project and highly motivated to deliver a game that lives up to our backers’ expectations!”

In InSomnia, you’ll awaken from a 400-year cryogenic sleep on a retro-futuristic space station in an atmosphere permeated by noir and dieselpunk. Become immersed in a non-linear story in which everything will come to depend on your actions.

Experience man-made, apocalyptic landscapes with a dark ambient soundtrack and echoes of a post-war civilization. Play through the atmospheric single-player campaign alone or with friends.

Break free from RPG leveling systems, character classes and grind. Enjoy randomly-generated events and missions for single player & co-op. Experience rich storylines updated every 2-3 months with both single-player and co-op content.   Embark on non-linear quests and missions with many possible solutions and puzzles.

InSomnia is to be released for PC in Q4 2015. Release dates for Mac and Linux are TBD.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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