Creepiness rules in this upcoming release from Belgium-based Tale of Tales.
Six sisters, aged nine to nineteen, find themselves traveling through the forest to visit their grandmother. But which path will they take? The path of needles, or the path of pins? For the focus of the game is not on the destination, but on the journey chosen by each sister to arrive at her destination.
Inspired by The Grandmother’s Tale, aka Little Red Riding Hood, The Path is a realtime interactive metaphorical horror experience that is attempting to break new ground in the genre. It is primarily a short, single-player game of exploration that will allow you to control an avatar and there is only one rule to the game, ‘Stay on the path.’ But to play, the rule must be broken, yet there could also be benefits to not breaking the rule.
The chilling graphics and atmospheric music set the appropriate mood, but The Path is also a game of choices and with six sisters with varying personalities to choose from, it promises much replay value.
Founded by artists Auriea Harvey and Michael Samyn, Tale of Tales is known for their experimental titles such as The Endless Forest – a multiplayer screensaver – and The Graveyard – a short – but absolutely immersive – non-game about an elderly lady who visits a cemetery. Their video game projects are a cross-pollination of the unique game structure of The Resident’s Bad Day on the Midway suffused with the literary eeriness of inSCAPE’s classic The Dark Eye. While projects like these don’t often, if ever, meet with financial success, they do encourage creativity and experimentation from others who may have never considered game development as an outlet for their talents.
The official website for The Path has some great wallpapers of each of the six sisters along with some intriguing gameplay footage and a teaser, and the gallery page has a synopsis of each sister.
We hope to have a hands-on preview and/or review for you soon, but until then, be careful which path you choose for it may lead to. . .