TES is an “interactive sitcom” similar in structure to The UI is simple to use. There is a bright orange arrow that will The voiceovers are very Because the demo was so short, I wrote Dimitris to ask him a few When did you decide you wanted to make an AG?
How did the idea for TES come about?
What has the experience
If you’re as interested in this game as I am, be sure to visit I encourage everyone |


From late 2002 until mid-2005, a popular magazine called The Inventory
The game’s cartoonish art fits its silly, sometimes sophomoric
The demo only included two small puzzles: ridding Emilio’s room