THE TOP 10 NON-ADVENTURE GAMES OF ALL TIME

Articles

THE TOP
10 NON-ADVENTURE GAMES OF ALL TIME

Article
by Agustín Cordes and Michal
Necasek




October 3, 2003


One sunny day we were
browsing the Internet (is there anything better to do on sunny
days?) and stumbled upon a fancy Top 10 list.  While
we generally enjoy reading such lists, we don’t always agree with
them.  This one however was truly outrageous. You can’t imagine how
taken aback (or even upset, angry, maddened and thoroughly unhappy)
we were with the choice of supposedly the best game of all time: Super
Mario Brothers
.  These so-called game critics were resolutely
claiming right there in our faces that Super Mario was
the best game ever. We felt insulted, outraged, annoyed and almost
depressed by this show of exquisitely bad taste.  To improve our
mood we decided to create a list of out own, to show those mainstream
sites which games are the really great ones. Anyway…

In this list you might
notice a preference for production value and game design.  Production value meaning not just eye candy but
also a careful balance between visuals and gameplay, although there
are a couple of games with relatively low production value where
the design outshines everything else.  Speaking of design, that is
a bit more tricky.  Think about how the game would look on paper
and drafts.  We’re talking about the heart of the game.  Consider Half-Life for
instance, a game that was hailed by many as the best ever.  If you’re
one of them, we must warn you, it isn’t on this list – please don’t
be too disappointed.  While we enjoyed Half-Life and
consider it a remarkable game (among FPSs), its gameplay is lacking
in depth (like most FPSs).  In other words, it’s a pretty straightforward
game.  You could ask “who gives a damn about the depth if the
game plays great?”  We would answer “you have a point there
but why rate it so high if there are other games with great gameplay and depth?”  Games
such as the ones on this list.  Save for a few minor issues in some
of them, these games have a perfect, balanced gameplay and a
remarkable design, in most cases revolutionary, spawning numerous
sequels and knock-offs.

This list is not intended to be the final word either. There was
no complicated scoring system, no ballots (no stuffed ballots either),
nothing like that – we selected these games because they are the
games we like best. We could be well talking utter nonsense here
of course (and that wouldn’t be a big surprise). Nevertheless, we
have full confidence in our judgment.

Because we don’t have a platformer on the list.

On to Number 10

Agustin Cordes

Agustin Cordes

Did you ever have that feeling when you realize something that will never change? I mean, do you remember when you realized your girlfriend would be your wife for the rest of your life? Oh, you're not married, I see - me neither. But anyway, my point is: the first day I played King's Quest back in 1987, I knew I'd be forever in love with the genre. Seriously, after entering a castle, climbing up a tree, exploring a cave and finding all kinds of treasures, I realized that was the kind of game I loved - with King's Quest I felt the sense of adventure in all its splendour and, while now it seems a bit bland after all these years, I still remember it as an enlightening experience. That's right - after King's Quest, I was an avid adventure gamer. Years passed, more adventures were played and the internet appeared. Somehow, I needed to find a place where I could gather more information about adventures, where I could satisfy my adventuring needs. Of the small bunch of sites dedicated to the genre, only one stood above the rest with loads of info and quality. Even better, where in most sites adventures were covered like a mere day-job, in this site the staff showed a whole-hearted love for the genre, just like me - that's how I knew about Just Adventure. More years passed, even more adventures were played and lots of visits to JA were payed. One day, the JA forum opened and, without intention, I was sucked in. Next, I could write a line like "less games were played, lots of posts were made" but I guess that's getting pretty tiresome by now. Cut to the chase: one day I started a topic about unfinished adventures with several comments, Randy liked it, he asked if I wanted to write an article about it and that's it - I'm in! Now a little about me. I'm 23 years old. As you may have guessed from my spelling mistakes, English isn't my native language. I'm from Buenos Aires, Argentina. Right now I'm working as a programmer in a communications-oriented company. Also, I'm carrying on my Electronic Engineering career, which I'm liking a lot. When I'm not working and studying, I usually try to sleep - when I'm not sleeping it's because I'm playing games. I'm a huge fan of sci-fi and horror, genres I love on books, movies and games. Lovecraft is my most favorite writer. I'm a weird guy - people close to me know I'm a slightly deranged person. I often enjoy things most normal people don’t, like Monty Python (I really love British humour) and bizarre, low-budget, badly-acted horror movies. As for my favorite games - Wasteland, Fallout and System Shock are right at the top of my list. Yes, I know what you're thinking, "after that initial speech, this guy is telling me his favorite games are RPG's?!". Well, while those are the games I most enjoyed for several reasons (being a post-apocaliptic nut for two of them), that doesn't mean the adventure genre isn't the most I like. In fact, I've played and enjoyed so many adventures that it's very difficult for me to pick a few single favorites.