Articles
THE TOP
10 NON-ADVENTURE GAMES OF ALL TIME
Article
by Agustín Cordes and Michal
Necasek
October 3, 2003
1.
Fallout – Black Isle Studios/Interplay, 1997-1998
For
the purposes of this list, we consider Fallout and Fallout
2 to be one game. Their gameplay is nearly identical and
most of what can be said about one game holds true for the other. Fallout is
a post-apocalyptic RPG with isometric view, taking place on the
West Coast of the US, several decades after the end of WWIII. Most
of the country is a wasteland, but a number of people survived
in underground vaults and are emerging to re-colonize the land.
There are only isolated city-states and the wasteland is a dangerous
place, with mutated critters, robbers, bandits, savages, aliens
and other assorted enemies. In both games your goal is to overthrow
a plot to destroy the world (as if nuclear war wasn’t enough).
How you do that is entirely up to you – Fallout is
very nonlinear, and although there is a “natural” path
to follow, nothing will force you to do so. You can play as a man
or a woman, you can be a good guy or a bad guy, you can use your
intelligence, blast everything to bits or choose a stealthy approach. A
very wide variety of weapons is available, from knives and spears
to laser and plasma rifles. The combat is purely turn-based, hence
there is no need for fast fingers. You can have several NPCs in
your party, though you can’t control them during fights. The non-linearity
and multitude of possible approaches and solutions make Fallout a
highly replayable game, and every time you play Fallout you
will find something you missed last time. Together with a healthy
dose of humor, this is a winning combination.
