Mystique Chapter 2: The Child Review
The “story” began in Mystique Chapter 1: Foetus. That very brief game took place entirely in one blood-soaked bathroom. When you solved the puzzles and extricated yourself from the room that was it for that episode. Chapter 2 continues the same story. You’re out of the bathroom! And that same little ghost girl beckons you onward.
Just like in the first installment, the game follows the rules of traditional point-and-click adventure games. At first, only a few rooms are open to you, but as you collect more objects and solve more puzzles, the environments gradually open up. The larger scope of the game gives the game designers more opportunities for puzzle placement. While the puzzle collection is not stellar, it’s a step in the right direction.
The graphics are primitive, but effective. They might remind you of a Clock Tower-era survival horror game. The sound design, while simple, is effective. Make sure you turn your media volume up to full when you play!
But feel like a few chills? Check it out.
System Requirements: This review is copyright Ray Ivey and Just Adventure and may not be republished elsewhere without the express written consent of the author. Republication of said review must also contain a link back to Just Adventure. |




