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Sherlock Holmes and the Mystery of the Mummy Preview – Welcome to Just Adventure +

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Sherlock Holmes and the Mystery of the Mummy

Developer: Frogwares
Publisher: Frogwares
Release Date: Q4 2002
Platform: PC
Preview by Randy Sluganski
October 23, 2002


It’s time to don your deerstalker hat and fire-up your calabash pipe for the game’s afoot again! Yet this time the culprit is not your arch-nemesis Moriarty, but rather a cursed mummy that has escaped from his disturbed sarcophagus and is seeking revenge.

Anyone who is nostalgic for a good old-fashioned point-and-click adventure game need search no further than Sherlock Holmes and the Mystery of the Mummy. The game is played from a first-person point-of-view, though the wonderful cut-scenes are all in the third-person mode and as Watson is not available to offer his assistance, you must act as Sherlock’s eyes and ears.

The entire mystery transpires in the mansion of Lord Montcalfe, a well-known scientist and explorer who also happened to own an immense collection of Egyptian artifacts. We say ‘happened’ because it seems his Lordship has recently been the victim of a tragic and untimely death. Elizabeth, his daughter, has asked her acquaintance Sherlock Holmes to investigate the mysterious circumstances surrounding her father’s supposed suicide.

As the story progresses, Sherlock will unravel more than the mystery of the mummy as long-hidden family secrets begin to shed some light on the case.

Adventure gamers who have previously played the demo of this game, will be pleased to know that Sherlock’s voice now consists of a very respectable British accent. The game is broken into chapters and each chapter usually concludes with Sherlock either escaping from a room in which he is trapped or from the clutches of death.

Be forewarned Sherlock fans, you will want to save often for Sherlock can die and as we all know, there is nothing worse than replaying twenty or thirty minutes of your game.

Mystery of the Mummy is a puzzle lovers delight as there are numerous brain-stumpers, but most are pretty simple if you only use – ahem – logic. There were a few occasions that I found myself briefly stumped, but as the puzzles are usually confined to a limited portion of the mansion, it was usually only a matter of deductive reasoning before you will find a solution that will allow you egress to another section of the mansion.

As of now Sherlock Holmes and the Mystery of the Mummy does not have a North American publisher, but you will be able to order the game directly from the developer’s site (http://www.frogwares.com.ua/sherlock/kindex.php) for a mid-November delivery.

If you would like to try Mystery of the Mummy first, please download the demo or watch a trailer of the game.

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