Valhalla Classics: Episode 1 – The Crypt – Episodes 1 to 4
Episode 3 – The Chapel
A peaceful resting place for some of
Valhalla’s most notable royal ancestors, the chapel is left mostly
unspoiled by Infinity’s evil hand but don’t let the calming atmosphere
lull you into a false sense of security for in this episode, you will find
more devious puzzles than you have previously encountered. You must
retrieve all 4 of the official’s plates that were used centuries before to
commemorate the birth of the new kingdom. But the plates are well hidden
and only when you have satisfied the request of the dead will you begin to
unravel the mystery that is The Chapel.

Be careful walking on cracked
floor.
Tombs, potions, River keepers and such:
Lord Monty’s room – Take the
cement behind the little Prince. Read the Tomb book and
learn that it is possible to communicate with the dead in the tomb, when
under the influence of relevant brew and after returning to them their
lost possession. Drop the book. In the room are the Tomb of the
Poet and Lord Monty. Operate the tap and see the plant beside
it grow an Apple. Pick the apple and consume it to get Apple core.
Grow another one and take the Apple. Pick door key from
grate. Place cement on cracked floor in front of the grate between the
Toffee Monster and the River Keeper, guarding the bridge
across the way. Operate the grate and take arrow.
At the bottom of the room is a beautiful
vase between 2 chests. Beside it is a bow with a
lever across it, tree stump and target. Drop arrow on
bow. Drop apple on tree stump. Operate the lever. The arrow splits the
apple. Take toffee from the apple. Pick the cement
from the grate on the right. Operate the grate and take seeds. Go
to hallway at the bottom of the screen and take hairgrip. Insert
toffee on toffee monster to open the chests. Take sight potion and
green finger potion.
Go to the foot of Lord Monty and see an eye
icon on the floor. Standing one step behind the eye icon, drink sight
potion. Step on eye icon. Insert key on door and go forward.
Tomb of the singer room – Turn to the right and
drop cement on floor crack in front of the plant. Walk over and read the
Ancestor book – it has very good clues. The stand the book was on
is the Altar of Dispute. Drop the book on the floor. Go to left
side of the room and see a toffee monster. Take the bag of sand.
Place seeds on the pot full of earth. Operate the faucet and take
flower. Below the cannon is an inkwell. Take the
monocle at the bottom right of the room. The stand it was on is the
herbalist bowl. A boulder blocks the way to the room on the right.
Take cement at the bottom left of the room and read the blue book
on top of the tomb of the singer. The Gift book states the River
keeper allows passage only to those who know the gifts given during the
formation of the kingdom. Drop book on floor. Go back up to Lord Monty’s
room.
Lord Monty’s Official Plate:
Lord Monty’s room – Place flower
on vase. Take a sheet of poetry and the Ring of Compromise.
Go back to next room and place Ring of Compromise on Altar of Dispute.
Take white dove. Go back up to the River Keeper. While facing the
River Keeper look at the White Dove and the Prince will say the password.
The bridge appears and then cross the bridge. Take the French drama
and operate the lever on top of the room. Go to the closed door at the
left of Lord’s Monty’s room and note that it has changed to one with
knobs. Insert the hairgrip on door.
Kettle room – Go down and take
kettle. Operate the grate and read book about Lord Terrival, on how
his tricks are sound sensitive. Drop the book. Go to stand with toffee on
it and it disappears. Drop bag of sand in front of toffee. Walk over sand
and take toffee. There is cement and a river keeper on the left
side. Go up to the top of the room. Operate the lever and a door opens.
Take match at the left end of the room. Drop match on burning hot
coals to get lit match. Drop cement on floor crack in front of
faucet. Drop kettle on grate and operate faucet. Take kettle full of
water. Place the kettle full of water on burning hot coals. Take
door key from broken glass. Insert key on door.
Tomb of the singer room – Insert
toffee into Toffee monster and take lyrical drink. Lord Monty’s
room – Drop the sheet of poetry on the tomb of the poet. Consume
lyrical potion and look at poetry on tomb. Take slippers. Go back
to room below, left and enter the now opened door to Banquet
room.
Banquet room – Look at
Granddad and he said ‘It’s very cold in here!’ Place slippers on
Granddad’s body. Take toffee. Drop White Dove beside the table.
Look at banquet table and find out who sat where. Look at Lord
Terrival, tomb of the magician and piano. Take the
song in front of the toffee monster. Insert toffee on monster. Take
acting potion and cannon ball. There is a royal
letter and candle holder at the bottom of the room.
Tomb of the singer room – Drop
the song on the singer’s tomb. We have to look for a potion then. Insert
cannon ball in cannon. Go behind the cannon and drop lit match. The cannon
ball breaks the boulder blocking the way. Enter the room on the
right.
Uncle George’s room – Read the
red book about the formation of Valhalla found on top of the tomb of
the musician. Drop book on floor. Take cross from Uncle
George’s body. Remember Uncle George, who is pictured with a monocle is
good with languages and Lord Monty loves Shakespeare. Drop monocle and
then French drama on Uncle George’s body. Take English play.
There’s a mirror beside him. Operate lever on top wall to open a shortcut.
Operate grate at bottom right of room and take quill.
Tomb of the singer room – Drop
quill on inkwell and take Hercules drink and Globe of
Wisdom. Kettle room – Take
cement, if you haven’t yet and face the River Keeper. Look at Globe
of Wisdom and passage is allowed. Cross and take musical potion.
Operate the lever to shortcut. Banquet
room – Consume Hercules potion and take the piano. Drop the
Globe of Wisdom beside the White Dove. Uncle
George’s room – Drop piano on musician’s tomb and consume musical
potion. Operate piano – Tara-ra-rara! The door opened at the bottom of the
room.
Nanny’s room – Look at Nanny and
she wants Fluffy. Take cement from wall at the foot of Nanny. Note
the stamina potion when you need it on the other side of Nanny. The
room has a toffee monster, River Keeper and mixing
device. Drop cement on floor crack in front of the artist’s tomb. Look
at bush with eucalyptus leaf across the tomb. Ouch! Drink green finger
potion and take eucalyptus leaf. Walk to left corridor and operate
lever. Go left again and pick toffee from bottom wall before skinny
passage. Operate lever to open Banquet room door. Go back to Nanny’s room.
Insert toffee on toffee monster and take choral potion and read the
book about the Prince with colored gem and “two’s company…..” Drop
book.
Tomb of the singer room – Go in
front of the singer’s tomb. Consume choral potion and then look at the
song. ‘Sinatra eat your heart out!’ Take Fluffy, the teddy. Place
eucalyptus leaf in herbalist bowl at lower right of room and take
homeopathic remedy. Lord Monty’s
room – Look at Lord Monty and he says ‘I ache all over.’ Drop the
English play on Lord Monty’s body. Consume acting potion and then look at
English play. ‘Alas, poor Yorick! I knew him well!’ Drop homeopathic
remedy on his body and take Lord Monty’s official plate (with
squares at the center).
Lord Charles’ Official Plate:
Nanny’s room – Give Fluffy to
Nanny and she opens the bottom door. Lord Charles’
room – In the room are Tomb of the Chef, Face of
Evil and Wheel of a Gypsy Caravan. Take cement. Operate
grate and take royal seal. Banquet room – At top right of table, drop Lord
Monty’s official plate . Drop royal seal on royal letter. Take wizard’s
wand and lucky heather. Drop wizard’s wand on tomb of the
wizard. Lord Charles’ room – Drop lucky heather
on wheel of a gypsy caravan. Take bad luck
horseshoe. Uncle George’s room – Drop
bad luck horseshoe on mirror and take lucky horseshoe. Face the
River keeper and look at lucky horseshoe. Cross the bridge. See jewelry
box by chest. Drop cement on floor crack and take door key.
Lord Charles’ room – Insert door
key on closed door on the right of the room. Take plank from skinny
walkway. Lord Diabolis’ room – Take
#2 and candle from the room. Operate grate and take
recipe. Banquet room – Drop candle
in candle holder. Take door key and gem. Drop lucky
horseshoe beside the other gifts.
Lord Charles’ room – Remember what the book said about the
Prince having a gem. Look at the third face of evil on top wall and insert
the gem. Run back to magician’s tomb. Banquet
room – Look at magic wand placed on tomb of the magician.
Abracadabra! Take blank canvas.
Lord Diabolis’ room – Insert key
on closed door at far end of room. Tombs of the
Carpenter and Priest – Look at Lord Charles’ Spirit and he
asks for help to have his final rest. Note hot stove. Drop cement
in front of lever at top of room. Operate lever. Go up and see Holy
Water. Operate the grate at left of hallway and take the
jewelry. Operate lever at top wall. Place jewelry on jewel box.
Take Devil’s potion and egg and chip’s potion. Drop the
devil’s potion in Holy Water and take the potion of biblical
proportion. Drop the cross on the priest’s tomb. Consume the potion of
biblical proportion and look at the cross. ‘Amen!’ Take the funeral
wreath. Lord Charles’ room – Drop
recipe on tomb of the chef. Consume egg and chips potion and look at
recipe on tomb. Take dough. Tombs of the
Carpenter and Priest – Drop dough on hot stove and take Bread
of Plenty. Go down the hall and face the River Keeper. Look at Bread
of plenty and he will let you cross. Take cement and the blade
resist potion. Operate the grate and take
toffee. Uncle George’s room –
Insert toffee in toffee monster. Take potion of sermon and
bee. Lord Charles’ room –
Drop the funeral wreath on Lord Charles’ body. Consume the sermon potion
and look at funeral wreath. ‘Ashes to ashes and dust to dust!’ Take
Lord Charles’ official plate (with circle at
center).
Lord Diabolis’ Official Plate:
Tombs of the Carpenter and
Priest – Note that the spirit of Lord Charles is gone. Take the
Staff of Honor that he left behind. Go forward and drop apple core
in the compost heap. Take DIY potion.
Nanny’s room – Face the river keeper and look at staff of
honor. Cross bridge. Operate grate and take Leonardo potion.
Operate lever. Take picture of a king. Cross bridge. Drop #2, bee
and picture of king in mixing device. Operate the mixing bowl and take
‘2 bee king!‘ Tombs of the Carpenter and
Priest – Drop the plank on carpenter’s tomb. Consume DIY potion
and look at plank. ‘Where did I put my saw?’ Save game here! Consume blade
resist potion, take saw and run to Lord
Diabolis. Lord Diabolis’ room – Drop
the saw on his body and he grabbed it. Wait until the potion wore off and
take saw off his body. You hurt yourself. Walk over to his head and look
at Lord Diabolis – What is your ambition? Look at 2 bee king. Take Lord
Diabolis’ official plate (with X at center).
Lord Terrival’s Official Plate:
Nanny’s room – Place the blank
canvas on artist’s tomb. Drink Leonardo’s potion and look at blank canvas.
‘Mona Lisa!’ Take Lord Terrival’s picture.
Banquet room – Look at Lord Terrival’s head and he forgot
who he is. Drop Lord Terrival’s picture on his body and then look at the
picture – It’s Lord Terrival! Take Lord Terrival’s official Plate
(with cross at center). Place all the official plates in their proper
places on the banquet table. The placements are: Lord Monty’s – upper
right, Lord Terrival’s – upper left, Lord Charles’ – bottom left and Lord
Diabolis’ – bottom right. The door on the left opens. Pick up all the
gifts to the new kingdom off the floor – Dove of Peace, Globe of
Wisdom, Lucky Horseshoe, Bread of Plenty and the Staff of Honor. Enter
the door on the left. Drop cement on floor crack. Save Game
Here!
Hand and Turtle passage – Step
on turtle, face hand, drop gift in order of acquirement, hand close, face
turtle, step on next turtle and continue until the safe landing –
Dove of Peace, Globe of Wisdom, Lucky Horseshoe, Bread of Plenty and the
Staff of Honor.
Key room – Walk to the right
passage, down, left and up to get the moving key. Insert key on
final door. Go forward to The Tower.
We did it! See you in The
Tower!
Episode 4 – The Tower
You must venture forth into the heart of the
Great Castle of Valhalla, the most dangerous place of all. Can you
help the Prince thru the emotional anguish of finding his long lost family
and find the courage to finally come face to face his archenemy, The Lord
of Infinity. You will need to draw on all of your intellectual skills, for
in the tower every room hides a secret. There are many characters here
that will help and some that will hinder. Keep your wits about you and be
very careful what you say.

Be careful of hinged trap floor tiles!
Saving the Bishop’s excommunicated soul:
Here we go then! Operate the floor tile by the
book with a tiny hole and get a match. Read and take the blue
book about the Bishop saving the Prince and was excommunicated with
the use of 3 religious artifacts. Operate the holed floor tile at the
bottom of the room and take door key. Go left and look at black
paint on the floor in front the locked door. Insert key on door and
enter.
Bishop’s antechamber – Operate holed
floor tile in front of hot grill with door key and take blue
door key. Take the plank from the stand, the ‘Go to
sleep’ from the bed, warming pan from table and phrase
book from dog keeper’s table. The room has an open mouthed
guardian, stamp album, bed, smelly glass on
bed stand, faucets on unsafe floor, guard dog and tired
dog keeper – ‘Too cold to sleep in here, isn’t it?’ Lit the match
on hot grill. Take lit match. Go to the right and insert the door
key on lock door at the bottom. Enter and take block on ice. Place
ice on hot grill and grill goes out. Take the little key. Drop the
lit match in place of the little key to turn the hot grill on again.
Insert little key in mouth of the guardian and take heavy ball and
a penny. Drop the penny on black paint by door and take penny
black – rare stamp, eh! Drop penny black on stamp book and get door
key. Drop warming pan on grill in front of faucet. Drop heavy ball on
unsafe floor in front of other faucet making a hole. Drop plank on hole.
Operate faucet to get pan full of water. Drop pan full of water on
hot grill and take a warm pan. Drop warm pan on bed and take
sleep spell. Operate the lever at the bottom of the
room. Bishop’s bedroom –
Take candle and read about Infinity’s councilors. Drop the
councilor’s book. Bishop’s antechamber –
Walk towards the door at top of room. Hear the dog bark and the dog keeper
say ‘Sleep, bulldog, sleep.’ Drop the sleep spell on table by dog keeper –
he falls asleep. Take the voice potion. Stand just in front of the
bull dog. Consume the voice potion and then look at ‘Go to sleep’. The dog
goes to sleep. Drop ‘Go to sleep’ sign on floor. Insert door key on locked
door. ‘I can feel Infinity’s evil presence!’
Walk up. Operate holed floor tile between the
bushes. Take the false teeth. Drop the false teeth in the glass by
the bed at the Bishop’s antechamber – opens a door. Go the left side of
the room and enter.
Bishop’s coffin – The room has
Psychic altar and the Bishop laid to rest. Take the
Father-Prince picture and stamina potion. Operate holed tile
by Bishop and take chess piece. Go back up the main
hallway.
Bishop’s throne room – Look at the
bishop’s throne and the thief. Go up the
hallway. Queen’s bedroom – The room has the
jewelry box, embroidery and the Queen’s secretary.
Read book by Secretary about the Chess set made from the sleepy
willow tree. Drop book. Take the rose from the bed. Read the
parchment about the Queen’s secret passageway. Drop the parchment.
DO NOT go down the hallway to the Queen’s secret passageway
yet! King’s bedroom – Take the ‘Anyone
there’ note.
Go up the main hallway. Operate lever to open
door.
Councilors’ room – The room has 2
councilors on their desks and barrel of wine. Read the
green book about the stolen and hidden Light, a dagger made of pure
light enclosed in glass that is Infinity’s downfall. Take the ‘You are
forgiven’ at the right side of the room. Drop the chess piece taken
from the Bishop on the chessboard. Take the Bishop Chess piece.
Bishop’s bedroom – Drop the bishop chess piece
on the bishop’s bed. Take door key.
Bishop’s coffin – Insert key on door beside the bishop’s coffin.
Enter the room and get the hanky ready!
Royal coffin room – Look at Queen and
King. ‘It’s my mother!’ ‘It’s my father!’ <Sniff! Sniff!> Take
stamina potion. Operate holed tile at the foot of the Queen’s
coffin. Take quija planchette. Go right and up. Operate lever to
enter the room. Chest side room – Look at
Quija board and the Black silk scarf in the room. Drop quija
planchette on quija board. Look at ‘Anyone there!’ ‘Yeeesss!’ Drop ‘Anyone
there!’ Take bishop’s staff and the
necklace. Bishop’s throne room –
Drop bishop’s staff on red arm of the throne. Take
bell. Bishop’s coffin – Now let’s save the
excommunicated soul! Drop the bell on Bishop’s body, blue Bishop’s book
and lastly candle. He looks peaceful every time you drop an item on him.
Take the Bishop’s ring. Bishop’s throne
room – Drop the Bishop’s ring on the other arm of the throne. Take the
Bishop’s potion of voices.
To get in Infinity’s Inner Chamber:
Bishop’s throne room – Look at thief at
the right end of the room. Say ‘You are forgiven!’ ‘Only a Holy man can
forgive me!’ Consume Bishop’s voice potion and while facing thief, look at
‘You are forgiven!’ The thief opens a shredding device. Drop the phrase
book on shredder. Take ‘Prince Valhalla’, ‘I want a
summons’, ‘The Gardener’ and ‘To see the Lord’.
Drop the ‘You are forgiven’ note. Councilors’ room
– Look at councilor on the right. Look at ‘The Gardener’ – he won’t
believe you are Prince Valhalla anyhow. To prove you are the gardener,
drop the rose on his hands on desk in front of him. Take Potion of
Faith. Look at the left councilor. He asks what you want. Look
at ‘To see the Lord!’ He wants a summons. Drop the ‘To see the Lord’
note.
Queen’s bedroom – Look at Secretary.
She won’t give you a summons because she only takes order from the queen.
Drop necklace on jewelry box and take Queen’s
Crown. Queen’s secret passage – Go down and
get trapped. Operate the holed floor tile and get chess piece. Read
the green book about a maze and a hidden treasure within. Drop the book.
Drink potion of faith and then cross the chasm and take the door
key. Insert the door key on close door.
Councilors’ room – Drop chess piece on
chessboard. Take Queen’s chess piece.
Queen’s bedroom – Drop Queen’s chess piece on her bed and take
‘I am your son!‘ Royal coffin room – Drop the
Queen’s crown on queen’s body. ‘I dreamed that I died!’ – ‘Oh, I miss you
so! Poor Mommy!’ – ‘And who are you?’ Oh, Mommy!! <Another Sniff> Go
to her head and look at ‘It’s me your son!’ ‘Goodbye, Mommy!’ <More
Sniffs> Take potion of voices. Queen’s
bedroom – Look at Secretary again. Drink Queen’s voice potion. Look at
“I want a summons!’ Look at the ‘The Gardener’. If you chose Prince
Valhalla, the game will not be able to proceed and need to go back a saved
game or replay. Take the summons from the bed. Drop the “I want a
summons’ and the ‘The Gardener’ notes. Councilors’ room
– Drop the summons on the hands of the left councilor. ‘I think I need
to lie down!’ Me too! Get door key and open the door. Save
Game here!
Lord Infinity’s Demands:
Electrified Hallway – Remember the
stamina potion is here. Run to the other end. Woo hoo hoo! Ya hah
ha! Pick up the yes and no. Drink a stamina
potion.
Infinity’s Chamber – Look at
bush on the left of the room and take the caterpillar. The
room has a voodoo doll, 2 dogs on either side of Infinity
with their bowls and Infinity sitting on the throne. Go to the
right hallway and look at lettuce leaf. Drop caterpillar on lettuce
leaf. It ate the leaf. Operate what is left of the tile eaten by the
caterpillar and take bone. Go to the left dog and drop bone on
dog’s bowl. Take phrase book from the left table. Get the
bone from the bowl. Now, drop the bone on the bowl of the right
dog. Go in front of Infinity and take door key from the plate on
the left side. Insert door key and open the door. Here we go again! Run or
walk down the hallway. Drink the other stamina potion in
inventory. Shredder – Drop phrase book on
shredder. Take ‘Your humble slave!’, ‘I heard nothing!’ and
‘To swear allegiance!’ Run up the hallway again
and drink stamina potion from floor.
Infinity’s Chamber – Look at Infinity.
Answer Infinity – ‘Your humble slave!’ and ‘To swear allegiance’. He wants
food. Take blue door key from plate. Drop ‘Your humble slave’ and
‘To swear allegiance’ notes. Insert blue door key on door at right
hallway.
Get Food:
Infinity’s bedroom – The room has a
barrel of whiskey, his bed, spell book and tape
recorder by a gap on the floor. Take his chess piece by bed and
tarot card from the stand at bottom of room. Operate the lever on
left side of the room to stop the electrified barriers. Go down the
hallway. Councilors’ room – Drop chess
piece on chessboard. Take King’s chess piece.
Bishop’s coffin – Drop tarot card on Psychics stand and take
crystal ball. Chest side room – Drop
crystal ball on black silk scarf. Take thimble and incantation
potion. Queen’s bedroom – Drop thimble on
embroidery. Take sharp needle. King’s
bedroom – Drop king’s chess piece on king’s bed. Take light feet
potion. Go back up through the hallway.
Infinity’s bedroom – Face the spell
book at the bottom of the room, consume incantation potion and look at
spell book. ‘Hubble, bubble, toil of trouble!’ Take bread and read
the book about Infinity’s plans about the Prince and his favorite drink –
blend of 2 fine spirits. Infinity’s Chamber
– Drop bread on Infinity’s plate. Answer Infinity while facing him –
‘Yes’ to loyalty, ‘Yes’ to hearing about Prince of Valhalla, ‘No’ to
seeing the Prince and ‘I heard nothing’ to rumors. He wants his nightcap.
Drop the ‘Yes’, ‘No’ and ‘I heard nothing’ notes.
Get Nightcap:
Take the chalice from the
plate. Councilors’ room – Place chalice on
table beside the barrel of wine and operate tap of wine. Take chalice
with wine and the tap that fell off the wine
barrel. Infinity’s bedroom – Place chalice on
table beside the barrel of whiskey. Insert tap on barrel of whiskey and
operate it. Take chalice full of the blend of fine
spirits.
Dealing with Infinity:
Maze – Insert needle on voodoo doll.
Enter the open door. Save Game here! Consume the light feet potion
while standing before the intersection. Run to the right, forward and
operate all the levers until the next intersection. Turn right and ignore
the next lever and operate the next one until safety. Operate the lever to
open the shortcut. Take the King’s Crown. ‘Maybe soon this will be
mine’. Royal coffin room – Drop King’s
crown on King’s body. ‘I have a dream that my brother betrayed me!’ Go to
his head and look at ‘It’s me your son’. ‘My son, you will make a fine
King!’ Take the Light – remember the book about the dagger inside
the glass.
Infinity’s Chamber – Drop the chalice
full of the blend of fine spirits on Infinity’s plate. He asks – ‘I know
you don’t I? Ignore him! Take his staff.
Infinity’s bedroom – Drop his staff on gap in front of tape
recorder. Go forward to tape recorder. Look at recorder. He tapes ‘Prince
Valhalla’. Take tape recorder with Prince’s
voice. Infinity’s Chamber – Drop the
Light on the stand in front of Infinity. Drop tape recorder on floor right
in front of Infinity. Operate tape recorder. Infinity blasts what is in
front of him which is the Light. Take dagger from the broken glass and
insert dagger in Infinity. We did it! You killed him! Take ashes of
Infinity.
Well, what else can I say – Thank
you!
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