Syberia II
Dreamworld
Kate gives the fruit
to spirit woman.
Kate gets sleepy
because of the fruit’s smoke.
Enter the cave, pick
up the mammoth doll at far end of the cave and exit the cave.
Exit the area, walk
the long path until you see a girl in a landing. Talk to Anna Voralberg.
Continue walking
until the gate to the factory as shown by a screen with the street lamp lit on
the right side of the road. The gate is to the right. Enter the gate and take
the path to the right.
Enter the house,
left to the reading room and talk to Father Voralberg.
Exit the room and
climb the stairs. Check the locked door to the attic. Go down and check the
clock in the foyer.
Go back to Anna
Voralberg by going out of the Voralberg compound, left to the streets, through
gate at end of the street and forward. Anna says that her father returns to the
factory at 7:15 exactly.
Go back to the
Voralberg Manor and the clock at the foyer.
Clock Puzzle
– The object of the puzzle is to make the clock chime at 7:15 to get Father
Voralberg to leave the house.
Look at clock face
by clicking the top side of the clock and see that the clock reads 2:45.
Look at the clock
case and note the 2 men by the bell and the pendulum are stuck.
The number panel
(now on XII) has a switch on the left that moves the numbers 15 minutes ahead
and a right switch that moves the numbers 30 minutes ahead.
1. Flip the switch
to show 2:45. With the clock starting at XII, click the right switch 5xs and
the left switch once.
2. Click on the 2
men above to wind the weights. Start-click the pendulum.
3. Now we need to
change the time to 7:15. Flip the right switch 9xs to VII and the left switch
once to get 7:15.
4. To wind the
chime, click-lower the right weight.
5. To make the men
ring the bell, click on the bell.
The clock chimes
7:15 and the father leaves for the factory leaving a key on the table. Take the
attic key and unlock the attic door with the key.
Attic and young
Hans – Talk to Hans but he will not respond. Give him the mammoth doll. He
switches from boy to elderly Hans. Hans has lost hope. Do you
believe that automatons are there to help us in our hour of need? You must open
his heart for me. Can you do that, Kate Walker? Click on the
table or heart and Kate comes back to spirit woman’s room.
Oscar and the train
Call Oscar on the
cell phone. Oscar is being attacked? On the way out click on the dreamcatcher
and hear Anna’s words from the dreamworld – 7:15.
Cantin is now at
the Log Cabin and meets the bear.
Exit the drum area,
exit down until the water contraption screen, exit down to the youki pen and up
at top of youki pen area. Go up the ramp and the bone ladder to the top landing.
Tighten the Giant
Windlass – Go up the stairs on the left and then up to the bone covered
stairs. Look at the giant windlass. Note the cable around the giant
horizontal bar is not taut. Pull the right lever and the horizontal bar turns by
itself. This cable is the one that is seen on the tracks leading outside.
Go back down to the
ice floor using the right stairs. Climb to the cave entrance. Talk to the
youkis. They are afraid of Oscar.
Go to the train and
check the cable. Enter the engineer cab and talk to Oscar. Kate gets Oscar to
wear the smiley Mask. I’m only doing this for you, you know.
Kate goes down and Oscar waves at the youkis.
Talk to the youkis
and they will place the cable on the train. Check the connected cable on the
train hook and see that the cable is still loose on the tracks. Pull the handle
of the winch and it will tighten the cable.
Go back to the giant
windlass above the tracks. Now that the cable is tightened, pull the right
lever. Watch the train gets pulled inside the cavern.
Oscar the Automaton with a Heart
Let’s go see Oscar.
Go down the steps to the ice floor, down the bone ladder, right exit by youki
pen, up the ladder at the end and go to the train.
Talk to Oscar about
Hans and then heart. Be ready to be sad.
Kate Walker, I am really very pleased to have met you. It was really a
very beautiful voyage. Now it is time to say farewell… Automatons are
constructed to serve man… Goodbye Kate Walker. I have perfectly understood,
Kate Walker. I am only an automaton and… it is time I served some purpose.
Chase Oscar. Marson
calls Kate. Go to spirit woman. Talk to Oscar.
Oscar, to me
you’ll always be more than a simple machine.
To open his
heart – Look at Oscar and see his heart.
Click the numbers of
the time Anna stated 7:15. Going clockwise, click on the 3rd and the 7th
button in any order.
Click to make a
cross or click #12, 6, 9 and 3 buttons in any order. Pick up his heart.
The Voralberg
key is placed in inventory. Click on Hans-Oscar. Hans…
You had planned everything to make it to the very end, whatever it
cost…
Talk to the shaman.
Kate must prepare for the voyage now – tooktook. Go to the train.
Prepare for the voyage
Go to the train and
on the way take another look at the ice encased mammoth ark of the legends. Look
at the train controls.
Train controls
puzzle – The object of the puzzle is to produce steam and melt the ice
encasing the mammoth ship.
Study the train
controls. Insert the Voralberg key in the light pink circle at center top and
between the gauges. This turns on the mechanisms. The lever at top left
extends the collection snake. The lever on the right brings the collection
snake up or down. The 2 switches at right of the control panel are used to get
the snake to collect the items.
1. Insert the
Voralberg key at top middle slot.
2. Get coal –
Raise the top right lever. Raise the top left lever. See the snake collector
gets extended above the train. Flip the right switch of the 2 switches on the
right. See the snake collector get coal. The gauge on the right is now to full
capacity.
3. Get water
– Lower the right lever. Click on lever at top left. See the snake extend
downwards to the pond. Flip the left switch of the 2 switches on the
right. See the snake collector take water from the pond. The gauge on the left
is now to full capacity.
4. Turn the wheel at
left of control panel and see flames at firebox at bottom of the control
panel.
5. Turn the small
wheel left of the central wheel. See the side tanks of the train fill with
steam.
6. Flip the lone
left switch to extend the steam ejector.
Watch the mammoth
ark revealed.
Go down and right.
See Hans go to the mammoth ship. Cross the bridge and talk to the chief by the
ship ramp. Always follow dreams, Kate Walker. Take youki
friend and will open the gates.
Go to youki pen by
turning around, forward, cross the bridge, down 2xs. Go to the front of the pen
and look close. Untie the gate rope. Watch the youki go ahead of Kate. Go back
and climb up the mammoth ark.
Here we go!
Cantin reports and quits. Goodbye, Kate Walker!
Penguin Island
The ship runs
aground at a penguin island. Go to the back of the ship and talk to Hans.
Release the
ship – Go down to the island. Go right and then up to a giant skeleton. Pick
up the Narwhal tusk. Go down and follow the cable to the left. See the
anchor embedded. Use the Narwhal tusk to release the anchor.
Ivan
the sniggerer is back
Turn back to the
ship and see the lift is raised. Ivan taunts Kate.
Get back to the
ship –
Go left 2xs and then
right to a small peninsula with a bunch of penguins.
Click on the ship
and see that the current brings ice floes close to the swinging door of the
hold of the ark. Hmmm… How do we get rid of these penguins?
Go left, take the
diagonal left exit and see a penguin nest with 2 eggs.
Place the Russian
doll on the nest. Watch Kate call the penguins off the peninsula to the new
‘egg’.
Go to ice peninsula.
A large crack appears. Use the Narwhal tusk to release the ice.
Get
rid of Ivan
Watch Ivan pace back
and forth above. Go left to the back of hold and look close at the murals on
skin. Take note of them.
Go back to front and
see a lever that controls a noose above. Remove the cask blocking the door.
Climb the cask and see the noose and a knob on the pole. Go down and go through
door.
Talk to Hans. Climb
the ladder at center of the room and Kate notes this where Ivan stowed away.
Look at the anchor. Pick up the ivory hook. Go down.
Go through door. Use
lever to lower the rope above. Climb the cask. Use the ivory hook on the knob.
Click the rope to wrap around the hook. Climb down and pull the lever.
The mast is pulled
up, throws Ivan to the island and <Here lies Ivan holding a penguin egg.>
The mammoth ark
reaches its destination. There’s a watch guard looking at the ship sailing in.
Syberia
Hans goes ahead.
Climb down the hatch and check on youki. He’s asleep.
Sentinel –
Exit the ship and go right. Climb the watch tower. Click on guard – he must be
on guard a loooong time. Click on watchman’s head and take youkol
medallion.
Climb down, go left
and down the steps. Here, there is a lower path to a chest and a higher path
above to get to a tusk archway.
Go down to the chest
and look close. Take the 3 stone plates with glyphs on them. Turn around,
go to top exit and be at tusk archway.
Tusk Archway
– Upon entering the archway, look close at flowers on the right side of the
path. Take a fourth stone plate and a Syberia flower of the
blue grass. Read Brother Alexei’s book and note that the flowers’ odor is strong
enough to awaken hibernating youkis. That’s strong!
Go left and talk to
Hans.
Open
the gates
Click on lever left
of the familiar hamster wheel cage. Guess, who we need to power this
up?
Hibernating youki
– Go back to the ship by turning right just out of the tusk archway. Go down
to the hold and try to wake up the snoring youki. Remember the notes in Alexei’s
book about the youki and the Blue grass flower. Use the Syberia flower on youki.
Kate shakes her head.
Go back to Hans. The
youki jumps in the cage and raises the gate.
What gave you the
idea that Hans can’t wait? <great music> Climb the steps and forward. Talk
to Hans. There it is!
Play
the song that calls the mammoths
Go down the right
steps to the pot of sand structure.
Pot – glyph
puzzle: The object of the puzzle is to place the
stone plates at the correct place. The correct place can be seen in the inner
circle of the youki medallion.
1. Place the 4
collected stone plates and the 5th stone plate found here in the site at the
correct place based on the medallion.
2. Pull back and
turn the wheel to place sand at the center. If correctly done, a key rises
from the center.
3. Save Game here
for possible recheck of a clue. Be sure that you watch carefully the bottom
stone plates when you pick up the ivory key. The stone plate with the Y
glyph moved.
Go to other side of
where Hans is sitting.
Flute
puzzle: The object of the puzzle is to produce the mammoth call.
The flute is made
out of:
1. Dark side
panel by wheel – This is used to code the direction the dish points
at.
Use the ivory key
at cross shaped slot. It opens to a set of glyphs.
Look at the youki
medallion and note where the Y glyph that moved in the post of sand puzzle. It
is on the inner circle and a little to left of the middle bottom glyph. Look
for the matching red glyph of the outer circle. See the graphics above.
Pull out ivory key
and insert it on hole that corresponds to the Y glyph. It is the second
to the left at bottom row.
2. Wheel –
Pull back and turn the wheel to rotate the dish to where it is coded by the
ivory key.
3. Side Panel
with holes – The side panel with holes is used to code the sound of the
call. This controls the flow of air in and out of the contraption.
There are 6 holes
that can be opened completely, partially closed and fully closed.
Use-click the
vertical handles to slide the cover of the holes.
Based on the mural
of a man riding a mammoth seen at the mammoth ship, adjust the holes as
follows:
The top left, top
right and bottom right should be left open.
The top middle and
the bottom left are partially closed. One click of the vertical handles
only.
The bottom middle
hole should be completely closed. 2 clicks of the vertical handle are to be
done.
Click on the
horizontal handle at right to start the flow of air through to make the sound
of the call of the mammoth.
The rains came. They
are not coming. Hans is saddened. Wait. Oh!



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Questions or Comments on this Walkthrough, please write to: MaGtRo
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3/2004 MaGtRo
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