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Return to Monkey Island

by Alina 35 sections about 65 minutes to read

Isle of Terror

We moor to the island and look around.

We study the sign and go to the map of the island.

First, we follow the “Unfortunate Place”. We find a silver key in a pile of bones, pick it up.

Then our path lies on the “Mysterious Edge”. On the right in the clearing we find and select an oil lamp, which we examine in inventory.

With a lamp in your inventory, follow the Winding Path. We move all the time along a winding path until we see a strange sign.

We read the seen sign, then we try to take it, but the sign does not give in.

With the help of a knife, we pry off a strange sign, under which we find a keyhole.

We insert the found silver key into the keyhole. The door opens and we enter a dark cave.

In inventory, combine the lamp with matches, get a lit lamp. We follow to the right screen along the upper path. We reach a dark tunnel and go into it.

We read the inscription on the plate in front of the entrance to the labyrinth.

We move randomly through the maze in order to find and collect five notes that will serve as the key to pass through the maze.

We open the inventory and read aloud the inscription on the strange plate. We are transported to the place where the sign hung. Again we head to the labyrinth, we go into it.

Open inventory, read collected notes. Pay attention to the signs that symbolize the seasons. You need to go through the maze, focusing on the symbols in the following order: spring, summer, autumn, winter, spring .

We move into those passages, near which the corresponding signs are depicted.

We follow the signs and reach the edge of the cliff.

We read the warning that the “Pit of Agony” is ahead and bravely jump into the water. The oil lamp immediately goes out, leaving us in total darkness. We open the inventory, read the spell of the portal and immediately move to the entrance to the cave.

We draw the right conclusion from what happened. So, we need to find a fire that does not go out under water. Such a fire burns from the head of Flambe (Hanging Bob told us about this).

We leave the Island of Horror and moor at LeChuck’s ship.

LeChuck’s ship

We rise to the observation deck and light the lamp from Flambe’s head. We go down into the hold.

We notice the golden key inside the ghostly chicken. We collect ghostly food and treat them to a ghostly chicken.

We go up and immediately come back again. We pick up the Golden Key (4/5).

We watch a video insert about what LeChuck and Iron Rose are doing.

We leave LeChuck’s ship and return to the Isle of Terror.

Isle of Terror

We moor at the island and immediately head to the Winding Path.

We go into a dark cave and after a while we find ourselves at the Pit of Agony.

We jump into the water. Hellfire in the lantern did not disappoint. We move to the right screen until we see another entrance to the labyrinth.

We go deep into the labyrinth and bravely move to the right until we find ourselves on the edge of a cliff. We are trying to read the inscription on the warning sign, but we do not have time. We fall into the cave, in which we meet our old friend Herman Toothrot.

We communicate with him on all proposed topics. We end the conversation and decide to look around.

We notice a purple cover of a book near Herman’s couch. We ask the owner of the cave about this. It turns out that this cover is from the book “On the edge of the board” (5/5).

Note . We get the achievement “Find all copies of the book” On the edge of the board “.

We suddenly notice the Golden Key and try to take it, but Herman sharply objects.

We begin to bargain with Herman: we offer to pull him out of the cave in exchange for a key. Herman is satisfied with another option: the key after the release. After a small scuffle, we find ourselves in complete darkness. But with the Golden Key (5/5) in hand. Open inventory and read aloud the movement spell. After moving, we head to our ship.

Let’s watch the video.

We board the ship and immediately sail to the Island of Melee. SAVE the game.

Melee Island

Mojo International House

We moor at the island and hurry to Lower Street. We go to the voodoo shop.

We can’t wait to open the safe. We alternately insert the Golden Keys into the keyholes.

We watch the cut-scene.

Part 5 – Beneath The Monkey Head

Monkey Island

Together with Elaine, we hurry to a huge monkey head, under which there is a ritual hall. On the way, we talk with my wife, we choose any remarks. While Elaine is dealing with Flair at the entrance to the cave, we go inside and move along the winding path.

We notice hanging Wally. After completing the conversation with the cartographer, we take out the key to the shackles from LeChaka’s ship from the inventory. With his help, we free Wally from the shackles.

Note . Get the “Save Wally from Monkey Island” achievement.

Wally runs away, and we continue on the thorny path of the unknown.

After some time, Flambe meets us with a warning.

We reach the cliff and courageously jump off it. We find ourselves on a ledge near the front door. We pass through it and find ourselves in a cave with three entrances. LeChak blocks one of the entrances.

We read a message on the door that says that “Only an organized pirate will pass.” We go to the door on the right.

We select from the floor a pebble, similar to a coin. We put an empty mug in the hands of the statue. We pass through the door on the right.

We hand over the double monocle to the statue. We follow the door on the right.

We put a knife in the hand of the next statue. We go to the right.

We select a stone from the floor. We give crackers to the monkey with the parrot. We leave through the door on the right and find ourselves in the central hall. We see that the middle door is now unlocked.

Again we pass through the halls with statues. We take away from the statues an empty mug from under the grog and a knife. We return to the central hall.

We fix for ourselves what the upper part of the head looks like above the doorway (the image is random). We go down. LeChuck blocks the middle door again.

We select a coin from the floor. We read the message on the door, which warns that further “Only an observant pirate will pass.” Again we go to the right.

We select a coin from the floor. In the next room, we also select a coin. Now we have to arrange the coins into chests of different sizes in such a way that the number of coins in the chests does not match.

We put one coin in a small chest. We throw two coins into a chest of medium size.

In a large chest we put the remaining two coins. Add coins from your wallet. The middle door will unlock. We follow into the central hall.

Before descending, we again fix for ourselves the image of the lower part of the head (it is also random). We go down.

Let’s watch the video.

LeChuck does not change himself and again blocks the middle door.

We read the message on the door, which says that “Only a bloodthirsty pirate will pass.” By tradition, we go to the right.

Use the knife on the statue. We collect liquid in an empty mug, which begins to flow from the statue. We follow to the right.

We do not spare this statue, on which we also use a knife. Liquid also begins to flow from the statue and flows into the drain under the grate. We move to the right. We find a broken statue. We take out the filled mug from the inventory and pour the liquid into the drain. The middle door is unlocked, head towards it.

We remember the number on the door (it is also random) and go down the stairs.

We approach the stone wheel and first put on it the number we saw and the image of the upper and lower parts of the head (remember the random). For further clues, we go down to the lava.

We read the limericks on the tablet:

- If you swim for four years,

The legs will become rotten like a barrel;

- Three steps to the right, two feet to the left

Slip off: walk to Davy Jones.

We return to the stone wheel.

From the installed image, we begin to spin the wheel, according to the prompt:

- Four times click on the center to change the date;

- Rotate the outer big wheel three times;

- Turn the inner wheel twice.

We pass through the opened door and …

Melee Island

We find ourselves in the alley of the island of Melee. To get the achievement SAVE the game. We go out to the Upper Street Square and watch the cut-scene.

Stan hands us the keys and asks us to turn off the lights everywhere before leaving. With Stan’s keys, we return back to the alley.

We open the door with the keys, from which we just left. We pass through the open door.

We rise along all the stairs to the upper platform. We go to the world familiar to us and watch subtitles.

Note . We get the achievement “Return to the world you know.”

Loading the save in the alley.

We select a box of popcorn. We go out to the square, we get a bunch of keys from Stan.

We look at the scenery around. We notice the key to the left of the chest, take it into inventory. With this key, we unlock the chest with the Mystery.

Using Stan’s keys, open the switch cover and turn off the light. We turn off the other three switches in the same way.

We communicate with Elaine and leave with her through the archway.

Bench in the park

Choose any answer for your son.

After Elaine whispers about the discovery of another card, we have the opportunity to answer a random question about the second card on the ninth page.

Cogg Island (Secret Island)

Initially, there was no correct answer on the card. After beating the game, an answer with the coordinates of the island appears in it (randomly).

Loading the save from the fifth episode. We find on the map the intersection point indicated on the card; we swim there.

We click on the ship. We inflate the pufferfish and dive into the ocean.

We go to the center of the island and look around. You can walk along the paths and visit various places from the center, but we need a way out of this island.

Note. We get the achievement “Find the island of gears.”

So we just exit the game.

Reload the save with the card. We answer the quiz questions on the ninth page.

Note . We get the achievement “Correctly answer 100 questions of the quiz.”

P. _ S. _ To get the last achievement, you must complete the game in easy mode in two hours, skipping cutscenes, clicking in the dialogues on the previous question and moving forward through the story in a fast-paced mode. Those who wish can get this achievement on their own.