Monty Python’s the Meaning of Life – Cheats
Preserved exactly as it was written, spacing included: this guide contains maps or tables that reflowing the text would destroy. It scrolls sideways rather than wrapping.
B. Act III Walkthrough
----------------------
*** The Cottage ***
IMPORTANT NOTE: Save your game here at the beginning, and keep a saved game
here! There is a fatal bug in the Cottage that may prevent you from
progressing in the game in some situations.
NOTE: There are 8 pieces of cheese in the cottage, and seven of them are
located randomly in open areas throughout the Computer Area, TV Area, Middle,
and Bookshelf Area. You need to collect the cheese as you run into it over
the course of this area. If you can't find all seven by the end of the
section, see "Where's the cheese?" above.
Wheel of Life
Click pull-chain
Entryway
Exit Cottage
Computer Area (LR, UD)
Click Picture Drawers
Picture Drawers
Click Upper Left Drawer
Click Upper Middle Drawer
Click Upper Right Drawer
Get Party Horn
Exit Back
Computer Area (LR, UD)
Exit Cabinet
Cabinet
Click upper cabinet
Get Baked Beans
Exit Back
Computer Area (LR, UD)
Exit Pig
Pig
Click Mouth (10 times)
Use Baked Beans on Mouth
Get Spam
Exit Back
Computer Area (LR, UD)
Exit Shaka
Shaka
Exit Books
Books
Click book
Get poem
Exit Back
Shaka
Exit Back
Computer Area (LR, UD)
Exit Statue
Statue
Click statue
Click paper
Get concerto
Exit Back
Computer Area (LR, UD)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit TV Area
TV Area (LR)
Exit thinking statue
Thinking Statue
Click statue
Get Gumby
Exit back
TV Area (LR)
Exit Book
Good Gardening Guide
Click left page
Click Chapter 11
Click raft
Get raft
Exit back
TV Area (LR)
Exit Crimson Permanent
Crimson Permanent
Use raft on building
Get Pirates
Exit Back
TV Area (LR)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Bookshelf Area
Bookshelf Area (LR)
Exit Ship
Ship
Use pirates on ship
Click mast
Click mask
Bookshelf Area (LR)
Exit cabinet (that was below the ship before it moved)
Cabinet
Get mouse
Exit back
Bookshelf Area (LR)
Exit statue
Statue
Use Party Horn on hand
Bookshelf Area (LR)
Exit Organ
Organ
Use concerto on organ
Use poem on organ
Press "Record" (red arrow)
Click foot (if not already be clicked)
Click Y
Click weight
Click E
Click rose
Click S
Click weight
Click Z
Click foot
Click I
Click weight
Click T
Click rose
Click F
Click weight
Click L
Click foot
Click Q
Click "Play" (black arrow)
Exit back
Bookshelf Area (LR)
Click window
Window
Use mouse on man
Get elephant
Exit back
Bookshelf Area (LR)
Exit bookshelf
Bookshelf (LR, UD)
Click books (immediately in front of you)
Click doors
Clockwork
Exit paper under wheel
Get recipe
Exit back
Bookshelf (LR, UD)
Exit back
Bookshelf Area (LR)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Computer Area
Computer Area (LR, UD)
Exit Timmy
Timmy
Exit terminal
Timmy the Computer
Type "NGATA", press Enter
Double-Click Demo
Meaning of Life Demo
Use recipe on easel
Put water in device 1
Put results in device 6
Put onion in device 2
Put results in device 2
Put results in device 6
Put dill in device 2
Put results in device 6
Put cream in device 3
Put results in device 6
Put salmon in device 4
Put results in device 2
Put results in device 6
Put gelatine in device 6
Click device 6
Put results in device 5
Put results in mold
Timmy the Computer
Click peanut
Put peanut in Recycle Bin
Exit back
Timmy
Exit back
Computer Area
Exit Recycle Bin (below and to the right of Shaka)
Recycle Bin
Get peanut
Exit back
Computer Area (LR, UD)
Exit Timmy
Timmy
Exit terminal
Timmy the Computer
Click peanut
Put gouda in Recycle Bin
Exit back
Timmy
Exit back
Computer Area
Exit Recycle Bin (below and to the right of Shaka)
Recycle Bin
Get gouda
Exit back
Computer Area (LR, UD)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Bookshelf Area
Bookshelf Area (LR)
Exit Bookshelf
Bookshelf (LR, UD)
Click books (immediately in front of you)
Click doors
Clockwork
Use elephant on wheel
Use peanut on pedestal
Click peanut
Exit back
Bookshelf (LR, UD)
Exit back
Bookshelf Area (LR)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Computer Area
Computer Area (LR, UD)
Exit Fireplace
Back Room Entryway (LR, UD)
Exit Tibetian Book
Tibetian Book of Just Dying
Click book
Click right page (4 times)
Get Naked Girls
Exit back
Back Room Entryway (LR, UD)
Exit desk
Back Room (LR, UD)
Exit pot (under left window)
Pot
Click pot
Get Dennis Moore
Exit back
Back Room (LR, UD)
Exit shelf
Shelf
Use Naked Girls on man in suit
Back Room (LR, UD)
Exit right window
Cliff
} Click sky - Clip 15 - "Death of Arthur Jarrett"
Exit Mourners
Mourners
Get shovel
Exit back
Cliff
Exit back
Back Room (LR, UD)
Exit bookshelf
Sliding Puzzle
Shift tiles as necessary to click on the following breasts in order:
Top row, third from the left
Second row, second from the left
Top row, second from the left
Bottom row, third from the left
Click butt-head (4 times)
Get Mr. Blowhard
Exit back
Back Room (LR, UD)
Click door
Exit door
Middle of Cottage (LR)
Click door
Exit door
Beach
Use shovel on "X"
Exit hole
Hole
Click bikini
Use Mr. Blowhard on tube
Click breasts
Get dead parrot
Get peg leg
Exit back
Beach
Exit back
Middle of Cottage (LR)
Exit Computer Area
Computer Area (LR, UD)
Click window
Window
Use Dennis Moore on Lupin Express
Click chest
Get lupins
Exit back
Computer Area (LR, UD)
Exit doctor bag (on sofa)
Doctor bag
Use Spam on tab
Use lupins on syringe
Use Gumby on mask
Use parrot on spam
Get parrot
Exit back
Computer Area (LR, UD)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Bookshelf Area
Bookshelf Area (LR)
Exit Organ
Organ
Use parrot on perch
Press "Record" (red arrow)
Click foot (if not already be clicked)
Click Y
Click weight
Click V
Click rose
Click Q
Click weight
Click A
Click foot
Click I
Click weight
Click G
Click rose
Click D
Click weight
Click O
Click foot
Click Q
Click "Play" (black arrow)
Get parrot
Exit back
Bookshelf Area (LR)
Exit Middle of Cottage
Middle of Cottage (LR)
Exit Computer Area
Computer Area (LR, UD)
Exit Fireplace
Back Room Entryway (LR, UD)
Exit desk
Back Room (LR, UD)
Exit "Who Can You Trust?" Picture
Picture
Click picture
Use parrot on perch
Click parrot
Use pegleg on parrot
Exit back
Back Room (LR, UD)
Exit left window
Left Window
Click building
Get Tory Housewives
Exit back
Back Room (LR, UD)
Click door
Exit door
Middle of Cottage (LR)
Exit Computer Area
Computer Area (LR, UD)
Exit Shaka
Shaka
Exit terminal
Shaka the Computer
Click Delete
Click screen
Exit Door
Inside Computer
Use Tory Housewives on workers
Get platter
Shaka the Computer
Exit back
Shaka
Exit back
** If you don't have all the cheese yet, see the "Where's the Cheese"
question in Section A.
Computer Area (LR, UD)
Click middle of sofa
Use platter on hand
Use cheddar on platter
Use stilton on cheddar
Use camembert on stilton
Use gorgonzola on camembert
Use limburger on gorgonzola
Use gouda on limberger
Use sheep's milk cheese on gouda
Use beaver cheese on sheep's milk cheese
(Note: if you're not fast enough, the hand goes away. Just re-click the
middle of the sofa for it to re-appear with the things you've placed on it)
Ladder
Click door
** If you are playing a non-patched version of the game, the screen will
probably go black right here. See Section III for more information.
Attic
Click Black Box
Enjoy the end story
Click Spectators
Enjoy the video clip
Clip 12 - "The Adventures of Martin Luther"
IX. Codes and How to Use Them
-------------------------------
-- The Codes --
Yes, there are codes! After reading through the resource files with a Hex
Editor, I am now proud to present the following...
** Global Codes **
These codes should be typed in to the keyboard, presumably at any point in
the game where you have a cursor to control.
REPEATEDDEVASTATION
This is the debug code, which brings up the game's event viewer. This lets
you change scenes, add inventory items (even a few that aren't in the game),
and generally muck about. Of course, typing in invalid entries can cause
the game to crash (the CurrentBinName and CurrentViewScript in particular),
but feel free to explore otherwise!
NOWCOMEONITSFUNNYRIGHT
This makes the cursor point with a different finger. You guess which one.
}From an anonymous source:
"There is a story behind this one and I am telling this story because
everyone on the team secretly wants the world to know about it. Our
producer's name was David Feldsetin, of course that appears in the credits,
but this quote is from him. Needless to say he was a thorn in the
programmers side, especially during the final days of the project. We
would always question some of the humor in the game, and some of it we just
didn't get. Yet every time he would come up with a new idea or we would
question his humor he would say, "Now come on, it's funny right?" It's
really a shame we didn't put in a wave file."
THEREARENOMORALSATALL
This code skips over all of the "Moral Dilemma" questions (they're all
automatically answered with the first answer for each question).
}From the same source:
"I actually added this one near the end of the project. All it does is
answer all of the Moral Delima questions. So if you type it at the
beginning of a new game you won't have to answer any of those questions.
It was left in for the programmers and QA who might want to play the retail
version. This was one of those things none of us found funny, well no one
except David."
**Location Codes**
These codes can only be typed in at specific locations in the game.
IMNODOCTOR
Location: Act I, Live Organ Transplants, Live Organ Transplants
Type in the code to automatically complete a slit. Once you've selected a
tool, type in the code and you'll be done with that round.
ICANTLOOSE
Location: Act I, Live Organ Transplants, Live Organ Transplants
Type in the code and it will be almost impossible to kill the patient, no
matter how bad you are. (Note: This is I can't "loose" not "lose".
IWANTTOWIN
Location: Act I, Autumn Years, Restaurant
Type in the code to automatically win the stacked dish game.
ILOVETOCOOK
Location: Act I, Death, House, Cabinet
Type in the code to automatically get all six items needed to complete the
game.
IHATETOCOOK
Location: Act I, Death, House, Cabinet
Type in the code, and you'll get taunted as if you made a mistake with the
items. Hmmm...
GIMMESTUFF
Location: Act II, Material, Level 1
Type in the code to receive the Pantomime Horse and the Encyclopedia
Salesman.
GIMMESTUFF
Location: Act II, Material, Nature Preserve
Type in the code to receive the Chainsaw, Victrola, Raspberry, Friar, 20
Insurance Buildings, and 51% VBCA stock.
LOBSTERGIRL
Location: Act II, Material, Heaven, "SEX SEX SEX"
After (or while) being chided for being a goat lover, type in the code to
hear Lobster Girl!
LARRYPREFERSSHEEP
Location: Act II, Material, Heaven, "SEX SEX SEX"
Type in the code to hear, well, I'll let you listen for yourself. Not for
the tenderhearted. I wonder who Larry is...
COMPASS
Location: Act II, Material, Mine
Type in this code to display... a compass!
NOCOMPASS
Location: Act II, Material, Mine
Type in this code to remove the compass.
LETSGOHUNTING
Location: Act II, Material, Mine
Type in this code to equip yourself with all four Funniest Jokes.
CRYPTWEAPONS
Location: Act II, Spiritual, Doom
Type in the code to get the Sword of Righteousness
CRYPTSHIELDS
Location: Act II, Spiritual, Doom
Type in the code to get the Kevlar Vest of Faith
CRYPTRESET
Location: Act II, Spiritual, Doom
This resets the Doom level without looking down and pressing the button.
Of course, resetting seems to make the level harder, as the fanatics start
firing at an amazingly fast rate.
CRYPTCOOKIES
Location: Act II, Spiritual, Doom
This code doesn't appear to do a thing. From the sound of it, I'd guess
that it's _supposed_ to increase your hit points. Doesn't work, and it
doesn't seem to affect anything else either. If you can find out anything
about this one, let me know.
GIMMESTUFF
Location: Act II, Spiritual World, Path of Enlightenment
Type in the code to receive the Cattleprod, Helping Hands, Sledgehammer, and
Rubber Hose.
CHEESYWEAPONS
Location: Act III, Cottage, Computer Area
Type in this code to receive all eight pieces of cheese and the Serving
Platter.
CHEESYWEAPONS
Location: Act III, Cottage, Meaning of Life Demo
Type in this code to solve the puzzle and receive the Peanut.
ALPHA
Location: Ending Credits
Type in this code to see somebody's baby.
OMEGA
Location: Ending Credits
Type in this code remove the picture of somebody's baby.
ROBBIETREK
Location: Ending Credits
Type in this code to see a picture of someone else, along with a Star Trek
picture. Once typed in, you can't get rid of this picture.
If you find any more codes (although I think that this is it), let me know!
-- Using the Event Manager --
If you've ever used a Windows registry editor before, you should feel right
at home here. If not, well, you can figure it out. Just use the left window
to explore the various nodes, and double-click values in the right window
to change them.
If you can find more tricks with the Event Manager, feel free to pass them
along. I'd be glad to add them!
** Getting from place to place
To get to any location in the game:
1) Bring up the Event Manager
2) Under "SYSVAR" edit the "CurrentBinScript" and "CurrentViewScript"
variables to get to the desired location.
3) Save your game before you do anything else.
4) Restore that saved game. You should be in the new location!
Note: This list isn't comprehensive, but it does allow access to all major
areas of the game. If you want to send me more locations, I'd be glad to
add them in.
Another Note: Going to locations you're not supposed to be in can cause
problems, especially if you haven't triggered the correct event or picked
up the right inventory item. Use at your own risk.
Act Area Location CurrentBinScript CurrentViewScript
--------------------------------------------------------------------------
* Wheel of Life Wheel of Life Fludd.bin 0
1 Birth Hospital A1.bin 0
1 Birth Third World A2.bin 0
1 Birth Catholic House A3.bin 0
1 Growth/Learn Chapel A5.bin 0
1 Growth/Learn Classroom A6.bin 0
1 Growth/Learn You Don't Know John A7.bin 0
1 Fighting Modern Battle A8.bin 0
1 Fighting Zulu Battle A9.bin 0
1 Fighting Forest B1.bin 0
1 Middle Age Restaurant B2.bin 0
1 Live Organ Live Organ Transplnt B3.bin 0
1 Live Organ Kitchen B4.bin 0
1 Autumn Years Restaurant B6.bin 0
1 Death Field B7.bin 0
1 Death House B8.bin 0
2 Material Level 1 Z6.bin 0
2 Material Level 2 Z8.bin 0
2 Material Level 3 Z9.bin 0
2 Material Nature Preserve F1.bin 0
2 Material Archway F2.bin 0
2 Material Heaven F3.bin 0
2 Material Ocean F7.bin 0
2 Material Underwater F8.bin 0
2 Material Religions o/t World F9.bin 0
2 Material Farm G0.bin 0
2 Material Barn G0.bin 2769
2 Material Mine G5.bin 0
2 Material Palace Grounds G6.bin 0
2 Material Palace G6.bin 1288
2 Material Bed G6.bin 1514
2 Spiritual Archway H1.bin 0
2 Spiritual Hell H2.bin 0
2 Spiritual Topless Fortunes H2.bin 3144
2 Spiritual Almighty Big Burger H2.bin 2829
2 Spiritual New Age Land H6.bin 0
2 Spiritual Palace H7.bin 0
2 Spiritual Doom H8.bin 0
2 Spiritual Buddha World H9.bin 0
2 Spiritual Bar K1.bin 0
2 Spiritual Religions o/t World K2.bin 0
2 Spiritual Egypt K9.bin 0
2 Spiritual Path/Enlightenment M5.bin 0
2 Spiritual Mountain/Enlighten M6.bin 0
2 Dental Dentist's Office M9.bin 0
3 Cottage Entrance N0.bin 0
3 Cottage Computer Area N1.bin 0
3 Cottage Drawer Puzzle P2.bin 0
3 Cottage Middle of Cottage Q9.bin 0
3 Cottage TV Area R4.bin 0
3 Cottage Bookshelf Area S4.bin 0
3 Cottage Organ T0.bin 0
3 Cottage Bookshelf T5.bin 0
3 Cottage Back Room Entrance U0.bin 0
3 Cottage Back Room U3.bin 0
3 Cottage Sliding Puzzle V4.bin 0
3 Cottage Attic Y9.bin 0
** Getting Inventory Items
To add/remove items to/from your inventory:
1) Bring up the Event Manager
2) Under "SYSVAR" open the "INV" menu for a list of items.
3) Click on the item to change
To add an item into your inventory:
1) Note the number stored as "INTEGER 2", but don't change it.
2) Click on "BAG OF ITEMS"
3) The first free inventory slot will have a value of "-1". Change it to
the number you noted under "INTEGER 2" for the item.
To remove an item from your inventory:
1) Change the "INTEGER 1" value to 0.
Changing/adding/removing inventory items can cause problems, especially if
you find that item later. Use at your own risk.
Note that you can add inventory items that aren't actually in the game,
such as "Winnings", "Perfect Smile", and "Arthur Lemming DBA". Leads me to
wonder if the "Dental" area had a little more planned than implemented.
** Getting Past Live Organ Transplants
Hate playing the game? Here's a few helpful cheats (from Mark Young):
1) Bring up the Event Manager
2) Under "Act1" open the "B3" menu for a list of items.
3) Change the "BellyOpen" value to "1"
4) Save, then Restore
Or, if you still want to play:
1) Bring up the Event Manager
2) Under "Act1" open the "B3" menu for a list of items.
3) Change the "FudgeFactor" value to a high value (like "850000")
4) Save, then Restore
This will make it a lot harder to kill the poor sod...
** Getting Past Doom
The Doom level is the one that tends to give the most people the most
heartache. Well, here's the easy way around:
1) Before going into the Doom level, activate the Event Manager (type in
"REPEATEDDEVASTATION"), and minimize it.
2) Once you've entered the level, bring the manager back up quickly.
3) Under "Act2", open the "H8" menu.
4) Now, change the "HitPoints" number from 40 (or 20 if you don't have the
Flak Jacket) to an outrageously high number of your choosing.
Of course, that may be too much trouble for some people, so here's the wimpy
way around:
1) Enter the Doom level, then look down and exit right back out.
2) Activate the Event Manager ("REPEATEDDEVASTATION")
3) Under "Act2", open the "H8" menu.
4) Now, change the "CrpytDefeated" (sp) number from 0 to 1.
5) You wimp.
X. The Cheater's Walkthrough
-------------------------------
*** Introduction ***
Clip 1 - "Movie Intro"
Disclaimer (UD)
Scroll down to bottom
Select any of the first four answers (answer 5 exits the game)
*** Death ***
Wheel of Life
Click Death (if not already selected)
Click pull-chain
Death
Landscape (LR)
Click clouds (up and left of house)
Click clouds
Click tree
Click tree
Click tree
Click leaves
Click each statue (5)
Click mausoleum
Click Death
Click Death
Click Death (moves to house)
Click Door
Exit House
House (LR)
Exit Cabinet
Cabinet
Type ILOVETOCOOK
Put each item in bowl (not mixers)
House
Shoot fish
*** Spiritual ***
Wheel of Life
Click Spiritual (if not already selected)
Click pull-chain
Archway (LR)
Exit Hell
Hell (LR)
Exit World Class Topless Fortunes
World Class Topless Fortunes
Click Mona Lisa
Click Mona Lisa
Get Book of Horoscopes
Exit Back
Hell (LR)
Use Horoscopes on Woman
Get Giant Frog
Exit Arch
Archway (LR)
Exit Gumby Head
New Age Land (LR)
Use Frog on lily pad
Exit Building
Building (LR, UD)
Click Floor below green archway facing you
Exit mouth (look up above the yellow archway)
Doom (LR, UD)
Type CRYPTSHIELDS
Type CRYPTWEAPONS
Look down, press Reset button
Use sword on attackers in doorways - this can take anywhere from 1 to
5 shots
Exit doorway (when done)
Path of Enlightenment (LR)
Type GIMMESTUFF
Click rocks
Use cattle prod on man
Use hands on man
Use sledgehammer on man
Use hose on man
Mountain of Enlightenment (UD)
Click church
Get sheep (a.k.a. Angel of Love)
Click church
Click guru
Click guru
Click guru
Exit Wheel of Life
*** Material ***
Wheel of Life
Click Material (if not already selected)
Click pull-chain
Level 1 (LR)
Get headphones
Exit painting
Ocean (LR)
Exit Nature Preserve
Nature Preserve (LR)
Type GIMMESTUFF
Click on foliage (5 times)
Use chainsaw on foliage, cut away as much as possible until it dies
Click phone
Click phone
Use Victrola on ruins
Get horse. almost!
Use Friar on seal
Wait until seal begs you to stop. (you may need to move the screen away)
Use Friar on seal
Wait until seal begs you to stop. (you may need to move the screen away)
Use Friar on seal (dead seal)
Use raspberry on man
Get Pantomime Horse
Development Time: Use insurance buildings on ground (20) - anywhere
there's a highlighted spot (VBCA then appears)
Click on VBCA
Get Hatchet Man
Exit Ocean
Ocean (LR)
Use hatchet man on Crimson Permanent
Exit Nature Preserve
Nature Preserve (LR)
Use shares on Crimson Permanent
Get VBCA
Exit Ocean
Ocean (LR)
Exit Barn
Farm (LR)
Click ground at bottom of screen underneath cow
Click on dog, haystack, cow, sheep, cat, squirrel, tractor, woman,
barn, etc. Eventually, they'll do something other than talk!
Click tractor
Use VBCA on concrete slab
Click missiles
Exit Mine
Mine 1 (UDLR)
Get Whiskey
Exit Entryway
Farm (LR)
Exit Barn
Barn (LR)
Click Map
Use Whiskey on Unexploded Scotsman
Get Unexploded Scotsman
Exit Back
Farm (LR)
Exit Mine
Mine
Type COMPASS
Type LETSGOHUNTING
Use Scotsman on North Wall and Go North 5 times
Use Arabic Joke on Beast
Use Scotsman on East Wall and Exit
Palace Grounds (LR)
Exit Palace
Palace
Click Bed
Exit Bed
Bed
Use Angel of Love on guard
Click safe
Get Ultimate Wealth
Wheel of Life
Click Spiritual (if not already selected)
Click pull-chain
*** Spiritual (again) ***
Archway (LR)
Exit Gumby
New Age World (LR)
Exit Building
Building (LR, UD)
Exit mouth (look up above the yellow archway)
Doom (LR, UD)
Exit doorway
Path of Enlightenment (LR)
Click above church
Mountain of Enlightenment (UD)
Use Ultimate Wealth on guru
Get Enlightenment
Wheel of Life
Click Dental (if not already selected)
Click pull-chain
*** Dental ***
Dentist's Office
Use Enlightenment on darkness
Click Mirror
** The Cottage ***
Wheel of Life
Click pull-chain
Entryway
Exit Cottage
Computer Area (LR, UD)
Type CHEESYWEAPONS
Click middle of sofa
Use platter on hand
Use cheddar on platter
Use stilton on cheddar
Use camembert on stilton
Use gorgonzola on camembert
Use limburger on gorgonzola
Use gouda on limberger
Use sheep's milk cheese on gouda
Use beaver cheese on sheep's milk cheese
(Note: if you're not fast enough, the hand goes away. Just re-click the
middle of the sofa for it to re-appear with the things you've placed on it)
Ladder
Click door
** If you are playing a non-patched version of the game, the screen will
probably go black right here. See Section III for more information.
Attic
Click Black Box
Enjoy the end story
Click Spectators
Enjoy the video clip
XI. The Really Impatient Cheater's Walkthrough
-------------------------------------------------
Wheel of Life
Type THEREARENOMORALSATALL
Type REPEATEDDEVASTATION
Click SYSVAR
Click CurrentBinScript
Double-Click STRING
Type Y9.bin
Save the game
Restore saved game
Attic
Click Black Box
Enjoy the end story
Click Spectators
Enjoy the video clip
XII. Game Information/Trivia
-------------------------------
* The Cottage is a real Cottage, owned by Terry Gilliam. Apparently, it was
seen on a TV interview some months back. (I can't remember who sent me
this information... Anyone care to own up, or to confirm?)
* There are three never-before-heard full skits in the Cottage, located
on the sofa in the Computer Area, as the last page of the book sitting
there. Just click the radio for each one. (Does anyone have more info
about these?)
Yep, that's it. I'd love more info for this section, however...
XIII. Acknowledgements
------------------------
This FAQ was written by Jeff "CJayC" Veasey, but I was lucky enough to
have the help of several people during the course of this project. I'd
like to thank the following for their direct (and indirect) contributions:
Zach Garland Kao Megura
BettyCat Andrew Cohen
MusikNFilm Chuck Antinoro
Al Rudiger Mark Young
A 7th Level Developer Who Wishes To Remain Anonymous, and
All The Contributors to the MOL Message Board
LEGAL NOTICE:
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e-mail and receiving a written reply allowing you to do so. Also, it
cannot be reproduced in any way other than electronically, and cannot
be reproduced electronically without being shown in it's unaltered,
original form and entirety, including this disclaimer. This FAQ is
not to be used for profitable/promotional purposes (this includes the
FAQ being sold, added on, or 'given away' as a bonus, free or not),
nor can it be used to get prizes or to receive recognition from game
magazines, contests, etc. It is for private and personal use _only_.
If you want to reference it or use any part of it in a guide of your
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permission to go ahead. In addition, allowing you to use any part of
this FAQ does not give you ownership of this document. You may put
it up on your site, etc. as long as you do not alter it in any way.
This FAQ was created and is (c) and owned by me, Jeff Veasey
{}. All copyrights and trademarks are acknowledged
that are not specifically mentioned in this FAQ.
View this guide raw, exactly as the archive holds it