Leisure Suit Larry 5: Passionate Patti Does a Little Undercover Work

by Erik Gos about 27 minutes to read

Leisure Suit Larry V – Walkthrough

“Passionate Patty Does a Little Undercover Work”



(Ending with the maximum possible score)


By Erik Gos


Last update: October 20, 1998


Table of contents



Some notes from the author



  1. This walkthrough is intended to let you play the game and end
    up with maximum points, provided you own all you need to reach
    this goal : a computer (a 8086 won’t do), the game software,
    a twisted mind and the two sheets with airport codes. Although
    the game itself is rather easy, reaching a maximum score is not
    that evident. In many situations, you have more than one option
    to solve a problem. Only one solution will give you the maximum
    available points. However, the “less-scoring” solutions can also
    be quite entertaining and therefore I will always try to give
    you the alternatives. Any sentences in italics will indicate
    such alternative solutions.


  2. Please don’t ask me to send you the Aerodork Ticket Machine
    (ATM) codes, because I won’t. This game is still sold as a
    part of “Leisure Suit Larry’s Greatest Hits and Misses” and
    I don’t want to risk having Sierra’s lawyers all over me for
    violating copyrights and handing over codes that are initially
    intended to copy-protect the game. If your mother threw them away
    on purpose or by accident or you conveniently misplaced them, I
    suggest you to start digging through trashbins, desk drawers,
    removal boxes, etc. Those of you who bought the re-release of
    this game in the “Sierra Originals Series”, might have a tiny
    little peek at Sierra’s Web-site for some probably highly
    interesting information on ATM-codes related problems. Click
    HERE to jump there.


  3. During gameplay there will be some cutscenes when Larry or Patti
    are in a limo, or Larry is in a plane. Most of them are just
    dreams of our heroes while they are asleep. Yes, everyone needs
    a nap from time to time. Larry mostly, not to say always, dreams
    about Patti, Patti never dreams about Larry. Occasionally, some
    background information on the game intrigue is given. I will not
    describe these scenes. I will only mention them if they are
    essential to keep on track with the “very difficult to follow”
    plot of the game. So, you will nearly hear a thing about them
    from me. However, just undergo them when they pop up.


  4. Since you can gain points during gameplay, I will indicate the
    amount of points gained at each moment between parentheses (now
    you know what that “ping” you sometimes hear, means). At the
    end of each section, I will give you the total score for that
    section and the total score overall at that moment. Note that
    some actions can be done at each moment in the game. I will
    only carry them out at the moment I feel they are really needed,
    but if you are a little bit of a creative lone-rider, your
    scoring can differ from mine.


  5. If you are the suspicious type and decided to enter a password
    to prevent your wife, girlfriend, husband, boyfriend, mother and
    father in law, your parents, children, your friends and their
    friends etc. from seeing what you’re doing in your spare time,
    and you forgot your password, well GET DESPERATE. You won’t be
    able to play the game again in the future, unless you delete it
    and do a reinstall. Although, maybe not, the game doesn’t allow
    you to play if you don’t remember it, but I happen to have an
    easter egg for you. Don’t tell anybody, but deleting the file
    “memory.drv” in your Larry V directory will solve the problem.
    And from now on, select the “Why bother?” option.


  6. Finally, never forget that you can click on everything that is
    hanging on the wall, lying on the ground, standing in your way
    or just irritates you. If I do not mention it, you won’t earn
    anything by it, but it sometimes results in funny comments or
    actions. If you plan to (mis)behave this way, make sure you
    save often, because you’ll sometimes wind up in a situation
    with no return possible. Doing things at random can also result
    in a less than maximum score.


Starting the game



  1. When the game starts, you are eye-witnessing a meeting between
    some underworld figures concerning the downfall of subliminal
    recordings (things like satanic verses and hidden messages when
    you play records backwards or at highspeed or both) due to the
    increasing success of the CD. On the other hand things aren’t
    going good either with pornography sales. That’s why they were
    concentrating themselves on pornographic home rental videos, but
    due to the increasing market of sex video channels on TV, this
    market isn’t going too well either. One thing is for sure, as
    you will learn later in those cutscenes I won’t mention, they’re
    trying to do something about this, namely by the election of
    America’s most sexiest woman (here’s the link with Larry) and
    by bribing politicians through C.A.N.E. (Conservatives Against
    Nearly Everything). This scene gives you some background
    information on Patti’s mission in the game.


  2. Next you see another meeting issuing the election of America’s
    most sexiest woman. She has to appear in America’s most sexiest
    home videos. We are at the company where our good old friend
    Larry appears to be working as “chief tape degausser” or
    something like that (it is for sure an executive job). After a
    few preliminary rounds, the selection team ended up with three
    finalists, one of which has to be choosen. The commitee agrees
    that during the final selection none of the girls may be aware
    of the fact that she is being auditioned, because she would
    certainly be sexy if she knew. Therefore they are in need of a
    man, so sexless and some more “lesses” that it would really
    require the most sexiest woman in America to drop for him.


  3. And here the game starts.


Larry at PornProdCorp



  1. While you are wandering around (bored as usual) in the entrance
    hall of PornProdCorp, you hear your boss screaming for coffee.
    Take the coffee pot and enter the door at the left. In your
    well-known clumsyness, you manage to spill it all over your
    boss. Although he gets angry at first, all of a sudden a
    lightbulb appears above his head. You are ideal for the job,
    he even offers you a job as vice-president of the company if
    you succeed (1).


  2. He hands you over a mini-camera, the latest “Auto-focus,
    auto-level, auto-color balance, auto-room, auto-pan, .5-lux,
    Complete-Video-Studio-in-a-Pocket-Protector” or in other
    words : “The Rob Lowe Model” (1). So, here is your mission.
    Go and find all three finalists and film them at their sexiest
    moment.


  3. You’ll wind back up in the entrance hall of your company. Take a
    drink from the water cooler (1). Also take a look at the strange
    thing to the right-hand side of it (no, not the plant). It
    appears to be an award (1). For fun, you could put your hand in
    the electrical outlet close to the coffee machine.


  4. Now enter your workshop (in the upper left of the screen, around
    the corner). First of all, take the three tapes lying on the
    television set in the right-hand side lower corner of the screen
    (6). Now, disinfect your hands (1), and degauss all three tapes
    (6). It’s your job, you know how to do it. In case not, the
    degausser is on top of the workbench at the right-hand side, the
    disinfecter is hanging at the ceiling to the east of it. Open
    the leftmost drawer of the workbench, and you’ll end up with a
    battery recharger (8). Now walk to the right a little and then
    click your hand-cursor on the device just above the leftmost
    drawer. It’s your radio (5). You can select your favorite tune
    if you want.


  5. Leave your workshop and enter the files-room (the only door left
    in the entrance hall, you didn’t enter yet). Look at the desk and
    take the Aerodork Gold Card from it (5). Now open the upper drawer
    of the right-hand side frontmost file cabinet. Take the three
    resumes from it (8). Examine each of them in your inventory (3).
    Look at the three new items (1) (you got the point for finding
    Doc. Pulliam’s phone number, a number you’ll “need” later on).
    Now you know where you’ll be heading during the game : New
    York, Atlantic City and Miami.


  6. So, you’re done in here. Leave the building (right-hand side of
    the screen), take a look at the statue (1), take a leak at the
    memorial fountain, and enter the limo that’s awaiting you. You
    can do whatever you want in here, but don’t spoil your energy,
    nothing works and the driver will only take you to the airport.








Points in this section : 48

Total points overall : 48



Larry at Los Angeles Airport



  1. Did you notice the trashbin to the left of the entrance door to
    the airport lobby. Forget it, you need the device to the west of
    it (that television screen kind of thing). Look at it. It’s an
    ATM (Automatic Ticket Machine) Terminal. Insert your Aerodork
    Gold Card into it. Select New York as your first destination.
    Enter the appropriate code and take your boarding pass (4) from
    the slot. (You need your sheets with transport codes here. You
    did buy the game, didn’t you. If not, tough luck. Go out, find
    the nearest software retailer and buy it.)


  2. Now enter the airport. Go to the left. Put your battery
    recharger in the electrical outlet (8), then place your camera
    on it (3). Look at your camera and take it back when it’s 100%
    powered (1) (be carefull, electrocution is lurking around the
    corner). Put a videotape into your camcorder (4).


  3. For fun, you can walk back to the center of the airport lobby,
    wait until both ladies are off-screen and go to the right.
    Don’t try anything with the ladies or the phones. It’s useless.
    Reading add’s is also useless, but maybe you’ll learn something.


  4. So back to work now. Show your Aerodork Gold Card to the camera
    (9), enter the Chartreuse Lounge, make a complete fool of
    yourself by sitting on the chair, and enter your boarding pass
    into the slot when you hear the boarding call (7).


  5. Once in the airplane, make sure to take the Aerodork Magazine
    from the seat in front of you before you fall asleep (8) and
    start dreaming about, you’ll never guess, Patti.


  6. After a little intermezzo, you know that Patti has been sacked
    and immediately got hired by the FBI afterwards. And this means
    Patti-time.








Points in this section : 44

Total points overall : 92



Patti in the FBI-Lab



  1. After being updated on your mission and being introduced to
    Commander Twit, what’s in a name, start exploring the lab.
    Look at the researchers to see the explosive brassiere (Hooter
    Shooter) (3) and the Vibrator (3) in action. (Talking with
    Commander … also shows you both demo’s, but no points in this
    case.)


  2. Then go to the right, undergo the paperwork, and only remember
    the contact phone number (1). There is no need to overload your
    brain. In case you already forgot, here it is again :
    556-2779. Look at the researcher to see the
    Flatulence demo (3). (Here again asking Commander Twit about
    this man’s research would show you the demo, but you won’t gain
    any points for it.)
    Now enter the door at the right-hand
    side to get a “Safety First Field Locator Device” implanted in
    your … yes, it’s a men’s world. Try to neglect the doctor.


  3. So, you got rid of all those interfering men. Leave the lab
    through the back door at the left-hand side of it. Enter the
    limo and try out the contact phone number (556-2779).
    Select either of both choices offered and receive a fax with
    additional information on one of your missions (13). Do this
    again to receive some information on your second mission (13).


  4. Leave the limo and enter the lab again. Go to the right-hand
    side of it and take the two cartridges (Datapacks) from the
    desk (if you forgot to read the previous paragraph you’ll receive
    your points now, but I’m sorry, you’ll have to do without the
    enjoyment of receiving faxes). Then take the Dataman (5).


  5. Go to the left and take the Hooter Shooter from the desk (6).
    Look at it in your inventory (2), and wear it (5). Leave the
    lab and enter the limo again. Finally, some quiet and peace,
    what a terrible noise in that lab.


  6. Take the bottle of champagne (6), insert the Reverse Biaz
    Datapack into the Dataman (7), and show the Dataman to the
    driver (8). So, you’re on your way to “des Revers Records”.
    And now back to Larry.








Points in this section : 75

Total points overall : 167



Larry in New York



  1. Still dizzy after your dream, you decide not to make a fool of
    yourself again and to do the obvious thing. You go down to the
    airport lobby. The first thing you notice is a charity canister.
    As charity always comes first with you, you check it out. A
    quarter! (5) Now, it’s time to start reading add’s. Keep on
    doing this until you discover the phone number of Faboulous
    Checkers Limo Co. : 552-4668 (1). Go to the
    rightmost side of the airport lobby, and use your quarter on
    the first phone from the left to order a limo (3). Leave the
    airport and enter the limo.


  2. Notice the thing lying at your left. Someone forgot his
    appointment calendar. Take it (12). And of course, look at it in
    your inventory (11). So, your coffee break (where was the coffee
    anyway?) is over, you still have some work to do. Take the Hard
    Disk Cafe napkin and show it to your driver.


  3. After arriving at the Hard Disk Cafe, take a good look at the
    entrance. Don’t those plants look ideal for a little leak after
    that huge amount of coffee a few minutes ago. I know, it’s all
    in the mind but walking behind the plant at your right, proves
    my point (1). Now enter the Hard Disk Cafe.


  4. You could take some time exploring the museum, but what the heck,
    you can’t do a thing, unless you’d like to ennoy Bertha a bit.
    Why not, and while you’re at it, take a close look at the pink
    machine at the left of the door in the back. Does it work? Nope.
    You need some kind of tape. Let’s have a word with the Maitre d’.
    He doesn’t seem quite coorporative. Don’t let it bother you, just
    keep on talking and yes, sometimes words can be magic. He finally
    agrees to allow you entrance to the Cafe (to get rid of your
    nagging) and makes you a membership tape (3). Take the tape from
    the machine (4). Insert it into the slot of the pink terminal and
    enter the Cafe.


  5. Sit down on that empty chair and don’t forget to look at the
    beauty walking by. Guess what, it’s your “target” : Michelle
    Milken (3). You see here entering the Herman Hollerith Room. So,
    what are you waiting for, go after her. What a mess, your
    membership tape isn’t working. Time to be creative again. Leave
    the Cafe, and when you’re back in the museum take your time to
    read the Aerodork Magazine (click on it with your hand-cursor)
    (5). Now, use your tape on the music box at the left-hand side
    of the screen (12). Hope this works out. Let’s try it. Enter
    your tape into the slot of the terminal and all of a sudden your
    name is Hyatt. What happened to Laffer.


    (There is another way to gain entrance to the Hollerith Room.
    You could start working on that Maitre d’ again, but this time
    talking won’t do the thing. You gonna have to use your credit
    cards. And you’re not upgraded to Hyatt (John?) but to Superuser
    Larry. Not to mention that your scoring won’t reach the dazzling
    1 000 points at the end. Also forget about completely
    satisfying Michelle after this.)


  6. Insert your tape into the terminal inside the Cafe to enter the
    Herman Hollerith Room (12). Now turn on the tape recorder in your
    inventory (4). Start talking to Michelle (the women you’re looking
    at in case you where wondering where to find her). Wow, she invites
    you to join her for dessert. Now talk a little bit to her until she
    asks you if you don’t happen to have some cash she could invest for
    you. Yes, you have it. ACT QUICK NOW, if you keep on talking or
    don’t react fast enough, you’ll immediately hand it over to her and
    it might be a good idea to keep it for the great finale, certainly
    when gaining points is your primary concern. So, first hand over
    your Day Trotter to her (5), then the credit cards (5) and finally
    the cash (5).


  7. She proposes to make your booth a little more private and gives you
    the time of your life (40). Luckily you recorded this (20). When you
    return in the museum, use the phone to call Checkers Limo Co. again
    (Bertha finally stopped chatting) : 552-4668 (2).
    Get out, enter the limo and you automatically return to the airport.


  8. Outside the airport, operate the ATM-terminal and buy a ticket to
    Atlantic City (4). Enter the Airport Lobby, put a new tape in your
    recorder (the previous one will automatically be removed), recharge
    your recorder at the electrical outlet at the left-hand side of the
    lobby, get electrocuted, show your Aerodork Gold Card to the camera
    again, insert your boarding pass into the slot, and off you go, to
    Atlantic City.








Points in this section : 157

Total points overall : 324



Patti at des Revers Records



  1. After almost being raped, but showing that you’re not the easy
    type, enter the building. Take a look at the sign at the left.
    Notice “des Rever Records” being listed, look at it (3). Talk to
    the sleeping guard once. Then show him your Reverse Biaz fax or
    your Dataman with the Reverse Biaz Datapack in it (6). He’ll
    call the elevator for you. (Talking to him again would also
    do the trick, but no points awarded.)


  2. Now inside des Revers Records, first go have a look at the gold
    record. Take it (12). Put it on the turntable, start the turntable
    (the middle button of the three at the left) and start playing the
    gold record at all speeds and directions you can, (switching speeds
    with the two buttons at the right and switching directions with the
    two extreme buttons at the left) in each case waiting until you hear
    a “ping”, indicating you heard enough. You should try out the
    following four possibilities :


    • 33 1/3 tpm forward (3),
    • 33 1/3 tpm backward (3),
    • 78 tpm forward (3) and
    • 78 tpm backward (3).

    Except for the first message, these are all subliminal messages, in
    case you thought it’s normal to here such things on records. Turn of
    the turntable and take the gold record with you as evidence.


  3. Look at the guy behind the window. He invites you in. Enter the
    door at the left from the window. So now it’s time to play your
    piano session, Desmond so kindly arranged for you. You’ll have to
    do three takes. In the first two, you can try to play your own
    favourite tracks. The last one, Patti takes over from you, and
    obviously she’s better at it than you (8).


  4. Then Reverse Biaz invites you in to the recording room to listen
    to your piano solo. AS SOON AS YOU GET THE CHANCE, offer him some
    champagne to celebrate your successfull musical performance (18).


    (Of course you could try your zipper on him (if you’re a little
    over- or is it undersexed or completely frustrated), or just keep
    on talking to him since he’s a man and you’re a woman, again
    however, you receive less points in these cases.)


  5. When he’s completely drunk, he even gives you some more evidence
    on his subliminal recording activities. You get a tape from him
    (40). Once outside again, enter your limo and show the P.C. Hammer
    fax or the Dataman with the P.C. Hammer Datapack in it to your
    driver (don’t wonder why Patti still wants to enter that car after
    what he did to her before, by the way, did you notice that his
    hair color is black when he’s raping and blond when he’s driving).








Points in this section : 99

Total points overall : 423



Larry in Atlantic City



  1. Is it my imagination or was that really Bill Gates who was in the
    picture a few minutes ago. Anyway, leave the boarding room to the
    south. In the lobby go to the left. Play the second slot-machine
    from the left. You win … a quarter (5). Start reading add’s
    again until you see the phone number of Tramp Limo Service :
    553-4468 (1). Then go over to the right and use the
    second phone from the left to call a limo (3). Leave the airport,
    enter the limo and show the Tramp’s Casino matchbook to the driver.


  2. At the casino entrance, talk to the girl at the left twice. Say
    any number and you’ll receive $10 (2). Now enter the casino and
    click on any Video Poker Machine to start playing (4). Raise your
    bet to the maximum possible amount and save your game. Keep on
    playing until you have about $1 000 ($525 would be enough,
    but to be on the safe side, make sure you have some reserve),
    raising your bet every time you win and saving immediately
    afterwards. If you forget to save and end up broke, you can
    always return to the girl at the entrance to receive another $10.


  3. Now, cash out and enter one of the doors at the back, pay the
    bouncer his $25 and take a seat (in the front row). As soon as
    Jennifer Jiggles shows up, look at her (8). Now leave the casino
    and go on the boardwalk (to the right from the casino entrance).
    Stay away from the edge, because you’ll have to swim back if you
    end up in the water. Walk four screens to the east and enter
    Ivana’s Skates.


  4. Walk over to the counter and talk with Ivana. She wants you to
    give a deposit in turn for a pair of skates. Instead, give your
    camcorder (8). (Giving her the money she asks, will result in
    less points, since you won’t get it all back when you turn your
    skates back in. She notices a small nick in a wheel. She always
    does but she can hardly give you back a part of your camcorder,
    can she? They always find something, don’t they?
    ) Leave the
    shop, go sitting on a bench and wear your skates (3).


  5. Start skating over and back on the boardwalk, close to the edge
    until you bump against Lana Luscious, you second “target” (6).
    If you miss her, try to start talking to her instead. When you’re
    sitting on the bench with her and have her in close-up, start
    talking to her until she invites you to her Mud Night Madness
    Wrestling match (2). When she’s gone, take off your skates and
    turn them back in. Get your camcorder back (3).


  6. Return to the casino (walking to the left, otherwise you could
    walk for hours), or swim back if you like. Enter the ballroom
    again and talk to the bouncer again. Pay him his $500 (if you
    don’t have it, you will have to go playing poker again) and
    choose “Lemme at ’em!” (12). Now turn on your camcorder and
    take a seat (in the front row again).


  7. You’ll wind up in the mud with Lana. Try to click on the body
    parts flying around. Don’t get desperate. Things slow down after
    a while. Finally, she gets interested in you, but “bucephalus”
    doesn’t perform in front of 900 people (40). Oh boy, do you
    regret you recorded all this (20). After this humiliation,
    you’ll end up back outside.


  8. Talk to the guy and ask him to order you a limo (2). Once you’re
    back at the airport, buy a ticket to Miami from the ATM-terminal
    outside (4). Now, change tapes again, recharge your camcorder as
    before, enter the boarding room and board your plane, direction
    Miami. Dreaming time again.








Points in this section : 123

Total points overall : 546



Patti at K-Rap



  1. Since you’re at your destination, and could stand there forever,
    why don’t you enter. Make sure to look at the Dataman with the
    P.C. Hammer Datapack inserted. It’s rewarding (1) and now you
    know the access code for Mr. Krapper’s office. (You can also
    read that access code from the fax, but this way you won’t get
    a point for it.)
    Go to the door at the left and enter the
    access code into the combination lock : 45954.
    Now enter Mr. Krapper’s office (1).


  2. Take the letter opener from his desk (4). Now it’s time to take a
    good dig in the tree’s pot. Hey, what’s that, a glimpse of metal.
    Take the desk key from the pot (10). Open the desk with the desk
    key (13). (Opening it with the letter opener also works, but
    you lose some points with it.)


  3. Now, things get pretty tricky. If you don’t like to end the game
    with 999 points out of 1 000, be sure to LOOK (by using the
    eye-cursor) in the desk drawer (5). (If you start grabbing in
    it right away, you will gain one point less.)
    Carefully note
    down the access-code for Control Room B from the blue stickum,
    it’s random each time you play the game. If you missed it, you
    can take a look at it again later. Now take the confidential
    folder out of the desk drawer (5).


  4. Take a look in the folder, yes … incriminating evidence (4). Of
    course, you could try to take the folder with you, but eventually
    someone would notice and who knows what would happen than. So,
    walk over to the copier, and “xerox” the folder (12). Technology
    doesn’t seem to be your best friend, look at yourself now.


  5. If you already forgot the access code from the blue stickum, this
    is the moment to take a look at it again. If you’re sure you noted
    it down correctly and I mean SURE, since you can’t come back
    again, return everything to its original place : the folder
    in the drawer, the letter opener on the desk and the key in the
    tree’s pot. Don’t even consider that someone could conclude from
    a look at the copier that you’ve been messing around here. Now
    enter the door to the left. Lucky you, you’re in the bathroom and
    there’s a shower on the west wall. Enter the shower (7). How
    embarrassing.


  6. Luckily for you, after your trip ends, you notice some clothes
    hanging on a standard. You don’t even have to think, just grab
    them (1). Since you don’t know the code to get back up, you can
    kill some time by doing some window-shopping but eventually you
    have to end up at the extreme east side of the recording studio.
    Enter the code you noted down (you still remember, don’t you?)
    from that blue stickum into the combination lock at the
    right-hand side of the door close to the microphone standard and
    enter Control Room B.


  7. Go over to the back and take a tape from the shelve (4). Place the
    tape on the recorder in the lower left-hand corner of the screen.
    Now, click your hand-cursor on the mixing panel until you hear
    “2 Live 2 Screw” incriminating theirselves (you’ll have to click
    6 times or 7 times, if you count the first click that doesn’t have
    any effect on the mixing panel) (8). Go over to the tape recorder,
    click on it and start recording your second piece of evidence down
    here (4).


  8. Unlucky again, P.C. Hammer notices you and blocks your way out with
    that heavy microphone standard and leaves. Luckily you see the
    code he enters at the elevator (don’t bother, you don’t actually
    get to see it). OK, your way out is blocked, let’s try something
    else then. Click on the tape recorder to stop recording, click
    again to rewind the tape and once more to take the tape with you
    (7). Now walk over to the microphone hanging over the mixing
    panel, aim it towards your mouth and raise the control room
    speakers volume to an ear-piercing level. So, time for a high
    note, talk into the mike. Oh Yeeh, you broke the window, but you
    found your way out (15). Time to go back home.








Points in this section : 101

Total points overall : 647



Larry in Miami



  1. You’re getting used to it, enter the aiport lobby. Go to the
    left and check out the cigarette machine. Well, you’re in Miami,
    two quarters this time (5). And the next one is also becoming
    a habit, start reading add’s. You have to find two phone
    numbers. The first one is a contact number to obtain a Green
    Card : 554-1272 (1), the second one is, you
    already guessed, the North Beach Limousine Rentals phone
    number : 554-8544 (1).


  2. Now start calling, using the third phone from the left. Let’s
    try Doc. Pulliam (554-3627) first. Nope, line busy.
    The Green Card then (554-1272). You’re lucky with
    this one (7). Of course, you also need a limo to get out of that
    depressing airport (554-8544) (3). Leave the
    airport and grab the Green Card from the trashbin (12). (You
    don’t really need this Green Card, but if you’re going for the
    points, make sure you have it.)
    Enter the limo and show Doc.
    Pulliam’s card to the driver.


  3. So here you are, obviously in front of Doc. Pulliam’s Dental
    Hygiene Heaven. Enter the door on top of the stairs. Walk over
    to the table at your right-hand side and take the doily from
    it (5). Go over to the window in the back and knock on it.
    Don’t get discouraged. Knock again. This time the lady seems
    to be more willing. But you have to answer a lot of questions.
    Here we go (13) :


    1. Do you have dental insurance? Yes
    2. Do you have LOTS of dental insurance? Yes
    3. Are your teeth overly sensitive? No
    4. Are you allergic to pain? No
    5. Do you ENJOY pain? Yes
    6. Do you enjoy sharing your pain with others? Yes

    7. Do you enjoy mechanical objects in your mouth? Yes

    8. Do you enjoy other people’s hands in your mouth?
      Yes

    9. Do you enjoy rubber in your mouth? Yes
    10. Do you swallow? Yes
    11. Have you ever heard of AIDS? No
    12. Do you know anyone who has ever hired a lawyer? No

    13. Do you know the definition of “malpractice”? No

    (You don’t have to fill out this questionnaire to enter the
    doctor’s cabinet but it’s kind of fun, and rewarding.)


  4. Now, since it seems to be the case you’ll have to wait a lot of
    months before you will be able to see Chi Chi Lambada, it’s time
    to start thinking. Hey, what’s that phone doing over there. Sit
    down and give the Doc. a call (554-3627). Stand up,
    wear the doily (8) and knock on the window again. Well guess what,
    you are recognized as the patient of her collegue Dr. Payne (no
    kidding), and get instant treatment (17). (This would also
    have happened if you didn’t fill out the questionnaire and forgot
    to give the doctor a second call from her waiting room.)


  5. So, you’re sitting in the chair, and look who’s coming, “target”
    number three : Chi Chi Lambada. Look at here and start
    playing with her button until, yes … it opens (2). Now start
    talking to her, but don’t talk to much. When she asks you if you
    can help her out to become a “documented” worker, you have to
    REACT FAST. Go into your inventory, turn on your camcorder and
    take the Green Card. Hand it over to Chi Chi (15).


  6. Wow, who could ever have dreamed this, she invites you over to
    her apartment (40). (You would also have been invited to her
    apartment if you didn’t give her your Green Card.
    ) Being a
    real athlete, you’re of course happy you recorded all this (20).


  7. Back outside, humiliated again, you only have one thing to do.
    Your mission is completed, so you have to get back home. First
    enter the Doc.’s waiting room again and use the phone to order
    a limo (554-8544). Go back outside and enter
    the limo. At the airport buy a ticket to L.A. (4) and board
    your plane (no more camcorder recharging).








Points in this section : 153

Total points overall : 800



The Big Finale



  1. Did you ever hear of Leisure Suit Bogey and Ingrid Patti? Well,
    now you have. However, be prepared to start looking and reading
    a lot and doing more or less nothing, because from now on,
    they’re throwing points at your head. Our good old buddy Larry
    is dreaming when all of a sudden the pilot of his plane decides
    to stop working. You know what that means, a 90 degree turnover
    of the plane, straight to mother earth.


  2. Heaven knows why, but you wind up in the cockpit with only one
    mission : save your life. Just start clicking on the control
    panel (with your hand-cursor of course) and you will manage it
    (100). Being the big hero of the day, your luck doesn’t end. You
    get a phone call from the president, telling you your heroic
    intervention also saved the life of the vice-president’s mother.
    Out of gratitude, you are invited over to the White House for
    a dinner.


  3. In the meantime, we join our heroine Patti in … the White
    House. Because of the splendid way in which she accomplished
    her task, Desmond arranged a performance for her in the White
    House (the pour boy is in love). Imagine Patti’s surprise
    when she sees Larry entering the dining room. After a lot of
    shit-shat about how they got separated (Patti even mentions
    Larry’s amnesia, what crudeness, he never stopped dreaming
    about her), the three of them (yes, good old Desmond doesn’t
    give up, but I have to admit, Patti encourages him a little
    bit) end up at the vice-president’s table.


  4. Completely against her will and Larry’s will, Patti gets
    involved with the big guy sitting at her left-hand side (your
    right-hand side). During that conversation Larry hears the
    name of the show he’s working for being mentioned and starts
    to understand where the money behind the show came from. After
    Patti hears the name Julius, she also starts thinking (first
    time this game) and finds out this was the guy she was after
    all this time. Stupidly enough, she cries it out loudly. Now,
    being gunpointed at, she only has one more thing to do. Use
    that Hooter Shooter and see what it’s worth (100).


  5. Tada, The End! You did it, I hope, 1 000 points out of
    1 000! Up to a nice weekend on Camp David for two and a
    lot of others (fishing I suppose). Don’t forget to read what
    happened to Desmond, Julius and of course P.C. Hammer (not
    to miss this last one) and all others mentioned in the game
    after the incident in the White House.








Points in this section : 200

Total points overall : 1 000



Some important (phone)numbers





















Larry’s Numbers

New York Limo Service Phone Number

Atlantic City Limo Service Phone Number

Miami Limo Service Phone Number

Green Card Phone Number

Doc. Pulliam’s Phone Number

558-4668

553-4468

554-8544

554-1272

554-3627


Patti’s Numbers (yes, numbers not measures)

FBI Contact Phone Number

Mr. Krapper’s Office Access Code

Control Room B Access Code

556-2779

45954

Random each game


Credits



Leisure Suit Larry V – “Passionate Patti Does a Little
Undercover Work”


is created, published and distributed by Sierra On-line.


This walkthrough is written by Erik Gos


All Rights Reserved.





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© 1992-1998, EGOS Productions
TM

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