Just Adventure original
Lands of Lore 2 Guardian of Destiny Walkthrough
CRASH
WALKTHROUGHS
LANDS
OF LORE 2 : GUARDIAN OF DESTINY
Walkthrough
by CRASH
Solution update
: December 8, 1997
Version : 1.04
Thanks goes to all of the gamers in LOL2 and Spoiler Center Message
Board for some clues (I couldn’t mention all the names here).
TABLE
OF CONTENTS
- Prologue
- Draracle’s Caves
- Draracle’s Halls
- Huline Jungle : Shalla and Her Lost Child
- Hive Cave
- The Dark Hall
- Wild One Tribe : Quest for Daniel
- Join The Tribe
- The Ashes of The Dracoid’s
Priest - Lharkon, The Guard of Claw Mountain
- The Claw Mountain
- The Citadel
- The Huline Temple
- The City of Ancients
- Subterranean Cavern
- Belial’s Laboratory
- Birth Chamber
- Epilogue
- Useful Items
PROLOGUE
The sequel of the famous
Lands of Lore : Throne of Chaos, is finally arrived. You play as Luther,
the son of the late sorceress of the Dark Army : Scotia. Burdened
by an ancient curse, and imprisoned for the crimes of your mother,
you must free yourself and find the cure for the horrible curse. The
forces of good and evil are bound to kill you and really interested
in magic within your curse.

You can play in 3 different
shapes here; normal man, lizard, and the beast. Remember this : lizard
is very good at magic, the beast is good at combat and very strong
(you can move big things with this shape), while the man has a balance
between those skill. Use these skills wisely. You can play in 3 different
modes : medium, more difficult, and most difficult. There are no obvious
different between the mode, the only thing that different is the skill
and the number of your enemies you will faced.
I’ve separated the main
story and the sidequest in each chapter. You could bypass the sidequest
if you want because it’s not important to finish the game. And for
some interesting video clips, you can see that in the Special Footage
section. Now, for the game ……..
I’ve put a new section
call : EVIL LUTHER, in each chapter that has the connection with it.
I’ll explain the result of your act and the alternate way to obtain
some items which is relevant to the story
DRARACLE’S
CAVES
Main
Goals :
Escape from the guard and reach the Draracle’s chamber.
Q : Where can I
get my first armor and weapons ?
A : The game start after you’re breaking loose from the underground
prison. Pick up the crystal stalagmite for your first weapon. Now
go straight to the north. Watch out of those Gladstone Guards, especially
the ones with the shield. Chase carefully the first guard to the east
and use your Spark spell on his back. Be quick or be dead !!!! Get
your first sword and shirt armor.
Q : Are this cave
aloes useful for me ?
A : You can pick up several cave aloes for healing herbs
later in the south area of the first clearing and along the road
Q : Where is the
exit way ?
A : No ….. don’t go further to the east because there are
several archer that is impossible to defeat in that area. Go to the
northwest section. Click on the firefly near the rock and follow them
the north path to reach Draracle’s chamber. See that arrow on the
wall ?? That’s your direction to the chamber.
Q : There is a
big boulder that blocked my way. What can I do with it ?
A : You can take the right path while you’re in human or
lizard shape, and you can push the big boulder that blocked the left
path while you’re in beast shape.
Q : Can I flood
the guards ?
A : Yes, you can. Peek and listen to the conversation between
Kenneth and the guards through that crack on the wall to the north.
Then go straight to the curve and follow the path to the underground
river. To the east is a pit with many small rivers that flow to it.
Smash the stalagmite that flow the water (there should be 3 of them),
the small river will flood and kill some of the guard (it will increase
your level by 1). Pick up their belongings, like : Manafoil, shield and halberd (this is your best
weapon here).
Secret
Place : After you flood the guards, don’t leave yet. Enter
the path behind the left most stalagmite. There’s a hidden waterfall
there on the right side. Its water will cure your wounds completely.
Yup, you’ve found the magic healing waterfall.
Q : There are 2
stoneblocks that stand on my way, what should I do with them ?
A : To the north of the pit there are 2 stoneblocks that
stand on your way. Move them and go straight. When you reach the other
end, a guard will shout at you. See that weak spot on the left pillar
?? Use the spark spell on it to drop some heavy stones on that guard.
Q : Can I use the
lava pool ?
A : There’s an opening in the wall which shows a guard standing
in a lava pool. Spark the pool and he will be burnt to death. Nice
clip.
Q : The guard keep
on chasing me across the bridge, I don’t have time to open the gate
?
A : Cross the bridge. At the end of the bridge, turn around
and use your Spark spell at the chain or cut it with your sword to
destroy the bridge. So long guards ……… Turn around and open
the gate. Watch the video clip with Draracle.
SIDEQUEST
Q : The Dark Army
camp, what can I do in this area ?
A : Just south of the big lava lake you’ll see a crossroad. The right
path goes to the Dark Army secret camp. Inside you’ll meet a wounded
orc. Talk to him. He’ll explain about your mother. Near the room with
wounded orc, there’s a locked door. To open it just aim the chain
beside the door with Spark spell. Get inside and take the Ancient Stone. Another secret crevice lies
in the next room (the one with lots of boxes on the floor). Arrange
the boxes and climb them to the crevice. But nothing very useful there,
only several broken weapons.
Q : Can I enter
Kenneth’s room ?
A : After Kenneth has done with his talk, turn around and pull down
the lever on the wall beside the bridge. You’ll find many interesting
things like Guardian orbs, Pyro pod, and the crossbow. Manipulate the lever
on the wall to open the door back to the bridge.
Special
Footage
: Try to get pass the archers at the cave entrance with different
shape to see different interesting movie clips.
DRARACLE’S
HALLS
Main
Goal
: Find a way to the southern continent.
Q : How can I reach
the Southern Continent ?
A : Go straight to the north and enter the chamber. Inside
you’ll find a fine long sword, plate armor, and 2 champion stones. There are 2 ways to go to
the southern continent. First you can directly go through the shining
path behind the grate, the other and the more adventurous way is through
the Draracle’s Museum. The entrance is located behind the tapestry
on the right wall. Move the tapestry and enter the secret path.
Q : What is the
use of the skeleton key ?
A : Damn….. you’re locked inside. You have to find the
other exit. See the slot on the right-end wall ??! That’s the skeleton
key. Take it. Use it to hear the explanation of all the exhibits inside
the museum (by placing it on the appropriate slot near the exhibits).
Q : Where is the
other exit way from the museum ?
A : Follow the right path to the paintings gallery. On the
way, you’ll see a grate that blocked the ancient rooms. Move the painting
on the back wall (the one with the picture of The Gladstone castle).
It will reveal the lever. Push it to open the grate to the ancient
rooms. Enter the ancient room. On the far right room, you’ll see a
Coco’s cap. Take it. Enter the room with an hourglass
in it. Destroy the hourglass with your spark spell or weapon, the
quickly hit the collapsed wall with your weapon to make a hole. Leap
through the hole to the secret path (do this quickly or you’ll be
dead). Follow the path until you reach a wooden door. Take 3 Dragon Blood in this room. Open the door
and talk to the dragon. It will fly you to the southern continent.

SIDEQUEST
Q : What other
things can I get in this museum ?
A : You can collect many good items lying around :
- Take the Axe of the Long Arm and the Long Sword Prism on the south corridor of the museum.
- While you were picking
up the axe, the site will go down. Jump to the river below. When
you turn to the lizard shape, follow the river through the small
crack to a secret room. Inside you’ll find many scrolls including
Summon spell. Take them all and read the Summon scroll to learn
it. Look carefully to the left wall. Pull the lever to open the
wall, you’ll arrive at the starting point where you enter the museum
(Another way to reach this secret chamber is by clicking on the
floor in front of the orb. It will raise a key holder. Insert the
skeleton key and it will open the secret chamber). - Find the dead end in
the centre of the museum (on the map, it is marked with the brown
colour at the end of the path). When you reach this dead-end path,
you’ll see a skeleton arranging some stones to cover up something.
After he went out, approach the site. Move all the blocking stones
that cover a secret crevice. Pick up the lightning crystal inside. - Next you can collect
3 fire crystals from the room with big blue
diamond on the centre. Smash the diamond with your weapon and collect
the crystals. Recharge the crystal with the fire that surround the
diamond. - You can have 2 ivory chips from inside pots (smash the pot
in the chamber with many small skeleton army standing still). - Don’t forget to take
the speaking stone from the cage after you
put the skeleton key on it’s keyhole (the one at the north corridor). - One more thing, get
the Dragon’s gem by breaking a rock behind the
cage with your spark spell on the north corridor. - Oh yeah and the broken
sword too. Later after you repair the sword, it will become the
deadly weapon (Thoehan Sword).
Special
Footage :
In the first room of the Draracle’s Hall, turn around and try to enter
the door to Draracle’s chamber twice. You’ll overheard the conversation
between Draracle and Dawn about a beast in Huline jungle.
HULINE
JUNGLE : SHALLA AND HER LOST CHILD
Main
Goal
: Find Shalla and her child.
Q : Where is the
village ?
A : Follow the path to the north. Talk to the guard. He’ll
explain about the situation there. You couldn’t enter the village
until you find the lost child.

Q : Where is Shalla
?
A : Keep on continuing the path and speak with the Huline’s
woman. Ask them about the lost child. Continue your journey to the
southwest area of the jungle (take the west path and cross 2 rivers).
Near a small bridge you’ll meet 2 Huline women. Talk to them and they
will tell you about the big spider inside the Hive cave that scared
them. Nearby you’ll find the entrance to the bushes. Go through these
bushes to the southwest area. That’s the entrance to the Hive cave.
Inside you’ll find Shalla.
Q : What can I
do to remove this bushes, it always grow back after I cut it down
?
A : Use your Spark spell to destroy the bushes that blocking
your way (if you use the spell, the wood won’t grow anymore).
Q : I always get
poisoned when I walk in this Hive cave, what must I do ?
A : Avoid that green smoke from the cave’s ground. That will poison
you.
Q : There is a
big chasm in front of me, what can I do to get over it ?
A : Enter the cave and continue the path until you see a
2 headed spider (The Executioner). Kill it and take the breast
plate from its nest. In this room there is 2 small entrance to the
west and east. To the north is a deep chasm with lots of stalagtites
on the top of it. You can continue your journey to the far northwest
area with 2 ways. First, if you’re a lizard, you can take the west
small entrance. Or you can shoot the stalagtite with your weapons
or Spark spell to make a pathway on the chasm. Either ways, go to
the northwest area of this cave.
Q : I’ve heard
the cries but where is Shalla ?
A : At the far northwest area of this cave you’ll find a
child’s skeleton on the cave’s ground. My God, that’s the lost child.
So where is her mother. Sssssttt…. listen, isn’t that a cry from
within the cave ??? That’s her mother. Kill the blue spider in that
room. You’ll feel a little earthquake after that and the pillar that
block your way to the north is open now. Go there and meet Shalla.
She’ll tell you about the story of the Executioner (the 2 headed spider).
She said that she’ll go back to the village. Go back to the village
and this time you can enter the village.
SIDEQUEST
Q : What other
things can I found in this jungle ?
A : There are lots of interesting things that can be found
in this jungle. For example :
- Summon
Scroll, Note to make poison, and Mind stone : beside the waterfall on the east
area of the jungle. Crouch and search the small alcove on the left
of the waterfall for the Mind stones (it’s very difficult to locate
this alcove) and the hidden passage on the right of the waterfall
for the scroll and note. Move quickly to avoid the trap.

- Speaking
Stone and Lightning crystal :
in the skeleton’s bag behind the waterfall at the west area of the
jungle (follow the first river from the north to the west) and in
the pool in front of the waterfall. - You can smash few trees
in this jungle to take Ironwood Sap.
EVIL
LUTHER
Q : What are my
first acts as the Evil Luther ?
A : For some fun, kill the Huline guard and attack all the
Huline woman you met in the jungle. Ha.. ha… Luther is doing some
bad thang.
HIVE
CAVE
Main
Goal
: Find the ancient rune
Q : Where should
I begin my investigation about this ancient curse ?
A : In the village, first talk to the chief. His hut is behind
the gate with the guard in front of it. Talk to the guard and enter
the gate. The leader will tell you to find info in the monastery.
Next, visit Ra’Shar the magician. His hut is next to the chief’s hut.
Ask him about the cure of your curse. He told you to find Dawn and
again … visit the Monastery. Take everything that lies on the ground
(Fire crystal, Speaking Stone, Manafoil, and the War Cluster). Then visit the local cantina at
the left area from the main gate. Talk to Bacatta, the four handed
beast. He, again, will tell you to find Dawn at the Monastery. Dawn
is investigating something in the Hive cave.

Q : Where is this
Monastery ?
A : It is located in the southeast area of the jungle (cross
the bridge on the top of mud pool to reach the entrance). Enter the
Monastery. Talk to Brother Morgan in the garden. He said that he knows
something on how to use the Power Orb. Find Dawn at the library. Talk
with her. She promise to help you after her investigation has finished.
Go see Brother Julian at his office. Brother Julian wants you to find
the ancient rune inside the Hive Cave before he can find some way
to help you defeat the curse. He gives you an iron flute.
Q : Where can I
find the rune ?
A : Before you continue your journey, take 2 bees wax with
you. Get them from the bee hive that scattering around the jungle.
Go back to Hive Cave and go straight to the room where you found the
child’s skeleton. On the left wall, just before the skeleton, there’s
a small path to a platform. When you reach the platform, notice strange
4 marks on the right wall. Memorize the order. Use your flute to raise
up the platform. Approach the platform and look at the pole on it.
There are 8 picture from top to bottom. From now on you can call the
platform by pressing the green button on the pole near it. Push the
picture to move the platform. The rune is in the level 8.
Q : What can I
do to overcome the lava pit in level 8 ?
A : Step into the inner chamber. You should see 4 exit way
here. One is from where you came, one from the hidden passage on level
7, one will be blocked by crumbling stones if you enter it, and the
other goes to lava pit.. Take the path to lava pit. Don’t step to
the pit, turn right and notice that strange hole. Use your iron flute
with that hole. It will move some stoneway to cover the pit. Now you
can cross safely.
Q : How can I get
pass those knifes ?
A : Next is the room of knifes. Just before the path of knife,
on the left side, there is a secret way to go back to the other end
of this room. Click on the wall to open it.
Q : How can I avoid
the rolling boulder ?
A : Run quickly to the left end of the room. The stone will
collapse to the hole on the ground.
Q : I can’t see
anything, where is the rune ?
A : Light the braziere beside the hole with your spell. Enter
the hole. Hmmmm …… there is the rune. Use your honey on the rune
to make a copy of it. Don’t forget to take the Ancient stone.
Q : Who should
I give the rune, Dawn or Brother Julian ?
A : Now return to the Monastery. Outside the cave you’ll
meet Dawn. It’s up to you now, you can give the rune to Dawn or save
it for Brother Julian. If you give it to Brother Julian, he’ll give
you the Power Orb. If you choose Dawn, meet her later in the Monastery’s
library and received the Dampen Necklace. Or ….. if you bring another
wax, you can make 2 copies of the rune and give them both to Dawn
and Julian (you’ll received both prices). Both Dawn and Julian tell
you to investigate the Huline temple at the Savage Jungle. Show the
orb to Brother Morgan, he’ll tell you how to use the orb.
SIDEQUEST
Q : What else can
I get from the Hive cave ?
A : Explore the other level and find out about :
- On
level 2
(push the second picture to reach it) : push the stones on the ceiling
to open a secret room in front of you. Inside you’ll find a strange
fountain that will heal your wound after you drink it. - On
level 3
: kill the Executioner that lurking in the cave. Enter the small
pathway to its nest. Take some Lightning Crystal and Net of Exile there. - On
level 4
: take the Speaking Stone on the ground. Look to your
left and notice that small pathway on the wall. Crouch and follow
the path to another cave. Take some amber inside. Look again for
another small pathway. Follow the path to inner chamber. Examine
the picture the wall. Remember the strange symbols at the entrance
of the platform ??? Push the pictures according the order of the
symbol. It will raise a path to the upper and lower chamber. Climb
the path and enter the upper chamber. Push all the 3 blocks to their
place. When the all the grates have come down, 2 secret chambers
will be opened. Inside these chambers you’ll find Death Stroke Shield
and Long Bow Shift (be careful of those hidden
fireballs when you take the weapons). Inside the upper chamber,
there is a small hole. Enter with lizard shape and retrieve honey
and Helin’s Ring. Then climb down the path to
the lower chamber (do this quickly or you’ll be locked up forever
in this chamber). You’ll arrive on level 6. Call the platform by
pushing the green button on the pole. - On
level 5
: push all the stone block on that room. The picture should resemble
the ones on the wall. It will open a secret door on the back wall.
Follow the spiral path all the way to the bottom. At the first intersection
turn to right. Move the hand and get the Ring of Generation. Now, continue
the path to the bottom. Kill the blue spider there. - On
level 7
: there is a scroll of Healing inside (watch out of those rolling
stones). Once you got it, you’ll be brought down to level 8 through
a hidden passage.
Q : Where is this
great sword : Rever of the Great Orc ?
A : In a cave inside the Hive Cave (near the lava pool) you
can get a big and deadly sword, The Rever of Great Orc. Hop from
one island to another and head into northern exit. Inside, you’ll
find a chamber with pillars in it. Crawl beside the pillars, take
this sword and run quickly to avoid the falling stones.
EVIL
LUTHER
Q : What should
I do with Dawn and Brother Julian ?
A : Attack Dawn when you meet her in the library inside the
Monastery. Show her who’s the EVIL here. Visit Brother Julian at his
office. Kill him and take the flute and the power orb. Luther will
lock the office and go out. The EVIL is not done yet, kill the Sergeant
in the garden. Ha… ha…. ha… Later on after you pick up the rune
in the Hive Cave, Dawn will grab the rune from you when you shows
up from the hole. She’s very angry and threaten you not to interfere
her investigation. Attack her once more to get some respect. Before
she fleed, quickly take the Dampen Necklace from her body.
THE
DARK HALL (THIS IS AN OPTIONAL QUEST)
Main
Goal
: Find an exit way from this doomed place and kill Rix
Q : Where can I
find the story of the Dark Hall ?
A : Northwest of Huline village, you’ll see a river with
few geysers on it. Follow it upstream and you’ll arrive at a pool
with single geyser in the middle. Break it. It will drain away the
river. Change your shape into lizard form and enter the lizard tunnel
nearby. Inside you’ll see a Speaking Stone, storm crystal, 2 fire
crystals, and 3 Ancients Stones. The Speaking Stone will tell you
about the Dark Hall.
Q : Where is the
entrance to the Dark Hall ?
A : After you bring Brother Julian the copies of the rune
a new section can be access in this Monastery. Open the door next
to the library. You’ll find an interesting character, Rix the Adventurer,
in this room. Talk with him and listen to his brag about his famous
name. After that he’ll disappeared through a hidden passage. Follow
him to the next room. If you open the map you’ll see that there’s
a secret way behind the shelves. Smash the shelf with your weapons
then climb the crate and jump through the hole to the Dark Hall.
Q : Where can I
get the Prism Scroll ?
A : From the starting point, enter the room to the right.
Open the door on the far right wall of the room. Enter the passage.
When you heard someone speak :”Behind you”, quickly turn around and
banish the spirit. Continue your exploration until you reach the room
at the end of the passage. Open the peephole. Notice that crate just
under the peephole. Open it and light the crystal with Spark spell.
It will create a hole on the wall. Enter the room. Browse the shelves
and collect 2 Prism scrolls, 1 Summon and Spark Spell. Now you have
learnt about the Prism spell.
Q : Where is the
exit way from this abandoned library ?
A : Go back to the starting point, this time head north.
Enter the abandoned library with many bookcases. Again, banish the
spirit that shows up. Browse the shelves and collect Prism and Healing
scrolls. Push the last bookcase on the left side. It will reveal another
passage.
Q : Where is the
Vell’s garden ?
A : Climb the stair and banish another spirit. Follow the
path until you reach an intersection. First, turn to the right. Head
into the bedroom. Banish the spirit inside and take 2 ancient stones.
Go back to the intersection and go to the right. Climb the staircase.
At the next crossroad, go to the right. Push the bookcase in the chamber.
Inside you will see a garden. Pull the chain on the right side quickly
to open the roof. It will banish the spirits also. If you want, take
the Vell’s fruit. Go back again to the intersection
and follow the path to the right.
Q : Is there any
secret room in the next floor ?
A : Yes, there is . At the next intersection, choose right.
Open the peephole and light up the candle inside the chamber, you
can enter this room through the other side. Continue the path again.
Watch your step carefully in the next intersection. Rix is waiting
for you there. As soon as you show up, he will fire some fireballs
to you. Kill him and took his Plasma staff. Take a quick look through the
peephole and see a blue globe floating. Continue your journey again
and climb the stair to the next intersection. Choose right. Now you’ll
see a light from the crack on the backwall. That’s the room which
you have lighted before. Destroy the wall and enter the room. Inside
you’ll find light crossbow, Stone Bracers, and fire shield.
Q : Where is the
exit from this Dark Hall ?
A : Continue your way to reach the next chamber. Kill another
spirit. On the next intersection, choose straight first and blow up
the blue door by using the crystal in the crate. Inside this room
you will find Gauntlet of Striking, Speaking stone, and Colon’s Amulet. Now prepare yourself wisely
and enter the big hall on the right path at the intersection. Drag
a crate into the room. Open your map and memorize : which brick wall
that has a path behind it. Put the crate under that brick wall and
light it with Spark spell. If you have difficulties on burning the
crystal, use the Dragon Blood beside it (do this quickly ’cause those
spirits are not very friendly at all, be quick or be dead !!!). After
the explotion, jump to the outside world.
Q : Can I kill
all of those evil blue specters ?
A : Sure you can. See that big blue globe at the middle of
the big hall ??!! You have to destroy it first to stop the specters
come out from the hole. Put one crate under each window in the big
hall. Blow them up (after you blow up half of the windows, the light
from outside world will destroy the globe).
WILD
ONES TRIBE : QUEST FOR DANIEL
Main
Goal
: Find a way to meet Daniel at the Wild Ones tribe
Q : How can I get
the Great Sword of Firestorm from Kit’yala ?
A : If you’re interested in Firestorm Sword, there are 2 ways to obtain
it.
- The easy one and more
friendly is by giving her the Power Orb. You can have the Firestorm
without making more enemies. - The more painfull way
is by stealing it. Go to the Huline village and find the thief (his
hut is behind the guardhouse). Enter the cellar and knock on the
door. Someone will ask you for a password. Go back up the village
and go to the left section of the village (the one with many crates,
near the entrance to the cantina). Behind those crates, there is
a man hiding. Talk to him and he’ll tell you the password. Back
to the thief cellar and knock again on the door. This time, tell
him the password. Talk to the thief. He’ll help you to get the Firestorm
if you kill the chief’s guard, Kelsrick. Go back up and kill him.
You can kill the chief also by clicking on the lever behind Kelsrick.
Inside you’ll find 5 Ancient Stones ( see Special Footage section
for more info about obtaining this stones). Then report this to
the thief and he’ll give you the Firestorm sword. But …… you
won’t be able to enter the village again because all the guards
are hunting you down now. Escape from the village through the secret
door on the back side of the hut.

Q : Where is Daniel
?
A : He is at the Wild Ones Tribe in the Savage Jungle. You’ll
find the entrance to this jungle across the River bane. But you must
have something first to show to Daniel before he can trust you. Somewhere
around Kit’yara’s hut in the jungle, you’ll find her wandering around.
After you telling her that you’ll go to the Savage Jungle, she’ll
give you the War Sabre. It’s her husband’s sword. She wants you to
show it to Daniel. Take the sabre and go directly to the River Bane.
On the way there, you’ll meet Bacatta. He will accompany you across
the River Bane. When you reach the other end, hundreds of spider destroy
the dam. So …. you’re stuck again in this jungle. Follow the path
to Savage Jungle. At the other end of the cave, you will meet 3 cat
people. One of them is Daniel. Show him the sword and he’ll tell you
about the location of the Huline temple.
Q : Where is the
Huline temple ?
A : From the place you met Daniel head to the east then to
the south. When you reach the Huline temple, an old priest is waiting
for you. Talk to him about the curse. He promise to help you after
you restore the temple’s treasure, the Dreamstone. Another job and
another quest !!!! Suddenly, a beast attack the priest and captured
him. Nothing you can do right now.
Q : What now ?
A : Go directly to the cat people’s village at the north
area of the jungle. Talk to the guard and show him the War Sabre.
He lets you in. Find Daniel’s hut and enter. Talk with him and give
him the sabre (you can keep it if you want to, but it’s the matter
of trust that Kit’yala gave you).
SIDEQUEST
Q : Can I open
the other hut in the Huline village ?
A : Yes, you can. Take the Skull Key and the Poison Paint from the thief’s hut. With this
key you can open all locked doors in the village. Collect all the
interesting things from those buildings, like the Crossbow Snare, Ironwood sap, scrolls, throwing dagger,
etc. Special Note : If you bring the simple throwing dagger
to Ra’shar, the Magician, he’ll enchanted it into Dagger of Light.
Q : Where can I
repair the broken sword from the museum ?
A : Go find Kit’yara in her hut. Show the broken sword to
Kit’yara. She’ll tell you to find Ra’Shar the magician. Ra’Shar can
repair the broken sword if you bring him the Power Orb. Give him the
Power Orb and retrieve the Thoehan Sword. Right now it’s not as good
as the Firestorm. Later after you enhanced this sword, it will become
more deadly than the Firestorm. But it is your choice, you want to
be the bad guy just use the second methode !!!!! Special Note : If you choose the first
methode in obtaining the Firestorm sword, you won’t be able to repair
the broken sword from the Draracle’s museum because you have only
one Power Orb. If you choose the second methode, you can repair the
broken sword.
Special
Footage : There
is another cool way to obtain the ancient stones from the chief and
avoid to fight the entire village. Go around to the dam behind the
village. Now, the river should be flow to the village. Smash the big
rock in the water tunnel. It will produce lots of oil that spoil the
water. Light the oil and it will blow up the chief’s hut. Go back
inside the village and approach the hut. Kelsrick will warn you not
to do anything foolish and he still want to find some clues to arrest
you. Get inside and take the Ancient Stones. By exploding the chief’s
hut, both your skill level will increase by 1.
EVIL
LUTHER
Q : How can I get
the Great Sword of Firestorm from Kit’yala ?
A : Choose the second methode in obtaining the Great Sword of Firestorm
(repair the broken sword from the museum first before you do any harm
to the villagers : See the broken sword section above).
Q : Where is Daniel
?
A : Destroy the chief’s hut and make war with the inhabitants
of Huline village. Kill Kit’yala and get the War Sabre. Sneak around
Bacatta near the bridge and run accross the dam to the guard. In the
Savage Jungle, attack Daniel when you first meet him. After meeting
the priest at the temple, go to Wild Ones Tribe to the north.
Q : How can I enter
the village, the guard attack me ?
A : Kill the guard at the front gate. Take the 2 Runestones
from his body. Put one of the Runestones over the face on the gate
and put it in its mouth. This will open the gate to the village.
JOIN
THE TRIBE
Main
Goals
: Find a silver leaf
Q : How can I join
the tribe ?
A : Visit the other inhabitants of the village. Talk with
both the Herbalist and the Magician. The Magician will help after
you join the tribe. For this he only ask for a SMALL favour : retrieve
a silver leaf. But the problem is, the leaves grows in the cemetary
where all the UNDEADS are lurking around. That’s great !!!!!! He gives
you a key to unlock the cemetary gate.
Q : Where is the
cemetary ?
A : It’s on the northwest area (north of the entrance to
this Savage Jungle). Unlock the gate by using the key and enter the
cemetary. Notice of those Mandrake Root plants that grow on the cemetary
ground.
Q : How can I enter
those locked tomb ?
A : There are only 3 buildings that can be accessed now,
the northwest, middle, and southeast buildings. At the northwest building
(the left building near the north wall) you can get an empty glass
globe and a Bezel Ring inside one of the sarchopagus. The
middle building contain another empty globe and Speaking stone inside one of the catacombs.
Take them. The others can be accessed with a charged glass globe.
Push the gargoyle near the doors and see what colour could open the
door (look at the stoneblock under it). The key are 1 white globe,
2 blue, and yellow for the rest.

Q : Where is the
globe recharger ?
A : There are 3 claw recharger for the glass globe. The blue
and the yellow are inside the crypt under the cemetary. The white
one is in the Mage Tower at the Dracoid Ruin. First go to the Dracoid
Ruin.
Q : Where is the
entrance to Dracoid Ruin ?
A : The entrance is at the centre of the Savage Jungle, south
of the village. Find the deep pit with a big log on the top of it.
First cross the log to the small peak at the middle and jump your
way down to the bottom (jump from one peak to another, don’t jump
directly to the bottom). At the bottom, there is a hole to the Dracoid
Ruin.
Q : Where is the
Mage Tower ?
A : Watch out of those stone monsters. Kill them and you
can take some gorgonite nodules from their dead bodies.
To the right you can find a Stone Cube lying on the ground and Greater Bezel
Ring inside the chamber. Head north then west. Lit the globe on the
spike, it will lower down the bridge. Cross it. No no no ….. don’t
lit the globe in front of the door yet, instead continue going to
the gate at the far end. Open the gate and enter, you’ll arrive at
the Mage Tower.
Q : How can I overcome
the magical barrier on the stair ?
A : There is a magical barrier at the stair to the second
level. Enter the alcove and lit the globe, it will lower down the
barrier. Kill the snakedragon that come down. On this first level
you’ll see another globe behind the stair. Lit it to open the staircase
to the lower room. Inside this room you’ll find Gauntlets of Might. Now go to the second
level. On this level you’ll see another globe and a claw recharger.
Insert your two empty glass globes in the claw. Take them and lit
the globe to lower the barrier to the third level. Kill another snakedragon.
Go to third level. Inside the alcove there’s a stone snakedragon.
Approach him and speak to him. Then kill this beast. After you defeat
the beast, you can take the Bracers of the Dead in the small alcove.
The spirit of the beast will talk to you. Lit the globe and go to
the fourth level. Notice that small window. Later it’ll be your shortcut
from the river below. Go down to the first level and get out from
the Mage Tower.
Q : How can I get
back to the cemetary ?
A : Lit the globe and enter the stone door. Take another
Stone Cube. Walk through the mirror teleporter
to the mirror room. Inside this room there are 3 mirror teleporter.
One goes back to the Dracoid Ruins, one to the jungle, and another
one to the cemetary. Take the teleporter to the cemetary.
Q : Where is the
silver leaf ?
A : A Dracoid Priest will tell you how you can get the leaf.
He live in one of the building that can be opened by blue globes.
Q : Where is the
entrance to the blue recharger ?
A : The second building from the north wall can be opened
with white globe. Pull down the lever right to the entrance to open
the building to the south. Enter that building and take the glass
globe. Flip over the barrel at the entrance and push it by walking
into it to the first building. It will be broken and spill some oil
on the floor. Trigger and throw the dragon’s blood to the oil. Watch
the building blows. This will reveal an opening to the crypt below.
Go straight to the blue claw recharger at the northwest area. Pick
up the empty globe and insert both the empty globes in the claw. Take
them and head back up to the cemetary (you may find this exit at the
middle of the crypt, jump over 2 fences to reach that stair). Open
2 buildings that requires blue globes to open it in the cemetary.
One of them contains empty globe (push the stone below the altar to
raise the lid of the chest) and Crossbow of Valkeri (on the altar).
You meet the Dracoid Priest in the other building. If you have collected
the Bracers of the Dead you’ll be able to communicate with him. He
wants you to find his ashes in the Dracoid Ruin, burn it down, put
it in the urn, and give it back to him before he’ll give you the silverleaf.
That’s great …….