King’s Quest VIII: The Mask of Eternity
Old Man
· Carefully cross the ramp.
· Left.
· Pick up the potion.
· Click on the man.
· Hit the crystal .
· Take the piece of crystal that has broken off.
· Exit.
Amber Glow
· At the top of the stairs turn right.
· Right.
· Right.
· Left.
· Left.
· Turn Right.
· Kill Rock.
· Right.
· Left
· Left. Be careful, there is a break in the ground.
· Jump.
· Right.
· Continue forward to the glowing substance.
· Hit it with your sword.
· Pick up the piece that breaks off.
Teleporter Room
· Turn around.
· Continue past the break.
· Follow tunnel.
· Turn right at the fork.
· Keep going until you reach the transporter room.
· Now head backing to the area with the three pressure plates.
Turning Bridge
· At this point, if you didn’t bring any rocks with you form the DOD, then you need to go back. Have fun.
· Put one rock on the left pressure plate to turn the bridge.
· Put the remaining rocks on the other two pressure plates to lower the bridge.
· Cross.
Apothecary
· Follow the tunnel to the first left.
· Keep going until you get to the doors.
· Open the doors.
· Enter.
· After the gnome stops talking, click on the statue. This is the essence of Sun Tsu.
· She will ask for iron, tree root, and amber glow. Then you can have it for 250 coins.
· Exit.
Locked Iron Door
· Go all the way back until you can make a left turn.
· Break the lock off the door with your hammer.
· Take the lock.
· Open the doors.
· Kill Spriggan.
· Follow passage.
· Turn left.
· Walk down ramp.
· Kill Rock Demon.
Tree Root
· Follow passage.
· Make a right when you can and go to the dead end.
· Climb up the rock face.
· Follow passage left til you get to the tree roots.
· Chop the one sticking out of the wall.
· Take the root.
· Exit.
Boulders
· Head back to the padlocked door.
· Make a right at the opening, just before the door.
· Follow passage to the boulders.
· Walk up as close as you can get.
· Get ready to run.
· As soon as the bolder enters the picture, start running.
Gnome Sage
· Continue following the path to the doors.
· Open the doors.
· Enter.
· Click on the gnome.
· He will ask for a lode stone to help you exit the Gnome Realm.
· Exit.
Breaking the Brick Wall
· The brick wall is at the North Center part of the map.
· Turn around.
· Exit.
· Pass the boulders.
· Follow the tunnel to the fork.
· Turn left.
· Continue to the next for.
· Turn right.
· Continue till you reach the brick wall on the left.
· Turn right and go up the ramp.
· Kill 2 Rock Demons.
· Follow the passage.
· Continue forward.
· Climb up.
· Follow passage to the bolder.
· To the right of the bolder is a hole.
· Push the bolder into the hole.
· Jump into the hole yourself.
· Push the bolder through the passage.
· At some point, Connor will automatically pick the bolder up and through it down the ramp. The bolder will break through the brick wall.
· Go through the hole in the wall.
· You will need light.
· Put the crystal in the purple crystal on the wall to the left.
Black Dragon Wyrm
· Follow the passage.
· Kill the wyrm with your hand weapon.
· The old man appears and turns into a younger man.
· Pick up the black diamond.
· Go through the next room.
· Click on purple crystal.
· You will meet Hector.
· Take the pyramid.
· Replace it with dark pyramid.
· Watch the next scene.
· Take the dark pyramid.
· Take the lode stone under the pyramid.
· Go back to the Sage Gnome.
Sage Gnome
· He is at the far West point on the map.
· Pass the boulders again.
· Give the lodestone to the Sage.
· The barren region is now available on your map.
· Now go to the Apothecary.
Purchasing the Sun Tzu
· Go back through the boulders for the last time.
· Make a right at the fork.
· Then right at the opening.
· Keep going until you reach the Apothecary.
· Give the ingredients.
· Buy the Sun Tzu.
· go back to the teleporter room.
Teleporter Room
· Teleport to the Barren Region
The Barren Region
The Village
· From the transport pad head West to the bridge. Pick up crystals as you find them.
· Try to stay out of the paths of the ants although they are easy to kill and hold crystals.
· Watch out for the Pyro Demons in the lava.
· After crossing the bridge, continue North until you reach the village.
· Enter the first hut on the left.
Shaman Hut
· Click on the Shaman.
· She will tell you that she can resurrect the dead for 25 gold coins.
· Exit.
Weapons Hut
· Click on the weapons dealer.
· He will tell you of the basilisk. He needs a black diamond and a metal shaft to make a weapon to defeat it.
Sanctuary of Stone
· Head up the hill to the West.
· Enter the Sanctuary.
· Cross the bridge to the South.
· Talk to the guy with the horn. He will tell you the stone has disappeared.
Blacksmith Shop
· Enter the Blacksmith Shop.
· Talk to the Blacksmith.
· He is of no help.
· Exit.
Broken Bridge
· Now head North behind the castle.
· Step on to the broken bridge.
Bridge Puzzle
1. N,NW
2. NW,N,N
3. SE,E,E,E,E
4. SW,S,S
5. W,W,W,NW,NW
6. NE,E,E,E,NE
7. S,SW
· When you are finished a bridge will be completed and you can cross to the other side.
Fire Gem
· Go to the North of the volcanoes.
· Climb the ramp.
· Grab the fire gem. A spirit will appear and tell you of the fire dwarves. The have another piece of the mask.
Getting the Stone
· Head back South.
· Follow the mountain East.
· Then North to the broken bridge.
· Cross the broken bridge to the wall.
· Climb up.
· Take at your bow and arrow and shoot the gongs in order of the colors of the rainbow. Red, orange, yellow, green, blue, indigo, violet or 4,2,7,5,1,3,6.
Sanctuary
· Return to the sanctuary.
· Go back to the horn guy.
· Put the stone in the pedestal.
Blacksmith
· Go back to the blacksmith.
· Talk to the blacksmith.
· He gives you a metal shaft.
Weapons Hut
· Go back to the weapons hut.
· Give the diamond and metal shaft.
· You will receive a pike in return.
· Exit.
Basilisk Lair
· Go South.
· Cross bridge.
· Keep going South to the lava.
· Head up the hill and go behind until you reach the blocks in the lava.
· Jump the blocks to the cliff to the South.
· Climb the cliff.
· Get out your pike.
· Step to the edge of the cliff.
· Walk off and you will automatically kill the basilisk.
Temple
· Turn around and cross the bridge.
· Go to the right of the temple.
· Climb up.
· Jump in the hole.
· Take the sword on the sarcophagus.
· Open the panel to get a potion.
· Click on the dwarf.
· Pick up the key he drops.
· Notice the pattern of shapes along the top of the walls.
· Go to the sarcophagus.
· Push the pressure plates in the order on the wall. Moon, Triangle, Circle, Square.
· A door opens.
· Enter.
· Open panel.
· Take potion.
· Take suit of armor.
· Exit room.
· Climb out.
· Go back to the basilisk.
· Use your new sword to chop off his tongue.
· Take the tongue
Fire Dwarves Lair
· Take the path behind the lair.
· At the fork, go right.
· From here, look at your map. You want to head West.
· As you approach the dwarves lair, kill the two dwarves.
· Use your key to open the door.
· Follow the pathway.
· Kill the dwarves as you come upon them.
· On the wall to the right will be three buttons.
· Shoot the first button with your arrow.
· A bridge will extend to the other side.
· Cross the bridge.
· Once inside, pull the lever to free a woman. You will meet her again later.
· She will tell you of a crystal scepter. She will also open a door for you.
· Once inside you will see some familiar symbols.
· Push them in the same order as before. Moon, triangle, circle, and square.
· Take the pipe cap inside.
· Exit back across the bridge.
· Shoot the second button.
· Cross the bridge.
· Open the trunk and get the third mask piece.
· Behind you a henchman will appear.
· Kill him
· Take all that he leaves behind.
· Exit.
· Shoot the third button.
· Kill the dwarf.
· Cross the bridge.
Elevator Room
· Put a pipe cap on one pipe.
· Enter the elevator.
· Turn around.
· Shoot the button with arrow.
· You will go up to the next floor.
· Exit.
· Pick up scepter.
· Pick up potion of reveal.
· Get back in the elevator.
· Shoot the button again.
· You will go back down.
· Put on the other pipe cap.
· Get back in the elevator.
· Shoot the button.
Frozen Reaches
Snow Palace
· Head South to the Snow Palace.
· Talk to Freesa, Queen of the Snow Nymphs.
· Give her the crystal scepter. She will let you keep it.
· Exit.
Dragon’s Cave
· Head West to the Dragon.
· Use the scepter on the Dragon. She can’t take you anywhere until the gate is opened.
· Look at the broken chain hanging from the ceiling.
· Push the ice block underneath it.
· Stand in front of it and jump. Make sure it is against the edge and you are not on the ice.
· Once on the box grab the chain. The gate will open.
· Click the scepter on the dragon.
· You will automatically jump on her back and fly across the lake.
East Tower
· Head North to the East Tower.
· Kill the two Ice Orcs.
· Pick up the crossbow that one drops.
· Climb the wall to get in.
· Exit through the open doorway.
· Pull the lever to open the trap door.
· Jump in.
· Shoot the barrels.
· Open the trunk.
· Take the potions.
· Exit and head North.
· At the fork go east.
Flaming Sword, Invisible Snow Mane
· At the top of the hill you will be attacked by an invisible Snow Mane.
· Drink a potion of reveal and kill him.
· Continue forward.
· Look at the sword in the block of ice.
· Walk on to the ice.
· Throw a rock three times till the ice breaks.
· Use your fire gem on the ice to melt it.
· Click on the sword.
Guard House
· Head south then West around the East Tower.
· When you finally make it up the hill a couple of Ice Orcs will be waiting for you on the other side of the lake.
· Kill them with your crossbow.
· Walk around to the left being very careful not to touch the water.
· Walk to the left of the guardhouse and behind it.
· Climb up.
· Click on the grate. Watch the scene that unfolds.
· Move forward to the jail.
· Talk to the Gryph king.
· Pull the lever on the other side of the room. This will create lightning.
· Exit to the balcony.
· Jump off. You will automatically kill the guard.
· He drops a key. Look around and pick it up.
· Climb back up.
· Free the king.
· Exit.
· You will be attacked and fall through the grate.
· Kill Thork.
Thork’s Throne Room
· Open the trunk.
· Take the amulet.
· Pick up the ice shard.
· Notice the trunk behind the locked gate.
· Look at the slot in the wall.
· Open the front door.
· Notice the gap in the floor.
· Put the ice shard in the gap.
· Use the flame sword to melt it.
· Now use the crossbow to freeze the melted water.
· Now pick it up.
· There is a rock in the corner of the room if you need it.
· Put your new ice lever in the slot in the wall to open the gate.
· You will break the ice guard and open the trunk.
· The guard will re-appear.
· Kill him quickly.
· You now have a 4th piece of the mask.
· Go back to the dragon. Go back to the other side of the lake.
Gryph’s Cave
· From the dragon’s cave, head South then west.
· Follow the trail to the cave.
· Click on the Gryph king.
· You will receive a blue adament.
· Go back to the dragon and fly back across the lake.
· Go back to the guardhouse.
· Climb up.
· Go to the electric chair.
· Put the blue adament, tongue, mushroom on the chair.
· Pull the lever. You get an increase in armor and weapons ratings.
· Climb down.
West Pillar
· Use amulet on pillar- "Only the blade of fire can sever the head of the Drakes."
The Drakes
· From here continue North.
· Kill the snowy guys.
· Climb the wall.
· Kill the Drake.
· Walk past the Drake.
· Drop down into the hole.
· Continue down the hall.
· A new section loads.
Paradise Lost
· Go to the altar.
· Click on it. Conner will notice a depression.
· Put the clear crystal in the depression.
· You will now be transported to the Realm of the Sun.
Realm of the Sun-Level 1
· Exit the room after killing the Henchman.
· Turn left.
· Look up at the ceiling. There is a hole.
· Approach the wall.
· Kill the snake.
· Climb the wall.
· Break the urns as you come across them.
· Take the medallion.
· Climb back down.
· Exit the room.
· Head down the hall.
· Turn left.
· Kill the Henchman.
· Move forward to the end of the hall.
· Kill the two Henchmen.
· Open the panels with the red crystals.
Tablet of Knowledge
· Head North.
· Kill the snakes.
· Take a left and head West.
· Watch where you step. Certain areas will cause Shadow Demons to appear.
· Make a left into the temple. The Archons are frozen.
· Listen to the voices for clues.
· Take the tablet from the altar.
· Exit.
Hall of Truth
· Head toward the North East side of the map.
· Click on the Archon when you reach him.
· He opens the door for you.
· Enter the room with the monster. Don’t worry about the fact that there is no floor.
· He will transform into a key as you approach.
· Exit
Sword of Truth
· Head back South.
· Use the key on the door.
· Take the sword. Something will be written on the tablet.
· Head all the way to the NorthWest corner to exit to Level 2.
Level 2
· Use tablet on the door.
· Follow the passage.
· The door on the left is locked.
· Continue forward.
· Beware of three Henchmen.
Hidden Switch
· Head North, East and North. Take the second left.
· Follow the passage into a large room.
· Find the unlit candle. Enter the top right doorway. The candle is right in front of you.
· Pull the candle to open the locked door we saw earlier.
· Exit through the bottom right passage.
Hidden Room
· Follow the passage.
· Take the first right.
· You will automatically find the fifth mask piece.
· Kill the Henchman.
Cauldron Room
· Head to the very NE room on the map.
· Automatic scene.
· Henchmen come out of the cauldron.
· Use the medallion on the cauldron to turn it into healing water and stop the flow of Henchmen.
Hall of Light
· Head down the hall to the South.
· Approach the book on the pedestal. It’s too dark to read.
· Push the pedestal into the middle of the circle on the floor.
· A key will appear.
· Take it.
· Exit.
Armor of Light
· Head for the locked door at the middle of the screen.
· Use key to open door.
· Click on suit of armor. Auto scene.
Level 3
· Go to the door that asks you to seek the light. This is on the NW side of the map.
· Use the table on the door.
· Follow the passage. Notice the panel in the wall.
· Make a left at the fork.
· Continue until you can make a right.
· Click on the golden urn.
· Go back to the now open panel.
· Take the potions.
· Go through the West opening.
· Continue to the door that speaks of order.
Hall of Order
· Head to the North part of the map.
· Click on the Archon.
· Enter the open door.
· Put the mask puzzle in order.
· Enter through the now open door.
· Take the key.
Chalice of Order
· Head to the room to the East on the map.
· Prepare for a battle.
· Use the key on the door.
· Take the chalice.
· Go back to the door that speaks of order.
· Use the tablet on the door.
· Enter.
Inner Sanctum of the Mask
· Click on the Archon.
· Enter the room.
· Lucreto appears.
· Put a piece of the mask on the altar.
· Fight Lucreto till he disappears.
· Move toward the altar and put another piece on and be quick about it.
· Fight Lucreto again.
· Continue this process till Lucreto has been finished off.
· Once the portal has opened push Lucreto into it.
Congratulations! Daventry has been restored to its former self.
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