Cover art for King’s Quest VIII: The Mask of Eternity

King’s Quest VIII: The Mask of Eternity

1998, Activision, Imagineer Co., Ltd., Sierra, Sierra

5 walkthroughs

The story begins in Castle Daventry, where King Graham and his minister are discussing the everyday affairs of running the country when the Magic Mirror activates and shows them a bad omen. They see Lucreto, the archarchon of the Realm of the Sun, destroy the Mask of Eternity and release a wave of energy.

The mirror then shows the kingdom’s only hope, Conner of Daventry, a lowly peasant and knight from a nearby village. He is seen speaking with his neighbor Sarah when a storm arises and a piece of the mask falls at his feet. He picks it up and turns around to find Sarah turned to stone.

The unleashed magic energy turns all mortals in the world to stone, including King Graham. Early in the game, a half-stone wizard tells Conner about the Mask of Eternity and his destiny, and conjures a magic map that shows explored areas and allows teleportation between lands once the teleportation sites have been discovered, except in the Realm of the Sun.

Conner goes to Castle Daventry to check on his liege and the royal family, finding Graham and the rest of the inhabitants turned to stone. He vows to save King Graham, Queen Valanice, their family, and the rest of Daventry, or die trying.

Walkthroughs 5