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Galador: The Prince And The Coward

by Freaky Hobbit 34 sections about 31 minutes to read

TOWN

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MARKET SQUARE

Enter the Tavern.

TAVERN

Walk right a few steps. There is a strange woman sitting at the table where Bard was sitting earlier. Talk to her – she mentions a poison that she’s looking for. Hmm, interesting. Walk left a few steps, to the dwarf. When the dwarf stands up, try to take his DWARF PINT. The dwarf gets angry, and wants to fight you. Quickly use the WOMAN from your Inventory with the DWARF PINT. You and the dwarf go outside to fight.

MARKET SQUARE

Since the dwarf is much stronger than you, it only takes one punch to knock you down. Enter the Tavern again.

TAVERN

While you were busy outside, the WOMAN managed to swipe the DWARF PINT, and she gives it to you. Leave the Tavern.

MARKET SQUARE

Enter the Alchemist Shop.

ALCHEMIST SHOP

Watch the cut scene with the Witch. She automatically trades your AMULET for a SPEED POTION, then you automatically leave the shop.

MARKET SQUARE

The Alchemist closes his shop again. Walk left, and go to the Map Screen.

MAP SCREEN

Go to Silmanion.

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SILMANION

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RUINS

Head up through Remains Of The Gate.

PATH

Follow the path right, as far as you can. When you smell a terrible smell, Use the SPEED POTION to run across the path to the puddle. Quickly use DWARF PINT with the puddle to collect a PINT FULL OF GOO. Follow the path back to the Ruins.

RUINS

Go down to the Map Screen.

MAP SCREEN

Go to Town.

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TOWN

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MARKET SQUARE

Enter the Tavern.

TAVERN

Walk right a few steps, and give PINT FULL OF GOO to the strange woman sitting at the table. She doesn’t believe it’s an effective poison, so you take it back, in order to prove it to her. Walk left a few steps, and give PINT FULL OF GOO to the dwarf. He gulps it down eagerly, then has to rush off to the bathroom. You automatically take the PINT FULL OF GOO again. Again, walk right a few steps, and give PINT FULL OF GOO to the strange woman sitting at the table. This time, she accepts it, and gives you PURSE WITH GOLD as payment. Walk left, and leave the Tavern.

MARKET SQUARE

Examine the VEIL on the ground, next to the Begger. The strange woman must have dropped it. Pick up the VEIL. Enter the Tavern again.

TAVERN

In your Inventory, use VEIL with the WOMAN. The WOMAN doesn’t want to take it, so you end up wearing it yourself, and disguising yourself as the strange woman. A witch appears, and believes you are indeed the strange woman. She takes the PINT FULL OF GOO, and gives you a POISON BOX in return. Walk left and leave the Tavern.

MARKET SQUARE

Go left, to the Map Screen.

MAP SCREEN

Go to The Mill.

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THE MILL

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THE ROAD

Walk right a few steps, and stand on the pier. Use 2 OBULES with the pier, to poison yourself and the woman, then watch the cut scene as The Ferryman takes you into Hell.

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HELL

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RIVERBANK

Talk to the Guard if you like, but he just ignores you. Try to attack him if you like, but he’s too quick and too powerful for you. Use the SPEED POTION, so you can react quicker. Now in your Inventory, use the PAGE with the DAGGER to turn it into a SWORD, then use SWORD with the Guard. You somehow managed to slice the Guard’s club into little tiny pieces. The Guard is so surprised, he runs away, leaving the remains of his club behind. Walk right, into the cave.

CAVE

Examine the wooden door, and examine the placard. Enter through the door, into the Teleport Room.

TELEPORT ROOM

This room has 3 doors, leading to different torture rooms, depending on the severity of your sins. Talk to the devil, and use the following dialogue option.

– I collected taxes.

The devil thinks that is the essence of evil, and sends you to the V.I.P. Room.

V.I.P. ROOM

Explore the room. However, something goes wrong, and you’re teleported back to the Teleport Room.

TELEPORT ROOM

Talk to the devil again, using the same dialogue option as before.

– I collected taxes.

He’ll send you to the V.I.P. Room again.

V.I.P. ROOM

You’re back here again. But just like before, it isn’t long before you’re teleported away. Keep coming back here, focus on the centre table, and examine the LEG OF MEAT. Try to pick up the LEG OF MEAT. You have to time it so that you’re holding onto the LEG OF MEAT as you are being teleported back to the Teleport Room. I found it easiest to wait for 12 seconds after I enter the V.I.P. Room.

TELEPORT ROOM

If you managed to get the LEG OF MEAT, it has now become a STONE THIGH in your Inventory. Examine the STONE THIGH in your Inventory, to see that it is very hard. Now from your vantage point behind the devil, use the STONE THIGH with the devil, to knock him out. If you’re not in the correct position, you won’t be able to whack the devil. Don’t worry if that happens, simply talk to the devil so he teleports you to the V.I.P. Room, then wait until you return here. Once the devil is unconscious, pull him onto the teleport pad. Use the black candle (the one at the back) to blow out the flame, and teleport him away. Pick up the LITTLE HORNS that were left behind. Use the white candle (the one on the left) to teleport yourself to one of the torture rooms.

TORTURE ROOM

Use DAGGER with the embers in the fireplace on the right. You place some embers in the cauldron, but you also accidentally knock a piece of COAL loose. Pick up the piece of COAL. It’s too hot at first, so you have to do it a few times, before you can successfully pick up the COAL. Wait a few moments, and you’ll teleport back to the Teleport Room.

TELEPORT ROOM

You have to keep your piece of COAL hot, or it just turns to dust. Every so often, in your Inventory, use CANDLE with the COAL, so you have HOT COAL. Use your DAGGER with the red candle (the one on the right) to cut it loose from it’s holder. Follow the path left, to leave the Chamber.

CAVE

Walk right a few steps. Examine the next wooden door, and examine the prison grille in the door. You see the woman again. Yep, she’s locked up, and she’s a prisoner… again! Unfortunately, you can’t rescue her yet. Walk right, into the Depths Of Hell.

DEPTHS OF HELL

Walk up, through the niche, into the Devils Room.

DEVILS ROOM

Examine both devils, and examine the magic door behind them. Talk to either of the devils. They soon realise you are not a devil, so you leave.

DEPTHS OF HELL

It seems like you’ll need a disguise, if you want to full those 2 devils. Head right, and continue right, until you see the fountain (reservoir) in the wall. Pull the valve in the fountain, then use the LITTLE HORNS with the valve to dislodge the blockage. You’re left with one HORN. Now open the valve in the fountain. It explodes! The blast forces the door to the Torture Room opposite wide open, and also forces you back along the path. Head right, back to the fountain.

Pick up HORN PIECE from the ground next to the fountain. You have 2 HORNS again. Enter the newly-opened Torture Room.

TORTURE ROOM

Explore the room. Look at the cauldron of solidified tar on the right. Use HOT COAL in the extinct bonfire under the cauldron, then use CANDLE with the extinct bonfire to heat up the solidified tar. Walk left a few steps, and examine the puppet on the floor. Pick up the puppet – you’ll discard the puppet, but keep the red COAT it was wearing. However, it is a child’s COAT, and much too small for you. Examine the nearby wooden rack, and use COAT with the wooden rack, to stretch it. Now use the stretched COAT in the cauldron of tar, so it becomes black. In your Inventory, use HORNS with the black COAT. Now leave the room through the exit in the back wall.

DEPTHS OF HELL

Walk left a few steps, so you can see the niche in the back wall. Use the COAT – you wear it like a disguise, then automatically enter the Devil’s Room.

DEVILS ROOM

Talk to the devils and work through all the dialogue options. They don’t believe the story you tell them, and they certainly don’t believe you are really a devil. Walk down, away from the Devil’s Room.

DEPTHS OF HELL

You automatically remove your disguise. Walk left, into the cave.

CAVE

Examine the wooden door, and examine the prison grille in the door. Talk to the Woman and choose any dialogue option. The monster guards come, and they lock you in the cell along with the woman.

PRISON CELL

Examine the stone wall on the right. Push the stone wall, then tap Z and X on your keyboard, repeatedly, as quickly as you can, building up a rhythm. Keep doing this, and eventually, the wall will crumble. You both enter through the hole, into a Torture Room.

TORTURE ROOM

You recognise this room, since you were here earlier, and you tell the Woman that you will both be teleported out of here soon. However, that doesn’t happen this time. Wait a few moments, and watch the cut scene as you hug, and then get teleported out.

TELEPORT ROOM

Follow the path left, to leave the Teleport Room.

CAVE

Head right, and continue right, through the Pass, and into the Depths Of Hell.

DEPTHS OF HELL

Use the black COAT again. Watch the cut scene, as the woman removes her mask, and reveals herself to be… Shandria, the King’s long lost daughter. You saw her Missing Persons Poster in the Tavern in Town. You and Shandria are given access to see Lucifer.

LUCIFER’S ROOM

Look at the piano on the left. Walk right a few steps, and examine Lucifer sleeping in his throne. Talk to Lucifer, using the following dialogue options.

– Lucifer!

– That’s dirty!

– We want revenge!

– Hello?!

Lucifer wakes up, and talks to you.

Sit back, and enjoy the final cut scenes.

The End!