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Beyond Good & Evil

by MJ 238 sections about 55 minutes to read

Preserved exactly as it was written, spacing included: this guide contains maps or tables that reflowing the text would destroy. It scrolls sideways rather than wrapping.


                         B  E  Y  O  N  D
                               -------  ------
                             G O O D & E V I L

                             Walkthrough by MJ

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..---------------------------Table Of Contents-----------------------------..

1. Story
2. Characters
3. Vehicles
4. Objects/Items
5. Walkthrough
6. Animal List and Location
7. Pearl List

..-------------------------------------------------------------------------..
..-------------------------------1-Story-----------------------------------..

For centuries, the planet Hillys has been locked in conflict with a race of
relentless alien invaders.

Wary of her government's promises to repel the aliens for good, a rebellious
action reporter named Jade sets out to capture the truth behind the truth
behind the prolonged war.

Armed with her camera, Dai-Jo staff, and fierce determination, Jade soon finds
herself inside the jaws of a horrific conspiracy, and face to face with an evil
she cannot possibly fathom.

In a world where deception is the deadliest weapon of all, will Jade's discoveries
be enough to free her people?

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..-----------------------------2-Characters--------------------------------..

[Jade]

Age: 20

Occupation: Action Reporter/Photographer - She owns Jade reporting and earns
            her living by producing various photographic reports on commission.

Personality: Jade is a lively, strong and sassy woman, with a subtle femininity.
             She has a marked taste for adventure and justice, and wants to
             bring about change. Shes's very attached and attentive to her
             uncle Pey'j and the orphaned children she has taken in.

Special Skills: She's a top-notched photographer; known for her keen wits,
                investigative skills and uncanny stealth abilities. She's
                also a master of martial-arts - her Dai-Jo stick skills
                are unmatched in combat and she's got a perfect aim using
                her Gyro Disc glove.

Background: Jade was orphaned as a young child and doesn't know who her
            parents are or where she comes from. She grew up in the poor area
            of Hilly's, where she quickly acquired defensive abilities, street
            smarts and a sense of human solidarity.

Current Residence: She lives on a small island in Hillys with her adoptive
                   uncle Pey'j and many children who have lost their parents
                   during the recent night attacks (or rather children whose
                   parents have mysteriously disappeared).

Favorite Food: Pablo's Strawberries

Zodiac Sign: Pisces

Favorite Color: Green, of course

Prized Possession: Her camera - the one and only thing she recieved from her
                   parents as a child... Jade's only real memory of her family.

What she's doing now: After being contacted by Iris, she becomes the lead
                      action-reporter for the rebel cause. She fights against
                      prejudice and propaganda, in the name of her people and
                      for the right to know the truth beyond the typical
                      perceptions of good and evil. In the course of her
                      adventure, she adopts the pen name "Shauni" to sign her
                      reports for Iris.

                                   ---
[Pey'j]

Age: 50

Occupation: Handyman

Personality: Grumpy, yet attentive and endearing. Pey'j is a fighter who's
             seen and done it all. He's often seen hanging out in the Akuda
             Bar with a stiff drink and a cigar, telling jokes and stories of
             his life experiences.

Special Skills: A mechanical and electronic genius, Pey'j is renowned for his
                skills as a handyman and his ability to fix anything he gets
                his hands on. He keeps Jade's equipment up and running, and
                is constantly inventing new gadgets and machines for Jade
                reporting - or just for the fun of it.

Background: Pey'j is a hybrid being - half-man and half-hog. He's Jade's
            adoptive uncle and has brought her up since she was a child.
            Despite his reservations and fears, he's been a great influence
            and tutor for Jade, and still tries to protect her and help her
            out with her missions whenever he can.

Current Residence: Pey'j lives on the small island in Hyllis with Jade in
                   a cozy lighthouse that he built from scratch many years
                   ago.

Favorite Food: Anything - Pey'j loves to eat. Just don't offer him bacon!

Horoscope/Star Sign: Capricorn

Favorite Color: Blue

Prized Possession: His Jet Boots - a one-of-a-kind invention that allows
                   Pey'j to blast himself or other objects high into the
                   air. He's also very fond of his Play Pig magazine collection.

What he's doing now: Pey'j spends a lot of time with Jade - in fact, you will
                     usually find him right by her side on her reporting
                     missions. Otherwise, Pey'j spends most of his time in
                     his workshop, although no one is really sure what he
                     does down there!

                                    ---
[Double H]

Age: 36

Occupation: Soldier in the Iris rebel forces

Personality: Upright, straightforward and chivalrous, Double H is known only
             by this code name, and is best described as a modern knight with
             his own honor code. He's a bit hard-headed and finds a certain
             enjoyment is using brute force to solve problems...

Special Skills: Due to intense training in the army, Double H is in top shape
                physically. He's got a powerful punch and has been known to
                get a little brutal with a hammer. He's probably most famous
                for his bull rush head-butt attack - which can take out enemies
                or doors in one fell swoop.

Background: A former sergeant in the regular army, Double-H became aware of
            certain immoral business practices carried out by the government
            and the Alpha Sections. Concerned about justice and social welfare,
            he defected and became an active agent for Iris. He often gives
            voice to his military values, referring to the "Carlson and Peeters"
            manual with the utmost reverence.

Current Residence: Double H lives by himself in a loft in the center of Hillys.

Favorite Food: Any kind of meat!

Horoscope/Star Sign: Taurus

Favorite Color: Black

Prized Possession: His armor - which he rarely takes off - even though it
                   makes his voice sound a bit metallic most of the time.
                   The armor has protected him and even saved his life in
                   more than one infared alien attack, and the truth is - it
                   makes him feel masculine and powerful....

What he's doing now: When he was captured and tortured by the Alpha Sections
                     he lost part of his memory. Jade set him free and he's
                     now totally faithful and loyal to her, following her
                     and helping her out on missions for Iris.

..-------------------------------------------------------------------------..
..-------------------------------3-Vehicles--------------------------------..

Hovercraft: Jade's primary form of transport is her hovercraft SX350, invented
            by Pey'j. Jet propulsion and boosters help the vehicle traverse
            land and sea to access every remote corner of Hillys. The hovercraft's
            onboard weapons are also extremely useful in fending off DomZ attacks.

Beluga: The Beluga Space Shuttle 200, also invented by Pey'j, allows Jade to
        travel into space and across the planet quickly. Her hovercraft neatly
        docks into the space craft ready for take-off. Like the hovercraft, the
        space craft is ready for war with targeting missles.

..-------------------------------------------------------------------------..
..-----------------------------4-Objects/Items-----------------------------..

Objects -

Camera: More than an accessory, this is Jade's main tool of trade. It can
        store and transmit photos and reports, and receive information and
        email; a database also provides information about objects or creatures
        that are in your line of sight. With the camera, you can also scan
        maps and record them to help you find your way around.

Dai-Jo Stick: Jade fights her enemies and the creatures that inhabit the
              planet Hillys using her Dai-Jo stick. Through the Dai-Jo stick,
              the power that sleeps in Jade wakes up and generates a super
              attack.

Gyrodisk Glove: The glove generates and projects small disks of energy that
                can activate mechanisms from a distance and can sometimes
                even affect small animals. The variety of uses to which they
                can be put is only limited by the user's imagination.

S-A-C: Synthetical-Atomic-Compressor. Jade's personal backpack, which holds
       her items.

Pearls: Pearls are objects of great value, used as an unofficial currency by
        a good number of Hillyans. As a matter of fact, some storekeepers will
        only accept this means of payment. Jade must accumulate as many pearls
        as possible to buy the equipment she needs for her mission.

Easy-Unit Card: Holds the money you accumulated from pictures or collecting
                materia. Used at vendors or shops.

MDisk: Disks you'll be collecting during the game. Some are to view missions,
       view reports, and to save your game. Used them at the readers on the map.

Items -

Starkos: Heals one heart.

Box of K-Bups: Heals all hearts.

PA 1 - Your energy gauge will increase by 1 heart.

Animal Detector - Detect all animals present on the map.

Pearl Detector - Detect all pearls present on the map.

Super-Attack Strengthened - Increases Dai-Jo super attack. Press your attack
                            button while your in the air.

Vehicle Items -

Repair Pod - Restores 1 wrench.

Set of Pods - Restores all wrenches.

Meca-Impulser - Increases your vehicles gauge by 1 wrench.

Boost - Temporarily triples the speed of the hovercraft.

..-------------------------------------------------------------------------..
..------------------------------5-Walkthrough------------------------------..

Some pearls are not in the exact order of the pearl screen in the menu. Go
to the Pearl List section if your looking for a specific pearl. Then use the
Find (Ctrl+F) to find it in the walkthrough.

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..-------------------------------------------------------------------------..

DomZ Attacks
------------
After the cut scene your immediately entered in battle. To free your friends
start attacking the bad guys. Once dead you'll be grabbed and taken underground
by big DomZ creature. Don't worry Pey'j comes to your rescue!

Pearl 1 - DomZ Lighthouse Monster
----------------------------------
To free yourself from the bone cage hold down your attack button to charge up
the stick and release. Start attacking the eye enemy and when the bone cage is
protecting him use your charge attack again to break it and attack him til it's
dead. Don't worry about the other enemys Pey'j will take care of them. Also
doing the charge attack will stop the creatures laser beam attack even during
the attack. After the fight talk to Pey'j if you want or just grab the pearl
that was left behind.

The Lighthouse
--------------
After you gain consciousness you'll wake up in your house with your friends
discussing the forcefield and how to get it operational again. Secgundo comes
up with a way to get the money to get the forcefield back up by taking pictures
of all the living things in the world for the science center. Grab the camera and
take the picture of the Adalia Octopunctata on the barrel. Also take pictures of
your friends, there living things to! After your second picture the Optima Service
will be operational and the forcefield will be up. Afterwards go grab the Starkos
on the counter and some are in the kitchen too. Kick the oven for a starkos and
also kick the barrel next to it to uncover a new species. Take a picture of the
Musco Saprophagia and also your bunny friend Fhen which should be sitting around
next to the fireplace. Head upstairs and take a picture of the sleeping dog
(Canis Canis) and go to the right room next to the dog for another starkos at the
pictures. Head out and press the hand switch on the wall to get to the bathroom.
Grab the PA 1 on the counter to extend your health by 1. Hit the other switch to
go up to the lighthouse forcefield and take a picture of the seagulls (Larus Albus).
You can't take a picture of the otter yet (whois on top of the lighthouse running
around) so we'll come back and get it later. Head back inside and wake up the dog
if you didn't do so then head outside next to the kitchen. Grab the Box of K-Bups
from the dog, it's very useful. After that take a picture of the armadillo
(Priodontes Campestris), don't get to close or they will hide. Before heading
to meet Pey'j go down next to the tree with the blue-green lucioles
(Lampyris Campestris) and take a picture of them. Congrats now you've acquired
the Zoom! Here's a recap of Film 1:

Flys - Adalia Octopunctata, Musco Saprophagia
Friends - Homo Sapien, Capra Sapein, Canis Canis
Seagulls - Larus Albus
Armadillo - Priodontes Campestris
Lucioles -  Lampyris Campestris

Hangar
------
Head downstairs to the hovercraft and grab the items on the table. Afterwards
get next to the water to take a picture of some Dipnois (Dipneustes Trilineatus).
Now go meet up with Pey'j.

Pey'j Workshop
--------------
Go grab a picture of Pey'j (Sus Sapein) and grab the Mdisk (Mr.De Castellac)
next to Pey'j and view its contents which will be your next mission. Head
back to the Hangar.

Hangar
------
Head down to the hovercraft and help Pey'j push the emergency generator towards
the water to get the hovercraft up and running. Push by holding up. Head into
the hover and exit to the right.

Hillys
------
Head to Mammago to buy a new engine for the hovercraft. Your hovercraft will
break down half way but no worry's, Mammago to the rescue!

Mammago Garage
--------------
Talk to the Issam behind the counter (Rhinoceros Sapiens) and also take a
picture of him. Then head inside and buy the Speedcraft motor (deposit
the pearl where the 1 is.) Don't worry about buying the Meca-Impulser
right now. Head outside. Get back in the hovercraft.

Pearl 2 - DomZ Sea Serpent
--------------------------
When you get back to the Hillys another DomZ monster will attack the boats.
Speed up to catch up to it and shoot his sections til it's dead. Watch out
he will drop these spinning things on the water and your craft will take damage
if touched. Afterwards grab the pearl and head to Black Isle. Take a picture
of the blue scorpion fish (Rascax Caeruleus) along the way.

Black Isle
----------
Talk to the man next to the limo for your instructions on how to get the
Pterolimax couple picture and head right and jump on the vent next to the
waterfall. Take a picture of the walkers (Astacus Erectus) walking around.
Grab the boost next to the fence grab the starkos on the ground to by the
entrance. Head back and move to the left area. Use your action button to
get Pey'j to stand on the arrow. Go stand on the other arrow to open the door.

Ancient Mine
------------
Go talk to Pey'j to reveal his cool jet boots afterwards use your super action
button to see it in action. Step on the big button and use your super action
button to make Pey'j stomp on the other button to make you jump high enough
to grab the ledge. When your up press the yellow wheel to make ledges go down
for Pey'j to walk up. Take a picture of the Evacuation map and head to the
bouncey bag thing on the ground. Use Pey'j stomp to make it get out of the hole.
Use your staff to shoot the crates of rockets on both sides. Also take a picture
of the bouncy thing (Lycoperdon Fugiferus). Head towards the purple thing on
the wall and take a picture of it (Anemonia Mutabilis). Don't touch it! Afterwards
attack it to grab the materia and head over to the fence and talk to Pey'j.
Head over to the other bouncey thing on the ground and attack the crate on
the cart to open another ledge. Attack the purple crystals for more materia
pieces to get the higher one shoot a bouncey thing at it. Head towards the
new dropped ledge and head to the mine. A Crochax will attack you, take a
picture of it (Crochax Velox) and kill it. Congrats you have a pearl! Here's
a recap of Film 2:

Pearl 3 - Science Center: Film of Animals 2
-------------------------------------------
Pey'j - Sus Sapein
Dipnoi - Dipneustes Trilineatus
Issam - Rhinoceros Sapiens
Blue scorpion fish - Rascax Caeruleus
Walkers - Astacus Erectus
Bouncey things - Lycoperdon Fugiferus
Purple thing on wall - Anemonia Mutabilis
Crochax - Crochax Velox

Push the cart forwards then press the yellow wheel next to the light to
lower the ledge. Jump up the cart and up the ledge to get to the new area.

Secondary Shaft
---------------
Some enemys up ahead, take pictures of them (Cyanea Urtica, Pelagia Pachydermis).
Also take a picture of the things on the wall (Alicia Splendens). Step on
the arrows to open the door.

Ancient Mine
------------
Kick the lockers open to grab some items and save if you want. Use the pliers
to open the grate. Head down and go left to take a picture of green stuff on
the ground (Spongus Gluanteus) and the snail (Helix Rupestris) who sticks it's
head out. Head back and go to the right by the map and jump up.

Secondary Shaft
---------------
Head back to the mine where the other fence was which you couldn't open before
but now you can.

Ancient Mine
------------
Head down the ledge and kill the purple thing again for more materia. Open the
other fence area. Buy the PA 1 and head to the signs to walk along the walls.
Jump up the wall and walk up towards the mine cart filled with explosives and
push it. Then go back to the bouncey thing and use Pey'j boot attack and hit
the crates to release the bridge. Head to the bridge and look inside where the
skeleton head sign is. Take a picture of the amoeba (Amoeba Polypodia). Go help
Pey'j kill the baddies and head to the buttons. Grab the crystals on the wall first
if you haven't done so. Jump up to the ledge and jump down on the next side and
open the switch to open the door. Before leaving kick the box with the lightning
bolt symbol and then quickly take a picture of the Planaires that is flying above
(Planaria Rupestris). Save and open the fence.

Main Shaft
----------
Jump down and fight some Palinuruses, take a picture of them to (Palinurus
Rupestris). Head up and fight some more Palinuruses's. Take a picture of the
fishes swimming around (Nautilus Fluoreus). Press the yellow wheel to lower
the platform and jump up. Buy some K-Bups if you want and head left. Kill
the things on the wall to go on forward. Jump up the rocks and head to the
other purple thing. Attack it then use Pey'j's stomp to fully flatten it.
Head forward and take the picture that Mr.De Castellac wants. Now you have to
fight the Pterolimax. Quickly take a picture of it (Pterolimax Gigantea),
congrats now you have completed another roll of animals. Here's a recap:

Pearl 4 - Science Center: Film of Animals 3
-------------------------------------------
Enemys - Cyanea Urtica, Pelagia Pachydermis, Palinurus Rupestris
Things on walls - Alicia Splendens
Green stuff on the ground - Spongus Gluanteus
Snail - Helix Rupestris
Amoeba - Amoeba Polypodia
Planaires - Planaria Rupestris

Pearl 5 - DomZ Pterolimax
-------------------------
Back to the boss fight. Avoid his water attack and go in and attack it.
Use Pey'j stomp attack to make him stop spinning then go attack it.
Kill the jellys when they appear and grab the materias. When it starts
flying around avoid his mouth attack by just running around til it goes back
to his hole. After a couple of hits he will be out for good.

Black Isle
----------
After you talk to the Iris guy get back up the vent by the waterfall and get
Pey'j to open the fence. Walk to the other side and take a picture of the worm
(Papilio Pilosus). Head down and grab the PA 1 on the box. Now get on the
hovercraft and exit to the Hillys.

Hillys
------
Head into the Pedestrian District in the main canal to get to the Iris network.
Use your map if you can't find it.

Pedestrian District
-------------------
Talk to the guy on the counter and suscribe to the mails, also take a
picture of the guy (Aquilus Sapiens). Head right past the guy and go to
the Akuda Bar.

Akuda Bar
---------
Talk to the bartender Mo and take his picture (Taurus Sapiens). Talk to
Francis the shark dude playing the game, heres a chance to grab another pearl.

Pearl 6 - Victory in the Disk Game
----------------------------------
Save first so you wont lose any precious money. Play the game and win the
pearl. If you lose just reload your game and start again.

Akuda Bar cont.
---------------
Take a picture of Francis to (Carcharodon Sapiens). Head upstairs and talk
to Peepers. Give him the password and now you have to play a game. After
winning the ticket type the code to open the door. Enter the Iris Den on
the left.

Iris Den
--------
After the cutscene grab the Mdisk (The Pearl and the Currents) and view the
contents. Before leaving take a picture of Mei (Felis Sapiens).

Akuda Bar
---------
Before going downstairs to the bar head right and press the switch on the wall.
Talk to the sleeping goat for another ticket. Head downstairs and talk to Pey'j
and the bartender for some more info on Nutripilis Factory. Head outside.

Pedestrian District
-------------------
Head back near the guy behind the counter theres a new species to take a picture
of near him, there talking so take a picture of the walrus (Walrus Sapiens). Now
head straight from the guy behind the counter to enter the fountain square. Stop
by the market straight ahead to buy a pearl.

Pearl 7 - Bought from Nouri
---------------------------
Pay 3000 for the pearl.

Pedestrian District cont.
-------------------------
Also buy the PA 1 at the market to. Head left to enter Ming-Tzu's shop.

Ming-Tzu's Shop
---------------
Head to the fish tank and take a picture of the fish (Koi Kumonryu). Talk
to Ming-Tzu to buy some important items. Give her the Iris password to open
a other door. Buy the PA 1, Pearl and Pearl Detector.

Pearl 8 - Bought from Ming-Tzu
------------------------------
Pay 3999 for the pearl.

Ming-Tzu's Shop cont.
---------------------
You can buy the other stuff to but I would save my money. Now with the Pearl
Detector you can see every pearl you can get on the map. Now head into the
open door. Grab the 2 Mdisk's (Iris 511 and Iris 512) and talk to Ming-Tzu
to suscribe to some mails. You can view the Mdisk's at the right near the
fish tank.

Pedestrian District
-------------------
You can leave the area now.

Main Canal
----------
Head right to get to the Factory.

Hillys
------
Head left to get to the Factory. You'll soon find out that you can't get pass
the guards without the Neutralizing Cannon so head back to Mammago's to buy it.

Mammago Garage
--------------
Go buy the Neutralizing Cannon for 5 pearls. Head back to the factory.

Hillys
------
Once you get back a DomZ meteor shower will begin. Don't worry it's just a
meteor shower, no serpent fight. Head to the Factory pass the Main Canal. Kill
the guard with your new weapon and get into Factory.

Factory Entrance
----------------
Dock on the right, jump on to the ledge and take a picture of the Vorax (Vorax
Nocturnus). Jump all the up and head up the ladder to take a picture of the
code. Type the code in to open the door. Head in.

Elevator Room
-------------
Get Pey'j to cut the fence up, use your action key to kick it open. Grab a
picture of the rats (Rattus Giganteus). Congrats you've finish another roll
of film. Here's a recap:

Pearl 9 - Science Center: Film of Animals 4
-------------------------------------------
Fishes - Nautilus Fluoreus
Pterolimax - Pterolimax Gigantea
Worm - Papilio Pilosus
Guy behind counter - Aquilus Sapiens
Mo - Taurus Sapiens
Francis - Carcharodon Sapiens
Mei - Felis Sapiens
Walrus - Walrus Sapiens

Elevator Room cont.
-------------------
Head right and do a forward roll over the laser beams to get by. Then crouch
and a other forward roll. Press the switch on the left to deactivate beams.
Push the big crate over to the electric beams and jump up to get over. Talk
to Pey'j to get the elevator up and running. You have to go find a fuse for
it to work. Head over to the conveyer part and jump down to the ledge. Head
to the Laboratory Door first press the switch on the wall to open.

West Wing
---------
Don't get on the service elevator just yet go over to the other switch on the
wall next to the silo and get into the Laboratory.

Laboratory
----------
Put each glass thing over to each side so the beams will not block the way
anymore. Push up when you get the glass to each corner.

Pearl 10 - Taken Back From The Alpha Sections
---------------------------------------------
Press the switch at the end of the lab room to uncover a pearl.

Laboratory cont.
----------------
Take a picture of the flower on the dead cow (Aedes Raymanis). Your done
here head to the West Wing.

West Wing
---------
Get on the service elevator be prepared theres some bad guys in there.
Get in the elevator and make Pey'j press the use key for the switch.
Once your up head over to the electric beam. You'll be suprised by a robot,
hit him into the electric beam to deactivate it. Get in the door and take a
picture of Double H and the code on the right side.

Pearl 11 - DomZ Torture Machine
-------------------------------
Type the code in and take the Gyrodisk Launcher and attack the green eye
thing that is controlling Double H. Grab the pearl afterwards.

West Wing cont.
---------------
Get Double H to open the gate then he will fall down like an idiot.
Walk along the walls and jump over and save if need be. Walk along the wall
to the right to get back to the elevator room.

Elevator Room
-------------
Now you will face a new monster when you get back to the elevator room so
be prepared. Take a picture of it (Cyclopeus Palustris) then go help Pey'j
out. Attack him then we he gets on top of the ledge dodge the green stuff
by running side to side. Then when he lands down again shoot your gryodisk
at him again and he will begin to dodge, when he dodges walk up and attack.
Keep doing this til it's dead. Now head to the Electrical Room.

Electrical Closet
-----------------
Get past the wires and then hit the fan with the Gyrodisk to power up the
door, hit the switch and head in. Go around the big generator and grab the key.
Fight the enemys and throw a robot into the electrical beam for a PA 1. Grab the
Triangular Key on the floor. Go around to the front of the generator and waste
more baddies. Use the key on the switch to deactivate the electricity, then grab
the 2 fuses (one in the back to). Head back to Elevator Room.

Elevator Room
-------------
Head towards the wires on top next to the elevator. You see the third wire
from the left is almost torn completley? Use the Gyro to break it off and
power up the elevator from the electric beam. Then put the fuse into the
elevator. Head into the elevator.

Upper Hall
----------
You and Pey'j need to press the buttons to get in. You'll be surprise attacked
by some DomZ monsters. Take a picture of them (Sarcophagus DomZii) and kill
them. Jump up the box on the right and kick the fence open.

X-Ray Verification
------------------
Head straight and jump down where the rat is and take a picture of it when it
appears (Rattus Albus). Head back and take a picture of the skeleton next to
the conveyer. Head back to help Pey'j out but you'll be too late. Grab the PA 1
on the ground next to the crate. Push the crate in the middle of the door with
the hole and jump up. Shoot a disk at the switch to open the door. Read the
"For Jade" Mdisk and save your game. Kick the fence open and crouch to get in.

Shipping Room
-------------
Head up and talk to Double H. Then proceed on through. Get down and walk along
the wall to get to the other side. Crouch walk to get past the guards and head
to the next area. Crouch walk and head to the box next to the walking guard.
When he is looking away quickly go to the next area. Don't run just crouch walk
again. At the next guard wait for him to be facing away from you then crouch walk
right behind him (not too close) and get to the next area. You'll meet up with
Double H but his path is blocked by flames to turn off the flames shoot a disk at
each switch below the flames. You have to do it fast because the flames will reappear.
Let Double H press the button for you to get through. Head right then jump on top
of the box to get past the guard. Unhook down and crouch walk to the next area.
At the next guard wait for him to look away and just crouch walk to the other side.

X-Ray Verification
------------------
Deactivate the switch and save your game in the next area and come back. To
get past this guard here wait for the crate to be blocking his view of you and
just move along with the crate. Get to the closet where all the crates are stacked
at the right.

Closet
------
Head right for a vending machine also theres a new species to take a picture of
here. Head to the little box area by the wood pieces and place a starkos piece
in there. Little insects come out quickly take a picture of them (Blabera Gregaria).
Now head left and up the boxes to Nutripils Vat.

Nutripils Vat
-------------
Press the switch on the right of the vat this will attract the guard so crouch
walk to the left and get into the next area. Take a picture of the green spiders
(Arachnis Viridis). Then head over to the cabinet where Pey'j's shoes are. Grab
the starkos to. Press the switch and take the MDisk (Surveillance Camera). Go
to the next room where 2 robots will surprise ya. You have to hit one into the
electric beams in this room and the other room. Head to Routing (where the 2
robots came from).

Routing
-------
Get past the blue beams and hit the switch on the wall. Quickly crouch and run
to the door or else it will close. Crouch in this next area. Wait for the
guard to be looking away and get into the little hole. get to the other side and
jump up when he's looking away. Crouch and when he's looking away head towards
the blue portal thing. When the guards aren't looking make your way to the right.
In this next area crouch walk to the left side and wait for a crate to come by.
Crouch walk along with the crate and when you get near the guard jump on a crate
to get to the Control Room.

Control Room
------------
Avoid the blue beam and crouch then head left to the save. Wall walk along and
take a picture of the disfigured guy in the window. Hit the switch on top of
the electricity beam with a disk get on and hit it again, crouch to. Get in the
hole and crouch on the other side theres a guard here. Get by him and get pass
the beams and talk to Double H again. Head left and wait for both guards to be
facing away. When they walk away go behind them and enter the next area. Follow
behind the guard then jump over the low beam and enter the next section. You have
to grab the square key which is on the left corner in the box. Hide behind the
box things and wait for the walking guard to be looking away and follow him
around to the box. When the other guard is looking away sneak behind him and
use the key to deactivate the laser.

Routing
-------
Use the key to open the door straight ahead.

X-Ray Verification
------------------
Save and head straight to the code behind the guard. Take a picture of it and
send it away. Type in the code and head in.

Loading Dock
------------
Look around with your camera at the disfigured man on top and a cutscene will
begin. Afterwards you have to fight the DomZ monster...

Pearl 12 - DomZ Monster at the Factory
--------------------------------------
When Double H arrives use his head charge to attack one of it's leg. While his
leg is down you go attack the other to make him fall and lets the gate open
for a attack. Shoot a disk at the pearl to inflict damage. After a couple of
hits it will be dead. Grab the pearl afterwards.

Loading Dock cont.
------------------
Exit right and grab the PA 1 and save up ahead. Hit the switch and go down the
elevator.

West Wing
---------
Head to the Elevator Room.

Elevator Room
-------------
Head to the Factory Entrance.

Factory Entrance
----------------
Head down and go right to the close gate. Fight some baddies then make Double H
clear the gate and head in. Buy some items from the vendor I suggest buying the
boost. Put the fuse in the box. Now you have roughly 4:30 min to take Double H
back to Iris. Hop in the hovercraft and head straight in to grab the fallen
pearl.

Pearl 13 - Reaper
-----------------
Grab the pearl and head out to the Hillys.

Hillys
------
Shoot the flying guard, avoid the things floating on the water and head into the
Main Canal.

Main Canal
----------
Head into the Pedestrian District.

Pedestrian District
-------------------
Go straight to the Akuda Bar.

Iris Den
--------
Go into the Iris Den. After the cutscene head into the open room with the pearls.

Pearl 14-18 - Hillyans' Donations (Collected from Iris)
-----------------------------------------------------
Take the pearl on the display. You get 5 pearls here.

Iris Den cont.
--------------
Now head outside of the bar.

Pedestrian District
-------------------
Now you can open the door on the right where the protester is. Use the triangle
key to open. Before heading in go to the fountain square and stock up on items.
Also theres another pearl you can buy from Nouri.

Pearl 19 - Bought from Nouri
----------------------------
Pay 3000 for the pearl.

Pedestrian District cont.
-------------------------
Head over to Ming Tzu's and buy another pearl, also theres another Mdisk to pick
up at the back room (Iris 513).

Pearl 20 - Bought from Ming-Tzu
------------------------------
Pay 3999 for the pearl.

Pedestrian District cont.
-------------------------
Head back to the door near Akuda Bar.

Alpha Sections UND. Quarters
----------------------------
Kick the box for some materia and push the big crate to the right and crouch in.
Head in and crouch at the beams. Jump down and grab the ledge to see below you.
When the red beams disappear unhook yourself to get down. When you get to the
rotating beams wait for the second one to pass then crouch over the blue beams
and move to the other side. Hide behind the box things. Next part walk along
the wall to get down to the next section. Wall along the wall and a red beam
will follow you. Just keep away to avoid it and wait for the other beams to
disappear and move along. This part wait for the beam to be near you then quickly
jump down and hang on the ledge. Do this for the rest to. When your at the last
ledge jump down to be on top where the 2 guards are below. Head right where the
blue beams are, crouch to get in. When your down wait for the guards to be away
and crouch walk over to the box with the triangle symbol. Follow right behind
the guard and climb up into the vent. Move to the other side of the vent where
the broken glass is and shoot a disk at the switch. Then go back to the other
opening in the vent and shoot a disk to deactivate the beams.

Pearl 21-23 - Taken Back From The Alpha Sections
------------------------------------------------
Grab the pearls. 3 of them here.

Alpha Sections UND. Quarters cont.
----------------------------------
Grab the materia and head to the next part. Wait for the guard to be facing
away from you and follow behind him. Hit the switch but you cant wait for the
guard because the door will shut again after a few seconds so kick the guard
then quickly run to the door. Next part hide behind the box on the left and
the elevator will go up. When you pass the first guard just hide in the back
box. When your up follow the guard then jump up the boxes to the fence. You'll
meet up with Double H again grab the K-Bups on the crate and deactivate the
switch. All done.

Pedestrian District
-------------------
Head outside your done here for now.

Main Canal
----------
Head over to Mammago Garage.

Mammago Garage
--------------
Go buy the Jump Kit to jump over the barriers to get to the slaughterhouse.
Buy some repairs to, you'll be needing them. If you have enough buy the
Meca-Impulser to. Now head to the Slaughterhouse (view the map).

Slaughterhouse Races 3 and 4
---------------------------
Head to track 3 to find the hidden passage to the Slaughterhouse. It's on
the left hand side guarded by 3 beams. Jump over them to get in.

Slaughterhouse Road
-------------------
Jump the gaps by going full speed and jump. Watch out for the mechanicle spiders
around here they shoot lasers downward so get out of the way. Shoot the boxes for
materia along the way. At the last jump at the end use a boost.

Slaughterhouse Quarter
----------------------
When you drop down to the water take a picture of the snake that is swimming
around (Anguilla Bifida). To get to the next area drag a crate that are floating
on the water and take it to the cave. Hit the third red robot with it to destroy
it and head in. Go all the way up and turn, destroy the mines with your gun and
dock on the right. At the vendor you can buy a set of pods which restores all
health to the hovercraft. Then head on up and get the materia and save. Fight
some DomZ here afterwards push the big gates to each side. Head back to your
hovercraft and jump over the rocks to get into the area you opened.

Exterior Moats
--------------
Get past the lasers into the next area. Kill the mines so you won't get hit.
The fans will try to push you back down use your jet to get over. Once your
over get to the next area pass the mines. Next area head right and find the
W symboled tunnel and go up to find a box. Kill the red robots with them.
Kill the mines and go on through.

Slaughterhouse Entrance
-----------------------
Take a picture of the squid looking thing on the left (Trilobites Saltans).
Dock and take a picture of the frogs (Bufo Erectus). Hit the switch at the
booth with a disk and get in. Take a picture of the code behind next to the
gate and send it away.

Surveillance Room
-----------------
Head up and walk along the crates then jump up. You'll face a flying robot
just hit it's arrows to kill it. Buy some items if you need to. Take a picture
of the worm things on the ground next to the laser beams (Macropodia Omnivora).
You've finish another roll. Here's a recap:

Other guides for Beyond Good & Evil