Graham is old enough to remember when adventure games came on floppy disks and a 15 mb install meant you were in for a sweet fully-voiced (albeit scratchy) intro sequence. His first claim to fame was finishing Monkey Island on a monochrome monitor, then having his tiny mind blown when he saw it in VGA for the first time. He’s been hooked since. He now spends a disproportionate amount of his time revelling in all the amazing new adventure games coming out, but you’ll still sometimes find him in the darkened corner of the bar, mumbling something about lacklustre puzzle design in to his beer. When he’s not playing adventure games, he’s working on a PhD thesis in Philosophy and trying to figure out how he can squeeze adventure games in to it.