Studio MONO Issues a Call To Arms for InSomnia
The studio is asking for your help to bring the game’s Kickstarter campaign over the line
InSomnia Returns to Kickstarter – May 3, 2016
Visit the Kickstarter page
Download the playable Prologue Chapter
Studio MONO needs your help. Its dystopian RPG InSomnia is now 72% funded, with — as of this writing — £39,683 pledged by 1,293 backers, with eight days to go. The base goal is £55,000.
Anatoliy Guyduk, lead developer, Studio MONO: This is a plea to all of the RPG lovers out here. We’ve had an incredible response to the InSomnia Kickstarter and of our Prologue chapter. With the continued support of our backers and fans, we can hit our target! However, there’s still a mountain to climb, but we’re confident that once people have played our Prologue chapter, they’ll love InSomnia and the murky underbelly of a universe its set within.
Inspired by Fallout, InSomnia is a dystopian vision with a murky, retro-futuristic style. It’s set aboard a colossal interplanetary space station.
The station’s inhabitants are descendants of a once-great people who left their dying planet 400 years earlier. They have been moving toward a distant, ghost-like Evacuation Point in hopes of starting their history anew.
InSomnia‘s Kickstarter campaign will run until May 27th; please consider giving it your backing. The game has been Greenlit and will be released on Windows, Mac and Linux in single player/co-op at a date TBD.
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