
Kôna: Day One to Emerge in January 2016
This episodic, narrative-driven, Kickstarter-funded tale from indie developer Parabole will have you, as a private detective, investigating a mystery in rural Northern Canada during the winter of 1970







Kôna Trailer, Dev Video, Screens, Info – December 2, 2014
Kôna combines the atmosphere and immersion of a modern survival title with the deep storytelling and puzzle-solving aspects of a traditional adventure game. Indie developer Parabole is looking to blur the lines that define today’s genres by blending/wrapping various gameplay mechanics around its scenario.
Step into the shoes of Carl Faubert, a war veteran turned private eye who must travel to Atamipek Lake in Northern Canada to solve what first appears to be a simple yet lucrative case. You’ve been hired by wealthy copper mine magnate/industrialist W. Hamilton to investigate vandalization and theft at his summer residence and hunting manor, claiming the Cree community is responsible.
There is no love lost between the Cree and Hamilton, however. They accuse him of destroying sacred lands solely for profit.
You’ll be exploring a vast, frigid Northern environment and battling the elements to survive. (Note: Through power of suggestion, this might help those of us being robbed of this year’s Winter by El Niño [raises hand].)
Further, Kôna will fully support Oculus Rift, which could make the game feel even colder. Have a look at a video entitled Lost in the Snow that was made using Oculus Rift DK2:
Parabole will be releasing Kôna in four episodes for PC/Windows, Mac and Linux. One-to-two hours of play will be offered by each. The first episode, Kôna: Day One, is set to arrive this January.
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