Ancient Goblin-Assassin Styx to Return in Shards of Darkness
Focus Home Interactive and Cyanide Studios give the little critter a new, more ambitious playground powered by Unreal 4
Focus Home and Cyanide have released the first official screenshot from Styx: Shards of Darkness. The game is a follow-up to Styx: Master of Shadows and will delve into a more complex narrative and a more fully realized world. Shards of Darkness will also feature a nimbler, more refined Styx along with bigger ideas, a bigger budget and a new engine: Unreal 4.
Master of Shadows saw the fall of Akenash tower. Now, Styx is forced out of hiding to infiltrate Körangar, city of the Dark Elves, where he will encounter new enemies and environments and possess refined stealth and assassination mechanics. The game will also feature unparalleled freedom of movement. The screenshot illustrates Styx putting his skills to good use.
Styx: Shards of Darkness has been in development six months. The game will be released in 2016 for PS4, Xbox One, and PC/Windows.
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