Kickstarter Campaign Launched for Shape of the World
This ephemeral first-person exploration game from indie developer Hollow Tree Games needs your backing
Visit the Kickstarter page
Imagine a procedurally-generated world that grows around you. Imagine the joy of intentionally getting lost and being found. Imagine yourself in a world in which your presence drives an evolving environment.
Without your presence, would the forest still come alive?
Shape of the World offers a unique unfolding experience for those seeking an alternative to quest-driven adventures. It’s being developed by indie studio Hollow Tree Games in Unreal Engine 4, and offers procedural dynamic effects and a custom responsive soundtrack.
A Kickstarter campaign with a base goal of $75,000 CAD will run until July 1, 2015. Your backing would be appreciated.
The game will be released in Summer 2016 for PC and Xbox One.
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