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Double Fine loses a project, and lays off 12 staff

Double Fine loses a project, and lays off 12 staff

Double Fine founder Tim Schafer said "Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected."

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Today, San Francisco-based independent studio Double Fine (Broken Age, Costume Quest 2) laid off 12 staff after losing a deal for an unannounced project.

“One of our unannounced projects was unexpectedly cancelled by its publisher, forcing us to reduce our staff by 12 people. Our remaining projects — Broken Age, Massive Chalice, and Grim Fandango Remastered, were unaffected,” Double Fine founder Tim Schafer said in a statement provided to Gamasutra.

The company continues to work with external publishers (such as the embattled Majesco, which handled Costume Quest 2) as well as self-publish its games. The company has also branched out into offering publishing services and development assistance to indies with its Double Fine Presents program.

David Kim

David Kim

David Kim is a self-professed gamer geek who's whiled away countless hours on Adventure, RPG, and RTS games. Topping his recommended Adventure Games list for recent releases are Grim Fandango Remastered, The Vanishing of Ethan Carter, and The Walking Dead.When he's not playing adventure games, expect to find David laddering in StarCraft II or doing another arena run on Hearthstone. David is best playing Terran but wishes he could play Zerg competently. His favorite class in Hearthstone is Mage.David moved to Tampa, FL in 2010 from NYC, and is glad he doesn't have to deal with NE weather and the outrageous costs of living in the city.

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