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Rebirth Pre-Alpha Trailer, Screens and Info

Rebirth Pre-Alpha Trailer, Screens and Info

Rebirth Pre-Alpha Trailer, Screens and Info

A survival horror sandbox game focusing on procedural environments and dynamic AI

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Scavenge. Run. Build. Fight. Survive. How long will it take for you to die?

Rebirth is a game about survival. The world is in shambles, shattered to the core due to a combination of mysterious events. The air is barely breathable, society has crumbled and governments have toppled. What will you do when your way of life no longer exists, and strange beings roam the earth?

Do you have the will to survive?

Features

  • Procedurally generated world – There will be a large number of buildings and places procedurally generated to keep gameplay fresh and interesting each time you play.
  • Living, breathing eco-system. AI with goals and advanced behaviours, such as actively searching for you when it loses sight of you, searching key locations for food, etc.
  • Emergent gameplay – Random events scattered throughout the world. Your house may be raided or attacked one day, or you may find a map leading you to a loot cache…or a trap!
  • Survival-based gameplay – Scavenge during the day. Find food, weapons, medical supplies, ammo, and scavenge for shelter. Try to survive the night to see the light of the next day.
  • Procedural Horror, immersive atmosphere and dynamic scares!
  • Various enemy types, all with different behaviors and objectives. No “This Enemy is a bigger version of that guy who does more damage”. A core philosophy is to make each enemy have a role and be special in their own way.
  • Third-Person and First-Person ranged and melee combat. Full body awareness when in First Person mode.
  • Barricade existing buildings, set up defenses and generators using items you collect and the environment around you.
  • Meaningful death.
  • RPG elements – Your character can become more specialized as time passes and you gain more experience.
    Mind-warping horror system. Your fear shapes the world around you…
  • Collect information and piece together the origins of the disaster.

Future planned features

  • Social game play dynamics: Your most dangerous enemy may be humanity itself. Will others help you, or hunt you?
  • Multiplayer – After most mechanics are complete.
  • Rebuild society and craft your own items and possibly buildings (later releases).
  • Completely procedurally generated environments

The game is being released on Windows, Mac and Linux.

Karla Munger

Karla Munger

I've been with JA in one capacity or other since 2003. I'm currently website administrator. I'm also a digital artist (my avatar is one of my creations). I write reviews and articles, create graphics and basically help tend the site. It's work I enjoy very much. I love playing games of all kinds, but adventure and RPGs are my favorites (particularly scary/dark/unsettling ones). At the top of my list are The Cat Lady, The Longest Journey, Dreamfall, Still Life (first one only), Scratches and Culpa Innata. I'm a dyed-in-the-wool recluse and prefer the company of animals, hardware and ghosts to human beings (no offense). And no bio would be complete without my saying that I do NOT care for phones of ANY sort. Further, I think Dell computers are garbage and that Microsoft has become megalomaniacal. "I put my heart and soul into my work, and have lost my mind in the process." - Vincent Van Gogh "I need solitude for my writing; not like a hermit - that wouldn't be enough - but like a dead man." - Franz Kafka "I've been to hell and back, my boy." - Susan Ashworth, The Cat Lady

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