Tales of Monkey Island Episodes 1 through 5 Review
A brand new tale in the world of Monkey Island is out. After a short walk down memory lane, I sat down to play the Tales of Monkey Island series. Tales of Monkey Island is a single story released as five episodes over the course of six months. I was happy to have an old school style adventure game for today’s world, but unfortunately the game lacked some of the polish I’d expect from a non-episodic adventure. Get the Game Running Once I figured that out that initial problem, I was able to start the game, things went much smoother. Thankfully each new episode was able to ‘find’ my settings from the previous episode and I did not go through the same setting nightmare each time.
Getting around in the game will be quite easy, especially if you’ve played other games in the adventure genre. Unfortunately instead of pointing and clicking to move around, you have to hold down the mouse button and move the mouse. It aggravated my wrist occasionally, but for the most part was not too bad. Beyond that, the game sports the traditional point and click to interact with items. Onto the Story Already The game starts out on a ship, and in order to make it seem realistic the ship actually bobs back and forth on the waves, moving both your view of the scenery and the hotspots you need to click on to and fro. This is a cool effect that you get used to pretty quickly, but I think they should have introduced the game, and therefore the interface, in some other manner. The game plays much like a traditional adventure game. The puzzles are logical enough, often based on using or combining inventory items that you collect along the way. Some require more thought, such as solving the map puzzle in Episode 1 and a different map puzzle again in Episode 4. I was impressed with the amount of locations in each game, as I expected them to be heavily watered down due to the time constraints of creating an episodic adventure. Guybrush’s search will lead him to meet up with many old favorites such as Stan—now a lawyer, The Voodoo Lady, and Murray the Demonic Skull. It also introduces the best character to grace a Monkey Island game since Murray: Morgan LeFlay, the female pirate hunter. Morgan, like you and I, is a fan of Guybrush. You might even say she has a bit of a starry-eyed crush. The two characters play off each other fantastically; in some cases, it mirrors the interplay between Elaine and Guybrush from Escape from Monkey Island.
As with many stories, the game raises more questions than answers. It calls into doubt the true intentions of the Voodoo Lady, and she takes a much larger role than in previous games. The characterization of Elaine seems to back flip between the character we all know and love to someone with intentions not quite as clear. Each episode progressively improved in gameplay and story until Episode 5, where the characterization of Elaine slipped and none of the questions raised were ever answered. What Next?
I guess now I go into the waiting game. I’ll probably replay through the game, possibly on a better computer with higher quality settings, around the time that Tales of Monkey Island 2 comes out, and I hope there is a sequel. I greatly enjoyed the adventure despite the questions it raised. I hope it is leading somewhere and I look forward to joining Guybrush on another adventure, hopefully next year. System Requirements
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