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THE TOP 10 NON-ADVENTURE GAMES OF ALL TIME – Welcome to Just Adventure + – Articles — Part 5

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THE TOP 10 NON-ADVENTURE GAMES OF ALL TIME

Article by Agustín Cordes and Michal Necasek

October 3, 2003


3. Betrayal At Krondor – Dynamix/Sierra, 1993

Betrayal At Krondor - Dynamix/Sierra, 1993Betrayal at Krondor is closely related to Raymond E. Feist’s Riftwar Saga and in fact Feist himself worked on this game. Therefore it should not be surprising that Betrayal at Krondor is in many ways structured like a book: Divided into chapters, with complex storyline, many characters, intriguing plot twists and plenty of narrative. Much like in a book, some of the chapters overlap in time and explore the events from the point of view of different characters. Besides all that, Betrayal at Krondor is a great RPG. You control a party of up to three characters at a time, out of six different predefined characters, each with unique strengths and weaknesses. The view switches between real-time first-person in a crudely modeled (by today’s standards) 3D world to third-person for the turn-based battle sequences. The characters are of two different “classes”, warriors and magicians, and that determines which weapons and spells they can or cannot use. The gameplay is relatively linear, with only a part of the gameworld accessible in each chapter, but still providing plenty of freedom within each chapter. Betrayal at Krondor is very immersive and the gameplay is full of suspense as you gradually uncover a sinister conspiracy that threatens to destroy the world of Midkemia.

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