The State of Adventure Gaming
By Randy Sluganski
October 2001
ADVENTURE – THE GENRE THAT DOES SELL
This month we have expanded our most popular feature
to include not only the monthly sales figures, but also the year-to-date
figures. Once again all figures are from PC Data and do not include
online or OEM sales. August is traditionally the worst month of the
year for game sales, but as usual adventure game sales chug along
at a steady rate, never showing a spectacular month but accumulating
respectable sales figures over the course of the year. Take note of
the sales figures for The Mummy, a five-year old game that
continues to ride the coattails of the successful movie franchise
and take special notice of the best-selling adventure game for the
month of August for we’ll be talking about it in a moment:
|
August 2001
|
Year-to-Date 2001
|
|
| Kings Quest VIII: Mask Of Eternity Myst 3 Exile Mummy/Frankenstein Bundle Clue II – Murder At Boddy Mansion Alone In The Dark 4: The New Nightmare Nancy Drew: Message In A Haunted Mansion Riddle Of The Sphinx Dracula: Last Sanctuary Longest Journey Beyond Atlantis Crystal Key Myst: Masterpiece Ed Traitors Gate Myst 3 Exile Collectors Ed Escape From Monkey Island Real Myst |
19,484
15,466 11,032 6,560 5,631 5,609 4,979 4,504 4,264 3,870 3,121 2,690 2,499 2,388 2,365 1,956 |
32,544
139,727 31,241 57,085 18,484 35,348 51,554 38,694 49,193 59,600 56,356 20,738 32,454 36,696 24,911 34,951 |
EVERYTHING OLD SHALL BE NEW AGAIN
Wow! Did anyone notice the sales figures for King’s
Quest VIII: Mask of Eternity? How does a game released almost 3 years
ago end up as the top-selling adventure game of the month and the
19th best-selling game for August? How about this for a theory: since
Just Adventure has been sponsoring the King’s Quest remake, it has
had over 20,000 downloads! What if many of the adventure fans playing
and enjoying the remake had never played any of the previous games
in the King’s Quest series as they are no longer available. What if
these same people were then browsing in Best Buy or Wal-Mart and saw
King’s Quest VIII: Mask of Eternity on sale for $19.99 and figured,
“Hey, I liked that other King’s Quest game I downloaded, maybe
I’ll like this one also.” One more what if: what if all of this
renewed interest stemming from a remake of an old-fashioned point-and-click
game and a webzine considered insignificant due to its subject matter
spurred a renewed interest at Sierra for a King’s Quest VIX? What
if indeed.
FOLLOW THE SKID MARKS
Two crazed fans from Massachusetts and Florida recently
showed up at the Just Adventure headquarters and, after knocking down
my office door, proceeded to snip off my Just Adventure boxer shorts
after subjecting me to an Atomic Wedgie (thank goodness that’s all
they snipped!). Apparently dismayed by recent newsletter reports in
which I vowed to never remove my ultra-comfortable Just Adventure
boxer shorts the two thieves were reported to be heard screaming something
about a “stench that emanated all the way down to Florida”
while crazily waving the shorts above their heads. Good thing I can
order another pair from the online JA Merchandise catalogue and begin
another marathon wearing session. (the JA Merchandise catalogue will
be back online soon!)
WATCH AS MY HEAD EXPLODES
Probably
the biggest problem we, as an adventure site, face is a lack of knowledge
from other areas of the industry. Take for example many of the companies
that develop console games. Most of them don’t have a clue as to what
constitutes an adventure game and when they do produce such a game
they then don’t have a clue as to how to market it outside of console
gaming magazines and fanboy sites. So please, join me now as I take
you inside a private conversation with the public relations representative
of a large console company that begins with the letter ‘C’ and ends
with the letter ‘M’ (and has an ‘apco’ in between):
Me: Hi, I’m the editor of Just Adventure, the
largest adventure gaming site in the history of the world and I was
wondering if we could get a review copy of your wonderful new game,
“Something Something 2” (actually my opening spiel
is much longer, but you get the idea).
PR Dunderhead: You’re who? What’s a Just Adventure?
Me: (after repeating my entire spiel) Look,
I’m not trying to hit you up for every game you publish, just this
one game that would interest our readers.
PR Dunderhead: Do you belong to any groups
or organizations?
Me: What?
PR Dunderhead: (audible sigh and then speaking
slowly like I’m the one who is stupid) Do you belong to IGN or UGO?
Me: No and we never will. Neither group wants
anything to do with an adventure site and besides why would I want
to belong to UGO a group that has Gary Coleman as a spokesperson and
sponsors sites like ‘Fat Chicks in Party Hats?’ or IGN with all of
their wrestling and ‘hot chick’ sites?
PR Dunderhead: (speaking even slower now) Right.
Well how about you just e-mail me all of your pertinent information
and I’ll see what we can do. You do understand that we have a lot
of magazines and sites to take care of, but we’ll keep in touch (translation:
even if we did have any review copies remaining after supplying ‘Little
Johnnie’s PS2 Hot Picks’ and ‘PS2 Rulz!’ with their copies, we would
use them as Frisbees before we gave them to an adventure site).
Me: Well, thank you. It has been a pleasure
(translation: I know your MTV-addled brain can’t sustain a conversation
longer than 3 or 4 sentences and besides if you continue to chew your
bubble gum in my ear I may attempt to ‘reach out and touch someone’).
![]()
Scott Adams, creator of the classic computer game
Adventureland and the more recent Return
to Pirates Island 2 visited the University of Wisconsin for
a panel on “Storytelling and Computer Games: Past, Present and
Future.” The full-text transcript and audio downloads can be
found at XYXXY
and is a great read and listen. If you are at interested in the history
of adventure gaming, then this is a must-read article. (thanks to
JA reader Munly Leong for pointing out the article)
I’VE SEEN THE LIGHT!
As JA readers know, adventure gamers are not a group
easily swayed by eye candy. That though is about to change. I recently
had the opportunity to play the CD-version of Schizm and while
the graphics were nice, it was still a case of ‘been
there, seen that.’ Soon after Dreamcatcher shipped me the double-sided
DVD-version of Schizm and let me tell you – I’m still picking
my jaw up off the floor!
Besides the awe-inspiring graphics, there are also
a few other differences between the two versions. The DVD Schizm
has one more puzzle than the CD-version and there are also more full-motion-videos
that help to expand upon the storyline. Sound effects and music are
also much improved.
If you have a DVD player on your computer, do yourself
a favor and purchase the DVD-version of Schizm and if your
local store is not carrying it, then demand that they do or take your
business elsewhere. After all, it is your gaming dollars that drive
the industry.
THEY’VE SEEN THE LIGHT TOO!
I’m sure many of you will think it a cold day in Hell,
but I must admit that I’m impressed by the recent spat of adventure
reviews at Gamespot. Their reviews of Road
to India, Dragonriders:
Chronicles of Pern and Jack
Orlando are actually well-written and complimentary to the
genre. Sure the scores are not very high, but the reviews explore
the reasons behind the score instead of dismissing the entire genre
in one fell swoop. Who knows, if this trend continues, then there
may no longer be a need for sites like Just Adventure.
A ROSE BY ANY OTHER NAME WOULD SMELL AS SWEET:
As all adventure fans are aware, Dreamcatcher is infamous
for changing the European titles of games for their North American
releases. Lately though, many of their products have retained their
original titles. Fearing that the creative minds at Dreamcatcher may
be in a slump, we herewith offer the following name changes for some
newly released and upcoming Dreamcatcher games:
Schizm – Breaking Up is Hard to Do
From Dusk to Dawn – Sunrise, Sunset
Zorro – Z Marks the Spot
Beyond Atlantis 2 – Beyond, Beyond Atlantis
Jekyll & Hyde – Mary Reilly the Game
Woody Woodpecker – Sex & Splinters: A Guide to Artificial Appendages
SIGN ME UP!
I’m not a big believer in Internet petitions, but
when private investigator Frank De Pasquale sent me the following,
how could I resist the challenge:![]()
Let’s be frank, the purpose of this mail is to
solicit JA’s help in our campaign to help the adventure game genre.
Our first target right now is to get the Tex Murphy series back on
the track. To do so we have to convince the biggest software corporation
in the world, David against Goliath, a bunch of fans against Microsoft
Corporation. We were just given an objective, 15 000 names on a petition
. Obviously that number has been thrown up to get rid of us but we
decided to jump at the opportunity and attempt to re-build a coalition
that once was powerful enough to support adventure games. We started
to spread the word and got over 250 names in less than a day. The
rate is good, but not enough. We can reach only so many people only
by message boards. Since Just Adventure has become rather strong and
popular over time, we are now asking you to help support this cause.
We all need this publicity, to show that there still is a market for
adventure games. Help us reach the 15,000 names…so far we have over
2,000 signatures.
Well, I’m always up for a challenge and if you too
would like to convince Microsoft that we need Tex back, then please
pop on over and add your name to the petition.
JOIN JA – SEE THE WORLD
A group of religious fanatics recently invaded the
offices of JA and kidnapped and brainwashed a few of our staff members
so we are currently seeking a few new reviewers. If you are a dedicated
console gamer and love action/adventures then please drop us a line
at [email protected].
As for those of you who love to write walkthroughs – isn’t it time
you quit doing it for free for those large sites that are making money
off your time and sweat? That is why we have decided to pay for walkthroughs
for newer games. Now we’re not paying a king’s ransom mind you, but
anything is better than nothing. If you would like a list of walkthroughs
we are seeking, then just drop me a line at that there above email
address.
Red
Herrings
For the lucky 100 who won copies of Road to India:
Microids has assured me that the prizes are on the way! There have
been some delays due to recent disruptions in the mail system.
I’ve publicly stated this about a dozen times already,
but adventure gamers are stubborn and refuse to believe facts. Listen
up, the following 3 games are no longer scheduled for distribution
in North America: Simon 3D – there is a small possibility it
may be released in the UK, but don’t hold your breath. Watchmaker
– there is an Italian version, but it looks like that will be the
only version. Runaway – this game lived up to its name. There
is a Spanish version available, but the company that developed the
game recently closed its doors and filed for bankruptcy.
PC Gamer recently reviewed Dreamcatcher/Cryo’s Arthur’s
Knights and awarded it a hefty 15%. The reviewer, Rob Smolka,
is a great guy but he is also PC Gamer’s sports editor. There’s nothing
else I can say here that I haven’t already repeated 1,000 times.
On the other hand, the November issue of PC Gamer
has a wonderful adventure column by editor Rob Smith and the impetus
for the subject matter was none other than yours truly! It’s always
nice to see that we are being heard. The newest issue of PR (Public
Relations) Week also features an interview with me concerning my thoughts
on why the recent terrorist attacks may have changed the face of gaming
forever and the influence of adventure games on the industry.
A recent issue of Next Generation profiled the ‘Top
25 Most Influential People’ in the gaming industry. All 25 were males.
Except for a few Asian men, all were Caucasian. For an industry that
prides itself on its diversity of games, there sure doesn’t seem to
be much diversity in the corporate boardrooms.
