|
Nancy Developer: Her |
|
You know, you can’t keep
a good perpetually-young-and-perky detective down. And to prove it,
the indomitable Nancy Drew is back with her second adventure
in less than a year!
This
is the fifth outing for Nancy in the peppy adventure series from HerInteractive,
and for my money it’s the most successful game of the series.
This time around, Nancy
is in St. Louis at the Royal Palladium Theatre, a historic old theater
which is slated for demolition. It’s going out with a bit of razzle-dazzle,
however, as it’s the site for the world premiere of hearthrob Brady
Armstrong’s newest motion picture, Vanishing Destiny. In fact,
Nancy’s friend Maya Nguyen is scheduled to interview Brady in his
dressing room right before the premiere.
Moments into the story,
a shocking development kicks the story into high gear. This is the
quickest the story has heated up in of any game in the series, and
it’s an excellent way to start the game.
Perhaps
it’s my theatrical background, but I have to admit a bias toward the
setting of the game. Sneaking around an old theater that’s chock-full
of history and secrets – it’s perfect Nancy Drew material. Not only
is the theater full of secret trap doors and hidden rooms, but it
has an intimate history with none other than Harry Houdini.
The graphics in the game
are up to the usual high standard set by the series.
An improvement, at least
to this player, in this game over the earlier four is far less reliance
on that annoying “alarm clock” device. I always found that
device artificial and confusing, and it’s a relief that the chronology
of the game in TFS is woven much more tightly.
The
puzzles are solid and entertaining, with everything from a jigsaw
puzzle and a Chinese block puzzle to inventory-based puzzles that
involve keymaking and repairing dusty old theater equipment.
I do continue to wish that
the characters had more mobility. The four major characters in the
game haunt their respective areas like ghosts in an old castle. I
long to be surprised in a Nancy Drew game by turning an unexpected
corner and finding a character out of place (and not just in the endgame).
The voicework this time
is not bad, but still not exactly inspired. I particularly wish the
actress performing Nancy would tone it down a bit. There’s just something
a bit ghoulish about hearing her gush about the allure of popcorn
moments after an apparently serious crime has been committed.
The
character models are not as successful as the backgrounds, but they’re
not bad. Except in one area, and this is something I’ve held my tongue
about for several Nancy games, but after looking at the way the “hunky”
movie star is depicted in TFS, I’ve just got to say it. The HerInteractive
graphic team needs to take another look at men’s bodies. Both
this game and the previous title, “Treasure in a Haunted Tower,”
include characters of men who are supposed to be hunks. Ahem. I’m
not asking for Tomb Raider exaggeration here, but a slight V-taper
would not be out of line.
On the other hand, the
story is good, and the usual “everyone’s got a dark secret”
formula necessary for a Nancy Drew story really works, as each character
has an intriguing background. There’s the actor – he’s a hot ticket
matinee idol, but what is he afraid of? There’s the actor’s agent
– just how far would she go to promote her client’s career?
Of course there’s the crusty old projectionist . . . and why does
he seem to be so reluctant to leave the doomed theater? Finally, there’s
the passionate young activist – is he willing to break the law to
accomplish his goals?
The theater itself is a
character in the story, and it’s got a past of its own, which includes
not only secret business deals but one of Houdini’s most ingenious
escape illusions.
Fans of HerInteractive’s
Nancy Drew series won’t want to miss this excellent installment. And
for newcomers, The Final Scene is an excellent place to start.
Grade: B
See: The old 30s
Nancy Drew movies, of course
Play: Clue Chronicles
Read: The old 30s Nancy Drew books, of course
System Requirements:
Windows® 95/98/ME/XP
166 MHz Processor
16 MB Ram
8X CD Rom Drive
150 MB Hard Disk Space
16 Bit DirectX™ 7.0 (or Higher) Compatible Color Graphics Video
Card & Sound Card
Mouse and Speakers

