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Wrath Gods Walkthrough

19 sections about 17 minutes to read

(Anonymous)

This walkthrough gives
explicit instructions on playing WRATH OF THE GODS to a successful
conclusion. It does, however, assume you have read the Game Manual
and are familiar with the various methods of controlling your actions.
The game uses compass directions (north, south, east, and west) to
help you find your way around. I have avoided this in this walkthrough,
as it often not easy to orient yourself between the scene and the
map. Instead, I direct you relative to the screen: right, left, up
or down.
Although, the walkthrough usually makes use of the map unnecessary,
I assume you will make use of the map when the directions are not
detailed.

GENERAL
HINTS

MONEY

Money is in the form of
gems. Most everything costs two gems. You will find single gems in
many different places but there are two renewing predictable sources
of gems:
1. Arrange the alphabet blocks east of the Chimaera. Read the Easy
Money paragraph in the main body of the walkthrough.
2. When you have up to two gems you can gamble on any of the fruit
machines at the Chariot ticket offices and win two gems. Don’t gamble
when you have more than two gems, or you will lose.

TAKING RISKS

Don’t be afraid! Do so.
In fact you will probably have more fun, dying and seeing what the
gods have in store for you, rather than getting everything right the
first time. I recommend deliberately failing the first, or even second,
attempt at solving a puzzle when your life is in danger!

CHARIOT STOPS

Use the Chariots by all
means. They cost two gems a flight and it seems to take just as long
to get from A to B. But take the chariot at least once, just for the
experience.

OPENING SCENES

The High King of Mycenae
and his daughter, Princess Dione, are in Dione’s chamber with her
baby son. Dione will not reveal to her father who fathered her baby.
A visit to the Oracle fills the King with such dread that he forces
Dione to abandon her baby. Dione’s son is found and raised by a centaur.
The young man is sent out on the hero’s path by the centaur. At this
point you take control of the hero.

FINDING A SWORD

Leave the centaur by walking
to the left and then down to the riverside. Talk to the two women.
Carry the older woman across the river. You will meet Hera for the
first time. Return to the other side of the river and carry the young
woman across the river. She will offer you her necklace. Take it.
Walk to the left along the path, until you see the soldier and the
civilian. Pick up the branch. Talk to the soldier and you now find
yourself in jail. Take a look at the bucket…sorry! Pick up the wooden
stool and use it on the small hole in the wall to the right until
you have made a hole big enough to escape through. Walk outside.
From the bloated rams, go left to the Avalanche. Note the glistening
at the top of the pile of stones. Pick up the gray rock on the path.
Pick up the gem and pick up the rock again.
Head right past the bloated rams and talk to the pedlar woman at the
altar. Give her a gem and you will receive a honey cake. Put the cake
on the altar. Pick up the snake.
Go right to the four-way intersection and head up to the Boulder.
Pick up the branch. The idea here is to see if there is anything interesting
under the boulder. Use the rock as a fulcrum and place it next to
the boulder. Use one of the branches as a lever and try to lift the
boulder. If the branch breaks use the other branch. Underneath the
boulder, you find some smelly old sandals and a rather fine looking
sword.

KILLING THE HYDRA (+50
= 150 points)

Continue along the path
until you meet the torchbearer. Pay him a gem and he will guide you
to the Hydra. Cross the water to the Hydra. Get out your sword and
take on the Hydra. Looks like you need some help! Return to the left
and talk to the torchbearer again. Return to the Hydra. Attack the
Hydra with your sword again. Each time you cut off a head, the torchbearer
will cauterize the neck wound so that the Hydra can not re-grow. Once
the Hydra is well and truly dead, leave on the right. You will meet
Hera again. Remember the password "IO". Leave to the right.

CREATING AND DEFEATING
THE SEEDMEN (+25 = 175 points)

Head up the path and talk
to the pedlar woman. Pay the pedlar a gem and she will give you some
elixir. Go down the path to the field. Pick up the bag of seeds and
sow the seeds on the field. Several seedmen will grow and line up
ready to take you on in single combat! Attack the seedmen with your
sword. Pathetic! Drink the elixir. Try attacking again. Better, but
you are not strong enough to defeat all these guys. Perhaps you need
more elixir?
Head right, then left to Hades. Go into Hades, then left into the
cave. Pick up a sledgehammer and try to leave the cave. If you can
not leave, replace the sledgehammer with the one that is second from
the left. Leave the cave. Leave Hades and go left to the Chasm. Push
the dead tree over and walk over the chasm. Head up the path to the
Warehouse. Break down the door of the Warehouse with the sledgehammer.
Go inside. Pick up the vat of elixir, the oars and the gem. Leave
the Warehouse.
Return to the seedmen. Attack the seedmen with your sword again. Drink
the contents of the vat of elixir. Try attacking again. You now have
the strength to knock these guys off one after another…but they
just keep coming, endlessly. There must be another way…! Throw the
rock at the seedmen and watch them fight each other to their ultimate
deaths.

DEALING WITH SCIRON
(+25 = 200 points)

Leave to the right and
head up the path to the cliffs to meet Sciron. Talk to the bandit.
He will demand that you wash his feet. When you get bored doing this,
touch Sciron. Woops…now you are in Hades. You have to get across
the River Styx to leave. Talk to the shade on the right. Now go down
and right until you meet another shade. Talk to her. Note where the
coin falls from. Pick up the coin. (There is a short cut cave here
but it only saves you walking through one screen.) Return left to
Charon and his boat. Click the coin on your head and Charon will take
you across the Styx. On the other side, talk to Sciron and he will
tell you how to deal with Sciron. Leave Hades and return to the cliffs.
Talk to Sciron again and wash his feet again. This time touch your
foot and you will send Sciron to Hades!

VISITING THE CASTLE

Return to the four-way
intersection and go right and up to the castle. Walk round to the
servant’s entrance. Knock on the door and go in. Talk to the high
king. And take a seat at the banquet and talk to your hosts. When
asked, pick out the insignia on the left. On your sword is the same
symbol. When the king recognizes you as the long awaited hero, show
him the sword. Then show the ring to the king. He will give you a
video scroll from your mother. Go into the other room via the door
on the right. Step on the panels in this order: Light Green (Spring),
Bright Green (Summer), Yellow (Autumn) and White (Winter). Open the
jewel box and take the tiara.

MAKING FRIENDS WITH
THE WATER NYMPH

Leave the castle. Take
the path to the right to the pool. Jump into the pool with the nymph!
Talk to the nymph. Get out and jump in again. Repeat this until the
nymph repeats herself and gives you the helmet of invisibility.

RISKING AND AVOIDING
BEE STINGS

Get out of the pool and
go left to the bees. Take some beeswax out of the beehive in the tree.
Go back to the pool and jump in to escape the bees. Get out of the
pool.

EASY MONEY!

Go left past the bee tree
and past the temple. Continue left until you reach the alphabet blocks.
The blocks are moved by clicking the hand cursor on the block you
wish to move to an empty position. Click the hand cursor above the
empty position to place the block here. Rearrange the blocks in the
correct order: alpha, beta, gamma and delta and a gem will be revealed.
Take it. Each time you return here rearrange the blocks to reveal
another gem.

A PLETHORA OF HEROES

Return right and take the
path up to the pedlar woman. Talk to her then take her carrot (she
will not offer the carrot to you…just grab it!).
Go right to another cave entrance to Hades. Go in and walk on until
you meet Hercules. Talk to Hercules, then take the path up and you
will find yourself in the dark. Eat the carrot. Walk through the caverns
until you reach the bottom right. To the right you will encounter
Orpheus. Take his lyre. Go up to the cavern entrance above and meet
Theseus. Try to pull him free. You haven’t the strength. You need
to get help.
Go to the left where you will find your way blocked by Cerberus. Play
the lyre and Cerberus will fall asleep. Walk past him to the Treasury
of Hades. Click on the red button, and then select Pluto. Take the
gem. Leave to the left, pull open the rock slab and go through to
the entrance. Return up to Hercules. Talk to him and he will return
with you to Theseus and pull him free. Talk to Theseus, but he will
only give you a hint on how to get past Cerberus, which you have already
done. Leave the cave as before. Re-enter the cave and travel right
across the Elysian Fields until you reach Jason and Perseus jousting.
Talk with them, then take a staff. Return to the outside, talking
with Perseus on the way.

THE GRAEAE AND THE CORYNETES
ARENA

Once outside, go left to
the horse. Head left to another cave entrance. Go in and talk to the
Graeae. Take the eyeball when it is the hand of the hag on the left.
Take the bow rather than the club for now. Leave the cave.
Go left to the Corynetes Arena. Enter the arena and talk to the barker.
Accept the challenge with Periphetes by taking the barker’s club.
Strike a blow by clicking the hand cursor on Periphetes. Another pathetic
challenge!
Leave the arena and return left to the Graeae. Take the eyeball as
before then take the club.
Return to the arena. Accept the challenge this time by clicking the
club on Periphetes. Strike blows using the club. You win the prize…a
lump of lead!

THE ARGO AND THE CLASHING
ROCKS (+25 = 225 points)

Leave the arena; go left,
past the Graeae cave, the horse and the entrance to Hades. Walk by
the Cyclops. At the Mycenae Chariot go right to the beach. Continue
right to the ship, the Argo. Take the hardtack out of the barrel.
Climb on the boat. (Miss the next step out, if you wish to die and
meet Zeus! You will get another chance to get it right.) Throw the
hard tack at the clashing rocks. Click the walk cursor on the clashing
rocks to take the ship through.
When you encounter the siren, put beeswax in your ears and take the
tiller. Look at the siren as the ship goes by her. Note the order
she plays the notes in: 2, 1, 3, 4. Take the beeswax out of your ears.

THE GOLDEN FLEECE (+50
= 275 points)

When you land on the beach,
go right to the beachfront taverna. Talk to the bartender and take
the wine. Wow! Take the bottle of wine. Go right and talk to King
Aeetes. Take the path up to the Golden Fleece. Try to take the fleece
and a fire-breathing dragon will prevent you. Only try the following
if you want to have new experience in Hades! (Actually it will be
worth your while.) Otherwise skip the next paragraph.
Attack the fire-breathing dragon with your sword. Crisped! You are
transported to Tantalus and Tartarus. Pick up the gem. Talk to Tantalus
and reach for the grapes. Go right. Use the sledgehammer on the stalagmite.
Leave the cave and return to the Golden Fleece.
Play the lyre, plucking the strings as follows, from the left: 2,1,
3, 4, and the dragon will fall asleep. Take the fleece.

THE CYCLOPS

Leave the sleeping dragon
and return to the beach. Head left past a cave mouth and your way
back will be blocked by the Cyclops. Give the wine to the Cyclops
and he will fall asleep. You can now walk past him when you need to.

LEARNING ABOUT MEDUSA

Return to the sleeping
dragon, via the beach and then take the path up and then to the right.
From the Mt. Pelion Chariot stop, go right and then straight on to
Medusa. Walk to the right ignoring the spoken cautions and you will
be turned to stone when you look at Medusa.
Hermes will bring you back to life and give you a fat covered bone.
Return to the temple east of the nymph’s pool (via Mt. Pelion Chariot
stop, left to Corynetes Arena, down from horse and then right). Offer
the fat covered bone to the temple. Try to enter the temple. You will
be told to purify yourself before you can enter. Go right, past the
bee tree, to the pool and jump in. You are now purified, so return
left, past the bee tree, to the temple and enter. Walk toward the
frieze. Pick the left most God(dess) Athena. Talk to Athena and she
will give you a mirror. Leave the temple.

THE MIDAS TOUCH

Return to the Mt. Pelion
Chariot stop. Go right, then right again. Pick up the gem. Continue
right along the path, through the market place. (If you have 2 gems,
buy the eye chart at the market place.) From the Hesperides Chariot
stop, continue left past the mountains, then turn right.
When you reach the tree, pick the red apple. Dionysus bestows the
Midas Touch on you and your apple is turned to gold… the explosion
blasts a path through the hillside. Ignore this short cut for now.

MOUNT OLYMPUS

Walk on to the right past
the tree to Mount Olympus. Climb Mount Olympus. From the terrace enter
the doorway to Hermes’ bedroom. Walk very carefully round both corners
of the bed and take the flying sandals from the pillar to the right
of his bed. Leave, again walking carefully around the bed. You may
wake Hermes but you will keep his flying sandals. From the terrace,
climb over the balcony and down the mountain. Leave on the right.

DEALING WITH MEDUSA
(+25 + 25 = 325 points)

Take the short cut made
by Dionysus. Go left then up to Medusa. Arm yourself with your sword.
Take the mirror then look at it with the eye cursor. Attack Medusa.
When she is injured, put on the helmet of invisibility and the flying
sandals. Try to walk away and you will lop of her head, keep it and
then fly away.

TAMING PEGASUS AND DEFEATING
THE CHIMAERA (+50 = 375 points)

Return to the short cut
path at the ruined buildings. Go right then down the path where a
glow can be seen on the skyline. Use the flying sandals to fly to
the source of the glow. Pick up the golden bridle. Fly back to the
path.
Return to the right, go up the short cut path from the ruined buildings
to the tree. Go left to Pegasus. Put the bridle on Pegasus. Take the
staff. Sharpen the staff with your sword. Use the lump of lead to
put a tip on the lance. Ride Pegasus to the Chimaera. Only try the
following if you want to have a new experience in Hades! Otherwise
skip the next paragraph.
Use the sword on the Chimaera and you will die…and be transported
to Hades to meet Sisyphus. Push the boulder up the slope and keep
pushing. Leave to the left. Push the rock slab aside. Go through and
exit down to the outside. From here you will have to go back to Pegasus’
field and ride him to the Chimaera again.
Use the lead tipped lance on the Chimaera. You return successful to
Pegasus’ field.

PAN AND HIS PIPES

Go left until you meet
Pan. Talk to Pan, then continue left, then up the path to the beach.
Use the oars to row the boat to the island. Pick up the reeds and
string. Return in the boat to the beach. Leave on the right. Go left
to the pedlar woman. You need to clear the fallen pillar away and
you don’t have the strength. Go right and return to Pan. Put the reeds
on the path in front of Pan. Use your sword to cut the reeds to size.
Use the string on the reeds to make some pipes. Give the pipes to
Pan. Pan will clear away the fallen pillar. Take the pipes from Pan.
Walk to the left.

ARGUS

Talk to Argus. If you have
the eye chart, show it to him. Play the pipes to Argus and he will
fall asleep. Walk past Argus.

CAENUS

Talk to Caenus. He says
he is invincible. Try Medusa’s Head on him. Not so invincible after
all! Walk by Caenus.

HERA

Talk to Hera. She will
transport you to the beach. Swim out to the ship. Talk to King Minos.

EXPLORING KNOSSOS (ARRIVAL,
DAEDALUS)

Talk to King Minos. Leave
the arrival hall on the left. Take the wooden shafts of the ceremonial
axes. Go through the doorway to the left. Try to take the bottle.
Try to pet the bird. Pick up the feathers. Go through the doorway
on the right to the workshop. Talk to Daedalus. Take the candle on
the shelf at the back of the workshop. Leave on the left and walk
down the corridor to the left. Go to the doorway on the right. When
you are prompted to enter a password, type "IO". Go through
the doorway.

BULL-LEAPING (+25 =
400 points)

Watch the bull-leaping,
then try it for yourself. You will need to practice. First click the
hand cursor on the bull then click again on the bull as it is moving.
When you succeed in leaping successfully over the bull, you will win
the bonus points. Practice some more, then leave on the left.

EXPLORING KNOSSOS (THRONE
ROOM, GARDEN, DIONE)

Go left to the throne room.
Pick up both vases. Leave on the right. Talk to Princess Ariadne.
Flirt with her, plead for a kiss, then say INEEDHELP ("I need
help" with no spaces.) When she asks for the magic word, say
PLEASE. Take the ball of thread. Open the door on the right. Fire!…Hurry
now! Go back into the garden and fetch water using one of the vases.
If the vase leaks, use the other vase. If the vase breaks, use the
other vase. When the fire is out, pick up the ember. Go through the
door on the left. Go left to Dione. Give her the tiara. You are probably
getting the hint by now about your final task!

ESCAPING KNOSSOS

Leave Dione and go out
to the terrace. Remember what Daedalus was doing? You are going to
make wings. Put the sticks, feathers, candle and ember on the ground.
Make the wings. Use the wings to escape from Knossos.

BOWMANSHIP (+50 = 450
points)

You will land on the beach
near the clashing rocks. Make your way to the Mt. Pelion Chariot stop.
Go up the path to meet the centaur. Talk to him and hand over your
golden apple. Use your bow to shoot at the targets. This is very difficult,
but practice.
Go to the field where you found Pegasus and go down. Walk up to meet
Atlas. Use your bow and shoot at the obnoxious dragon. This is even
more difficult as there is a time limit. Keep trying. You will only
get maximum points if you defeat this guy.

HERA

Go left and continue left
until you reach Argus’ arch. Take the path through the arch and up
the steps to the entrance where Caenus stood guard. Go through to
meet Hera. To return to Knossos, walk straight ahead toward the view.
Talk to King Minos.

AT SEA

Talk to the sea gull…Sorry!
Talk to King Minos. You dive in to recover the ring. You will be eaten
by sharks unless you follow these directions: North, North, East,
North, East, East, South, South, East. Go right up to the mermaid.

LABYRINTH AND THE MINOTAUR
(+50 = 500 points)

Talk to Minos outside the
labyrinth. Go right until you reach the large stylized bull horn statue.
Go up then left, then left again. You should find the Minotaur here.
Did you practice bull-leaping? I hope so! That’s what you have to
do now. Click on the Minotaur to get him charging, then click on him
again so you can leap over him. If at first you don’t succeed, try
and try again! When you have succeeded, punch the Minotaur several
times on his nose, a few times on his body and again on his nose until
you knock him out.
Leave on the left. Walk up, then right to the bull horn statue. Then
continue left to the exit. (Alternatively, you can use the ball of
thread (clew) that Ariadne gave you.)

CONCLUSION

You will now meet you father.
You may have met him before… Zeus. Enjoy the closing sequences.

(2)