Sherlock Holmes: The Awakened – Sherlockholmesawakened
Sherlock Holmes: The Awakened
by Frogwares
Walkthrough by MaGtRo January 2007
Warning: This game
has explicit gory scenes.
Gameplay: This is a first
person game. The main menu has new game, load,
save, return, options, controls, credits and exit the game selection. During
gameplay, press ESC to access the main menu.
To save a game, click an empty square for a new save
or a square with a picture to overwrite a saved game. Then press ‘confirm’ to
enter the saved game. The options menu has video and audio settings. The video
setup selections are for resolutions, color depth, vertical synchronization
(refresh rate), antialiasing, anistropic filtering and gamma. The video settings
are for graphics, texture, water quality, water reflection and shadow quality.
The sound setup is for master volume, voice, music, effects and ambiance
adjustments. Under preferences: subtitles, mouse and camera sensitivity
selections are seen. If any changes are done from the default settings, press
the ‘validate’ button to enter the changes.
Gameplay movement can be played using the mouse or
keyboard. Press and hold of the left button makes the character walk where you
orient the mouse. Double left click will make the character run. Right click
accesses the portfolio that has the items, dialogues, documents,
reports-personal notes and the navigation map. If an icon is seen at top right of screen
during gameplay, which means something in the portfolio has been updated. Be sure
to check the item or the document taken by right clicking to open the portfolio.
This is important in the investigation. Review the documents, dialogues, notes
and reports for clues. The mouse wheel can scroll through the documents too.
At the bottom of the screen is an icon that shows the
position of the character, whether standing or crouched down.
Press ESC key to skip cutscenes.
Dr. Watson is having a
recurrent nightmare. He calls for Holmes to help him. He recounts the story of
what happened to bring him to this state.
London 6th of September, 1894
At 221b Baker St.,
Dr. Watson arrives to eat breakfast. Holmes is undergoing one of his ‘tedium’
moods due to lack of a mystery to exercise his brilliant mind. Watson mentions
that he should visit Barnes Bookstore and leaves.
As Holmes, look out the
window to see a newspaper boy. Turn to the writing desk left of the window and
pick up the matches. See that an icon appears at top right to show that a
new item is in inventory. Right click to open the portfolio and then select
items at bottom left. See a knife and the matches. If you
click on an item and then right click to exit the page, see that the item will
be at top right of the screen. To remove the item from the gameplay screen, go
back to the items page and click that item again and then exit. Look around to
get
familiar on game movement – left click-hold move forward where you direct the
mouse. Exit through the door on the left of the room. Go down and exit the
building.
Go to the newspaper boy,
one of the Baker St. Irregulars. Face him and click to talk to him. He mentions
the latest news about a Scandinavian princess. Holmes gives him an errand. A
newspaper is placed in the portfolio. Read the Strand in documents to learn
about an event that will happen soon, an alignment of 7 stars. In this event a
mysterious 8th star known as Formahaut might be observed.
Turn around and walk
toward Sergeant Rufles. Learn that Barnes Bookstore is right and then left
from Baker St. Go forward and turn right at Melcombe St. Talk to Miss Fleming, the
flower seller standing at the corner of Glenworth St. Take a left and enter the
bookstore on the left.
Barnes Bookstore:
Go close to the ladder and click the eye icon. Holmes will state that someone
must have fallen off after seeing the scuff mark. Talk to Barnes at the counter.
He mentions what and where the books for Holmes are. Go left of the counter to
the table in front of the bookcases. Take the book on underwater fauna-fishes
and to the right, take the Desperate Pirate book. Read both of them in
documents. Go back to the counter and look at the flower on the window display –
it is a sorry sight. Talk to Barnes again. Watch Holmes’ brilliant deduction at
work. Exit the store.
A
mystery unfolds:
Capt. Stenwicks’
house: Walk back towards Baker St. but get hailed by Dr.
Watson at Melcombe St. Talk to Watson and then enter the gate of his patient.
Talk to Capt. Stenwick and learn about his missing Maori manservant, Baowpa.
Talk to Sgt. Rufles twice to learn that this is just one of the cases of missing
poor immigrants and his thoughts about the case.
Shed:
Go left of Rufles and go around to the back. See a shed that is the living
quarters of the missing manservant. Look at the door and see that it is not
forced. Look up to the lintel of the door and take a piece of cloth that
got caught on a nail.
Enter and check the Maori drawing on the ground. It is of
a man escaping waves that have flying fishes. Look close at the bowl at far wall.
Zoom in and use the magnifying glass to see a ball. Take the ball. Read
Holmes’ observation under report in the portfolio. Exit the shed.
Grounds:
Check the back of the shed close to the wall. Look down and see footprints. Look
close at the footprints. Use the magnifying glass and examine the prints.
Measure the footprint. Take note that the right footprint is missing a nail. Move the lens to see and
take a fish scale at top left of the prints.
Look up and see
something caught in one of the twisted metal on top of the wall. Go around to
the front, exit the garden, go left and around the corner.
Go forward and look at
the other side of the wall with the twisted metals. Look down and see the
footprints. Follow it to a gate that Holmes would say ‘he doesn’t need to go
there’. Take the ladder. Use the ladder on the broken metal above the wall. Click
on ladder to climb up and then take the fibre.
Go back to talk to
Stenwick. Holmes deduces that there were 2 men; one of robust size and a young
Hindu that kidnapped the Maori.
Analysis:
Automatically be back to Baker St. After ordering Watson to talk to the
newspaper boy, he should go to the book store to find information about Maoris
customs.
Click on the chair to
start the analysis and get a close up of the table.Piece of cloth
– Take the piece of cloth in items and then click on the microscope with the
gear icon. Once in close up view, click on the piece of cloth and Holmes will
say ‘interesting’. Right click to exit the scope view. Read reports to learn
what Holmes observed about the cloth. The cloth is now gone from inventory.Fish scales –
Take the fish scales from items and click it on the microscope. Use the
tweezers on the fish scales. Holmes will say that it is from a perch, a
saltwater fish that is good for commercial sales. Read the report and see that
it is now gone from inventory.Plant fibre –
Take the plant fibre from items and click it on the microscope. In close up,
use tweezers to get a piece of stained rope. Holmes says
to check it for the origin of the stain.Place the stained rope on small plate
of the analysis setup on the left. Take the bottles of water,
solvent, acid and spirit of alcohol from the table. Click
the solvent on the fibre on the plate and see it dissolve. The machine starts
to analyze the dissolved fibre. Read the report and learn that it is coal
soot.Ball – Take the
ball from item and place it under the microscope. Use the scalpel to cut it in
two pieces. Holmes makes a comment that the mustard seed didn’t completely
ignite. Use the tweezers to get compound from ball.Place the compound
from ball on the plate of the analyzer on the left. Use acid on the compound
from ball that is on the plate. See it dissolve. Use the match to light the
candle and heat the dissolved compound. Watch the analysis. Read the report
and learn that it is opium with some morphine and some unknown elements.Click the chair to
finish analysis. Holmes will now say to look for Watson.
As Watson:
Talk to the newspaper boy and learn that the Scandinavian princess’ big
bodyguard disappeared on the first day she arrived. After Watson tipped the
newspaper boy, proceed to the bookstore.
At the bookstore, talk
to Barnes and get reprimanded about patient confidentiality. Go to the middle
bookcase and take the People at Earth’s End from the table. Read it under
documents to learn that notable dreams are drawn on the soil and that Maoris
place significance to those dreams.
Go back to Baker’s St.
either by walking or use the map to jump from one point to another. See that the
points are labeled. Talk to Holmes.
Quiz –
From what part of London does one of the two kidnappers of the young Maori come
from? Type using your computer’s keyboard – Docks or Wharf or Thames. Click
arrow or press enter key.
Find the kidnappers:
Open the map and jump to Wharf #13 by the river Thames.
Cursed Mermaid Pub:
Enter the bar on the right. Talk to the bartender about a sailor on boat with a
coal fed boiler. He says to talk to Harper; his house with an anchor sign is
after the bridge. Find out what ails the man drinking at the bar. His package of
a wooden hand should have been delivered yesterday and it didn’t come.
Harper’s house:
Exit the bar and turn left. Go forward pass the bridge, down the stairs and
forward to a brick building on the left. Check the door and see that it is
locked. Go to the sacks at right of door and take the rope.
Nepalese house:
See a boy peeking out the window on the house across Harper’s house. Enter the
house and talk to the crying Nepalese woman. Harper went on a boat last night.
Her 16 yrs. old son is missing and last seen with a man who works here and has a
silver eye. Look close at the altar and take the silver Pelican medallion.
Exit the house and turn to the other end of the road.
Postman:
See a man stagger and gets sick by the crates. Talk to the deliveryman and find
out that he was forced to drink a bottle of something by a group of thugs. He
woke up with his package gone. The bottle of moonshine is in items.
Holmes says that the moonshine is made from turnips.
Cursed Mermaid Bar:
Use the map or walk back to the bar. Talk to the barman about the man with
silver eye. Find out that it is ‘Dirty’ Sommers. He was hiring men for his boat
to leave last night. He was edgy and had a knife in hand. Enter the first
private curtain in the back of the bar. Look close and take note of the etching
on the table.
Where are the
kidnapped victims:
Smugglers:
Use the map to jump to Nepalese house. Go forward pass the sick postman. Turn
right from the tower. Go forward and up the stairs. Enter the alley between the
2 buildings at the end of the path. Walk on the plank that is on top of a hole. See the yard littered with bottles and turnips under tarp. Holmes
makes a comment about hiding under the left tarp.
Take the moonshine
bottle from items and then click to open the door. Talk to the moonshiner.
Click on door again to get parcel.
Take the medallion from
items and then click on the door. This time the moonshiner says that Brannoch
was given one by a dockworker with a red cap and harelip. Brannoch has now gone
missing. The dockworker is at warehouse 12.
Cursed Mermaid Pub:
Use the map or walk back to the pub. In items, combine the knife with the parcel
and get a fake hand with scraper. Give the fake hand to the drunken man.
Take the hook he left on the bar.
Warehouse 12:
Go back to the tower close to the mailman who is now gone or use the map to go
to the Nepalese house. Take the path left of the tower and right of the ship
with the big wheel. Go forward to see a green door. Check the warehouse
number at top right of the building. Turn right, forward and again turn
right to the next path. Go forward to the 2 green doors across each other. Try
to open the left green door – #12.
Open the door –
While standing close to the door, look up and see a destroyed screen above the
door.In items, combine the
hook and rope. Click the rope on the hole on the screen. The active spot of the
broken screen is a bit touchy. Move around to get the hand cursor.
Now, it’s Watson’s turn.
Talk to Holmes.
Go to the right side of the building, around the corner and see dirty windows. Click-hold and move to
wipe the window clean. See the green door inside the building.The puzzle appears. You
should see a padlock on the floor, the rope and hook and the lever lock of
the door.The object of the puzzle
is to hook the padlock that is on the floor. Then click-hold-move the caught padlock to
hit the lever of the door lock. The lever flips up.
Enter the green door.Note: I had a video
glitch here even with the patch installed, game options and computer
adjustments. I did not see the rope and hook. I moved the mouse down and then
up. After the third try, I saw a floating padlock. I moved the padlock to hit
the lever and I got through.
Take the iron bar
on the floor at right. Go forward and look close at the items on the floor
between 2 crates-boxes. It is an American passport for an Amos Colby. There’s a
demon drawn with blood. Check documents. Look close again and take the hatpin on the left. The
point is bloody. Use the iron bar on the 2 crates. The right box has
sails. Take Bullseye
lantern from the left crate. Holmes makes an observation that Watson caught
on; the boxes are used as coffins.
Big door on the floor
– Go to the big door on the floor. Examine the footprints below the big double doors on the floor.
Click on the doors and note that there is no way the 2 heroes can
open it. How can we open that?Look up to the hanging
things and around the room to see the makings of a possible solution. There is a
rope over 2 pulleys, hanging cauldron and a faucet beside it.Climb up the planks
below the hanging cauldron. Move the cauldron to be under the faucet. Check by going down
and see where the cauldron is positioned.Go to the wall behind
the metal contraption right of the door. Turn on the faucet close to the floor.
This fills the cauldron with water.Climb the plank, move
forward and that pushes the cauldron as close to
the ramp at far wall.Climb the ramp by
far wall and click on the rope hanging on a pulley. Then click on the cauldron
and this ties the rope to the water filled
pot.Go to the door on the
floor. Click the end of the rope and then click on the door. This ties the other end of the
rope to the door on the floor.Climb up the planks
where the cauldron is located. Use knife on the rope that is hanging vertically. The
cauldron drops and the
door opens.
Temple: Climb down and go
forward until a chamber with a stand at the center.
Open temple door:
Use the lantern, place a hand over the stand at the center. See the cursor
change to a glyph. On the walls are several written glyphs.Move the glyph cursor
over each of those 3 glyphs on one wall. See if the superimposed glyph looks
familiar. If not, go to the other side of the stand and place hand over stand.
Again superimpose the C looking glyph on the 3 glyphs on the wall.One of the glyphs,
bottom left of left wall when combined with the cursor glyph looks like the
third symbol etched on the table by Dirty Sommers. So the wall drawings
have only part of the glyphs.
Go to the door of the
temple. On each side of the door are 3 glyphs. They are also incomplete glyphs
etched by Dirty.
Press the glyphs in
sequence etched by Dirty:Press the middle glyph left
(half of the wing of the first glyph) of door.Press the top glyph (part of Sommers second glyph) right of
door.Press the bottom glyph (part of Sommers third glyph) right of door.
Press the top glyph
(part of Sommers fourth glyph) left of door.
The door opens.
Inside temple – Look
around the temple. See bizarre drawings on walls, mattresses of prisoners and strewn labels or pieces of
paper.Go to the left of the
door and see pelican trinkets on the table. Holmes says they are decoys.Go to the other side of
the door and at the corner beside a mattress is a box of coal. Take some coal.Walk the center aisle
and at second to last right column, click and look close on the floor at
the black drawing in the dust of a square with a cross inside.At the other side of the
column see clothes. Look close at the clothes and get an advertisement for
Northwood Agency. It has a fingerprint on it.Turn around and go to
the corner at other side where there is a work bench. Check the spilled powder
from a flask and Holmes says it is opium. Take the metal box with flower
(Edelweiss) from the table. Holmes will investigate the contents later. Check the pitcher of water on the other
bench and Holmes will say the water contains opiates.Altar – Go up the
steps and see a naked body on the sacrificial altar. He was tortured. Click the
eye icon on the neck.Look close on the right
hand and use the magnifying lens to see that one of the fingers has dust on it.
Looks like the fingerprint on the advertisement from the clothes below.Look close on the left
hand and use magnifying glass on the tip of the finger. See a puncture mark done by a hatpin and used to draw the picture on the American passport.Pick up the broken statuette on
the floor by his head. It is similar to the big one.Look-click on either
stele by the wall. Holmes wants to make a copy of the
message. Use the advertisement on the drawing. Then use coal to get a tracing of
the message. Listen to Holmes summarize what has happened.After all are done here at the temple,
see what happened to the victim’s body. <shivers>
Baker St.:
Automatically be back at Holmes’ apartment. Holmes sends off a copy of the
message on the stele to brother
Mycroft at the Diogenes Club.
Analysis of the black
box with flower – Click on chair by the work bench to start analysis.Open the box with flowers
with the knife to get white powder. Use white powder on the microscope. Use the tweezers on the powder to get
compound.Place the compound on
the plate on the analyzer on the left. Use match to light candle and Holmes says that it is similar to the compound tested from Stenwick’s place –
opium with
morphine.
Holmes talks with
Watson. Watson gives a clue about getting medical supplies and how they are
delivered from other countries. Customs passes the crates-boxes with
medical label and does not look closely on the contents. If they can get an
intact label they
will know which country sends these medical supplies.
Look for labels of
illicit drugs:
Cursed Mermaid Pub:
Use the map to go back to the Pub at Wharf 13. Talk to the bartender about
custom agent. Learn that Beddoes is usually at the pier near a ship.
Customs House:
Jump to the Nepalese house and turn around. Go to the Customs house on the left
pass the house with anchor. Go to the middle aisle and take the letter tacked on the
box from Philo to O’Reily as to why he is not there. Look at the register and learn that the
special import goods are stored
in Warehouse 16.
Warehouse 16:
Use map to jump to the pub or wharf 13. Go to warehouse 16 at right side of
the dock. The door has ‘general strike’ and ‘factory closed’ signs on the door.
Look down and close on
the footprints on the tar. Use magnifying lens at top shoeprint
to see that it is missing a nail. Look close again and measure the footprint. It
is also size 7 like the one at Stenwick’s place. Use lens on the key at
right to take it.
Follow the tracks of the
footprints. Go down the stairs to a door close to the water. Use the key on
door. Enter and then look down to take a crate tag-label. It has the
Black Edelweiss Institute on it. Check documents to see the label.
Baker St.:
Go back to Baker St. There’s a letter from Mycroft on the table. Holmes
summarizes what happened and who the victim is at the temple.
Quiz – Where
should you go to continue your investigation? Type in using your keyboard – Switzerland.
Click arrow or press enter key.
Watson is to book 2 for
the continent and check if there is a Black Edelweiss in Switzerland. The game
is on.
Train:
Holmes tells Watson that they will part company in Lyon. Watson is to continue to Black Edelweiss Institute and Holmes will investigate from the other side. If Watson
needs help, contact Superintendent Bilger at the Valley.
Black Edelweiss 11th of September, 1894
Watson arrives at Black
Edelweiss in a carriage. Knock on door and Kuntz welcomes Watson. You are to
talk to Fraulein Muller. See a female patient meet her visiting parents. Talk to
Fraulein Muller.
Watson, while talking to Dr. Gygax about learning their treatment procedure,
sees a man approach the desk
and announces himself as Amos Colby. Watson tells Gygax that that Amos is a fake
and as an explanation admits to Dr. Gygax his reason for coming here – to check
for an employee that is dealing in dangerous trade. Watson was sent off to come
back tomorrow. Watch how Gygax in a few moments diagnosed the fake Amos to have
a personality breakdown and related paranoia. The man was taken away by the male
nurses. This event has untoward effect on the female patient.
Examination room (Leitung):
The female patient is on the table and is being treated. You as fake Amos are
leaning forward on a table. Take the bottle of sedative. Take the
syringe with sedative and then use it on the glass of water.
Learn
if the London kidnappers have accomplices here:
Cell:
Holmes says to learn if the London kidnappers have accomplices here. Holmes has removed his Amos disguise. In items, see the hat,
topcoat
and hairpiece. In Documents, read Answer from Mycroft and Strange Poem, the
translation of the temple stele message.
Check the other occupant
of the cell. Take the meal tin and spoon above the sleeping man.
Make a fake body
– Go to the empty mattress. Place the yellow jug and bolt of blanket on the mattress. Place hat
on ‘head’ and coat over the ‘body’.Lock – Use the
spoon on the lock. See the lock on close upThe object of the puzzle
is to arrange the numbers in the right order from 1- 10.The rows immediately
above and below the numbers allow insertion of multiple numbers. The top and
lowest rows allow only one number.The numbers have to be
inserted in sequence. Click hold and insert a number in a row. Below is one
solution. Door opens.
Laboratory (Labor):
Exit the cell. The door on the left is locked. Turn to right and go forward pass an archway on the right. Turn left on the corner and see a note on the
left by the laboratory door. Read the note by Dr. Gygax. Enter the lab and
Holmes warns about being careful or finding a way to neutralize the nurse, maybe
put him to sleep. Press
the Ctrl key to crouch down as seen by the silhouette at bottom left of screen.
Crouch forward to the first
workbench on the right. At the bottom shelf, take 3 syringes: 12mm, 15mm and
18 mm in diameters. Crouch around and see a scale on the top of this work
bench and a doll on the left by the wall. The male nurse is in the grilled
chemical-drug
room. Exit the room.
Maurizio:
Go left – you can uncrouch now; press the Ctrl key again. Maurizio got hold of
Holmes. Talk to him; he wants the crowbar left by the workman that fixes the
pipes at the maintenance room at end of corridor. If you do not give him the
crowbar, he will announce your presence. The key to that room is on a crack by
the door.
Maintenance room:
Go forward to end of the corridor. Read the note by the door. Click on the
crack left of the door to get key. Use key on door and then enter. See an
anvil on the floor on the right. Pick up the crowbar from floor.
Something to
neutralize the male nurse in the lab – Go to the box right of door and pick up the
caliper.Go to other corner of
room and see 4 pipes on top of boxes. You can only pick up one pipe at a time.Measure each pipe using
the caliper and see that there are a 10, an 18, a 16 and a 22 mm in diameter
pipes.You have a 12, a 15 and
an 18 mm in diameter syringes. You need a bit of space to place the syringe in
the pipe. Take the 16 mm in diameter pipe.Combine the sedative and
the 15mm syringe. Then combine that 15mm syringe with sedative with the
16 mm pipe to get a blowpipe. Exit the room.
Maurizio:
Go back to Maurizio and give him the crowbar. Watch as he breaks the lock and
warns Holmes not to get caught or they will take you down below, to the
depths of Hell.
Hear the male nurses spot Maurizio.
Laboratory (Labor):
Enter the lab and crouch down. Take the blowpipe from items. Crouch to the middle of the workbench closest to
the nurse. Automatically, Holmes uses the blowpipe. The nurse goes down for the
count.
Enter the drug-chemical
room. Look close at the sleeping nurse and take the note-letter from his
body. Read the letter in documents and learn about Gygax and stones. Look at the
2 canisters right of the nurse. The one on the right is potash which can be used
to make a spectacular smoke.
Look at the shelf and
see pink crystals. Take the Black Edelweiss metal box similar to the ones
sent to London behind the pink crystals. So, this confirms the source of the
drugs in London. To the right of the shelf are chlorine
bottles. Turn around and read the ledger-book left of the gate. It has a letter from Schnitzer of Grasshopper Company
of Zurich to Dr. Gygax concerning a discount of items usually ordered by Gygax
that they
overstocked for future transactions with the doctor. Exit the lab.
Take care of the
men in white:
Examination room:
Time to check to see what happened upstairs after Maurizio’s incident. Go right
to the corner and take the stairs on the left. Pick up the bunch of keys
on the floor by the left door. Go to the other door across the stairs. Holmes
warns about needing to not be noticed. Go to the cabinet on the left and see
that it is locked. Use spoon to open the cabinet. Take a white coat and
automatically be wearing it.
Aviary-garden:
Exit through the door right of cabinet and enter the aviary-garden on the left.
See talking birds in a cage at center of the room. Talk to the female patient –
Gerda. She is upset because Bauer has taken the bird feed and the birds have not
been fed for 2 days. Listen to Bauer, he says he wants to free the birds so that
the men in white will run around and not notice him. Hmm…
Look around and see a water fountain on
the corner left of the door to main reception room. To save time later, use the
meal tin on water to get a meal tin with water. The other exit has a male
nurse standing reading a note on the wall. Exit out of garden and look at the
doors across the corridor.
Read the name above the door on
the left and see that it is Fraulein Muller’s room. Exit back to the examination
room through the door at end of the corridor.
Check other patients:
Go down back to the lower patient cells and turn left. Use the bunch of keys on
the door left of your old cell. Talk to Gerda twice at far left cell. Heidi left
her. The door to the laundry is not accessible.
Go back through the door
and turn left pass the lab. Go left pass the maintenance room and use the key to
unlock the door at end of the corridor. Go pass the first left
aisle and go forward. You might see a male nurse going around. Holmes says to
take care of the nurses so that he can freely talk to the patients and go
around. Let’s see if we can put into action what Bauer at the aviary wanted.
Becker – Go left
to first cell on the left of the second corridor. Talk to Becker. He’s wearing a
straightjacket! He wants pink
crystals. Go to lab and now you can take some pink crystals. Go back to
Becker and he says that pink crystals needs to be dissolved in water. If you
haven’t yet, go back to the garden aviary and use the meal tin on the water at
the fountain. Combine the pink crystals with the meal tin with water to get
Becker’s medicine. Give Becker his medicine.
Talk to Becker and Becker says that the
girl that wants the doll knows where the key to the aviary is located.
Gerda – Go back
to the lab and now you can take the doll. Go back to Gerda that wants
Heidi. Her cell is through the door left of Holmes’ old cell. Go right of the
lab and pass through the door and talk to the patient at far left.
Give Gerda
the doll. Learn what she did to the bad man and why. Find out that the aviary key is
in the bad man’s room across the aviary. But it is the female’s room now. The key to that room is hidden in Heidi’s stomach
so that the bad man will not come back.
Heidi gives Holmes a present – the key to the female’s room.
Fraulein Muller’s room –
Go back up the stairs and out to the corridor across the garden. Look up to read
which room is Frau Muller’s.
Use the key to open
door. Look around the room. Take the hanging macramé pot holder right of
desk. Take the macramé wrapped bottle, paper on desk and
spectacles. Read the
paper-note in documents. Go to the last room with
the cabinet. Take the key from the white shirt hanging in the cabinet.
Time to free the birds –
Go to the aviary and use the key on the lock on the cage left of Gerda. Oh My –
what a ruckus!
At least Bauer is insanely happy!
Search
the rest of the asylum:
Holmes says that it is
time to search the rest of the asylum.
Kitchen: Go around to the other corridor
across the garden. Read the note left of the door to the kitchen (kuche). Seems
like they have problems with fire here. Try entering and Holmes says
something about a making smoke to cause Frau Mayer to leave.
Make a smoking device
– Go to the fountain and fill blue bottle with water of fountain at the
garden.Go down to the lab and
enter the chemical room where the nurse is.Use the meal tin on the
potash to get meal tin with potash. Take bottle of chlorine from
shelf.Go to the workbench
close to the door. Use the meal tin with potash on the scale. Now that has the
correct amount.Place the bottle of
water on the scale to know the capacity of the bottle.In items, combine the measured bottle of water with
chlorine to get bottle with chlorine.Combine the measured
meal tin with potash to the bottle with chlorine water to get smoking device.
Go back to the kitchen
and click the smoking device on the door. Hear the cook yell ‘fire’.
Enter and
look around. Take the truss for roast beef on the table and the note
on the table by the left wall. Read the note to learn the bell signal for the
tray – 3 short then a long will send the lift back to the doctor’s office. It
will be blocked at the first basement and have to go down to pick it up.
Second basement:
Go down to first basement and talk to Becker. Learn about the foreigners that arrive and
disappeared. They speak different dialects and not understanding each other.
None are mad. Later when they were downstairs, they would speak one language
repeatedly.
Enter through gate – Go to the gate at end of corridor. Study the 2 levers: the left one
opens the near gate and the right one opens the far gate. It needs 2 people to
get through to hold the levers.Go to the maintenance
room and pick up the anvil. Take the trolley right of Becker’s
cell.Hold down the right
lever – Place the trolley under the right lever. Use the macramé pot
holder on the right lever. Use the anvil on the pot holder. Now they are
supported by the trolley.Use the truss on the
trolley and it will automatically be stretched out on the floor to the inside of the
gates.Pull the left lever to
open the gate here. Enter through and then pull the truss rope on the floor to
pull out the trolley holding the anvil up. The anvil drops and pulls the lever
to open the far gate. Voila!
Go down the winding
stairs.
Wolff:
Try to talk to Wolff, another patient in a straightjacket at first cell. He does multiplications. He talks only to a
Professor Schwartz. Holmes says maybe seeing his medical files would be helpful.
Go to the corridor on
the right and forward to the end. See Dr. Gygax’ office is locked.
Disposal Room:
Go back to the nearest intersection of corridors and turn right. Right to
another corridor and try to enter the room after Sigmund’s.
Lock – This is
the same principle as the lock in Holmes’ cell. Use the spoon and see the
numbers.The object of the puzzle
is to arrange the numbers in the right order from 1- 10.The rows immediately
above and below the numbers allow insertion of multiple numbers. The top and
lowest rows allow only one number.The numbers have to be
inserted in sequence. Click hold and insert a number in a row. Below is one
solution. Door opens.













