Sam & Max: Save the World – Episode 1: Culture Shock – Sam & Max: Season 1
Episode 4:
Abe
Lincoln Must Die!February 2007
Note:
Be sure to click on all active spots and dialogues to not miss out on the funny
quips. You might replay certain scenes with different variations to see the
treats done by the developers and writers. Have fun! This walkthrough is only
one way to play the game. The game is nonlinear.
Thanks is sent to
Emily.
Mission for the
Freelance Police
Office:
At the office, Sam and Max are playing
with the organic listening device on the phone. The Commissioner is
actually on line and has a new case for the freelance crime fighting duo. They
have to stop the President of the United. He is enacting crazy new laws which
include mandatory gun registration.
White House: Look around at
the #9 hole, the submarine’s periscope at the pool and talk to Jimmy Two-Teeth.
Take the boxing glove by the pool. Read all the signs around the White
House.
Talk to the secret service agent by the
door completely. Agent Superball would not let you in. Look at the presidential
storage on the left of the main door. Then check the phone right of the main
door and learn the phone number.
Go back to the office by clicking on the
Desoto.
Visit friends first
Sybil: Enter Sybil’s office
across the road. Talk to Sybil and find out that she has a new job –
professional matchmaker. She herself is having difficulty finding a date. She is
looking for a tall older man with a good career. Ask Sybil to find dates for the
duo by submitting an application. Answer her questions and learn who the ideal
soul mates for the heroes are. Look around the office and then exit the
building.
Hugh Bliss: Go to the other
end of the block and talk to Hugh Bliss standing at the Esperanto Bookstore.
Learn about his book, Emetics. Get him to do a magic trick. Take the Free
Home delivery sign while he’s gone.
Bosco’s Inconvenience:
Go to Bosco’s Inconvenience right of the
Esperanto bookstore. Check the 2 newspaper boxes. Enter the store and talk to
Comrade Vladimir Boskovich aka Bosco. He is working on a satellite missile
defense system. Learn that you can buy truth serum that cost one hundred
million. The smell comes from the weenie rotisserie (Hot Weenies). Look around
the store and then exit.
Gain entry to the White House
Office: Go to the office and
then look around at different items. Turn the TV on and watch the President
talks about his plans. Listen to the answering machine and hear the President.
Use the phone and call the White House
now that you know the phone number. You can select any of the dialogues but be
sure to use the ‘please hold’ selection on Agent Superball.
White House: Ride the Desoto
to the White House. See Agent Superball on the phone. Enter the main door. Watch
the President during his TV newscast. Sam realizes that the President is
hypnotized. See the President’s bodyguard stand beside him.
Look around at the Oval Office. Talk to
the President. He mistakes the duo as interpreters for a dignitary that will be
arriving.
Talk to the bodyguard and realize that
he is Chuckles, the Toy Mafia pit boss. He never leaves the President’s side.
Try looking at the War room door and get
kicked out.
Take care of the President
Whizzer, Governor of West Dakota:
See Whizzer arrive. Enter the White House again.
Time to interpret for the President.
Talk to Whizzer. He wants Federal funding for his Mt. Rushmore Soda Abuse
program (MRSAPP). He is trying to kick the soda habit and have been carbonated
free.
Talk to the President and be ready to
interpret. Then select any dialogue but finally select "What’s a guy gotta do to
get a drink around here?"
Watch Whizzer try to resist but falls
off the wagon. Now, he needs to go the bathroom. Select any dialogue but in the
end select "Where’s the War Room"?
President: Chuckles escorts
Whizzer out. While Chuckles is gone and the President is alone, use the boxing
glove on the President. Chuckles is not upset about the loss of his robot
President.
Abe Lincoln:
Watch Chuckles initiate Phase Two of the operation –
reanimate Abe Lincoln from Lincoln Memorial.
Run against Abe Lincoln
Abe
Lincoln: See the robotic Abe Lincoln arrive at the White House lawn. He
announces that he is running for president during the emergency election caused
by the death of the President in the hands of 2 interpreters.
Sam
answers the phone and gets a new assignment. Someone has to run against Abe
Lincoln to prevent the nefarious guys from leading the nation. Max got the job
because of his qualifications.
Talk to
Chuckles, sitting on Abe Lincoln’s left shoulder. The secret service men are now
the press people.
Debate: Talk to Mr. Lincoln. The debate starts and Sam is the unbiased
moderator. Ask him about all the topics. When asked about his Family Values, Mr.
Lincoln states that he’s been faithful to his wife for 7 score years.
He
looks at the cue card to answer questions about tax plan and religion and
schools.
Click
on the cue cards and see that you can change what Mr. Lincoln’s answers are
going to be.
Cue
cards: Gather posters from all around. Go to the office. If you haven’t
yet, go back to Hugh Bliss and get his ‘Free home delivery’ card. Go to
the posters on the wall behind the parked Desoto. Take the new military slogan,
‘Give me all you got’ poster that dropped from the wall. Go back to the
White House.
Win the debate – With all the posters collected, change the top cue card
to get the damaging response from Lincoln.Place the ‘Free Home Delivery’ poster from inventory on top of the cue cards
on the stand. Ask Lincoln about issues and then select toxic waste.Place the ‘Two wrongs don’t make a right’ card that is already on the cue
cards stand on top. Ask Lincoln about issues and then ask about stand on
religion and schools.Place the ‘Give me all you got’ cue card from inventory on the top. Ask
Lincoln about issues and then ask about his tax plan.See
Lincoln move down the polls.Click
the organic listening device on Lincoln. Mr. Lincoln starts a short campaign
speech. Pick up the organic listening device.Take
a Lincoln campaign flyer from the podium right of Lincoln.
Sybil – Go to office and enter Sybil’s building. Place Mr. Lincoln’s flyer
on her dating service box.Sybil
thinks that Abe Lincoln is her perfect match. She gives her phone number and
asks that Abe calls her. Exit building.
Office – Go back to the duo’s office. Use the organic listening device on
the phone and call Sybil.The
bug will respond to Sybil’s questions.Abe, is that you? Select ‘I, Abraham Lincoln am that man’.
Do
you want to go out sometime? Select ‘This is a date that will be remembered
for centuries’.Where do you want to meet? Select ‘I stand here on the White House steps’.
What time should I meet you? Answer ‘The time to act is now’.
White House – Automatically see Abe Lincoln talk about family values.
Sybil arrives and gets humiliated. Abe Lincoln’s rating goes down.Max
has been elected President. See an angry Abe Lincoln hypnotizes the viewing
public. He vows revenge.Abe
Lincoln must die!
Max as President
Oval
Office: Max sits on the most important chair in the US. The 3 soda
poppers are in the office. Agent Superball is guarding the war room door.
Check
out the cool stuff on Max’ new desk. Take Secretary of President Whimsy
ribbon that is given to anyone Max wants to appoint as Secretary.
Check
the Presidential Discretionary Budget for Historical Sites by clicking on the
Budget book on the table. Max can give 100 million to any Historical Site.
Look at
the calendar and see that Max can change the official date to be today.
Click
on the TV Camera and Max starts his Presidential Address. Click on the camera
several times and hear more of Max’ diatribe.
Get the War Room unguarded
Agent Superball: Talk to the Secret service agent completely. Find out
that he still take orders from Chuckles and would not let anyone inside the war
room. He takes vacation only on Federal Holidays.
Give
Superball the red Secretary ribbon, making him a secretary. Give him any
Secretary of whatever name. He still would not leave.Go to
the calendar and take the ‘today’ sticky note and place it on the Secretary’s
Day (26th of April).Talk
to Secretary Agent Superball and Sam tells him to take his vacation. Now the
war room is unattended.Try
to open the war room door and find out that it will open only during war.
Historical Sites
Sybil: Go back to office and to Sybil.
Carbon dating machine – Talk to Sybil. Find out that she has a Carbon-14
dating service now. This is because she got a good deal on the carbon dating
machine and she cannot afford to change the sign. She’s having financial
difficulties and needs to come into a lot of money. She uses the Carbon-14
dating machine on the Tiki and finds out that it is 2000 years old. Her place
can now be placed as National Register of Historic Places. She doesn’t want to
loan her Carbon-14 dating machine.
White House – Go back to the White House. Look at the President
Discretionary Budget Book. Click on Sybil Pandemik’s office. Now she gets a 10
million dollars windfall.
Sybil’s office – Go back to Sybil. Enter and see that Sybil is gone. Take
the Carbon-14 dating machine. Exit the office.
Hugh Bliss – Use the carbon-14 dating machine on Hugh.
Bosco’s Inconvenience store: Go to Bosco’s store.
Bosco – Talk to him again about his missile defense system, truth serum
and new weenies.
Weenies – Use the carbon-14 dating machine on the ‘Hot Weenies’. The
weenies are from the Cretaceous period.
White House – Go back to the White House. Look at the President
Discretionary Budget Book again. Click a check on Bosco’s Inconvenience Store.
Bosco – Go back to Bosco and talk to him again. He says that he got the
money. Sam asks for the truth serum and gets a bottle of Vodka. He can
now make his missile defense system.
Make war
Soda
Poppers: Talk to the Soda Poppers.
Peepers – Talk to Peepers. He’s the governor of North Dakota. He says that
they can get along if they keep quiet and avoid another incident.
Specs – Talk to Specs. He’s the governor of South Dakota.Find
out that they, all three were elected governor of 2 states and the
unpleasantness started.Note
that Peepers is keeping the peace by saying ‘nothing’ and Max keeps on saying
‘awkward’.
Whizzer – Talk to Whizzer, the governor of West Dakota and find out why
they are here. They want the President to settle the Great Dakotan Conflict –
Who gets the custody of Mount Rushmore. They cannot agree on the division of
Mount Rushmore. They nearly went to war about the controversy. The 3 Governors
are on the edge of a war.Ask
him if care for a drink. He says as long as it is not a soda.Give
Whizzer the truth serum. Ah, Whizzer gets drunk. He tells all what the other
Soda Poppers have said. This means war!
Agent
Superball and clones sing War is good for you and good for me. Wow!
Missiles and Homing Beacons
War
Room: Look around the room. Look at all the monitors: Jimmy Two-Teeth and
Dakota Situations.
Read
the War Manual on the table.
Targeting Computer – Look close at the Targeting computer on the table.
Antarctica – See that Antarctica is one of the targets. Fire the missile
by pressing the red ‘Fire’ button’. See that the Washington monument is
really a secret targeting missile. The Washington Monument shoots into
space. The homing beacon on Antarctica is destroyed. Click on the Next
Target arrow.
Kremlin – Kremlin has no beacon signal. Click on the Next Target arrow.
Krypton – Fire the missile by pressing the red ‘Fire’ button’. Estimated
time of impact is 26 million years. Click on the Next Target arrow.
Bosco’s Inconvenience Store – See that Bosco’s store is the next target.
Fire the missile by pressing the red ‘Fire’ button’. See that Bosco’s
missile defense system works. It destroyed the Washington Monument missile.Take note of the point of view of the beacon at Bosco’s. It is behind a
‘special’ sign.
Exit
the War Room and White House.
Bosco’s Inconvenience store: Go to Bosco’s. Look around the store for
the beacon and camera that is used to spy on Bosco. Click on the special sign
under the camera right of the door. Take the beacon behind the sign. Exit
the store.
Let’s chase down Lincoln
Click
on the Desoto and now chase the rampaging Lincoln.
Throw-click the beacon on the rampaging Lincoln. Select White House as the
destination at bottom right.
War
Room – Go to the targeting monitor. Press the fire button on Lincoln.
The
robot Lincoln is destroyed and Chuckles is knocked out.
Watch
as Chuckles’ earphone receives a message.
Error, error, error…
Episode 5: Reality
2.0March 2007
Note:
Be sure to click on all active spots and dialogues to not miss out on the funny
quips. You might replay certain scenes with different variations to see the
treats done by the developers and writers. Have fun! This walkthrough is only
one way to play the game. The game is nonlinear.
Mission for the
Freelance Police
Office:
At the office, the phone rings while Sam
and Max are discussing issues of the country. The Commissioner has a new case
for the freelance crime fighting duo. There’s a computer crisis all over and
computers everywhere are going haywire. One of the biggest electron surges is in
this neighborhood.
The inventory has gun, organic
listening device and boxing glove. Look around the office and then
exit the building.
Go right and see that Esperanto
Bookstore is closed again.
Bosco’s Inconvenience: Look
around the store.
Bosco – Meet the half elf
ranger, Elboscodril. Talk to Bosco completely. Learn about the internet;
avatars, online store and problem with the rat.He has virulent biological weapon for
one billion dollars and it has to be paid online.Jimmy Two-Teeth and his cannon
– Talk to Jimmy Two-Teeth, now an arms dealer. He’s selling the cannon but not
to the police.Try to take the cannon and Sam is hit
by the cannonball.Try to take it again. When Sam is hit
again and Jimmy Two-Teeth is placing new cannonball inside the cannon, click
on Jimmy.Watch as Max stuff’s Jimmy in the
cannon. The rat cannon is now in inventory. Exit the store.
Sybil: Go down the street and
enter Sybil’s.
See Sybil is hypnotized by the virtual
techno goggles she is wearing. Talk or try to get near Sybil. She’s fighting
demons.Use the rat cannon on Sybil.
Talk to Sybil and learn about her
playing a computer game. She is now a beta tester playing Reality 2.0.Question Sybil completely and learn
about Reality 2.0 and the COPS, next door.The VR goggles are broken. Exit the
building.
COPS: Go to the right and
enter Lefty’s.
See 4 machines having a meeting. They
are the Computer Obsolescence Prevention Society.Talk to the machines completely. Curt
is the computer, Bob is the phone, None of your business name tag is the
Bluster Blaster and Chippy is the audio machine on the right.The Internet controls everything. Take
the computer chip and automatically, the complimentary VR goggles for
Max. Talk to them completely. They sing a motivational rap song. Exit and go
back to Sybil’s
Reality 2.0
Sybil’s:
Use the computer chip on the VR
goggles on the couch. The 2 heroes use their goggles automatically.Listen to the internet and learn what
Reality 2.0 does.Look around Sybil’s office: Musty’s
pictures and the closet door. Click several times on Lips (Sybil’s blog about
her beta testing experience). Talk to Sybil several times and learn that this
is her avatar. Exit Sybil’s.
Auntie Biotic: Talk to Auntie
Biotic, an e-mail anti-virus program completely. Learn about her defense and
offense capabilities. +1 armor protects her from +1 and less weaponry.
Floating Gold coins: See 3
gold coins floating above the street by Auntie Biotic. Click on them and see
that they are out of reach.
2+ sword: Look up at the
poster atop Sybil’s building and see a 2+ sword. Hmmm…
Check the Banco Lavadero poster at the
end of the street.
Control Room:
Jack in the Box – See a small
jack in the box on the pavement in front of the Control Room. It is a pop-up
ads box that is impenetrable.Enter the Control Room and meet the 4
machines.The telephone maintains height.
The pinball machine is the master of
gravity.The computer maintains width.
The audio machine plays music. Click
on the button of the audio machine and the phone says that the pop up is
disabled for your convenience.Exit the Control room and take the
jack in the box from the sidewalk.
Sam & Max’s office: Enter the
office and look around at the phone and Mr. Spatula. See that Jimmy Two-teeth
has a gold coin. Exit the office. Check the recycle bin at the side of the
building.
Internet Wizard: Talk to the not Hugh Bliss. He says that what happens
here in Reality 2.0 happens to the physical body in the real world. He sees
blackness for the future of the 2 heroes. He gives rainbow car paint kit.
Check
the news in front of the store.
Bosco’s E Convenience: Enter Bosco’s store.
Talk
to Bosco. Learn that he is wearing VR goggles and is here at Reality 2.0 also.
He is happy here.Bosco’s money is on offshore bank – Banco Lavadero. To pay Bosco, drive down
the internet super highway to the bank’s dot com site. Bosco’s password is
tattooed in his real body (where no one ever looks) because he had it wiped
from his memory. He is selling wooden long sword for 5 gold coins.Look
around the store. Check the iron ration box, the pot of gold and the hot rump.
Check the potions on the counter. Check the poison mead, sludgie machine and
the condiments.
Blue slime – The sludgie machine drips a menacing blue slime. If you hit
the blue slime with the boxing glove, combat ensues.Sam
has the initiative. Select your attack weapon (item) and the fight ends in a
draw.Talk
to Max about the slime and he hints that slime is impervious to blunt objects.
Get
5 gold coins:
Floating coins – Go back to the control room.Use
the computer bug on the pinball machine that controls gravity in Reality 2.0.
The heroes can now bounce.Go
outside and click on the floating gold coins. Sam jumps and takes 3 gold
coins.+2
Sword – Jump up to the billboard above Sybil’s building.Try
to pull the +2 sword. It’s stuck. Talk to Max and he advises to use lube.
Sybil’s gold coin – Go back to the control room.Take
the computer bug from the pin ball machine and use it on the computer on the
right that controls the width.The 2
heroes are now 2 dimensional.Go to
Sybil’s office. Click on the closet door.Sam
slides under the closed door and gets a gold coin.
Jimmy Two-Teeth’s gold coin – Go back to the control room.Take
the computer bug from the computer and use it on the phone that controls the
height.The
heroes are now teeny weenie.Go to
the office and click on the virtual door. Sam can’t get up there, he’s too
small.Click
on the goggles at bottom right to return to reality.In
real world, enter the office. Inside the office, use the VR goggles. The
heroes are small again.Enter
the rat hole. Listen. The guys got the gold coin.Go
back to the control room and take the computer bug to get the heroes back to
their usual selves.Long Sword – Go back to Bosco’s. Buy the
Long sword of intense longness with the 5 gold coins.
Auntie Biotic:
Blue slime – Go back to and then click the sludgie machine. It drips a
menacing blue slime.Hit
the blue slime with any of the weapons in inventory. Combat ensues.Sam
has the initiative. Select your attack with item.Use
the long sword and Sam wins. Sam takes the blue slime.+2
sword – Go back to the control room.Use
the computer bug on the pinball machine that controls gravity in Reality 2.0.
The heroes can now bounce.Go
outside and jump up to the billboard atop Sybil’s office.Use
the blue slime on the +2 sword to take the +2 sword.Go
down to street level.
Fight with Auntie Biotic – Use a weapon on Auntie Biotic. Combat ensues.Auntie Biotic has the initiative. No matter what weapon is used, Auntie wins
since she has the initiative.Talk
to Max and he gives the hint. Sam needs protection.Go
back to the control room. Take the computer bug from the pinball machine.Click
on the audio machine at right to enable the pop up jack in the box.Go
back to Auntie Biotic. Use a weapon on Auntie Biotic. Combat ensues.Select defend with item. Select the enabled pop up jack in the box. Attack
blocked.Now,
it’s Sam’s turn. Select attack with item. Use the +2 sword on Auntie Biotic.She
disappears and the mailbox is now accessible.
Pay Bosco online
Bosco’s: Go back to Bosco’s store.
Remove the real Bosco’s VR goggles –While
in Reality 2.0, use the +2 sword on Bosco.Bosco
in Reality 2.0 is replaced by his avatar.
Bosco in real time – Go back to reality by clicking on the bottom right
icon.Talk
to Bosco. Try to buy the virulent biological weapon but you need a billion
dollars.
Get password –Talk
to Bosco and select dialogue – ‘Look behind you’.Take
the binoculars on the counter.Talk
to Bosco again and select dialogue – ‘Look behind you’ again. Immediately use
the binoculars on Bosco.See
the word ‘BOSCO’ tattooed on his er… back.(If
you are here earlier while Bosco is still wearing the goggles, you can take it
with no problem. In Reality 2.0, the binoculars changes to a magnifier icon.
You can then check the pixels of any active graphics.)
Banco Lavadero: Use the goggles to go back to Reality 2.0.
Access Banco Lavadero – Use the Desoto and go to Banco Lavadero.See
that a security barrier stops entry to the bank. A scanner checks the car and
states access denied.The
Desoto is pushed to the side. Several cars arrive, they are scanned and
allowed access.Take
note at the license plate of each car and the colors of the cars. The letters
on the license plate corresponds to the color of the car. PGR is colored
purple, green and red. PRB is a purple, red and blue car.Click
on bottom right icon to go back to the office.
Paint the car – Look at the Desoto’s license plate. It has the letters BRP.Use
the rainbow car paint kit given by the internet wizard aka Hugh Bliss on the
car.Paint
the front part of the car blue. Select red for the middle and purple for the
back.Drive
back to the bank. Checksum verified. Access approved.
Bank – Sam noted that this is a money laundering device.Study
the money laundering flow chart. Click on each square to learn something of
the different accounts.See
that the top one is Mr. Biv.Note
that Bosco’s account is locked. Click on the
padlock and the internet asks for a password.Now
that Sam has found out the password, select Bosco and the account is unlocked.
Access granted.
Cook the books – Click on the ‘cook the books’ at bottom of each account
and see that you can change the flow chart.Change the arrows on the top row to point outward.
Change the arrows on the bottom side accounts to point upward and have zero
account.Change the arrows on the middle row to point inward.
Change the arrow so that Grandma Bosco points down to Bosco’s account.
Bosco
has now 1 billion dollars in his account.
Bosco’s: Go back to Bosco’s store.
Click
on the ‘return to reality’ icon at bottom right.Talk
to Bosco. Get the snot rag or virulent disease.Use
the goggles to go back to Reality 2.0.Exit
the store.
Destroy the internet:
Go to
the mailbox which is now unguarded by Auntie Biotic.Use
the computer disease on the mailbox.The
Internet is crashing. The Internet is taking everything with her when she goes
down. She has lost respect for living things.All
the graphics are gone.
Text
adventure: The 2 heroes are now in the prophesied blackness. At first,
there is no sound. Then sound was added to the adventure.
Read
the text.Get.
Get Respect for Living things. It falls to a crack on the sidewalk.Go.
Go down. The shambling Corporate Presence gobbles up the Respect for Living
Things.Go.
Go up.Go.
Go northwest to Sybil’s.Try
to get Lake of Nauseating Cuteness.Go.
Go southeast.Go.
Go east.Get.
Get Bosco’s.Go.
Go west.Go.
Go northwest.Use.
Use Bosco’s.Use
Bosco’s with nauseating Lake. Bosco’s soaks up the nauseating liquid and is
now saturated.Go.
Go southeast.Go.
Go down.Use.
Use nauseating Bosco’s.Use
nauseating Bosco’s with Corporate Presence. It vomits up Respect for Living
Things.Get.
Get Respect for Living Things.Go.
Go up.Use.
Use Respect for Living Things.Use
Respect for Living Things with Internet. The Internet grasps it and looks you
right in the eye.
I’m sorry.Game
Over.Did we just kill the Internet?
Who is Roy G. Biv?That moon looks familiar!
Episode 6: Bright
Side of the MoonApril
2007
We find Sam
contemplating on Roy G. Biv (spectrum of the rainbow). Hugh Bliss!
The commissioner
calls and our heroes find out that Hugh Bliss is in his retreat at the Blister
of Tranquility on the moon.
The intrepid heroes
arrive at the moon.
To
the moon, Alice!
Surface of the moon:
To the moon, Alice!
Look around. Check
the flag. Take note of the Lunar Lander, its rocket engine and the locked
Lander’s door. Sam finds out that the key is inside.
Moon Visitor Center
and Gift Shop:
Talk to the former
Ted E. Bear now Harry Moleman (episode 3), the docent of the Visitor Center.Enter the shop and
look at the T- shirts and various merchandises. Look at the Prismatology
displays of the stolen Hypno-Beam prototype, the spoon bending Talisman and Hugh
Bliss’ Master Plan with the additional commentary by Harry. The display case
of the spoon bending talisman is virtually indestructible. Ooops, Sam
places it in his pocket. Study Hugh Bliss’ flow chart of his master plan to
hypnotize the public.Take the display
out of the shop – If you go out of the shop, Harry will frisk Sam and take
back the display case.Take the display
case back again. While inside the shop give (click) it to Max who swallows it.
Eek! Exit the shop.
Check the mechanical
suit in the trash beside the shop. See a satellite up in the sky.
Bulletin board:
Read the bulletin
board right of the entrance to the Blister of Tranquility.
Entry to Blister of Tranquility
Blister of
Tranquility:
Check the curtain
behind the door to the Blister of Tranquility.Talk to Superball
(episode 4). Only level red can enter the Blister of Tranquility. Spectrum
analysis by rubbing a unicorn shows that Sam and Max are pathetic level yellow.
A mood horn.
Sybil:
Go back to earth. Go to Sybil’s office. Talk to her completely and learn
that she is now the Queen of Canada. Colour with a u.
Office:
Enter the office and look around.
Click on Leonard
inside the office. Learn that Max fed him the Deed to the United States of
America.Take the coat
hanger on top the television.
Bosco’s
Inconvenience: Go
towards Bosco’s Inconvenience.
On the way, see
Jimmy Two-Teeth holding on atop the bent meter on the sidewalk. Read the 2
newspaper stand in front of the store.Enter Bosco’s
Inconvenience Store and talk completely with Momma Bosco. Bosco is selling an
earthquake maker for a hundred trillion dollars.Attain a level red
unicorn – Place the unicorn in the microwave to get horny hot. See it get a
red horn.Go back to the
moon by riding the Desoto.Talk and show the
red horned unicorn to Superball.
Collecting Talismans
Blister of
Tranquility: See Hugh Bliss talk about his master plan to hypnotize the whole earth is about finished. The Prismatology congregation
rallies.
Look around and see Abe Lincoln’s head (episode 4), water cooler and Mr. Spatula,
statues, holes, giant spork, COPS (episode 5),
shark (episode 4), bug (episodes 4 and 5), ant farm and Philo Pennyworth
(episode 2).Check the holes and
ride the roller coaster.
Gastrokinesis
talisman:
Abe Lincoln’s
head – Talk to Abe Lincoln and learn about gastrokinesis. Lincoln
swallowed the talisman.Learn that the
last time, Lincoln threw up was before the Gettysburg address.Learn that Lincoln
has a thing for Sybil.Get a date with
Sybil – After connecting with Sybil on the phone, select the dialogues
that will keep her interested; things that she has not done and her ideals. Be
sure to check all dialogues to hear funny quips.1. Just relax,
baby (sign in her shop).2. Lady, you’re a
stone cold fox (stuffed animal in her shop).3. Play some
one-on-one love hockey (Canadian #1 sport).Lincoln gets very
nervous and throws up. Sam picks up the Gastrokinesis Talisman.
Lead vision
talisman:
COPS – Talk
to the 4 obsolete computers at the other side of the room: Chippy, Curt,
Blaster (none of your business) and Bob.Learn that they
are using the magical talisman to make an unbeatable AI.Play the video
game – Try the video game. See that it is Tic Tac Doom. Hahahahaha! Do
you have what it takes!After playing the
simple game and winning, the computers continue to use the talisman to work on
their game.Play again
– Play and this time, lose or throw the game. Our personal journey is now
over. Hear them gloat. (Thanks, gremlin!)Sam picks up the
Lead vision talisman.Check the bug and
the shark beside Bob.
Spoon bending
talisman:
Get the spoon
bending talisman – Knowing that Max swallowed the display case taken from
the Visitor center, use the gastrokinesis talisman on Max. Same takes the
display case.Open the Lunar
Lander – Go back to the surface of the moon. Go to the Lunar Lander.Click the coat
hanger on the Lander door.See Max take the
key and uses the Lander. What a landing.Open the
display case – Click the display case on the rocket engine of the Lunar
Lander.Sam places the
display below the rocket engine.Use the Lunar
Lander key on the Lunar Lander. See what happens.Take the spoon
bending talisman from under the rocket engine.
Check the ant farm
and take a ride on the roller coaster. Wheee…
Magician’s Hat:
Go back inside the
Blister of Tranquility.Philo
Pennyworth – Mr. Featherly – Talk to the rooster.Learn that he is
trying to pull rats out of the hat that is in front of him. He pulls a rat and
it goes back in. The rat appears to be stuck.Hey, that rat
looks familiar. Philo wants to perform the hat trick first before he will
share the magic trick.Rat in the hat
– Exit and go back to earth using the Desoto.Go to the sidewalk
and see Jimmy Two-Teeth still holding on the bent parking meter.Use the spoon
bending talisman on the bent parking meter. Jimmy Two-Teeth flies off.Go back to the
moon.Magic hat trick
– Talk to Philo Pennyworth again. Sam takes the Magician’s hat.
Separate your Bliss
Hugh Bliss:
Use the rainbow elevator at center of room. See an intimidating door.
Open the
intimidating door – See the only other thing in the room, an intimidating
door.Use the lead
vision talisman on the door. See a red button that opens the door. Above the
button is a spoon holding a cannonball.Use the spoon
bending talisman on the spoon (sconce). Voila! (Thanks, gremlin!)Hugh Bliss and
Max – Enter and meet Hugh Bliss. Watch Hugh transform all the inhabitants
of Earth as other Hugh Blisses.Only one force in
the world can stop Hugh and that is Max.Oh No! Separate
your bliss. Hugh Bliss separates Max’ Murderous hand, gluttonous stomach
and slothful tail.Three new Maxes
appear: Red Max has the murderous hand, Green Max has the stomach and Blue Max
has the tail.I’m pure Bliss.
Ohhh! Noooooo! I love you too!Sam vows to get
back Max’ separated parts.Look around the
room. Check the statues, view screen, crystals and the public address
microphone. What?
Red Murderous
Max with the hand:
Get the hand
– Exit the room. Go back down the rainbow elevator and see Red Max shooting at
everything.Use the spoon
bending talisman on the giant spork held by the Hugh Bliss statue.Go close to where
Red Max is doing his rampage.When Red Max
stands on the roller coaster, take the gun out of inventory and use it on the
green button of the roller coaster ride.Watch. Sam takes
the hand and Max gets it back. No-o-o!
Blue Slothful
Max with the tail:
Exit the Blister
of Tranquility. See Blue Max lying by the bulletin board. He sure spreads his
ennui.Talk to Blue Max.
Sam tries to turn him over. He’s heavier than he looks.Get the deed to
the US – Go back to earth.Go to the office.
Use the gastrokinesis talisman on Leonard to get the deed to the United
States.If you go to Bosco
now, he wants to know the blue book value of the US and insists on cash.Sell the United
States – Go to Sybil, the Queen of Canada’s office.Talk to Lincoln
completely. She’s so nice. Gives me the creeps.Talk to Sybil
completely. Click the deed to the US on Sybil. Since she is in a nice mood,
she buys the US for one hundred trillions of dollars and names it Lower
Saskatchewan. If she is not under the Bliss influence, she offers 300 dollars
for the US.Buy the
Earthquake maker – Go to Bosco’s Inconvenience – See Green Max here. Momma
Bosco is being motherly.Give Momma Bosco
the one hundred trillions of dollars and get the earthquake maker remote.The remote has to
be used close to the earthquake maker satellite for it to work. Bosco parked
the earthquake maker close to the moon.Get the tail
– Go back to the moon. Note that the US flag is now replaced by the Canadian
flag.Use the earthquake
maker remote close to Blue Max.Blue Max flips
over when the satellite falls on the moon.Click on Blue Max
to get his tail. Max is back to his ole lazy self.
Red Gluttonous
Max:
Go back to Earth
and Bosco’s Inconvenience.Get the stomach
– If you click on Green Max, he will eat Sam and Max.Use the Magician’s
hat to get Jimmy TwoTeeth.Give Jimmy
TwoTeeth to Green Max.Then use the
magician’s hat again to get Jimmy TwoTeeth out of the hat. (Thanks, gremlin!)He comes out
holding on to Green Max’ stomach. That’s my boy!
The Confrontation
Hugh Bliss
versus Max:
Go back to the
moon and Blister of Tranquility.Go up the rainbow
elevator. Sam and Max are in Hugh’s inner sanctum. Get him! Uh Oh!Find out that Hugh
Bliss is really sentient bacteria that cannot die. They feed on endorphins of
people experiencing true Bliss.
Torture of Sam:
Rainbow Wheel
of Death – Sam is turning around and around.Use the spoon
bending talisman on the spoon holding Hugh’s head – Magic Talisman.Click on the
Magician talisman in inventory. See that the change of position.Separate your
Bliss – See Sam placed inside a box and Hugh sawing him in half.Use the Magician’s
talisman. The 2 changes place again.Sam holds the saw.
Use the saw anywhere outside the box or cut Hugh’s head off.Ticket to
Oblivion – See Sam inside the Lunar Lander.Use the Magician’s
talisman. The 2 changes place again.Cleansing Bath
of Annihilation – See Sam inside the Water Tank.Use the Magician’s
talisman. The 2 changes place again.Look around and
see that the Lunar Lander is sealed shut. Check things around you and see that
nothing works.If you take a step
away, Hugh comes out of the bath. Ah, ah, ah.Rainbow Wheel
of Death – The whole thing starts over. Not again!Use the Magician’s
talisman. Check things around here.Separate your
Bliss – Use the Magician’s talisman.Now that Sam is
holding the saw, use saw on the Lunar Lander. It falls down.Cleansing Bath
of Annihilation – Use the Magician’s talisman.Use the Lunar
Lander key on the Lunar Lander.
Now let’s go
save the world.
Watch the
credits for a recollection of Season 1.
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