GrandMa Badass
CHAPTER 5
Grandma is really going to have a day in hell!
Your main objective will be to block the front door of Beach Umbrella Corp.
Search the cart to find the slingshot.
Take the stone on the ground and use it with the slingshot.
Use the slingshot with ammunition on the camera.
Enter.
WELCOME TO BEACH UMBRELLA CORP…or not…
Head to the far end of the corridor on the right.
Hit the breaker to turn on the light and return to the front door.
Use the cane on the screen.
*for the Grandma Vandal achievement: break all the B.U.C. screens you find: 1/10
Pick up a shard of glass.
Then use the cane on the computer screen to disable the lock on the right door.
Head towards this door and enter.
Use the piece of glass on the tourist hostage to cut his bonds.
Exit the room and turn the lights back on with the circuit breaker.
Enter the room again.
When the Zombie turns around to go to the back of the room on the right, run to the locker door to open it and retrieve the fallen card. (Level B pass for the lift)
Leave the room and go to the lift to use the card on the magnetic card reader on the wall.
Press the doorbell and go and hide behind the big green plant, waiting for the very stupid Zombie to play with the doorbell.
You can now take the lift.
The best way is to go through the floors in order, from -1 to -5
Go to floor -1.
FLOOR -1 OF BEACH UMBRELLA CORP
*for Grandma Vandal achievement: break the screen: 2/10
Enter the main lab on the left.
Take the terry towel to the sink.
Pick up the picture on the desk, among the books, and then the small blue key it was hiding.
Pick up the broom brush on the board.
*for the Golden Cushion achievement (rare): Sit on the stool: 14/22
Note the number 6954 written on the board (behind the glass jar).
Click on the control box of the water dispenser.
The first puzzle appears.
A 4-digit lock is presented to you.
The number 3692 is written directly above the mechanism.
Of course, this is not the right code. To find the right code, simply look down to see a diagram of 4 squares with arrows that actually show you where the numbers are in reality to get the right code.
the 2nd in the place of the first, so: 6
the 4th in the place of the second, so: 2
the 1st in the place of the third, so: 3
the 3rd in place of the last, so: 9
Enter the code 6239 and click on the button to validate the code.
You get a bottle of water.
Get it and go out to the second room of the floor: the infirmary.
In the infirmary
*for the Golden Cushion (rare) achievement: Sit in the chair next to the medicine cabinet: 15/22
Retrieve the broomstick that acts as a makeshift safety barrier for the vibrating body bag bed.
Exit, enter the lift and go to floor -2.
FLOOR -2 OF BEACH UMBRELLA CORP
*for Grandma Vandal achievement: break the screen: 3/10
Enter the computer room on the left.
*for the achievement Grandma Vandal: break the screen: 4/10
Go to the back right, to the end of the room.
You can take the B.U.C. map on the wall, even if with this solution it won’t really be useful.
Take the retro video game “Cruise for a Corpse” under the screen of the last PC.
Use the computer on and enter the code you found on the board in the lab: 6954.
You will hear a small mechanism in the background: the safe in the room has been opened to reveal an audio tape. Take it.
To save space in your inventory, use the brush with the broom handle and the broom with the terry towel as a mop.
Leave the room.
[Enter the security room on the right[/b].
Get the retro video game “Time Travellers” from next to the PC tower.
Exit, enter the lift and go to floor -3.
BEACH UMBRELLA CORP’S FLOOR -3
*for Grandma Vandal success: break the screen: 5/10
Enter the gym on the left.
Simply collect the empty blue bucket next to the zombie blocked by the barbell and exit to the other room on the floor: the canteen.
[In the canteen[/b]
Go directly to the buffet at the bottom left and take the raw beefsteak.
Go back to floor -1, go to the main lab and open the water tap in the sink.
Use the bucket to fill it with water, close the tap.
Exit, enter the lift and go to floor -4.
Solution for Chapter 5 (Part 2/2)
BEACH UMBRELLA CORP FLOOR -4
*for the hit Grandma Vandal: break the screen: 6/10
Enter the Director’s office on the left.
In the director’s office
*for Grandma Vandal success: break the screen: 7/10
Head to the library at the back of the room.
There are rows of video game boxes on the shelves.
Look at the shelf of red boxes and the shelf of orange boxes.
Each has an empty slot.
Place the retro game “Time Travellers” in the empty slot of the red boxes.
Now hit the zombie’s head on the ground with your cane four times.
This will end up on the synthetic golf green on the right and trigger a cache in the director’s office.
Collect the retro game “Operation Stealth”.
Place this retro game “Operation Stealth” in the empty orange box slot.
Go out and go to the right room: the meeting room.
In the meeting room
*for the Grandma Vandal achievement: break the screen: 8/10
*for the success Golden Cushion (rare): Sit in the left chair: 16/22
*for the achievement Golden Cushion (rare): Sit on the right chair: 17/22
Place the retro game “Cruise for a Corpse” in the empty white box slot on the dresser just inside the entrance.
A picture on the wall moves to reveal a hidden safe key.
Take this key, go out and return to the manager’s office on the same floor.
Use the key on the safe and take the key to the medicine cabinet.
Exit, enter the lift and go to floor -1.
Go back to the infirmary, use the cabinet key on the medicine cabinet. Open it and search it for a box of sleeping pills.
Use the sleeping pills with the water bottle.
Go back to the security room (floor -2) and give the bottle to the guard.
Go to the back of the room, click on the briefcase on the desk and use the small blue key on the 2 locks to open it.
Take the level A pass card and the pen. Use the pen with the audio tape to rewind it. (a nod to the 80’s). Put the tape in the case’s player and press the only button that works (play). Listen to the melody.
Get out, enter the lift and go to floor -5.
FLOOR -5 OF BEACH UMBRELLA CORP
*for the Grandma Vandal achievement: break the screen: 9/10
Go to the right room, use the pass level A card on the box and enter lab 2.
You see 4 characters with a lever at their feet.
Give the raw beefsteak to the zombie dog. You then see a 5 lever at the back against the wall.
Go towards this wall but stop in front of the puddle of blood.
Use your broom with the mop on the bloodstain to clean the floor, so that it is not slippery at all.
Return to the level of the locked character named Kratos.
Each lever plays a piece of the tune you heard on the audio tape, but in no particular order.
To get past the musical lever puzzle: simply operate each lever in the order of the music.
- 1st lever to be activated: the one of Kratos (hero of the game God Of War)
- 2nd lever, the one against the wall.
- 3rd lever, Cyprien’s.
- 4th lever, Super Raph’s.
- 5th lever, Rodolphe’s.
A drawer opens.
Get the fuse inside, go out and go to the other room on the floor after using the level A pass on the box.
Enter the room, walk past the zombies in the cell and use the fuse with the electricity meter.
Then use your level A pass card on the exit door box.
IN THE CAVE
Search the cart for the slingshot, pick up the stone on the ground, use the stone with the slingshot and aim for the matchbox on high.
Retrieve the box, the stone and a stick of dynamite from the crate.
Place the dynamite in the crack in the wall and light the fuse with the matches.
Get out of the cave.
Once against the helicopter, use the stone with your slingshot and use the slingshot on the pilot (Captain Hishiro). Pick up the other stone on the ground towards the aircraft and repeat the operation.
The pilot falls asleep on the lever of the helicopter which takes off.
Use your cane on the helicopter to leave the island.
Solution for Chapter 6 (Epilogue)
CHAPTER 6
Grandma is getting close to her goal. But it’s not over yet…
*for Golden Cushion (rare) success: Sit on the bench: 18/22
Pick up the suspicious parachute on the ledge and go right to reach the Rooftop.
*for the Golden Cushion (rare) achievement: Lie down on the deckchair: 19/22
Jump off the roof through the only possible exit.
Head to the far left of the screen, past the automatic door of the Beach Umbrella Corp headquarters and into the construction site.
Pick up the radio on the fence and backtrack to the automatic doorway.
Enter to reach the reception area.
*for the Golden Cushion (rare) achievement: Sit on the leather sofa: 20/22
Give the radio to the security guard.
Retrieve the battery that bounced off the sofa and use it with your slingshot.
Use the slingshot on the clock above the security guard’s head.
Search the pile of magazines on the sofa for a janitor’s badge.
Get out and go back to the building site.
Show your badge to Paul the site manager who will let you pass and use the scaffolding as you wish.
Go to the bottom left to get the empty bucket.
Use the platform.
At the first stop, click on the green button on the box to GO UP.
Once on the top floor, move a little to the right and take the special fire key.
Click the red button on the box twice to go back down and exit the platform.
Go to the far right to the fire hydrant.
Use the special fire key on the hydrant, then the bucket on the water.
Use the key on the hydrant again to close it, go back to the platform, go inside and this time go up to the top floor with the window open.
IN THE HEAD OFFICE OF BEACH UMBRELLA CORP
Enter through the window.
*for the Grandma Vandal achievement: break the screen on the wall: 10/10
Search the green plant to discover a first piece of paper with a code.
Take the piece of paper.
Click on the picture of Kiki (the dog). The door to the toilet remains ajar.
This is an opportunity to place the bucket of water on top to play a joke on Lucette who is watching you.
Go back and click a second time on Kiki’s board.
The bucket spills on Lucette and you have free rein!
Click a third and final time on the board to find a new piece of code.
Take it and enter the toilet.
Examine the strange brick on the wall behind the bathtub, just above the two candles.
You find the third and final piece of paper for the encrypted code.
Go back to the small cabinet with the lock.
Open your notebook to see the code pieces.
This is the last puzzle, but not necessarily the easiest to understand without a solution.
Here is the explanation of the code to open the 4 digit lock.
- 1st code underlined: 1-4. This means that the 1st code of the lock is 4
- 2nd code underlined: 2-9. This means that the 2nd padlock code is 9
- 3rd code underlined: 3-4. Here it is a trap which does not mean that the 3rd code is 4, because it would be missing one. No, it’s actually the series of the last 2 codes.
So we have the padlock code: 4-9-3-4
Enter this code on the padlock to retrieve two shotgun shells.
Open the door to the Major’s office.
It’s locked but the boss comes out and slams it shut, knocking the shotgun out.
Use the round on the shotgun and the shotgun on the door.
Enter the office.
*for the Golden Cushion (rare) achievement: Sit in the chair: 21/22
*for the Golden Cushion (rare) achievement: Sit on the couch: 22/22
Arm the rifle a second time with the last round and use the weapon on the chandelier.
This will trigger the ending cinematic.
End of the game!