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Just Adventure original

Freddy Pharkas: Frontier Pharmacist Walkthrough

4 sections about 13 minutes to read

(Anonymous)

ACT I

Problem: How do
I prepare Penelope’s prescription?
Hint: Consult "The Modern Day Book of Health and Hygiene"
that came with the game. To make pretty Penelope Primm her prescription,
go to your lab in the back office and click the Hand cursor on the
lab shelves. Grab the Graduated Cylinder by clicking the Hand cursor
on it and place it on the table. Locate and click the Hand cursor
on the "Pepticlymacine Tetrazole". Click it on the Graduated
Cylinder until it reads the specified amount. Pick up a Medicine Bottle
by clicking the Hand cursor on it and place it on the table. To finish
up, just grab the Graduated Cylinder, click it on the Bottle, grab
a Cork to close the Bottle and you’re done! Take the Bottle out to
Penelope and she’ll be eternally grateful.

Problem: How do
I prepare Helen Black’s prescription?
Hint: Consult "The Modern Day Book of Health and Hygiene"
that came with the game. To make Helen Black’s prescription, move
the Graduated Cylinder and the Beaker to the lab table. Then select
"Bismuth Enterosalicyline" and put the specified amount
into the Cylinder. Click the specified amount from the bottle of "Phenodol
Oxytriglychlorate" on the Balance. Pick up the Balance Pan and
click it on the Beaker. Click the Graduated Cylinder on the Beaker
and select a Glass Rod. Click the Glass Rod on the Beaker to stir
the mixture. Take the Beaker and click it on the Pill-making Machine.
Take an empty Pill Bottle from the shelf and click it on the spout
of the Pill-making Machine seven times. Now cork it! I mean, get a
Cork from the shelf and click it on the Pill Bottle and take it out
to Helen.

Problem: How do
I read Madame Ovaree’s prescription?
Hint: The first thing you gotta do is figure out how to read
the Prescription. It was written by Doc when he was looking through
a whiskey glass. You’ll need to do the same to read it. Go to the
saloon and get the Whiskey Glass from Doc. Click it on the Prescription.
As you slide the glass around on the paper, you’ll be able to read
it.

Problem: How do
I prepare Madame Ovaree’s prescription?
Hint: Hope you realized that the prescription the Doctor gave
you was incorrect for Madame Overee. You need to give the prescription
under glass back to the Doctor so he will write the correct one. Consult
"The Modern Day Book of Health and Hygiene" that came with
the game. Go back to your lab and get a bottle of "Bimenthylquinoline
Crystals". Click it on the Balance until it reads the specified
amount. Click the Balance Pan on the Mortar to pour in the Crystals.
Select the "Metyraphosphate Powder" on the Balance until
it reads the specified amount. Click the Balance Pan on the Mortar
to put in the powder. Click the Hand cursor on the Pestle to grind
the mixture. Move the Medicine Papers to the lab table. Move a Prescription
Box to the lab table. Click the Spatula on the Mortar, and then the
full Spatula on the Medicine Papers to make the proper dosage. Click
the Hand cursor on the Medicine Paper to fold it. Move the Paper to
the Prescription Box. Be sure to put the correct number of medicine
packages in the box per the prescription. Take the Prescription Box
off the table and exit the lab screen.

Problem: What exactly
am I supposed to give Smithie?
Hint: Smithie needs some "Preparation G" from the
front counter on the left.

ACT II

Problem: What am
I supposed to do in Act II?
Hint: Pay close attention to Willie as he explains a little
bit about what’s going on in Coarsegold. You will have to solve this
town’s immediate problems if you or anyone else are to survive.

Problem: I keep
being asphyxiated from the horses! Help.
Hint: First thing you have to do is clear the air. For that
you will need a gas mask. Go into Mom’s Cafe and pick up the Can of
Beans. Then walk down the alleyway and around to the back of Mom’s
Cafe. Pick up the Ice Pick and the Elixir. Click the Ice Pick on the
Can of Beans in your Inventory window. Walk to Smithie’s Shop, get
some Charcoal out of his fire pit, and the Leather Strap from his
wall. Open your inventory window, click on the Charcoal, and then
click the Charcoal cursor on the Can of Beans. Next select the Leather
Strap and click it on the Can of Beans and sure as shootin’, you now
have a homemade Gas Mask!

Problem: I’m fully
equipped to deal with the gas. What do I do now?
Hint: To clear the air for the rest of Coarsegold, go to the
General Store and click the Hand cursor on the Paper Bag that’s on
the counter. Head to your lab using the Gas Mask as needed to make
it through the now treacherous streets of Coarsegold. Along the way
to the Pharmacy, observe the horses and click the Paper Bag on them
at just the right moment (wait until you see their tails raise) and
collect a sample of air from the horse.

Problem: How do
I make the horses stop flatulizing?
Hint: Consult "The Modern Day Book of Health and Hygiene"
that came with the game to prepare the Deflatulizer. Get the Elixir
from outside the back of Mom’s Cafe. You have to have a Bag of Horse
Flatulence too. In the lab, click the Elixir, then the Matches on
the Burner. Move the Spectroscope in front of the Burner. Click the
Bag of Horse Flatulence on the Burner. Grab the "Sodium Bicarbonate"
and click it on the Balance until it reads the specified amount. Click
the Balance Pan on the Beaker and move the Graduated Cylinder to the
table. Choose the bottle of "Furachlordone" from the shelf
and click it on the Graduated Cylinder until it reads the specified
amount. Click the Graduated Cylinder on the Beaker. Add the specified
amount of Water to the Graduated Cylinder. Pour the Water from the
Graduated Cylinder into the Beaker. Grab the "Magnesium Sulfate"
and click the specified amount onto the Balance. Click the Balance
Pan on the Beaker. Stir the concoction in the Beaker with a Stirring
Rod and place a Medicine Bottle on the table. Click the Beaker on
the Medicine Bottle. Get a Cork from the shelf and click it on the
Medicine Bottle.

Problem: How do
I use the "Deflatulizer"?
Hint: Select the Deflatulizer bottle from your inventory and
click in on the horse’s water trough outside your shop.

Problem: How do
I stop the stampeding snails?
Hint: Looks like a good stiff drink is in order…but not for
Freddy! To stop the stampeding snails, go to the Bartender, Sam Andreas,
and give him money to buy a Case of Beer. Walk to the church around
the back of the main street and click the Look cursor on the door
on the right. Take the Church Key out of the lock. Walk to Robertson
Cliff. Robertson Cliff is across the old bridge. Open your inventory
window and select the Church Key. Click the Church Key on the Case
of Beer and click the Open Bottle of Beer on the railroad tracks to
fend off the mad herd of stampeding snails.

Problem: How do
I rescue Srini from the Anthill?
Hint: Talk to Srini and walk back to the Schoolhouse. Get the
Ladder from the slide and walk back to Robertson Cliff. Click the
Ladder on the Anthill and you’ve got a friend for life.

Problem: How do
I purify the town’s water supply?
Hint: Consult "The Modern Day Book of Health and Hygiene"
that came with the game to prepare a Water Purification Solution.
Go to your lab and click on the bottle of "Bismuth Subsalicylate".
Put the specified amount into the graduated Cylinder. Move the Test
Tube to the table. Click the Graduated Cylinder on the Test Tube.
Click the bottle of "Orphenamethihydride" and put the specified
amount into the Graduated Cylinder. Click the Graduated Cylinder on
the Test Tube again. Click the Matches on the Burner to light it.
Click the Test Tube on the Burner and hold it in place until the mixture
comes to a boil. Move the Medicine Bottle to the lab table, and click
the Test Tube on the medicine Bottle. Finally, click the Hand cursor
on the Cork and the Cork on the medicine Bottle.

Problem: How do
I get the purification solution into the water supply?
Hint: Walk to Smithies’ shop. Get the Rope and the Ladder.
Go to the Water Tower and click the Ladder on the Water Tower (with
the dripping spigot). Click the Walk cursor on the top of the Ladder.
Click the Hand cursor on the Ladder to retrieve it for reuse. Click
the Ladder on the top of the Water Tower. Click the Hand cursor on
the top of the Water Tower to climb the ladder. Open your Inventory
window and click the hand cursor on the Rope to create a Lasso. Take
the Lasso from your inventory and click it on the top of the Water
Tower. Click the Hand cursor on the hatch on top of the Water Tower.
Click your Water Purification Solution on the open hatch and you’re
done!

Problem: The Assay
Office is on fire! How do I put it out?
Hint: Outside the Pharmacy is a delivery of Baking Soda. Get
it and walk to the Schoolhouse. Place the "Baking Soda"
on the East Side of the teeter-totter and get onto the swing. Click
the Hand cursor on Freddy three times to get him swinging higher and
higher. Your timing is critical here. When Freddy reaches the highest
point in the swing, click the Hand cursor on the roof of the Schoolhouse.
Freddy will climb on top of the roof. Jump onto the raised end of
the teeter-totter and you will catapult the baking soda onto the fire,
dousing it.

Problem: Act II
won’t end. What did I miss?
Hint: walk to the Brothel. The Brothel can be found by going
South on the road from the blacksmith’s shop. Listen to the Banker
and the Sheriff. Enter the Brothel. Click the Hand cursor on the French
Postcards. Talk to each of the ladies roaming the Lobby. Madame Ovaree
will have a warning for you. Act II will end.

ACT III

Problem: I need
a disguise, I need some guns!
Hint: Click the Hand cursor on the Nightstand Drawer. Look
at it with the Look cursor. Take the Desk Key you see there, and walk
down to the Lab room. Click the Desk Key on the roll-top desk to unlock
it. Click the Hand cursor on the desk to open it. Click the Look cursor
on the drawer to see the Letter. Take the Letter from the drawer.
Open your Inventory window and click the Look cursor on the Letter
to read it.

Problem: How do
I get into my safe deposit box?
Hint: Go to the Cemetery and click the Hand cursor on the Shovel.
Click the Look cursor on the tombstones to find Phillip D. Graves’
grave. Click the Shovel cursor on Phillip Grave’s Grave to dig up
Phillip. Click the Hand cursor on the open grave and get the Safe
Deposit Key from your old buddy. Fill the grave back up by clicking
the Shovel on the grave. Walk to the Bank. Once inside the Bank, click
the Safe Deposit Key on the Banker.

Problem: What do
I need from the safe deposit box?
Hint: Once you get a close-up of the Safe Deposit Box, click
the Hand cursor on the Neckerchief and then the Pistols, then the
Neckerchief again. Leave the bank.

Problem: Where do
I get ammo?
Hint: Go to Mom’s Cafe and click the Hand cursor on the Coffee
Pot to get a Cup of Coffee. Walk to the Sheriff’s Office and give
the Coffee to the Sheriff. He’ll give you some Ammunition.

Problem: Help! My
gun keeps exploding!
Hint: You need to clean your gun to keep it from exploding.
Get the Horse Plop from the street and drop it on the floor of Mom’s
Cafe. Go to Mom’s backdoor and steal the Pie from the window. Walk
back to the Sheriff’s Office. Offer the Pie to the Sheriff and he
will give you the Gun Cleaning Kit in return. Use the Kit on your
guns. Now you’re set for target practice.

Problem: My shootin’
is ok, but I can’t figure out how to complete my disguise.
Hint: Get Freddy’s Gunfighter Clothes out of the Steamer Trunk
in his bedroom. Open the dresser drawer and get out the Boot Claim
Check. Give the Claim Check to the Barber and he will give you your
Boots.

Problem: I need
a new ear.
Hint: Get the Silver Medallion hanging from the wall in the
Pharmacy. Give it to Whittlin’ Willie. He’ll explain what you need
to do. Go to the Church, open the doors, and get some Wax from the
burning candles. Go back to the General Store and get Willie’s knife.
Click the Knife on the Wax to carve a Wax Ear. Walk to the Cemetery
and get some Clay from good ol’ Phillip Graves’ grave site. Click
the Clay on the Wax Ear and you will have a Wax Filled Clay Mold.
Go back to the Lab. At the Lab Table, click the Matches on the Burner,
and then heat up the Clay Ear Mold. This creates an Empty Mold. Place
the Crucible on the table. Put the Medallion in the Crucible. Click
the Crucible on the Burner to melt the Medallion. Click the Empty
Mold on the Crucible and you will have a Silver
Filled Mold. Click the hand cursor on the mold to get your Silver
Ear.

Problem: Act III
never ends. What did I miss?
Hint: You need to be in disguise. Click the Silver Ear, the
Neckerchief, the Clothes, and the Boots on Freddy and you’re set!

ACT IV

Problem: What the
heck is going on in this town anyway?
Hint: Talk to Chester Field as he parades up and down Coarsegold.
He’ll tell you what’s happening.

Problem: Aces is
cheatin’ but I don’t know how to stop him!
Hint: By using careful timing, click the Hand cursor on Aces’
third hand as he raises it. You will catch Aces cheating. Freddy will
overturn the Poker table and dive behind it. To defeat Aces, shoot
at the foot railing along the bar. The bullet will ricochet off and
hit the chandelier. The chandelier will come crashing down on Aces.

Problem: Cowhands
are shootin’ up the town… and me. How do I stop them?
Hint: Avoid the main street of town. Exit the Saloon via the
back door. Enter the Barber Shop from the rear entrance. Give the
Barber the French Postcards you picked up from the Brothel and you
will get a tank of Nitrous Oxide, or Laughing Gas. Leave the Barber
Shop through the back door. Go up the steps from the back of the Hotel
to the balcony. Place the Nitrous Oxide on the rail of the balcony.
Go back down the stairs. Walk back to the front of the Brothel. Enter
the Gazebo. From here you have a clear shot of the Nitrous Oxide.
Shoot the Nitrous Oxide. The cowhands will laugh themselves silly.

Problem: I’m up
against the Lever Brothers arcade and can’t win.
Hint: The object is to shoot the Lever Brothers, Snails, and
Vultures while not hitting innocent bystanders. If you have trouble,
select an easier arcade setting.

Problem: Kenny the
Kid keeps pluggin’ me!
Hint: When you face Kenny the Kid, you’ll be looking down the
street from behind Freddy. As you see Kenny draw his gun, shoot him.
Freddy will get his ear shot off and fall to the ground. There is
no way to avoid being shot.

Problem: Kenny left
me dyin’ in the street. Now what?
Hint: Click the Neckerchief on Freddy’s ear to stop the bleeding.
Walk to the Schoolhouse and talk with Penelope. She will eventually
pull a Derringer on Freddy. Quickly grab the Student Slate from the
table next to you and deflect her shot. You will only be knocked unconscious.

Problem: How do
I escape from the Schoolhouse basement?
Hint: After Penelope leaves Freddy to a fiery doom, click the
Hand cursor on Freddy repeatedly to get him to rock his chair. Once
Freddy topples over, click the Hand cursor on the Silver Ear. Click
the Silver Ear on the floor to sharpen it. Use the sharpened Ear to
cut the ropes and watch Freddy dash upstairs.

Problem: Penelope
keeps slicing me up!
Hint: Grab the remaining Saber from the wall and fight Penelope
with it. Back her upas far as you can. If you back her up far enough,
She’ll lose her balance and fall, dropping her Saber.

Problem: Kenny the
Kid showed up again to cut my career as a gunfighter short. How do
I defeat him?
Hint: once Kenny the Kid enters, keep the Saber on Penelope,
and use Freddy’s Silver Ear to kill Kenny by clicking it on him. Congratulations!
You’ve not only finished the game, but you’ve saved all of Coarsegold!
Good shootin’ Tex!

(15)

Other guides for Freddy Pharkas: Frontier Pharmacist