Just Adventure original
Fatal Frame Walkthrough
This walkthrough is only
meant to be a bare bones walkthrough. That means where to go and how
to solve the puzzles. This will not show every little item, or every
secret. Also absent will be when you encounter a ghost, this is for
two reasons. One reason is while some are scripted, others appear
at random, so it would be impossible to warn of every ghost. Second,
if this did warn you of every ghost in the game, which would take
away from the surprises, now wouldn’t it?
When first starting out
as Mafuyu you may want to familiarize yourself with the controls,
and also which scheme seems to fit your style of play. Personally
I prefer subjective, so when confronting a ghost, I don’t have to
worry about which way the character is facing to go in the right direction.
You may prefer to have objective, or maybe the shutter on ‘O’, while
I used R1. It’s all matter on what feels most comfortable to you.
The second bit of customizing
comes in upgrading your camera. This again is different on how you
play. Personally I charged up my speed first, so that way I could
quickly hit a ghost with a full meter. This not only saved film, but
also gave me more spirit points per shot, which could be used for
upgrading again. As for special features, the only one I really used
at all was the paralyze feature. This again, however, is up to your
style of game play.
Two puzzles that you will
often come across. One is the 4-digit password door, where you must
press 4 symbols representing numbers. The other is the sliding carving
puzzle, where on certain track, in a set amount of moves you must
put each correct carving in its place.
For the first kind, I
merely give the 4-digit password required. The numbers on the lock
are displayed where 0 is at the topic and it goes from 1 to 9 in a
counter-clockwise direction.
In the second kind, rather
then constantly describing where each symbol goes every time, I have
devised my own method where I can display the answer in digits. The
carving’s places are:
| 1 | 2 | |
| 5 | 3 | |
| 4 |
Therefore, the password
31542 would be to move the carving at place 3, then move the carving
at place 1, etc.
Intro
As Mafuyu in the Entrance,
climb the bit of steps to the door on the left. Go through the ***Hallway,
try the door on the left, then go through the door on the right to
the Fireplace. Go up the stairs where the ghost was, and find Takamine’s
journal. Fight your first ghost, trying to charge up as much as possible
before taking a picture, this not only does more damage, but it saves
film, and gives you more spirit points. Watch a cut scene, and head
back to the rope hallway to watch another.
The
Strangling Ritual
Now you’re playing as
Miku, all the controls are the same, she may run faster though. Head
to the Rope Hallway, and pick up the camera. Go up the stairs to where
you as Mafuyu battled the first ghost. Head back down the stairs and
examine the screen where the ghost walked through. Take a picture
of it to find the door behind it.
Talk to the ghost you
saw then head down the Lamp Hallway to the first door on the left.
Follow the ghost to the closet, open it and take the recorder. Go
through the newly unlocked door to the Kimono Room. Take a picture
of the mirror stand and note the location.
Head back to the Fireplace
and get the mirror from the lion head mask. Put the mirror in the
stand you took a picture of earlier to get the photo and key. Head
upstairs in the Fireplace and use the key to unlock the door. Explore
the rooms if you like, one heading outside to a lookout area, and
another to the Anteroom where there is a save point. Go through the
door opposite the Library (the one you can’t go through) meet the
ghost and continue downstairs.
Continue in the direction
Miku was in the cut scene to the first door on the right. In this
room, the Burial Room, there are two doors. One is only useful for
a save point at this time. Take a picture of the other door with the
talisman on it. Go back to through the door to the Walkway, and go
in the door that needs the numerical code 1312. Take a picture of
the seductress under the ladder. This removes the talisman, and you
can now go through the door. You can head to the other door in the
walkway, the Great Hall, for some items, but you may run into a ghost.
Once outside, take a picture
of each of the two doors. Head to the Abyss, by going down the small
set of step and follow the stones on the floor the wooden door. Take
a picture of the woman on the waterwheel, removing the talisman. Turn
around and take a picture of the unlit lantern. Go through the door
that had the talisman, and take a picture of the child near the dolls.
Enter the room that had the second talisman and take the lighter from
Takamine’s ghost. Head back to the Abyss and light the unlit lantern,
taking the carving.
Head back to where you
got the lantern, and continue in that direction until you reach the
door at the end, continue through the Fish Tank and use the code 3669
on the door. Proceed through the next few room eventually making it
to the Narukami Shrine at the top of the hill. See Takamine’s ghost
again and head to the door. Move the carvings in the order of 5341,
and enter the doorway.
Take a picture of the blood
on the floor, and watch the cut scene of Takamine. You can fight him
here, but it is MUCH easier to head back outside, run down the stairs
a bit and turn out and fight him as he is approaching. Once defeated,
head to the red arch where you talked to Takamine, examine it to find
the statue. Go back inside the shrine and take a picture of the dolls
by the stand, then place the one you have with them. Take another
picture of the grid in front of the dolls and place them in the correct
slots. The damaged left hand on the upper left, damaged head in upper
middle, damaged right hand on upper right, damaged left leg on bottom
left, damaged right leg on bottom right. Finally after all that get
a broken piece of the mirror. After which, you meet the big evil girl
in a white kimono. Don’t bother trying to defeat her or running away,
you must as well run up and give her a big hug to go to the next night.
Demon Tag
Take a picture of the
wall to your left. Go to the Burial Room and try to open the door
to the Walkway, head back outside and go to the dock of the Abyss.
Notice how this time you can go farther? This has to do with the curse,
moving the mansion back in time get the carving at the very end of
the dock. Go to the Fish Tank and use the code 2611 on the door. Examine
the well and get the carving.
Make a long trek to the
Rubble Room and go to the large door, moving the carvings in the order
31542. Make your way down the Corridor to the other large door, moving
those carvings in the other of 5341523. Walk to the right and make
your way down the two ladders to the large doors. Try to open the
large doors, then take a picture of where the ghost was. Defeat the
blind ghost (my least favorite) and get the matches.
Go to the Burial Room
and look at the candles that the little girl is pointing at. Light
the candles in the order of: 4th, 2nd, 5th, and 4th. Get the demon
tag scroll. Use the scroll on the wall of the doll room you took a
picture of earlier. Using this new passageway, head to the Fireplace,
defeat the ghost to get your mirror back.
Take a picture of the
clock if you’d like, then go upstairs and take a picture of the door
to the Kimono Room. You can actually walk around up here to the other
set of stairs that are no longer broken. Head back to the entrance,
on the way take a picture of the ceiling of the Rope Hallway to remove
the talisman. Once back in the Entrance take a picture of the wall
where the angry mask used to be (opposite the door you just came in).
Go to the now unlocked
Tatami Room, talk to the ghost and take a picture of the box he is
near. Go to the Walkway and take a picture of the door with the talisman
on it. Head downstairs and take a picture of the girl in the small
space of the Walkway. Head to the room you just unlocked, and find
a key in there. Use the key on the box you took a picture of earlier.
Follow the ghost outside to the Observatory, once the cut scene has
ended get outside by going to the Anteroom, then through the small
door, and downstairs. Go this way, and not via the Doll Room, because
the demon tag doorway is one way.
Once outside in the Cherry
Atrium, get the album by the tree and go into the Doll Room. Take
a picture of the four dolls on the stand to Miku’s right. Then turn
around and play with the dolls on the other counter, take the correct
one, initially being the rear right. Place it where the four were,
and get the angry mask.
Go all the way back to
the Entrance of the mansion, and use the angry mask on the sign you
took a picture of earlier. Turn around and take the angry mask down,
head down the Hidden Pass and take a picture of the one mask. Continue
down that part of the hallway until you reach the joyful mask. Simply
take that one down, head to the other part of the hall way and go
through the door the sad mask hangs on. Once through, take the sad
mask down. Go to the middle of this room and take the happy mask.
Put the happy mask on the other door of the room.
In the Square Garden take
a picture of the large shrine doors, and then get the carving in the
middle of the garden on the rock. Insert the carving by moving 352435.
Go to the altar and get the mask of reflection. Go back to the Square
Garden and undo the latch of other door, but don’t go through it.
Instead, go back to the masks.
Take the happy mask down
once you reentered the room. Put all the masks on the column in the
center. Use the mask of reflection on the door to the hallway, taking
it once you’re through, and go through the door with the mask on it.
Go to the altar to get the blinding mask.
Now go back to the Hidden
Pass and use the mask of reflection on the north hallway door you
didn’t go through earlier. Continue to the Demon Mouth going through
the Library, Kimono Room and Doll Room. Place the mask where the ghost
was, defeat a ghost, then give another big hug to ‘big evil girl in
a white kimono’, or evil Kirie.
The Calamity
Go back through the large
doors, following the Banned Path to the end. Examine the hole to see
Mafuyu. On your way back, be careful of the 3 ghosts in the Banned
Path. Once back in the Rubble Room take a picture of the door then
of the rubble. Head to the Buddha Room and get the ceremonial ropes
on the altar. Tie them to the Buddha statue with the damaged right
arm, then left, right leg, then left. Get the teal carving and use
on the Moon Shrine door, the one in the Cherry Atrium. Move the carvings
with 1432514, get the book inside and take a picture of all four sides
of the cabinet.
Defeat the ghosts at each
of the pictured areas: Cherry Atrium, Abyss, Square Garden, and Backyard.
To get to the Backyard, use 1347 as the code on the Fish Tank door.
Push the characters on the cabinet relevant to the ghost you defeated.
If you don’t remember, hit the 1st button on the 1st side you see,
then in a counter-clockwise direction, hit the 2nd, 3rd, and 4th.
Take a picture of the front part that has now lifted up. Follow the
blood trail to the Great Hall. After defeating the ghost take the
seal and put it where the blood was coming from in the cabinet. Head
down the ladder, take another piece of the mirror and get chased by
evil Kirie.
Kirie
Say hi to good Kirie,
and get the sheet music in the corner of the room. Play the song,
sound familiar? Head up the stairs, as if this game needed a creepy
attic. Continue in the Attic and look through the hole in the floor,
then the other one further down in the wall. As you walk along the
beams in the Buddha Room, make SURE you get the 90 film, you’ll be
saving this for the end. Once inside the next room, go inside the
wooden cage where good Kirie was. Get her hairpin, and journal, head
to the other door.
Get chased by evil Kirie,
and this time RUN! You’ll know where you are, run down the first few
steps then down the double set of staircases, making your way outside
to the Cherry Atrium. After a few moments of running, evil Kirie will
stop chasing you.
Go down the ladder of
the Moon Shrine again, using the hairpin where you got the mirror
piece. You might want to save here, since it’s the last available
time. Go through the door, and defeat the ghosts in Hell Bridge. Continue
forward to the Rope Altar. Go down Baptism Path, defeating some more
ghosts, until you arrive at the Hell Gate. Turn opposite the gate
to see where the mirror should be and examine it.
This is where you want
to use your 90 film. Just stay in one spot, and turning to defeat
Kirie. Only shot when you are fully charged up, you will know when
the circle is red. The only real hard part about her is the earthquakes
that tend to happen.
After that battle, get
the last piece of the mirror. If you have trouble locating it, it
is to the left of the stand. With all the pieces together, put the
full mirror in the stand opposite the gate, and enjoy the ending.
Screenshots
