Broken Sword 5: The Serpent’s Curse
MONTSERRAT – SANTA COVA CAVE (GEORGE)
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CAVE
Watch the cut scene, as you and Nico become trapped in a very dark cave. The stone door on the left, seals you in. Look at the following things in the darkness, on the right.
– Bottomless Pit
– Squidgy Hole
– Hard Thing
– Fuzzy Round Thing
– Unidentified Thing
– Big Thing
– Smooth Stone
– Stone Object
– Tall Thing
– Figment Of The Imagination
– Imaginary Malicious Denizen
– Wall
Now use MASON’S HAMMER with the following things.
– Figment Of The Imagination
– Imaginary Malicious Denizen
Look again at the Stone Object on the right. Use your last MATCH with the Stone Object. The Stone Object turns out to be a lamp full of oil, and now the whole cave is lit up. Watch the cut scene, as you realise that this is a Gnostic Shrine. Look at Gehnen’s corpse slumped over the table on the right, to see a close-up.
Look at the corpse. Gehnen knew he was trapped in this cave, so he had chosen suicide. Look at the hat. Pick up the PISTOL
Take GEHNEN’S MAP that Gehnen is leaning on – Gehnen wrote his last testament on this MAP. Hmm, it looks like there might be a secret message left, hidden in the testament. Exit the close-up of GEHNEN’S MAP.
Take GEHNEN’S PHOTOGRAPH, lying next to Gehnen’s hand. There are symbols on the back of GEHNEN’S PHOTOGRAPH, which Gehnen has translated. Look at each of the symbols. Exit the close-up of GEHNEN’S PHOTOGRAPH.
Take the ARTEFACT on the desk. This is it – this is TABULA VERITATIS. It looks so small and innocent. So what is it’s true purpose? Exit the close-up of the TABULA VERITATIS.
Look at the lamp, and use GEHNEN’S MAP with the lamp – the writing changes, leaving a clue behind. Look at each of the letters on the MAP – a, b, c, d, e. Exit the close-up of the MAP.
Look at the inscription below the lamp. Look at the filigree frame in the lamp, and insert the MEDALLION into the bottom right part of the filigree frame. It fits snugly into the frame, illuminating the green carved figure on the wall opposite.
Look at the green carved figure on the wall. Look at the TABULA VERITATIS in your Inventory, then exit the close-up. In your Inventory, combine the TABULA VERITATIS with GEHNEN’S PHOTOGRAPH. You have to decode the Glyphs on the Tabula, which is shown at the top. Just click on a Glyph, then click on the corresponding word on the right. You have all the information you need, now. Decode the Glyphs like this.
– Begin Sun City Travel Five Day East River
– Travel South Six Day Desert Source Four River
Watch the cut scene, as you transfer the decoded directions onto GEHNEN’S MAP, and show your findings to Nico. Nico, in turn, shows you a Secret Button in the wall that she found. Unfortunately, it doesn’t seem to do anything. There must be something that you’re overlooking, so you explore the cave some more.
Look at the blue carved figure in the wall. Look at the pillar on the wall. Look at the plinth \ statue on the platform – this must be Mary Magdalene. Interact with the statue 3 times, so you turn it round 3 times, so it’s facing left. Push the Secret Button in the wall again – this time, you hear a rumble.
Look at the table again. Look at the canteen on the right of the table. Look at the torch on the right of the table. Look at the lamp on the table again. Remove the MEDALLION from the bottom right part of the filigree frame, and place it into the top right part of the filigree frame.
Exit the close-up of the table. The blue carved figure on the wall opposite is now illuminated. Interact with Mary’s statue 2 times, so it is facing right. Push the Secret Button in the wall – you hear another rumble.
Again, look at the lamp on the table. Remove the MEDALLION from the top right part of the filigree frame, and place it into the left part of the filigree frame.
Exit the close-up of the table. The light is now shining on the carved relief at the bottom of the wall. Look at the carved relief. Interact with Mary’s statue 3 times, so it is facing forward. Push the Secret Button in the wall, one last time. Success! The door slides open!
Look at the lamp on the table again. Retrieve the MEDALLION from the filigree frame, then exit the close-up of the table. Head through the Exit on the left, so you‘re back in the Chapel.
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MONTSERRAT – SANTA COVA CHAPEL (GEORGE)
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CHAPEL HALL
Watch the cut scene. Langham and his goon is holding Marques and Eva at gunpoint. Luckily, they haven’t spotted you yet. Use REVOLVER with Langham. Watch the cut scene, as Langham calls your bluff, and takes the REVOLVER from you. When prompted, choose the following options.
– Lies
– Truth
Even if you choose different options, the outcome will be the same – Langham shoots Marques, then kidnaps Eva. Poor Marques dies, while telling you about Eden. You HAVE to get out of here, and find your way to Eden, so you can stop Langham and rescue Eva. You can’t go out the front door, because Langham’s goon is still there. Walk right a few steps, and head out onto the balcony.
BALCONY
Climb onto the drainpipe, then climb down. Look at the drain at the bottom of the drainpipe. Use your RADIO with the drain, to communicate with Nico and tell her your plan. When the goon is outside the door at the bottom of the stairs, throw MASON’S HAMMER at him to knock him out. Climb back onto the balcony, then go through the door, into the Chapel hall.
CHAPEL HALL
Click on Nico, then watch the cut scene as you both make your escape.
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MONTSERRAT – CABLE CAR (GEORGE)
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CABLE CAR EXTERIOR
You and Nico are hanging onto the side of a cable car, after having escaped from the Chapel. Look at the window of the cable car – the catch is on the inside, so you can’t open it. Edge over to the door – you can’t quite reach the handle. Use your YARN with the door, to pull it open. Now interact with the door to swing across and climb into the cable car.
CABLE CAR INTERIOR
Well, you’re safe inside the cable car now, but what about Nico? She’s still outside. And she’s banging on the window! Try to use the window catch, below Nico, to open the window… but it’s stuck. Suddenly, someone starts shooting at you. Watch the cut scene, as Medovsky catches up with you, wanting his painting.
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MONTSERRAT – CABLE CAR (NICO)
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CABLE CAR EXTERIOR
You’re playing as Nico again, and you’re hanging on for dear life, after Medovsky shot at the cable car. Talk to Shears in the cable car on the right, and work through all the conversation topics. He has an epiphany, and decides that he wants to be a good guy. So he shoots Medovsky, and helps you and George. Watch several cut scenes, including George’s bizarre dream. Eventually, you arrive at the Garden Of Eden.
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DESERT – GARDEN OF EDEN (GEORGE)
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EDEN APPROACH
You finally arrive in Eden. This is where Langham was heading, and this is where you must stop him from raising Lucifer. Walk left, towards the goat. Oh dear, your fear of goats strikes again. Nico, on the other hand, is quite taken with the goat. Try to pet the goat. Nope… you just can’t bring yourself to do it. Look at the fig tree near the goat, and note that one branch is full of nice, juicy FIGS… just out of the goat’s reach. Take HANDFUL OF FIGS from the branch above the goat. Give some FIGS to the goat, if you like.
Continue left, past the giant stone head, until you see Langham’s thugs… but no Langham! Watch the cut scene. You need some kind of a distraction, if you want to get past those thugs.
Look at the giant stone head. Walk back right a few steps, then continue up the path, towards the truck. Look at the back of truck, and take the KNAPSACK from the back of truck. Try to open the driver’s door of the truck, but it’s locked.
Walk down a few steps, then take the path on the left, back to where Shears is. Give KNAPSACK to Shears – you get a close-up of the KNAPSACK. Take DYNAMITE STICKS, TNT, DUCT TAPE, FUSE WIRE, DYNAMITE (which turns out to be a SAUSAGE), and PETROL LIGHTER from the KNAPSACK. Exit the close-up of the KNAPSACK.
Walk right a few steps, and return to the goat. In your Inventory, combine FUSE WIRE with the DYNAMITE to get PRIMED DYNAMITE. Also, in your Inventory, combine FUSE WIRE with SAUSAGE to get PRIMED SAUSAGE. Attach PRIMED SAUSAGE to the goat, then use LIGHTER with the goat. Now you just have to lure the goat closer to the goons – from a distance, they will think that the sausage is actually dynamite.
Walk left, along the path, past the stone head, back to where Shears is. Throw HANDFUL OF FIGS at Langham’s Henchmen on the left. Throw HANDFUL OF FIGS at bottom of path.
Throw HANDFUL OF FIGS at the top of the path.
Watch the cut scene. Your little ploy worked – the thugs think that dynamite is tied to the goat, so they flee for their lives. Try to go through the dark hole in the wall, in between the giant Shedu statues, but it‘s too dark to see anything in that cave. Use your LIGHTER with the dark hole in the wall. Watch the cut scene, as Nico takes the explosives from you. Again, use LIGHTER with the dark hole in the wall. You and Nico enter the cave, but Shears is too afraid, so he remains outside.
CAVE
Watch the cut scene. You MUST stop Langham, before it’s too late. Look at the dead bush next to Nico.
Use your LIGHTER with the dead bush to set it alight. Use EAU DE TOILETTE with the dead bush to enhance the flames. Look at the collapsed bridge leading into the river. Use the ladder above the collapsed bridge, to cross over the gap in the rocks, and reach Langham. Work through all the conversation topics with Langham. Watch the cut scene, as Langham pushes you into the river.
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DESERT – GARDEN OF EDEN (NICO)
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CAVE
It’s all up to you now, Nico. You MUST save George, and stop Langham from raising Lucifer! Look at the dead bush. Use the ladder to cross over the gap in the rocks. Use PRIMED DYNAMITE with the large crack in the back wall.
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Now sit back, and enjoy the final intense cut scenes. You did it Nico! Langham is dead, and the world is safe once more!